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Paulb23 d66b034bd1 Improved breakpoint marker position, and scales with font size vor 9 Jahren
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' vor 9 Jahren
core 4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing vor 9 Jahren
doc 4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing vor 9 Jahren
drivers 0c985913a7 Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading vor 9 Jahren
main 2420e46b44 vsync support vor 9 Jahren
modules 86253cbdfe Revert "Fix implicit GDScript Reference inheritance" vor 9 Jahren
platform 3cfa920982 Windows: Hide mouse on MOUSE_MODE_CAPTURED vor 9 Jahren
scene d66b034bd1 Improved breakpoint marker position, and scales with font size vor 9 Jahren
servers fdf914e53e Add texture region support for stylebox render vor 9 Jahren
tools d66b034bd1 Improved breakpoint marker position, and scales with font size vor 9 Jahren
.editorconfig 956e0a8564 Add .editorconfig vor 10 Jahren
.gitattributes 73918100be GH Linguist: Ignore drivers/* vor 9 Jahren
.gitignore 408c26ce0b Remove Make-related flags from Android build vor 9 Jahren
.travis.yml 1bdda9a922 Travis: Filter out another string, still noisy vor 9 Jahren
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors vor 9 Jahren
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version vor 9 Jahren
LICENSE.md 1d04d55ac0 Fix license markdown formatting vor 9 Jahren
LOGO_LICENSE.md f0681d3632 logo in svg curves & license vor 10 Jahren
README.md b0a97579ac README.md: Add codetriage badge vor 9 Jahren
SConstruct ad0af9d273 Keep the default environment variables as set by SCons vor 9 Jahren
icon.png eb5f9ed89b Remove grey capsule on official logo vor 9 Jahren
icon.svg eb5f9ed89b Remove grey capsule on official logo vor 9 Jahren
logo.png 03fd40149f logo.png vor 11 Jahren
logo.svg eb5f9ed89b Remove grey capsule on official logo vor 9 Jahren
methods.py 3717bafa4a Fix error in GLSL #include code vor 9 Jahren
version.py 440ef4b756 Enter the 2.1 alpha phase vor 9 Jahren

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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