Luis Sanchez e00d20aa5a Fix files_dropped in HTML5 export. 3 years ago
..
api c8b022c165 Provide a getter for the project data directory. 4 years ago
export 42d385b312 clang-format: Disable alignment of operands, too unreliable 3 years ago
js e00d20aa5a Fix files_dropped in HTML5 export. 3 years ago
.eslintrc.engine.js 681c10af45 [HTML5] Document Engine and EngineConfig (jsdoc). 4 years ago
.eslintrc.js bf65c0e479 HTML5: Fix minification error with Emscripten 1.39.9 3 years ago
.eslintrc.libs.js d61fc468a2 [HTML5] Refactor JS library listeners to OS. 3 years ago
README.md 8a6bc045ea Add logo attribution for Android, HTML5 and Linux platform icons 4 years ago
SCsub d205d5a5c9 [HTML5] Use absolute path for JS lib/pre/externs. 3 years ago
audio_driver_javascript.cpp 2024200182 [HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads. 4 years ago
audio_driver_javascript.h 2024200182 [HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads. 4 years ago
detect.py 11d1b0387e [HTML5] Bump initial memory for Web editor 3 years ago
dom_keys.inc 8740e95f15 [HTML5] Add support for `physical_keycode`. 4 years ago
emscripten_helpers.py c906afe045 HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@ 4 years ago
godot_audio.h 2024200182 [HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads. 4 years ago
godot_js.h 5e2e54a4b4 [HTML5] Refactor display/input JS library code. 3 years ago
godot_webgl2.cpp bbfe054175 [HTML5] Use compatibility function for glGetBufferSubData. 3 years ago
godot_webgl2.h bbfe054175 [HTML5] Use compatibility function for glGetBufferSubData. 3 years ago
http_client.h.inc 23ef985bb8 [HTML5] Use 64KiB chunk size in JS HTTPClient. 4 years ago
http_client_javascript.cpp b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 years ago
javascript_main.cpp 6c1c2ed414 [HTML5] Fix target_fps when window loses focus. 4 years ago
javascript_runtime.cpp 49646383f1 Update copyright statements to 2021 4 years ago
javascript_singleton.cpp b8f1f13b85 [HTML5] Fix JavaScript string parsing with new interface. 4 years ago
logo.png c8a8be6dd1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 5 years ago
os_javascript.cpp 3a61d0990e [HTML5] Editor video driver option. Replace canvas on exit. 3 years ago
os_javascript.h adef4ed958 [HTML5] Remove "maximize" support. 3 years ago
package-lock.json f5e6a2624c JS: Bump ansi-regex version for linter 3 years ago
package.json 2c64218415 [HTML5] Update eslint and jsdoc dependencies. 4 years ago
platform_config.h bbfe054175 [HTML5] Use compatibility function for glGetBufferSubData. 3 years ago
run_icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 years ago

README.md

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.