#monogame #animation #library #csharp #gamedev #plugin #framework #xna
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3 years ago | |
|---|---|---|
| Animation | 3 years ago | |
| Atlas | 3 years ago | |
| Content.Pipeline | 3 years ago | |
| Graphics | 3 years ago | |
| Native.Animation | 3 years ago | |
| Samples | 3 years ago | |
| Shaders | 3 years ago | |
| Tilemap | 3 years ago | |
| Aether.Extras.NET4.XNA.sln | 3 years ago | |
| Aether.Extras.NET4.sln | 3 years ago | |
| Aether.Extras.NETSTANDARD.sln | 3 years ago | |
| Aether.Extras.PORTABLE.sln | 3 years ago | |
| Aether.Extras.UAP.sln | 3 years ago | |
| LICENSE | 9 years ago | |
| README.md | 3 years ago | |
| Samples.WINDOWS.NET6.sln | 3 years ago | |
| Samples.WINDOWS.sln | 3 years ago | |
| Samples.XNA.sln | 3 years ago |
MonoGame Content Importers, Shaders, etc
Play animated 3D models and support for CPU animation. CPU animation is optimized using unsafe code, writing directly to mapped VertexBuffer memory using reflection (DirectX).