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+///////////////////////////////////////////////////////////////////////////////
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+// //
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+// DxbcConverter.cpp //
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+// Copyright (C) Microsoft Corporation. All rights reserved. //
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+// This file is distributed under the University of Illinois Open Source //
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+// License. See LICENSE.TXT for details. //
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+// //
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+// Implements the DirectX DXBC to DXIL converter. //
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+// //
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+///////////////////////////////////////////////////////////////////////////////
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+
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+#include "llvm/Support/Debug.h"
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+#include "DxbcConverterImpl.h"
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+#include "DxilConvPasses/DxilCleanup.h"
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+#include "dxc/DxilContainer/DxilContainer.h"
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+#include "dxc/DxilContainer/DxilContainerAssembler.h"
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+#include "dxc/DxilContainer/DxilContainerReader.h"
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+
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+#define DXBCCONV_DBG 0
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+
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+
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+namespace hlsl {
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+
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+__override HRESULT STDMETHODCALLTYPE DxbcConverter::Convert(_In_reads_bytes_(DxbcSize) LPCVOID pDxbc,
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+ _In_ UINT32 DxbcSize,
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+ _In_opt_z_ LPCWSTR pExtraOptions,
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+ _Outptr_result_bytebuffer_maybenull_(*pDxilSize) LPVOID *ppDxil,
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+ _Out_ UINT32 *pDxilSize,
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+ _Outptr_result_maybenull_z_ LPWSTR *ppDiag) {
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+ DxcThreadMalloc TM(m_pMalloc);
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+ LARGE_INTEGER start, end;
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+ QueryPerformanceCounter(&start);
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+ DxcRuntimeEtw_DxcTranslate_Start();
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+ HRESULT hr = S_OK;
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+ try {
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+ sys::fs::MSFileSystem *pFSPtr;
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+ IFT(CreateMSFileSystemForDisk(&pFSPtr));
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+ unique_ptr<sys::fs::MSFileSystem> pFS(pFSPtr);
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+ sys::fs::AutoPerThreadSystem pTS(pFS.get());
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+ IFTLLVM(pTS.error_code());
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+
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+ struct StdErrFlusher {
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+ ~StdErrFlusher() { dbgs().flush(); }
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+ } S;
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+
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+ ConvertImpl(pDxbc, DxbcSize, pExtraOptions, ppDxil, pDxilSize, ppDiag);
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+
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+ DxcRuntimeEtw_DxcTranslate_TranslateStats(DxbcSize, DxbcSize, (const BYTE *)pDxbc, *pDxilSize);
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+ hr = S_OK;
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+ }
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+ CATCH_CPP_ASSIGN_HRESULT();
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+ DxcRuntimeEtw_DxcTranslate_Stop(hr);
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+ QueryPerformanceCounter(&end);
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+ LogConvertResult(false, &start, &end, pDxbc, DxbcSize, pExtraOptions, *ppDxil, *pDxilSize, hr);
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+ return hr;
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+}
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+
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+__override HRESULT STDMETHODCALLTYPE DxbcConverter::ConvertInDriver(_In_reads_bytes_(8) const UINT32 *pBytecode,
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+ _In_opt_z_ LPCVOID pInputSignature,
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+ _In_ UINT32 NumInputSignatureElements,
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+ _In_opt_z_ LPCVOID pOutputSignature,
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+ _In_ UINT32 NumOutputSignatureElements,
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+ _In_opt_z_ LPCVOID pPatchConstantSignature,
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+ _In_ UINT32 NumPatchConstantSignatureElements,
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+ _In_opt_z_ LPCWSTR pExtraOptions,
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+ _Out_ IDxcBlob **ppDxilModule,
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+ _Outptr_result_maybenull_z_ LPWSTR *ppDiag) {
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+ DxcThreadMalloc TM(m_pMalloc);
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+ LARGE_INTEGER start, end;
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+ QueryPerformanceCounter(&start);
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+ DxcRuntimeEtw_DxcTranslate_Start();
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+ HRESULT hr = S_OK;
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+ UINT32 bcSize = pBytecode[1] * sizeof(UINT32);
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+ const BYTE *pDxilBytes = nullptr;
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+ UINT32 DxilByteCount = 0;
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+ try {
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+ sys::fs::MSFileSystem *pFSPtr;
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+ IFT(CreateMSFileSystemForDisk(&pFSPtr));
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+ unique_ptr<sys::fs::MSFileSystem> pFS(pFSPtr);
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+ sys::fs::AutoPerThreadSystem pTS(pFS.get());
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+ IFTLLVM(pTS.error_code());
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+
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+ struct StdErrFlusher {
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+ ~StdErrFlusher() { dbgs().flush(); }
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+ } S;
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+
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+ ConvertInDriverImpl(pBytecode,
