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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

kit b7884878fb Fix TabContainer drag to rearrange 1 жил өмнө
.github 56ce2d94c5 Bump the java version to version 17 1 жил өмнө
core e0b23ac420 Merge pull request #83845 from akien-mga/sync-gamecontrollerdb 1 жил өмнө
doc ea0ab441c8 Merge pull request #83861 from Calinou/lightmapgi-fix-editor-only-sky-only 1 жил өмнө
drivers 261fe7ce6a Merge pull request #83704 from clayjohn/misc-mesh-fixes 1 жил өмнө
editor 261fe7ce6a Merge pull request #83704 from clayjohn/misc-mesh-fixes 1 жил өмнө
main f8829c80bb Fix missing initial position modes for the main window. 1 жил өмнө
misc 55282ddc10 Merge pull request #79527 from QbieShay/qbe/particles-rework 1 жил өмнө
modules adc4566b1e Merge pull request #83829 from akien-mga/openxr-revert-1.0.28-fix-mingw-crash 1 жил өмнө
platform 849b4f4793 Merge pull request #83837 from adamscott/revert-to-proxy_to_pthread=no-by-default 1 жил өмнө
scene b7884878fb Fix TabContainer drag to rearrange 1 жил өмнө
servers 261fe7ce6a Merge pull request #83704 from clayjohn/misc-mesh-fixes 1 жил өмнө
tests 3e8dc9df0a Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter 1 жил өмнө
thirdparty adc4566b1e Merge pull request #83829 from akien-mga/openxr-revert-1.0.28-fix-mingw-crash 1 жил өмнө
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 жил өмнө
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 жил өмнө
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 2 жил өмнө
.git-blame-ignore-revs 739c870900 Add Git blame ignore revisions file (used by GitHub's blame view) 3 жил өмнө
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 жил өмнө
.gitignore 5c38e42161 Remove too greedy GCOV ignores from `.gitignore` 2 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 2930fbeecd Update AUTHORS and DONORS list 2 жил өмнө
AUTHORS.md 2930fbeecd Update AUTHORS and DONORS list 2 жил өмнө
CHANGELOG.md f567af413a Clarify return value of get_dependencies() 2 жил өмнө
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
COPYRIGHT.txt dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
DONORS.md 2930fbeecd Update AUTHORS and DONORS list 2 жил өмнө
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 жил өмнө
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
README.md dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
SConstruct 3bfcbe7946 SCons: Use CXXFLAGS to disable exceptions, it's only for C++ 1 жил өмнө
gles3_builders.py 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 1 жил өмнө
glsl_builders.py c9c941e339 CI: Update static checks to black 23.3.0 2 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 жил өмнө
logo_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
methods.py 89b568c2b0 Fix compiler detection. 2 жил өмнө
platform_methods.py 90446fe9f3 SCons: Move platform logo/run icon to `export` folder 2 жил өмнө
scu_builders.py 8de6405288 UWP: Remove platform port, needs to be redone from scratch for 4.x 2 жил өмнө
version.py 1ff9123f21 Bump version to 4.2-beta 1 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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