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Rémi Verschelde bee81d5214 Merge pull request #8981 from toger5/addedGrowFunction 8 yıl önce
core bee81d5214 Merge pull request #8981 from toger5/addedGrowFunction 8 yıl önce
doc e4eb093c62 Avoid overestimating the cost in AStar heuristics. 8 yıl önce
drivers 5bf810b5db -Added proper access to depth texture from shader 8 yıl önce
editor 7a3d557622 Merge pull request #9089 from nunodonato/autoopennew 8 yıl önce
main a3c90b0293 renamed all Rect2.pos to Rect2.position 8 yıl önce
misc 1e29d92dfa Use new icons everywhere 8 yıl önce
modules 871ceeb0fe TGA support based on SaracenOne's work. 8 yıl önce
platform 71c7dcab65 Merge pull request #8949 from RandomShaper/improve-mobile-builds 8 yıl önce
scene 606b4ee9df Merge pull request #9051 from toger5/fixedScriptEditorListSeperation 8 yıl önce
servers 5bf810b5db -Added proper access to depth texture from shader 8 yıl önce
thirdparty 47e0e530a9 opus: Update to upstream version 1.1.5 8 yıl önce
.clang-format 503c98ead4 Style: Add .clang-format based on LLVM style 8 yıl önce
.editorconfig 3288ce63d3 Add trim_trailing_whitespace to .editorconfig 8 yıl önce
.gitattributes 5c2ddb299b Formatting of mm files 8 yıl önce
.gitignore db439308e6 About: add contributors list 8 yıl önce
.travis.yml 6aee289b3e Travis: Run clang-format static check 8 yıl önce
AUTHORS.md afda71a2a6 Add recent contributors to AUTHORS 8 yıl önce
CONTRIBUTING.md 4f874e4f8e Formatting CONTRIBUTING.md to 80 colums 8 yıl önce
COPYRIGHT.txt ce8bf1592a TinyEXR: Document licensing and copyright 8 yıl önce
ISSUE_TEMPLATE.md f1e05d3144 Issue template: Stop discouraging bug reporting on master 8 yıl önce
LICENSE.txt f2d126809f Fix license formatting breaking GH detection 8 yıl önce
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 yıl önce
README.md 519df0d34d Use new Godot icon consistently everywhere 8 yıl önce
SConstruct d46e246d0f Rework warning levels 8 yıl önce
icon.png 519df0d34d Use new Godot icon consistently everywhere 8 yıl önce
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 yıl önce
logo.png 519df0d34d Use new Godot icon consistently everywhere 8 yıl önce
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 yıl önce
methods.py 8b01f9d28f Fix a few issues compiling windows and using VS2015 and earlier 8 yıl önce
version.py 45c5c89de9 Bump version to 3.0-alpha 8 yıl önce

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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