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+ (const D3D12DDIARG_SIGNATURE_ENTRY_0012 *)pInputSignature,
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+ NumInputSignatureElements,
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+ (const D3D12DDIARG_SIGNATURE_ENTRY_0012 *)pOutputSignature,
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+ NumOutputSignatureElements,
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+ (const D3D12DDIARG_SIGNATURE_ENTRY_0012 *)pPatchConstantSignature,
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+ NumPatchConstantSignatureElements,
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+ pExtraOptions,
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+ ppDxilModule,
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+ ppDiag);
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+
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+ pDxilBytes = (const BYTE *)(*ppDxilModule)->GetBufferPointer();
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+ DxilByteCount = (*ppDxilModule)->GetBufferSize();
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+ DxcRuntimeEtw_DxcTranslate_TranslateStats(bcSize, bcSize, (const BYTE *)pBytecode, DxilByteCount);
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+
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+ hr = S_OK;
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+ }
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+ CATCH_CPP_ASSIGN_HRESULT();
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+ DxcRuntimeEtw_DxcTranslate_Stop(hr);
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+ QueryPerformanceCounter(&end);
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+ LogConvertResult(true, &start, &end, pBytecode, bcSize, pExtraOptions, pDxilBytes, DxilByteCount, hr);
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+ return hr;
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+}
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+
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+DxbcConverter::DxbcConverter()
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+: m_dwRef(0)
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+, m_pPR(nullptr)
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+, m_pOP(nullptr)
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+, m_pSM(nullptr)
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+, m_DxbcMajor(0)
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+, m_DxbcMinor(0)
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+, m_pUnusedF32(nullptr)
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+, m_pUnusedI32(nullptr)
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+, m_NumTempRegs(0)
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+, m_pIcbGV(nullptr)
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+, m_bDisableHashCheck(false)
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+, m_bRunDxilCleanup(true)
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+, m_bLegacyCBufferLoad(true)
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+, m_TGSMCount(0)
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+, m_DepthRegType(D3D10_SB_OPERAND_TYPE_NULL)
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+, m_bHasStencilRef(false)
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+, m_bHasCoverageOut(false)
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+, m_bControlPointPhase(false)
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+, m_bPatchConstantPhase(false)
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+, m_pInterfaceDataBuffer(nullptr)
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+, m_pClassInstanceCBuffers(nullptr)
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+, m_pClassInstanceSamplers(nullptr)
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+, m_pClassInstanceComparisonSamplers(nullptr)
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+, m_NumIfaces(0)
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+, m_FcallCount(0) {
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+ DXASSERT(OP::CheckOpCodeTable(), "incorrect entry in OpCode property table");
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+}
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+
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+DxbcConverter::~DxbcConverter() {
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+}
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+
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+static void AddDxilPipelineStateValidationToDXBC( DxilModule *pModule,
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+ DxilPipelineStateValidation &PSV);
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+static void EmitIdentMetadata(llvm::Module *pModule, LPCSTR pValue) {
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+ llvm::NamedMDNode *IdentMetadata =
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+ pModule->getOrInsertNamedMetadata("llvm.ident");
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+ llvm::LLVMContext &Ctx = pModule->getContext();
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+
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+ llvm::Metadata *IdentNode[] = {llvm::MDString::get(Ctx, pValue)};
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+ IdentMetadata->addOperand(llvm::MDNode::get(Ctx, IdentNode));
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+}
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+
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+void WritePart(AbstractMemoryStream *pStream, const void *pData, size_t size) {
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+ ULONG cbWritten = 0;
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+ pStream->Write(pData, size, &cbWritten);
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+}
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+
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+void WritePart(AbstractMemoryStream *pStream, const SmallVectorImpl<char> &Data) {
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+ WritePart(pStream, Data.data(), Data.size());
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+}
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+
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+void DxbcConverter::ConvertImpl(_In_reads_bytes_(DxbcSize) LPCVOID pDxbc,
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+ _In_ UINT32 DxbcSize,
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+ _In_opt_z_ LPCWSTR pExtraOptions,
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+ _Outptr_result_bytebuffer_maybenull_(*pDxilSize) LPVOID *ppDxil,
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+ _Out_ UINT32 *pDxilSize,
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+ _Outptr_result_maybenull_z_ LPWSTR *ppDiag) {
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+ IFTARG(pDxbc);
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+ IFTARG(ppDxil);
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+ IFTARG(pDxilSize);
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+ *ppDxil = nullptr;
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+ *pDxilSize = 0;
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+ if (ppDiag)
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+ *ppDiag = nullptr;
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+
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+ // Parse pExtraOptions.
