| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729 |
- /**************************************************************************/
- /* light_storage.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifdef GLES3_ENABLED
- #include "light_storage.h"
- #include "config.h"
- #include "texture_storage.h"
- using namespace GLES3;
- LightStorage *LightStorage::singleton = nullptr;
- LightStorage *LightStorage::get_singleton() {
- return singleton;
- }
- LightStorage::LightStorage() {
- singleton = this;
- }
- LightStorage::~LightStorage() {
- singleton = nullptr;
- }
- /* Light API */
- void LightStorage::_light_initialize(RID p_light, RS::LightType p_type) {
- Light light;
- light.type = p_type;
- light.param[RS::LIGHT_PARAM_ENERGY] = 1.0;
- light.param[RS::LIGHT_PARAM_INDIRECT_ENERGY] = 1.0;
- light.param[RS::LIGHT_PARAM_VOLUMETRIC_FOG_ENERGY] = 1.0;
- light.param[RS::LIGHT_PARAM_SPECULAR] = 0.5;
- light.param[RS::LIGHT_PARAM_RANGE] = 1.0;
- light.param[RS::LIGHT_PARAM_SIZE] = 0.0;
- light.param[RS::LIGHT_PARAM_ATTENUATION] = 1.0;
- light.param[RS::LIGHT_PARAM_SPOT_ANGLE] = 45;
- light.param[RS::LIGHT_PARAM_SPOT_ATTENUATION] = 1.0;
- light.param[RS::LIGHT_PARAM_SHADOW_MAX_DISTANCE] = 0;
- light.param[RS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET] = 0.1;
- light.param[RS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET] = 0.3;
- light.param[RS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET] = 0.6;
- light.param[RS::LIGHT_PARAM_SHADOW_FADE_START] = 0.8;
- light.param[RS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] = 1.0;
- light.param[RS::LIGHT_PARAM_SHADOW_OPACITY] = 1.0;
- light.param[RS::LIGHT_PARAM_SHADOW_BIAS] = 0.02;
- light.param[RS::LIGHT_PARAM_SHADOW_BLUR] = 0;
- light.param[RS::LIGHT_PARAM_SHADOW_PANCAKE_SIZE] = 20.0;
- light.param[RS::LIGHT_PARAM_TRANSMITTANCE_BIAS] = 0.05;
- light_owner.initialize_rid(p_light, light);
- }
- RID LightStorage::directional_light_allocate() {
- return light_owner.allocate_rid();
- }
- void LightStorage::directional_light_initialize(RID p_rid) {
- _light_initialize(p_rid, RS::LIGHT_DIRECTIONAL);
- }
- RID LightStorage::omni_light_allocate() {
- return light_owner.allocate_rid();
- }
- void LightStorage::omni_light_initialize(RID p_rid) {
- _light_initialize(p_rid, RS::LIGHT_OMNI);
- }
- RID LightStorage::spot_light_allocate() {
- return light_owner.allocate_rid();
- }
- void LightStorage::spot_light_initialize(RID p_rid) {
- _light_initialize(p_rid, RS::LIGHT_SPOT);
- }
- void LightStorage::light_free(RID p_rid) {
- light_set_projector(p_rid, RID()); //clear projector
- // delete the texture
- Light *light = light_owner.get_or_null(p_rid);
- light->dependency.deleted_notify(p_rid);
- light_owner.free(p_rid);
- }
- void LightStorage::light_set_color(RID p_light, const Color &p_color) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->color = p_color;
- }
- void LightStorage::light_set_param(RID p_light, RS::LightParam p_param, float p_value) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- ERR_FAIL_INDEX(p_param, RS::LIGHT_PARAM_MAX);
- if (light->param[p_param] == p_value) {
- return;
- }
- switch (p_param) {
- case RS::LIGHT_PARAM_RANGE:
- case RS::LIGHT_PARAM_SPOT_ANGLE:
- case RS::LIGHT_PARAM_SHADOW_MAX_DISTANCE:
- case RS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET:
- case RS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET:
- case RS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET:
- case RS::LIGHT_PARAM_SHADOW_NORMAL_BIAS:
- case RS::LIGHT_PARAM_SHADOW_PANCAKE_SIZE:
- case RS::LIGHT_PARAM_SHADOW_BIAS: {
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- } break;
- case RS::LIGHT_PARAM_SIZE: {
- if ((light->param[p_param] > CMP_EPSILON) != (p_value > CMP_EPSILON)) {
- //changing from no size to size and the opposite
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
- }
- } break;
- default: {
- }
- }
- light->param[p_param] = p_value;
- }
- void LightStorage::light_set_shadow(RID p_light, bool p_enabled) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->shadow = p_enabled;
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- }
- void LightStorage::light_set_projector(RID p_light, RID p_texture) {
- GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton();
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- if (light->projector == p_texture) {
- return;
- }
- if (light->type != RS::LIGHT_DIRECTIONAL && light->projector.is_valid()) {
- texture_storage->texture_remove_from_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
- }
- light->projector = p_texture;
- if (light->type != RS::LIGHT_DIRECTIONAL) {
