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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde ea5d02b582 Merge pull request #78438 from smix8/navagent_debug_z__4.x 2 жил өмнө
.github 6fb391bc23 Fix various typos with codespell 2 жил өмнө
core 92ca08311c Merge pull request #47996 from madmiraal/fix-17430 2 жил өмнө
doc 4a0bb80b18 Merge pull request #78396 from Sauermann/fix-focus-doc 2 жил өмнө
drivers dab0871d41 Fix invalid RID errors when freeing a mesh with blend shapes 2 жил өмнө
editor 58c3f24d96 Merge pull request #78430 from zhhrozhh/scene_tree_draft 2 жил өмнө
main f1d8ddd9bd Remove SceneTree debug avoidance hint 2 жил өмнө
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modules cfae05094a Merge pull request #72824 from dalexeev/gds-invalid-char-error 2 жил өмнө
platform eb9c96b87c Merge pull request #78123 from YeldhamDev/if_you_want_anything_done,_do_it_yourself 2 жил өмнө
scene ea5d02b582 Merge pull request #78438 from smix8/navagent_debug_z__4.x 2 жил өмнө
servers dab0871d41 Fix invalid RID errors when freeing a mesh with blend shapes 2 жил өмнө
tests 553f4f8dce Improve error reporting when parsing CSV translation file 2 жил өмнө
thirdparty c79183817d Revert "minimp3: Add a .cpp file to simplify building the single-header implementation" 2 жил өмнө
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 жил өмнө
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 жил өмнө
.editorconfig 44d1d72af1 Add GDScript `.editorconfig` rules 2 жил өмнө
.git-blame-ignore-revs 739c870900 Add Git blame ignore revisions file (used by GitHub's blame view) 3 жил өмнө
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 жил өмнө
.gitignore a6fda19e85 add venv and .venv to the .gitignore 2 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 6296b46008 Update AUTHORS and DONORS list 2 жил өмнө
AUTHORS.md 6296b46008 Update AUTHORS and DONORS list 2 жил өмнө
CHANGELOG.md e1075e9c7c Fix various typos with codespell 2 жил өмнө
CONTRIBUTING.md a6dc35e5cf Streamline and centralize bug reporting guides 2 жил өмнө
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LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 жил өмнө
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 жил өмнө
README.md 491ded1898 Minor typo and docs URL fixes 2 жил өмнө
SConstruct e2aee1a351 MSVC: Disable ICF for optimize=speed_trace 2 жил өмнө
gles3_builders.py 2302c7102f Allow for external python scripts to call the build python headers via external scripts 2 жил өмнө
glsl_builders.py 2302c7102f Allow for external python scripts to call the build python headers via external scripts 2 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 жил өмнө
logo_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
methods.py 6d0995b03d SCU build - Change options to "yes / no" 2 жил өмнө
platform_methods.py 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 жил өмнө
scu_builders.py a7263d32fb SCU build - make paths relative to project folder 2 жил өмнө
version.py 828ec2c5d0 Bump version to 4.1-beta 2 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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