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+ ParseExtraOptions(pExtraOptions);
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+
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+ // Create the module.
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+ m_pModule = std::make_unique<llvm::Module>("main", m_Ctx);
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+
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+ // Setup DxilModule.
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+ m_pPR = &(m_pModule->GetOrCreateDxilModule(/*skipInit*/true));
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+ m_pOP = m_pPR->GetOP();
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+
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+ // Open DXBC container.
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+ DxilContainerReader dxbcReader;
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+ IFT(dxbcReader.Load(pDxbc, DxbcSize));
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+ const void *pMaxPtr = (const char *)pDxbc + DxbcSize;
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+ IFTBOOL(pDxbc < pMaxPtr, DXC_E_INCORRECT_DXBC);
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+
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+ // Obtain the code blob.
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+ UINT uCodeBlob;
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+ IFT(dxbcReader.FindFirstPartKind(DXBC_GenericShaderEx, &uCodeBlob));
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+ if (uCodeBlob == DXIL_CONTAINER_BLOB_NOT_FOUND) {
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+ IFT(dxbcReader.FindFirstPartKind(DXBC_GenericShader, &uCodeBlob));
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+ }
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+ IFTBOOL(uCodeBlob != DXIL_CONTAINER_BLOB_NOT_FOUND, DXC_E_INCORRECT_DXBC);
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+
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+ const CShaderToken *pByteCode;
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+ IFTBOOL(dxbcReader.GetPartContent(uCodeBlob, (const void **)&pByteCode) == S_OK, DXC_E_INCORRECT_DXBC);
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+
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+ // Parse DXBC container.
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+ D3D10ShaderBinary::CShaderCodeParser Parser;
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+
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+ // 1. Collect information about the shader.
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+ Parser.SetShader(pByteCode);
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+ AnalyzeShader(Parser);
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+
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+ // 2. Parse input signature(s).
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+ ExtractInputSignatureFromDXBC(dxbcReader, pMaxPtr);
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+ ConvertSignature(*m_pInputSignature, m_pPR->GetInputSignature());
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+ if (m_pSM->IsDS()) {
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+ ExtractPatchConstantSignatureFromDXBC(dxbcReader, pMaxPtr);
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+ ConvertSignature(*m_pPatchConstantSignature, m_pPR->GetPatchConstOrPrimSignature());
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+ }
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+
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+ // 3. Parse output signature(s).
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+ ExtractOutputSignatureFromDXBC(dxbcReader, pMaxPtr);
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+ ConvertSignature(*m_pOutputSignature, m_pPR->GetOutputSignature());
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+ if (m_pSM->IsHS()) {
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+ ExtractPatchConstantSignatureFromDXBC(dxbcReader, pMaxPtr);
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+ ConvertSignature(*m_pPatchConstantSignature, m_pPR->GetPatchConstOrPrimSignature());
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+ }
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+
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+ // 4. Transform DXBC to DXIL.
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+ Parser.SetShader(pByteCode);
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+ ConvertInstructions(Parser);
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+
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+ // 5. Emit medatada.
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+ m_pPR->EmitDxilMetadata();
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+ EmitIdentMetadata(m_pModule.get(), "dxbc2dxil 1.2");
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+
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+ // 6. Cleanup/Optimize DXIL.
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+ Optimize();
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+
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+ // Serialize DXIL.
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+ SmallVector<char, 4*1024> DxilBuffer;
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+ SerializeDxil(DxilBuffer);
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+
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+ // Wrap LLVM module in a DXBC container.
