Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Gilles Roudière c1de6dc84b Fix right-click on tilset atlas popup wrong position 2 лет назад
.github 06450bfb0f Fix file formatting script dependencies and cleanup 2 лет назад
core 4005fc4b8d Merge pull request #71279 from vonagam/fix-iterator-number-type 2 лет назад
doc 19152765de Merge pull request #71145 from dalexeev/doc-sprite-frames 2 лет назад
drivers 226daf9b59 GLES3: Fix canvas shader use of undefined draw_data 2 лет назад
editor c1de6dc84b Fix right-click on tilset atlas popup wrong position 2 лет назад
main dec0a3ed99 Fix 'Navigation Process' monitor initialization 2 лет назад
misc 9ab6fd592e [Git hooks] Add AppleScript dialog script for macOS. 2 лет назад
modules 8a00992ab6 Merge pull request #71534 from Faless/mp/4.x_nested_spawn 2 лет назад
platform 60e0043012 Fix X11 input region size. 2 лет назад
scene 9ebb3e3107 Merge pull request #71553 from RandomShaper/no_catastrophic_relayout 2 лет назад
servers 9cf0ffe1fa Merge pull request #71524 from clayjohn/MOBILE-TAA 2 лет назад
tests 517b7fc468 Merge pull request #71308 from hcoura/test-curve-2d 2 лет назад
thirdparty 93409b8e64 zlib/minizip: Update to version 1.2.13, remove zlib from freetype 2 лет назад
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 лет назад
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 лет назад
.editorconfig 44d1d72af1 Add GDScript `.editorconfig` rules 2 лет назад
.git-blame-ignore-revs 739c870900 Add Git blame ignore revisions file (used by GitHub's blame view) 3 лет назад
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 лет назад
.gitignore b37f10adf7 Do not ignore x86 source code directories anywhere under thirdparty directory 2 лет назад
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 лет назад
.mailmap 85ca32bce6 Update AUTHORS and DONORS list 2 лет назад
AUTHORS.md 85ca32bce6 Update AUTHORS and DONORS list 2 лет назад
CHANGELOG.md fd25bb50ab Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2 лет назад
CONTRIBUTING.md 4c1f11944e Update all outdated online documentation links 2 лет назад
COPYRIGHT.txt 93409b8e64 zlib/minizip: Update to version 1.2.13, remove zlib from freetype 2 лет назад
DONORS.md 346efd29e0 Fix typos with codespell 2 лет назад
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 лет назад
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 лет назад
README.md 3d15d61955 Fix link to docs for building from source 2 лет назад
SConstruct ec3c804ea6 SCons: Fix feature build profile being parsed too late 2 лет назад
gles3_builders.py 9ce57050a5 Add GPUParticles to the OpenGL3 renderer. 2 лет назад
glsl_builders.py c5bd2f9dce ci: add Python static analysis check via mypy 3 лет назад
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 лет назад
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 лет назад
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 лет назад
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 лет назад
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 лет назад
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 лет назад
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 лет назад
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 лет назад
methods.py 3dffe0b967 Merge pull request #63312 from bruvzg/one_click 2 лет назад
platform_methods.py 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 лет назад
version.py 20d6672846 Bump version to 4.0-beta \o/ 3 лет назад

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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