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Effects
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3a5269cfea
Reorganization (#909)
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1 year ago |
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Geometry
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3a5269cfea
Reorganization (#909)
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1 year ago |
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AnimatedSprite.cs
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742bc2a664
Add Update(TimeSpan) overload to animation APIs (#1104)
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16 hours ago |
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Batcher.cs
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3a5269cfea
Reorganization (#909)
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1 year ago |
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Batcher2D.cs
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4d2a35d696
Remove old reference to UIBatcher in comment (#1042)
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4 months ago |
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FlipFlags.cs
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3a5269cfea
Reorganization (#909)
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1 year ago |
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GraphicsDevice.Extensions.cs
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4ecb74f6b6
Fna.Extended (#893)
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1 year ago |
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IBatchDrawCallInfo.cs
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3a5269cfea
Reorganization (#909)
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1 year ago |
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IMatrixChainEffect.cs
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3a5269cfea
Reorganization (#909)
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1 year ago |
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NinePatch.cs
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de157c44e8
Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004)
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6 months ago |
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PrimitiveTypeExtensions.cs
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3a5269cfea
Reorganization (#909)
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1 year ago |
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RenderTarget2DExtensions.cs
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3a5269cfea
Reorganization (#909)
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1 year ago |
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Sprite.cs
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76858d8661
Add a copy constructor and Clone method to the Sprite class (#1052)
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3 months ago |
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SpriteBatch.Extensions.cs
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15d05c2c38
SpriteBatch.Draw() bugfixes (#1007)
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6 months ago |
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SpriteSheet.cs
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2ad7a9d3db
Update animated sprite so the constructor api is similar to original MGE (#906)
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1 year ago |
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SpriteSheetAnimation.cs
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2ad7a9d3db
Update animated sprite so the constructor api is similar to original MGE (#906)
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1 year ago |
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SpriteSheetAnimationBuilder.cs
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2ad7a9d3db
Update animated sprite so the constructor api is similar to original MGE (#906)
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1 year ago |
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SpriteSheetAnimationFrame.cs
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3a5269cfea
Reorganization (#909)
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1 year ago |
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Texture2DAtlas.cs
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50c9f04910
Auto Genereate Region Names in `Textture2DAtlas.Create` (#1014)
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6 months ago |
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Texture2DRegion.Extensions.cs
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de157c44e8
Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004)
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6 months ago |
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Texture2DRegion.cs
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de157c44e8
Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004)
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6 months ago |