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+ size_t DXILSize = DxilBuffer.size_in_bytes();
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+ DxilContainerWriter *pContainerWriter = hlsl::NewDxilContainerWriter();
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+ pContainerWriter->AddPart(DXBC_DXIL, DXILSize, [=](AbstractMemoryStream *pStream) {
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+ WritePart(pStream, DxilBuffer);
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+ });
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+
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+ SmallVector<char, 512> PSVBuffer; // 512 bytes is enough for 30 resources + header
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+ {
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+ UINT uCBuffers = m_pPR->GetCBuffers().size();
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+ UINT uSamplers = m_pPR->GetSamplers().size();
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+ UINT uSRVs = m_pPR->GetSRVs().size();
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+ UINT uUAVs = m_pPR->GetUAVs().size();
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+ UINT uTotalResources = uCBuffers + uSamplers + uSRVs + uUAVs;
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+ uint32_t PSVBufferSize = 0;
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+ DxilPipelineStateValidation PSV;
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+ PSV.InitNew(uTotalResources, nullptr, &PSVBufferSize);
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+ PSVBuffer.resize(PSVBufferSize);
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+ PSV.InitNew(uTotalResources, PSVBuffer.data(), &PSVBufferSize);
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+ AddDxilPipelineStateValidationToDXBC(m_pPR, PSV);
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+ pContainerWriter->AddPart(DXBC_PipelineStateValidation, PSVBufferSize, [=](AbstractMemoryStream *pStream) {
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+ WritePart(pStream, PSVBuffer);
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+ });
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+ }
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+
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+ UINT64 featureBody = 0;
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+ { // Append original IO signatures to DXIL blob
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+ DXBCFourCC IOSigFourCCArray[] = {
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+ DXBC_InputSignature11_1,
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+ DXBC_InputSignature,
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+ DXBC_OutputSignature11_1,
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+ DXBC_OutputSignature5,
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+ DXBC_OutputSignature,
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+ DXBC_PatchConstantSignature11_1,
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+ DXBC_PatchConstantSignature
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+ };
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+ UINT NumSigs = sizeof(IOSigFourCCArray) / sizeof(IOSigFourCCArray[0]);
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+ UINT uBlob = DXIL_CONTAINER_BLOB_NOT_FOUND;
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+ UINT uElemSize = 0;
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+ const void* pBlobData = nullptr;
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+ for(UINT i = 0; i < NumSigs; i++) {
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+ IFT(dxbcReader.FindFirstPartKind(IOSigFourCCArray[i], &uBlob));
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+ if(uBlob != DXIL_CONTAINER_BLOB_NOT_FOUND) {
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+ IFT(dxbcReader.GetPartContent(uBlob, &pBlobData, &uElemSize));
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+ pContainerWriter->AddPart(IOSigFourCCArray[i], uElemSize, [=](AbstractMemoryStream *pStream) {
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+ WritePart(pStream, pBlobData, uElemSize);
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+ });
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+ }
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+ }
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+ // Add DXBC_RootSignature and DXBC_ShaderFeatureInfo if present
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+ IFT(dxbcReader.FindFirstPartKind(DXBC_RootSignature, &uBlob));
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+ if(uBlob != DXIL_CONTAINER_BLOB_NOT_FOUND) {
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+ IFT(dxbcReader.GetPartContent(uBlob, &pBlobData, &uElemSize));
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+ pContainerWriter->AddPart(DXBC_RootSignature, uElemSize, [=](AbstractMemoryStream *pStream) {
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+ WritePart(pStream, pBlobData, uElemSize);
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+ });
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+ }
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+ IFT(dxbcReader.FindFirstPartKind(DXBC_ShaderFeatureInfo, &uBlob));
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+ if(uBlob != DXIL_CONTAINER_BLOB_NOT_FOUND) {
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+ IFT(dxbcReader.GetPartContent(uBlob, &pBlobData, &uElemSize));
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+ pContainerWriter->AddPart(DXBC_ShaderFeatureInfo, uElemSize, [=](AbstractMemoryStream *pStream) {
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+ WritePart(pStream, pBlobData, uElemSize);
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+ });
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+ }
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+ else
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+ {
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+ // Add one anyway
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+ uElemSize = sizeof(UINT64);
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+ pContainerWriter->AddPart(DXBC_ShaderFeatureInfo, uElemSize, [=](AbstractMemoryStream *pStream) {
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+ WritePart(pStream, (void*)&featureBody, sizeof(featureBody));
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+ });
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+ }
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+ }
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+
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+ // Serialize the container
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+ UINT32 OutputSize = pContainerWriter->size();
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+ CComHeapPtr<void> pOutput;
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+ IFTBOOL(pOutput.AllocateBytes(OutputSize), E_OUTOFMEMORY);
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+
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+ CComPtr<AbstractMemoryStream> pOutputStream;
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+ IFT(CreateFixedSizeMemoryStream((LPBYTE)pOutput.m_pData, OutputSize, &pOutputStream));
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+ pContainerWriter->write(pOutputStream);
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+ pOutputStream.Detach();
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+
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+ *ppDxil = pOutput.Detach();
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+ *pDxilSize = OutputSize;
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+
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+ m_pBuilder.reset();
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+ m_pModule.reset();
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+
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+ // Diagnostics.
