Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Bojidar Marinov cd52209d1b Really fix iphone builds 8 lat temu
core de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 lat temu
doc 70b9aa379d Merge pull request #7581 from Faless/v6_wild_bind 8 lat temu
drivers de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 lat temu
main de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 lat temu
misc b87a232668 Reorder the folders in tools to prepare moving tools/editor 8 lat temu
modules de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 lat temu
platform cd52209d1b Really fix iphone builds 8 lat temu
scene 53921faa91 Complete the globals.h -> global_config.h conversion 8 lat temu
servers de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 lat temu
thirdparty b87a232668 Reorder the folders in tools to prepare moving tools/editor 8 lat temu
tools 53921faa91 Complete the globals.h -> global_config.h conversion 8 lat temu
.editorconfig 956e0a8564 Add .editorconfig 10 lat temu
.gitattributes a28bf56ef9 GH linguist: properly detect .inc files as C++ 9 lat temu
.gitignore bafd4ed56c xCode added xcuserdata to gitignore 8 lat temu
.travis.yml 3a02df7739 Working on compile issues for iOS 8 lat temu
CONTRIBUTING.md 34c33648f2 Add information about dev communication channels 8 lat temu
ISSUE_TEMPLATE.md 3a7923a857 Use Markdown comments in the issue template 8 lat temu
LICENSE.md c7bc44d5ad Welcome in 2017, dear changelog reader! 8 lat temu
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 lat temu
README.md ab9fa604d1 Rewrite the README to be more descriptive 8 lat temu
SConstruct b87a232668 Reorder the folders in tools to prepare moving tools/editor 8 lat temu
icon.png 0ab05b09e4 Fixed iCCp chunk in pngs 9 lat temu
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 lat temu
logo.png 0ab05b09e4 Fixed iCCp chunk in pngs 9 lat temu
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 lat temu
methods.py 0413328dcb fix code generation so it generates Transform2D instead of Matrix32 8 lat temu
signal_renames.txt 5afaf84ae1 Added a list of signals to rename, this should become a header eventually 8 lat temu
version.py 45c5c89de9 Bump version to 3.0-alpha 8 lat temu

README.md

GODOT

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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