2
0

Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde f8b4412b51 i18n: Sync classref translations with current docs 3 жил өмнө
.github cae697e189 CI: Change BASE_BRANCH to 3.4 3 жил өмнө
core 37a8a615e5 Added check to get_all_locales to avoid adding duplicate locales to array 3 жил өмнө
doc f8b4412b51 i18n: Sync classref translations with current docs 3 жил өмнө
drivers cd371c45b7 Fix leaking environment RIDs in GLES2 3 жил өмнө
editor 8a30e04fd1 i18n: Sync editor translations with Weblate 3 жил өмнө
main 2813713be7 Sync controller mappings DB with SDL2 community repo 3 жил өмнө
misc 5eb644fab5 Fixed pre-commit-black file extensions 3 жил өмнө
modules e147fc3428 [3.x] Misc build system fixes 3 жил өмнө
platform cd5ba99f35 [Windows] Open a new console window for the editor instances. 3 жил өмнө
scene 69585b0516 SceneTree: Document font oversampling, remove warnings 3 жил өмнө
servers c4d44e3826 Fix lighting_dirty flag bug 3 жил өмнө
thirdparty e147fc3428 [3.x] Misc build system fixes 3 жил өмнө
.clang-format 87c80f529f clang-format: Enable `BreakBeforeTernaryOperators` 3 жил өмнө
.clang-tidy 140350d767 Style: Enforce braces around if blocks and loops 4 жил өмнө
.editorconfig 17551fe29e [3.x] Add a simple C# .editorconfig 4 жил өмнө
.gitattributes fd942cd465 Upgrade Android Gradle to version 7.2 3 жил өмнө
.gitignore 8c22d5a973 gitignore: Ignore Kate swap files 4 жил өмнө
.mailmap fb8834bb91 Update AUTHORS and DONORS list 3 жил өмнө
AUTHORS.md feecd894d8 Update my name on author file 3 жил өмнө
CHANGELOG.md 206ba70f4b Bump version to 3.4-stable \o/ 3 жил өмнө
CONTRIBUTING.md 2e9c6a5129 Link to Godot Contributors Chat instead of IRC 4 жил өмнө
COPYRIGHT.txt 65ddfd95ee Merge pull request #48967 from akien-mga/3.x-embree-3.13.0 4 жил өмнө
DONORS.md 49285b2639 Remove editor splash screen with sponsors logo 3 жил өмнө
LICENSE.txt 49646383f1 Update copyright statements to 2021 4 жил өмнө
LOGO_LICENSE.md 796ab24540 Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 жил өмнө
README.md 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
SConstruct 6e1bcf9390 Revert "Print a warning with unknown SCons variables to ease troubleshooting" 3 жил өмнө
compat.py c87b4f9d71 SCons: Fix python2 compatibility after #37198 and #37248 5 жил өмнө
gles_builders.py 7bf9787921 SCons: Format buildsystem files with psf/black 5 жил өмнө
icon.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon_outlined.png 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo_outlined.png 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo_outlined.svg 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
methods.py a5093d64ac SCons: List `.gen.cpp` sources explicitly to avoid globbing errors 3 жил өмнө
platform_methods.py 7bf9787921 SCons: Format buildsystem files with psf/black 5 жил өмнө
version.py 8634985347 Bump version to 3.4.1-rc 3 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Actions Build Status Code Triagers Badge Translate on Weblate Total alerts on LGTM TODOs