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+ if (ppDiag)
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+ *ppDiag = nullptr;
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+}
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+
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+void DxbcConverter::ConvertInDriverImpl(_In_reads_bytes_(8) const UINT32 *pByteCode,
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+ _In_opt_z_ const D3D12DDIARG_SIGNATURE_ENTRY_0012 *pInputSignature,
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+ _In_ UINT32 NumInputSignatureElements,
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+ _In_opt_z_ const D3D12DDIARG_SIGNATURE_ENTRY_0012 *pOutputSignature,
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+ _In_ UINT32 NumOutputSignatureElements,
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+ _In_opt_z_ const D3D12DDIARG_SIGNATURE_ENTRY_0012 *pPatchConstantSignature,
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+ _In_ UINT32 NumPatchConstantSignatureElements,
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+ _In_opt_z_ LPCWSTR pExtraOptions,
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+ _Out_ IDxcBlob **ppDxcBlob,
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+ _Outptr_result_maybenull_z_ LPWSTR *ppDiag) {
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+ IFTARG(pByteCode);
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+ IFTARG(ppDxcBlob);
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+ UINT SizeInUINTs = pByteCode[1];
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+ IFTBOOL(SizeInUINTs >= 2, DXC_E_ERROR_PARSING_DXBC_BYTECODE);
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+ *ppDxcBlob = nullptr;
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+ if (ppDiag)
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+ *ppDiag = nullptr;
|
|
|
+
|
|
|
+ // Parse pExtraOptions.
|
|
|
+ ParseExtraOptions(pExtraOptions);
|
|
|
+
|
|
|
+ // Create the module.
|
|
|
+ m_pModule = std::make_unique<llvm::Module>("main", m_Ctx);
|
|
|
+
|
|
|
+ // Setup DxilModule.
|
|
|
+ m_pPR = &(m_pModule->GetOrCreateDxilModule(/*skipInit*/true));
|
|
|
+ m_pOP = m_pPR->GetOP();
|
|
|
+
|
|
|
+ // Parse DXBC bytecode.
|
|
|
+ D3D10ShaderBinary::CShaderCodeParser Parser;
|
|
|
+
|
|
|
+ // 1. Collect information about the shader.
|
|
|
+ Parser.SetShader(pByteCode);
|
|
|
+ AnalyzeShader(Parser);
|
|
|
+
|
|
|
+ // 2. Parse input signature(s).
|
|
|
+ ExtractSignatureFromDDI(pInputSignature, NumInputSignatureElements, *m_pInputSignature);
|
|
|
+ ConvertSignature(*m_pInputSignature, m_pPR->GetInputSignature());
|
|
|
+ if (m_pSM->IsDS()) {
|
|
|
+ ExtractSignatureFromDDI(pPatchConstantSignature, NumPatchConstantSignatureElements, *m_pPatchConstantSignature);
|
|
|
+ ConvertSignature(*m_pPatchConstantSignature, m_pPR->GetPatchConstOrPrimSignature());
|
|
|
+ }
|
|
|
+
|
|
|
+ // 3. Parse output signature(s).
