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Paulb23 d66b034bd1 Improved breakpoint marker position, and scales with font size 9 anos atrás
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 anos atrás
core 4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing 9 anos atrás
doc 4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing 9 anos atrás
drivers 0c985913a7 Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading 9 anos atrás
main 2420e46b44 vsync support 9 anos atrás
modules 86253cbdfe Revert "Fix implicit GDScript Reference inheritance" 9 anos atrás
platform 3cfa920982 Windows: Hide mouse on MOUSE_MODE_CAPTURED 9 anos atrás
scene d66b034bd1 Improved breakpoint marker position, and scales with font size 9 anos atrás
servers fdf914e53e Add texture region support for stylebox render 9 anos atrás
tools d66b034bd1 Improved breakpoint marker position, and scales with font size 9 anos atrás
.editorconfig 956e0a8564 Add .editorconfig 10 anos atrás
.gitattributes 73918100be GH Linguist: Ignore drivers/* 9 anos atrás
.gitignore 408c26ce0b Remove Make-related flags from Android build 9 anos atrás
.travis.yml 1bdda9a922 Travis: Filter out another string, still noisy 9 anos atrás
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 anos atrás
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 anos atrás
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 anos atrás
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 anos atrás
README.md b0a97579ac README.md: Add codetriage badge 9 anos atrás
SConstruct ad0af9d273 Keep the default environment variables as set by SCons 9 anos atrás
icon.png eb5f9ed89b Remove grey capsule on official logo 9 anos atrás
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 anos atrás
logo.png 03fd40149f logo.png 11 anos atrás
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 anos atrás
methods.py 3717bafa4a Fix error in GLSL #include code 9 anos atrás
version.py 440ef4b756 Enter the 2.1 alpha phase 9 anos atrás

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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