- if (light->projector.is_valid()) {
- texture_storage->texture_add_to_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
- }
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
- }
- }
- void LightStorage::light_set_negative(RID p_light, bool p_enable) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->negative = p_enable;
- }
- void LightStorage::light_set_cull_mask(RID p_light, uint32_t p_mask) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->cull_mask = p_mask;
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- }
- void LightStorage::light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->distance_fade = p_enabled;
- light->distance_fade_begin = p_begin;
- light->distance_fade_shadow = p_shadow;
- light->distance_fade_length = p_length;
- }
- void LightStorage::light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->reverse_cull = p_enabled;
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- }
- void LightStorage::light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->bake_mode = p_bake_mode;
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- }
- void LightStorage::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->omni_shadow_mode = p_mode;
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- }
- RS::LightOmniShadowMode LightStorage::light_omni_get_shadow_mode(RID p_light) {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, RS::LIGHT_OMNI_SHADOW_CUBE);
- return light->omni_shadow_mode;
- }
- void LightStorage::light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->directional_shadow_mode = p_mode;
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- }
- void LightStorage::light_directional_set_blend_splits(RID p_light, bool p_enable) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->directional_blend_splits = p_enable;
- light->version++;
- light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
- }
- bool LightStorage::light_directional_get_blend_splits(RID p_light) const {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, false);
- return light->directional_blend_splits;
- }
- void LightStorage::light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) {
- Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND(!light);
- light->directional_sky_mode = p_mode;
- }
- RS::LightDirectionalSkyMode LightStorage::light_directional_get_sky_mode(RID p_light) const {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY);
- return light->directional_sky_mode;
- }
- RS::LightDirectionalShadowMode LightStorage::light_directional_get_shadow_mode(RID p_light) {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL);
- return light->directional_shadow_mode;
- }
- RS::LightBakeMode LightStorage::light_get_bake_mode(RID p_light) {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, RS::LIGHT_BAKE_DISABLED);
- return light->bake_mode;
- }
- uint64_t LightStorage::light_get_version(RID p_light) const {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, 0);
- return light->version;
- }
- uint32_t LightStorage::light_get_cull_mask(RID p_light) const {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, 0);
- return light->cull_mask;
- }
- AABB LightStorage::light_get_aabb(RID p_light) const {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, AABB());
- switch (light->type) {
- case RS::LIGHT_SPOT: {
- float len = light->param[RS::LIGHT_PARAM_RANGE];
- float size = Math::tan(Math::deg_to_rad(light->param[RS::LIGHT_PARAM_SPOT_ANGLE])) * len;
- return AABB(Vector3(-size, -size, -len), Vector3(size * 2, size * 2, len));
- };
- case RS::LIGHT_OMNI: {
- float r = light->param[RS::LIGHT_PARAM_RANGE];
- return AABB(-Vector3(r, r, r), Vector3(r, r, r) * 2);
- };
- case RS::LIGHT_DIRECTIONAL: {
- return AABB();
- };
- }
- ERR_FAIL_V(AABB());
- }
- /* LIGHT INSTANCE API */
- RID LightStorage::light_instance_create(RID p_light) {
- RID li = light_instance_owner.make_rid(LightInstance());
- LightInstance *light_instance = light_instance_owner.get_or_null(li);
- light_instance->self = li;
- light_instance->light = p_light;
- light_instance->light_type = light_get_type(p_light);
- return li;
- }
- void LightStorage::light_instance_free(RID p_light_instance) {
- LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
- ERR_FAIL_COND(!light_instance);
- light_instance_owner.free(p_light_instance);
- }
- void LightStorage::light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) {
- LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
- ERR_FAIL_COND(!light_instance);
- light_instance->transform = p_transform;
- }
- void LightStorage::light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) {
- LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
- ERR_FAIL_COND(!light_instance);
- light_instance->aabb = p_aabb;
- }
- void LightStorage::light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) {
- }
- void LightStorage::light_instance_mark_visible(RID p_light_instance) {
- }
- /* PROBE API */
- RID LightStorage::reflection_probe_allocate() {
- return RID();
- }
- void LightStorage::reflection_probe_initialize(RID p_rid) {
- }
- void LightStorage::reflection_probe_free(RID p_rid) {
- }
- void LightStorage::reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) {
- }
- void LightStorage::reflection_probe_set_intensity(RID p_probe, float p_intensity) {
- }
- void LightStorage::reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) {
- }
- void LightStorage::reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) {
- }
- void LightStorage::reflection_probe_set_ambient_energy(RID p_probe, float p_energy) {
- }
- void LightStorage::reflection_probe_set_max_distance(RID p_probe, float p_distance) {
- }
- void LightStorage::reflection_probe_set_size(RID p_probe, const Vector3 &p_size) {
- }
- void LightStorage::reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) {
- }
- void LightStorage::reflection_probe_set_as_interior(RID p_probe, bool p_enable) {
- }
- void LightStorage::reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) {
- }
- void LightStorage::reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) {
- }
- void LightStorage::reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) {
- }
- void LightStorage::reflection_probe_set_resolution(RID p_probe, int p_resolution) {
- }
- AABB LightStorage::reflection_probe_get_aabb(RID p_probe) const {
- return AABB();
- }
- RS::ReflectionProbeUpdateMode LightStorage::reflection_probe_get_update_mode(RID p_probe) const {
- return RenderingServer::REFLECTION_PROBE_UPDATE_ONCE;
- }
- uint32_t LightStorage::reflection_probe_get_cull_mask(RID p_probe) const {
- return 0;
- }
- Vector3 LightStorage::reflection_probe_get_size(RID p_probe) const {
- return Vector3();
- }
- Vector3 LightStorage::reflection_probe_get_origin_offset(RID p_probe) const {
- return Vector3();
- }
- float LightStorage::reflection_probe_get_origin_max_distance(RID p_probe) const {
- return 0.0;
- }
- bool LightStorage::reflection_probe_renders_shadows(RID p_probe) const {
- return false;
- }
- void LightStorage::reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) {
- }
- float LightStorage::reflection_probe_get_mesh_lod_threshold(RID p_probe) const {
- return 0.0;
- }
- /* REFLECTION ATLAS */
- RID LightStorage::reflection_atlas_create() {
- return RID();
- }
- void LightStorage::reflection_atlas_free(RID p_ref_atlas) {
- }
- int LightStorage::reflection_atlas_get_size(RID p_ref_atlas) const {
- return 0;
- }
- void LightStorage::reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) {
- }
- /* REFLECTION PROBE INSTANCE */
- RID LightStorage::reflection_probe_instance_create(RID p_probe) {
- return RID();
- }
- void LightStorage::reflection_probe_instance_free(RID p_instance) {
- }
- void LightStorage::reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) {
- }
- void LightStorage::reflection_probe_release_atlas_index(RID p_instance) {
- }
- bool LightStorage::reflection_probe_instance_needs_redraw(RID p_instance) {
- return false;
- }
- bool LightStorage::reflection_probe_instance_has_reflection(RID p_instance) {
- return false;
- }
- bool LightStorage::reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) {
- return false;
- }
- Ref<RenderSceneBuffers> LightStorage::reflection_probe_atlas_get_render_buffers(RID p_reflection_atlas) {
- return Ref<RenderSceneBuffers>();
- }
- bool LightStorage::reflection_probe_instance_postprocess_step(RID p_instance) {
- return true;
- }
- /* LIGHTMAP CAPTURE */
- RID LightStorage::lightmap_allocate() {
- return lightmap_owner.allocate_rid();
- }
- void LightStorage::lightmap_initialize(RID p_rid) {
- lightmap_owner.initialize_rid(p_rid, Lightmap());
- }
- void LightStorage::lightmap_free(RID p_rid) {
- Lightmap *lightmap = lightmap_owner.get_or_null(p_rid);
- lightmap->dependency.deleted_notify(p_rid);
- lightmap_owner.free(p_rid);
- }
- void LightStorage::lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) {
- }
- void LightStorage::lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) {
- }
- void LightStorage::lightmap_set_probe_interior(RID p_lightmap, bool p_interior) {
- }
- void LightStorage::lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) {
- }