|
|
|
+ ExtractSignatureFromDDI(pOutputSignature, NumOutputSignatureElements, *m_pOutputSignature);
|
|
|
+ ConvertSignature(*m_pOutputSignature, m_pPR->GetOutputSignature());
|
|
|
+ if (m_pSM->IsHS()) {
|
|
|
+ ExtractSignatureFromDDI(pPatchConstantSignature, NumPatchConstantSignatureElements, *m_pPatchConstantSignature);
|
|
|
+ ConvertSignature(*m_pPatchConstantSignature, m_pPR->GetPatchConstOrPrimSignature());
|
|
|
+ }
|
|
|
+
|
|
|
+ // 4. Transform DXBC to DXIL.
|
|
|
+ Parser.SetShader(pByteCode);
|
|
|
+ ConvertInstructions(Parser);
|
|
|
+
|
|
|
+ // 5. Emit medatada.
|
|
|
+ m_pPR->EmitDxilMetadata();
|
|
|
+
|
|
|
+ // 6. Cleanup/Optimize DXIL.
|
|
|
+ Optimize();
|
|
|
+
|
|
|
+ // Serialize DXIL.
|
|
|
+ SmallVector<char, 8*1024> DxilBuffer;
|
|
|
+ raw_svector_ostream DxilStream(DxilBuffer);
|
|
|
+ WriteBitcodeToFile(m_pModule.get(), DxilStream);
|
|
|
+ DxilStream.flush();
|
|
|
+
|
|
|
+ IFT(DxcCreateBlobOnHeapCopy(DxilBuffer.data(), DxilBuffer.size_in_bytes(), ppDxcBlob));
|
|
|
+
|
|
|
+ m_pBuilder.reset();
|
|
|
+ m_pModule.reset();
|
|
|
+
|
|
|
+ // Diagnostics.
|
|
|
+ if (ppDiag)
|
|
|
+ *ppDiag = nullptr;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ParseExtraOptions(const wchar_t *pExtraOptions) {
|
|
|
+ if (pExtraOptions == nullptr) return;
|
|
|
+
|
|
|
+ // This is temporary implementation for now.
|
|
|
+ wstring Str(pExtraOptions);
|
|
|
+ if (Str.find(L"-disableHashCheck") != wstring::npos)
|
|
|
+ m_bDisableHashCheck = true;
|
|
|
+
|
|
|
+ // Opt out from DXIL cleanup pass.
|
|
|
+ if (Str.find(L"-no-dxil-cleanup") != wstring::npos)
|
|
|
+ m_bRunDxilCleanup = false;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::SetShaderGlobalFlags(unsigned GlobalFlags) {
|
|
|
+ // GlobalFlags takes the set of flags defined for D3D10_SB_OPCODE_DCL_GLOBAL_FLAGS:
|
|
|
+ m_pPR->m_ShaderFlags.SetDisableOptimizations (DXBC::IsFlagDisableOptimizations (GlobalFlags)); // ~D3D11_1_SB_GLOBAL_FLAG_SKIP_OPTIMIZATION
|
|
|
+ m_pPR->m_ShaderFlags.SetDisableMathRefactoring (DXBC::IsFlagDisableMathRefactoring (GlobalFlags)); // ~D3D10_SB_GLOBAL_FLAG_REFACTORING_ALLOWED
|
|
|
+ m_pPR->m_ShaderFlags.SetEnableDoublePrecision (DXBC::IsFlagEnableDoublePrecision (GlobalFlags)); // D3D11_SB_GLOBAL_FLAG_ENABLE_DOUBLE_PRECISION_FLOAT_OPS
|
|
|
+ m_pPR->m_ShaderFlags.SetForceEarlyDepthStencil (DXBC::IsFlagForceEarlyDepthStencil (GlobalFlags)); // D3D11_SB_GLOBAL_FLAG_FORCE_EARLY_DEPTH_STENCIL
|
|
|
+ m_pPR->m_ShaderFlags.SetLowPrecisionPresent (DXBC::IsFlagEnableMinPrecision (GlobalFlags)); // D3D11_1_SB_GLOBAL_FLAG_ENABLE_MINIMUM_PRECISION
|
|
|
+ m_pPR->m_ShaderFlags.SetEnableDoubleExtensions (DXBC::IsFlagEnableDoubleExtensions (GlobalFlags)); // D3D11_1_SB_GLOBAL_FLAG_ENABLE_DOUBLE_EXTENSIONS
|
|
|
+ m_pPR->m_ShaderFlags.SetEnableMSAD (DXBC::IsFlagEnableMSAD (GlobalFlags)); // D3D11_1_SB_GLOBAL_FLAG_ENABLE_SHADER_EXTENSIONS
|
|
|
+ if (IsSM51Plus()) {
|
|
|
+ m_pPR->m_ShaderFlags.SetAllResourcesBound (DXBC::IsFlagAllResourcesBound (GlobalFlags)); // D3D12_SB_GLOBAL_FLAG_ALL_RESOURCES_BOUND
|
|
|
+ }
|
|
|
+ m_pPR->m_ShaderFlags.SetEnableRawAndStructuredBuffers (DXBC::IsFlagEnableRawAndStructuredBuffers(GlobalFlags)); // D3D12_SB_GLOBAL_FLAG_ALL_RESOURCES_BOUND
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ExtractInputSignatureFromDXBC(DxilContainerReader &dxbcReader, const void *pMaxPtr) {
|
|
|
+ // Obtain the input signature blob.
