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- namespace MonoGame.Extended.Tilemaps
- {
- /// <summary>
- /// Specifies the rendering order for objects in an object layer.
- /// </summary>
- public enum TilemapObjectDrawOrder
- {
- /// <summary>
- /// Objects are drawn based on their Y position (top to bottom).
- /// </summary>
- TopDown,
- /// <summary>
- /// Objects are drawn in the order they appear in the layer.
- /// </summary>
- Index
- }
- }
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