Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Steven Schoen e6e5ba32cd Mention offending function name in "Indented block expected" error пре 5 година
.github c8e92b802c Delete ISSUE_TEMPLATE.md пре 6 година
core 87ba4daf4b Fixed false positives in the culling system. пре 5 година
doc 45d1f41837 Added missing spring enums for generic_6dof_joint пре 5 година
drivers f7706659b5 Improve shader time roll over пре 5 година
editor 03c3abae88 Fix Soft Reload Script shortcut clash with Replace in Files пре 5 година
main fdf58a5858 Rename InputFilter back to Input пре 5 година
misc 23b7670d32 Merge pull request #35382 from Calinou/html5-export-title-tag пре 5 година
modules e6e5ba32cd Mention offending function name in "Indented block expected" error пре 5 година
platform c7e662199f Merge pull request #37414 from Schroedi/fix_html_mouse_input пре 5 година
scene 45d1f41837 Added missing spring enums for generic_6dof_joint пре 5 година
servers b4a5bbaea2 Merge pull request #38337 from RandomShaper/time_rollback пре 5 година
thirdparty 959ffd5979 thirdparty: List release years in README.md пре 5 година
.appveyor.yml 106221a733 Update .appveyor.yml. пре 5 година
.clang-format cb282c6ef0 Style: Set clang-format Standard to Cpp11 пре 5 година
.editorconfig b38283a6b7 Miscellaneous cleanup for the Android codebase: пре 5 година
.gitattributes 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change пре 6 година
.gitignore af424b1c7c Vulkan rendering for Android пре 5 година
.mailmap 74d60328f8 Update AUTHORS and DONORS list пре 5 година
.travis.yml 802bbe87ad Fix extra warnings in Android build пре 5 година
AUTHORS.md 74d60328f8 Update AUTHORS and DONORS list пре 5 година
CHANGELOG.md 989b48badc Changelog: Mention 3.2 changes to TileMap features пре 5 година
CODE_OF_CONDUCT.md 04d7d0838c Add a link to the code of conduct in the repository пре 5 година
CONTRIBUTING.md 7b5c502ba5 Improve `CONTRIBUTING.md` and update it to follow recent changes пре 5 година
COPYRIGHT.txt 8e819ae4c1 Merge pull request #38360 from akien-mga/drop-unused-curl_hostcheck пре 5 година
DONORS.md 74d60328f8 Update AUTHORS and DONORS list пре 5 година
LICENSE.txt a7f49ac9a1 Update copyright statements to 2020 пре 5 година
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets пре 8 година
README.md 17ac8c1e9b Add TODOs Badge to README пре 5 година
SConstruct 26ab805c78 SCons: Disable -Werror on 'stable' releases пре 5 година
gles_builders.py ea7b497065 Replace more occurrences of NULL with nullptr пре 5 година
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` пре 7 година
icon.svg 519df0d34d Use new Godot icon consistently everywhere пре 8 година
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` пре 7 година
logo.svg 519df0d34d Use new Godot icon consistently everywhere пре 8 година
methods.py 2e2ccb994b SCons: Expand CXX in check for vanilla Clang пре 5 година
platform_methods.py cd4e46ee65 SCons: Format buildsystem files with psf/black пре 5 година
version.py 9823dab954 Bump version to 4.0-dev пре 5 година

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

Travis Build Status AppVeyor Build Status Code Triagers Badge Translate on Weblate Total alerts on LGTM TODOs