Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde ec110076ca Merge pull request #17970 from PJB3005/18-04-04-commandline-export-error-clarity 7 vuotta sitten
core 866254343b Merge pull request #17827 from bruvzg/macos_shortcut_key_remapping_fix 7 vuotta sitten
doc 99110772c0 [DOCS] Tweaks and fixes for (Interpolated)Camera 7 vuotta sitten
drivers a1f835df77 Merge pull request #17775 from sketchyfun/multiply_blendmode_fix 7 vuotta sitten
editor ec110076ca Merge pull request #17970 from PJB3005/18-04-04-commandline-export-error-clarity 7 vuotta sitten
main bdc64efcb3 Fix segfault on x11 7 vuotta sitten
misc ea97e2d0eb Added the "GLES2" option for the video-driver in the terminal help. 7 vuotta sitten
modules bdfa10fc8f Merge pull request #17899 from AndreaCatania/area_cleaning 7 vuotta sitten
platform dc57632d66 Remove size restriction for mouse cursor 7 vuotta sitten
scene 5ede505f14 Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter 7 vuotta sitten
servers d974fa1780 Removed redundant abs shader builtin 7 vuotta sitten
thirdparty d97c45ad2e MbedTLS PR 1453 (fix UWP build) 7 vuotta sitten
.appveyor.yml e7965b0f8a Add GDnative wrapper lib on CI build 7 vuotta sitten
.clang-format 7cb6e6b723 Style: Apply clang-format to Java files 7 vuotta sitten
.editorconfig 6861886f70 Enforce insert_final_newline in the editorconfig. 7 vuotta sitten
.gitattributes 26a0cecdc7 Add .xml to .gitattributes 8 vuotta sitten
.gitignore 8af597847e Added Geany/geany_plugins files to the ".gitignore". 7 vuotta sitten
.mailmap bf32d36230 Disable colored output and progress bar when building outside of a TTY 7 vuotta sitten
.travis.yml 6fcc8b7e1f Deleting OpenSSL module and library 7 vuotta sitten
AUTHORS.md 741af0652d Update AUTHORS and DONORS list 7 vuotta sitten
CHANGELOG.md f00b2dfc55 Add a project changelog 7 vuotta sitten
CONTRIBUTING.md efe2558519 fix some typos 7 vuotta sitten
COPYRIGHT.txt b021f13849 Remove OpenSSL license, add Mbed TLS 7 vuotta sitten
DONORS.md 741af0652d Update AUTHORS and DONORS list 7 vuotta sitten
ISSUE_TEMPLATE.md 8ec06de668 Issue template: Remove checkbox and reword some comments 7 vuotta sitten
LICENSE.txt b50a9114b1 Update copyright statements to 2018 7 vuotta sitten
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 vuotta sitten
README.md 6e1bba1987 README: Use HTTPS URL for image. (#17851) 7 vuotta sitten
SConstruct d8d9eea722 Refactor JavaScript platform build script 7 vuotta sitten
compat.py a6d53effa5 Fix build with Python 3 on Windows 8 vuotta sitten
icon.png 519df0d34d Use new Godot icon consistently everywhere 8 vuotta sitten
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 vuotta sitten
logo.png 519df0d34d Use new Godot icon consistently everywhere 8 vuotta sitten
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 vuotta sitten
methods.py d8d9eea722 Refactor JavaScript platform build script 7 vuotta sitten
version.py 9f3138eea9 Bump version to 3.1-dev 7 vuotta sitten

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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