- void LightStorage::lightmap_set_baked_exposure_normalization(RID p_lightmap, float p_exposure) {
- }
- PackedVector3Array LightStorage::lightmap_get_probe_capture_points(RID p_lightmap) const {
- return PackedVector3Array();
- }
- PackedColorArray LightStorage::lightmap_get_probe_capture_sh(RID p_lightmap) const {
- return PackedColorArray();
- }
- PackedInt32Array LightStorage::lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const {
- return PackedInt32Array();
- }
- PackedInt32Array LightStorage::lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const {
- return PackedInt32Array();
- }
- AABB LightStorage::lightmap_get_aabb(RID p_lightmap) const {
- return AABB();
- }
- void LightStorage::lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) {
- }
- bool LightStorage::lightmap_is_interior(RID p_lightmap) const {
- return false;
- }
- void LightStorage::lightmap_set_probe_capture_update_speed(float p_speed) {
- }
- float LightStorage::lightmap_get_probe_capture_update_speed() const {
- return 0;
- }
- /* LIGHTMAP INSTANCE */
- RID LightStorage::lightmap_instance_create(RID p_lightmap) {
- return RID();
- }
- void LightStorage::lightmap_instance_free(RID p_lightmap) {
- }
- void LightStorage::lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) {
- }
- /* LIGHT SHADOW MAPPING */
- /*
- RID LightStorage::canvas_light_occluder_create() {
- CanvasOccluder *co = memnew(CanvasOccluder);
- co->index_id = 0;
- co->vertex_id = 0;
- co->len = 0;
- return canvas_occluder_owner.make_rid(co);
- }
- void LightStorage::canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines) {
- CanvasOccluder *co = canvas_occluder_owner.get(p_occluder);
- ERR_FAIL_COND(!co);
- co->lines = p_lines;
- if (p_lines.size() != co->len) {
- if (co->index_id) {
- glDeleteBuffers(1, &co->index_id);
- } if (co->vertex_id) {
- glDeleteBuffers(1, &co->vertex_id);
- }
- co->index_id = 0;
- co->vertex_id = 0;
- co->len = 0;
- }
- if (p_lines.size()) {
- PoolVector<float> geometry;
- PoolVector<uint16_t> indices;
- int lc = p_lines.size();
- geometry.resize(lc * 6);
- indices.resize(lc * 3);
- PoolVector<float>::Write vw = geometry.write();
- PoolVector<uint16_t>::Write iw = indices.write();
- PoolVector<Vector2>::Read lr = p_lines.read();
- const int POLY_HEIGHT = 16384;
- for (int i = 0; i < lc / 2; i++) {
- vw[i * 12 + 0] = lr[i * 2 + 0].x;
- vw[i * 12 + 1] = lr[i * 2 + 0].y;
- vw[i * 12 + 2] = POLY_HEIGHT;
- vw[i * 12 + 3] = lr[i * 2 + 1].x;
- vw[i * 12 + 4] = lr[i * 2 + 1].y;
- vw[i * 12 + 5] = POLY_HEIGHT;
- vw[i * 12 + 6] = lr[i * 2 + 1].x;
- vw[i * 12 + 7] = lr[i * 2 + 1].y;
- vw[i * 12 + 8] = -POLY_HEIGHT;
- vw[i * 12 + 9] = lr[i * 2 + 0].x;
- vw[i * 12 + 10] = lr[i * 2 + 0].y;
- vw[i * 12 + 11] = -POLY_HEIGHT;
- iw[i * 6 + 0] = i * 4 + 0;
- iw[i * 6 + 1] = i * 4 + 1;
- iw[i * 6 + 2] = i * 4 + 2;
- iw[i * 6 + 3] = i * 4 + 2;
- iw[i * 6 + 4] = i * 4 + 3;
- iw[i * 6 + 5] = i * 4 + 0;
- }
- //if same buffer len is being set, just use BufferSubData to avoid a pipeline flush
- if (!co->vertex_id) {
- glGenBuffers(1, &co->vertex_id);
- glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
- glBufferData(GL_ARRAY_BUFFER, lc * 6 * sizeof(real_t), vw.ptr(), GL_STATIC_DRAW);
- } else {
- glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
- glBufferSubData(GL_ARRAY_BUFFER, 0, lc * 6 * sizeof(real_t), vw.ptr());
- }
- glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
- if (!co->index_id) {
- glGenBuffers(1, &co->index_id);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
- glBufferData(GL_ELEMENT_ARRAY_BUFFER, lc * 3 * sizeof(uint16_t), iw.ptr(), GL_DYNAMIC_DRAW);
- } else {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
- glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, lc * 3 * sizeof(uint16_t), iw.ptr());
- }
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); //unbind
- co->len = lc;
- }
- }
- */
- /* SHADOW ATLAS API */
- RID LightStorage::shadow_atlas_create() {
- return RID();
- }
- void LightStorage::shadow_atlas_free(RID p_atlas) {
- }
- void LightStorage::shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits) {
- }
- void LightStorage::shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) {
- }
- bool LightStorage::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) {
- return false;
- }
- void LightStorage::shadow_atlas_update(RID p_atlas) {
- }
- void LightStorage::directional_shadow_atlas_set_size(int p_size, bool p_16_bits) {
- }
- int LightStorage::get_directional_light_shadow_size(RID p_light_intance) {
- return 0;
- }
- void LightStorage::set_directional_shadow_count(int p_count) {
- }
- #endif // !GLES3_ENABLED
|