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Paulb23 d66b034bd1 Improved breakpoint marker position, and scales with font size пре 9 година
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' пре 9 година
core 4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing пре 9 година
doc 4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing пре 9 година
drivers 0c985913a7 Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading пре 9 година
main 2420e46b44 vsync support пре 9 година
modules 86253cbdfe Revert "Fix implicit GDScript Reference inheritance" пре 9 година
platform 3cfa920982 Windows: Hide mouse on MOUSE_MODE_CAPTURED пре 9 година
scene d66b034bd1 Improved breakpoint marker position, and scales with font size пре 9 година
servers fdf914e53e Add texture region support for stylebox render пре 9 година
tools d66b034bd1 Improved breakpoint marker position, and scales with font size пре 9 година
.editorconfig 956e0a8564 Add .editorconfig пре 10 година
.gitattributes 73918100be GH Linguist: Ignore drivers/* пре 9 година
.gitignore 408c26ce0b Remove Make-related flags from Android build пре 9 година
.travis.yml 1bdda9a922 Travis: Filter out another string, still noisy пре 9 година
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors пре 9 година
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version пре 9 година
LICENSE.md 1d04d55ac0 Fix license markdown formatting пре 9 година
LOGO_LICENSE.md f0681d3632 logo in svg curves & license пре 10 година
README.md b0a97579ac README.md: Add codetriage badge пре 9 година
SConstruct ad0af9d273 Keep the default environment variables as set by SCons пре 9 година
icon.png eb5f9ed89b Remove grey capsule on official logo пре 9 година
icon.svg eb5f9ed89b Remove grey capsule on official logo пре 9 година
logo.png 03fd40149f logo.png пре 11 година
logo.svg eb5f9ed89b Remove grey capsule on official logo пре 9 година
methods.py 3717bafa4a Fix error in GLSL #include code пре 9 година
version.py 440ef4b756 Enter the 2.1 alpha phase пре 9 година

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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