Rémi Verschelde 210e6cc167 Merge pull request #54459 from rxlecky/fix-multimesh-buffer-overflow-53603 4 years ago
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forward_clustered c571e4a7f4 Implement distance fade and transparency 4 years ago
forward_mobile c571e4a7f4 Implement distance fade and transparency 4 years ago
shaders 6db13d3231 Fix instance index in forward clustered shader 4 years ago
SCsub 58ff0dac1a Create mobile renderer 4 years ago
cluster_builder_rd.cpp de3f6699a5 Rename Transform to Transform3D in core 4 years ago
cluster_builder_rd.h b4eeeb315a Swap args of Plane(point, normal) constructor 4 years ago
effects_rd.cpp 4052d85d05 Repaired mistyped of 'threshold' on several files. 4 years ago
effects_rd.h 4052d85d05 Repaired mistyped of 'threshold' on several files. 4 years ago
pipeline_cache_rd.cpp 31ad85881d Fix `wireframe` render mode 4 years ago
pipeline_cache_rd.h 9293bc3935 Implement more rendering options as specialization constants 4 years ago
renderer_canvas_render_rd.cpp 3a6be64c12 clang-format: Various fixes to comments alignment from `clang-format` 13 4 years ago
renderer_canvas_render_rd.h 4c3f7d1290 Makes FontData importable resource. 4 years ago
renderer_compositor_rd.cpp cdd912c48e Construct values only when necessary. 4 years ago
renderer_compositor_rd.h fbac863bfb Add source rectangle to blit 4 years ago
renderer_scene_environment_rd.cpp 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 4 years ago
renderer_scene_environment_rd.h 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 4 years ago
renderer_scene_gi_rd.cpp 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 4 years ago
renderer_scene_gi_rd.h 265bae824f Remove unimplemented `Environment.ambient_light_occlusion_color` property 4 years ago
renderer_scene_render_rd.cpp d6f972fad4 Merge pull request #54403 from briansemrau/fix-small-fogvolume 4 years ago
renderer_scene_render_rd.h 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 4 years ago
renderer_scene_sky_rd.cpp 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 4 years ago
renderer_scene_sky_rd.h d22163c657 Scale color output in the mobile renderer to provide HDR support 4 years ago
renderer_storage_rd.cpp 6b04f08b28 Fix multimesh buffer overflow in RendererStorageRD 4 years ago
renderer_storage_rd.h 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 4 years ago
shader_compiler_rd.cpp 0587e5e018 Implement toast notifications in the editor 4 years ago
shader_compiler_rd.h 6873ecaaf9 Added support for uniform arrays in shaders 4 years ago
shader_rd.cpp c63b18507d Use range iterators for `Map` 4 years ago
shader_rd.h ba65730cbf Rename RID's `getornull()` to `get_or_null()` 4 years ago