|
|
|
+ UINT uBlob;
|
|
|
+ IFT(dxbcReader.FindFirstPartKind(DXBC_InputSignature11_1, &uBlob));
|
|
|
+ UINT uElemSize = sizeof(D3D11_INTERNALSHADER_PARAMETER_11_1);
|
|
|
+
|
|
|
+ if (uBlob == DXIL_CONTAINER_BLOB_NOT_FOUND) {
|
|
|
+ IFT(dxbcReader.FindFirstPartKind(DXBC_InputSignature, &uBlob));
|
|
|
+ uElemSize = sizeof(D3D10_INTERNALSHADER_PARAMETER);
|
|
|
+ }
|
|
|
+ IFTBOOL(uBlob != DXIL_CONTAINER_BLOB_NOT_FOUND, DXC_E_INCORRECT_DXBC);
|
|
|
+
|
|
|
+ // Parse signature elements.
|
|
|
+ const D3D10_INTERNALSHADER_SIGNATURE *pSig;
|
|
|
+ IFT(dxbcReader.GetPartContent(uBlob, (const void**)&pSig))
|
|
|
+ ExtractSignatureFromDXBC(pSig, uElemSize, pMaxPtr, *m_pInputSignature);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ExtractOutputSignatureFromDXBC(DxilContainerReader &dxbcReader, const void *pMaxPtr) {
|
|
|
+ // Obtain the output signature blob.
|
|
|
+ UINT uBlob;
|
|
|
+ IFT(dxbcReader.FindFirstPartKind(DXBC_OutputSignature11_1, &uBlob));
|
|
|
+ UINT uElemSize = sizeof(D3D11_INTERNALSHADER_PARAMETER_11_1);
|
|
|
+
|
|
|
+ if (uBlob == DXIL_CONTAINER_BLOB_NOT_FOUND) {
|
|
|
+ IFT(dxbcReader.FindFirstPartKind(DXBC_OutputSignature5, &uBlob));
|
|
|
+ uElemSize = sizeof(D3D11_INTERNALSHADER_PARAMETER_FOR_GS);
|
|
|
+ }
|
|
|
+ if (uBlob == DXIL_CONTAINER_BLOB_NOT_FOUND) {
|
|
|
+ IFT(dxbcReader.FindFirstPartKind(DXBC_OutputSignature, &uBlob));
|
|
|
+ uElemSize = sizeof(D3D10_INTERNALSHADER_PARAMETER);
|
|
|
+ }
|
|
|
+ IFTBOOL(uBlob != DXIL_CONTAINER_BLOB_NOT_FOUND, DXC_E_INCORRECT_DXBC);
|
|
|
+
|
|
|
+ // Parse signature elements.
|
|
|
+ const D3D10_INTERNALSHADER_SIGNATURE *pSig;
|
|
|
+ IFT(dxbcReader.GetPartContent(uBlob, (const void**)&pSig));
|
|
|
+ ExtractSignatureFromDXBC(pSig, uElemSize, pMaxPtr, *m_pOutputSignature);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ExtractPatchConstantSignatureFromDXBC(DxilContainerReader &dxbcReader, const void *pMaxPtr) {
|
|
|
+ // Obtain the patch-constant signature blob.
|
|
|
+ UINT uBlob;
|
|
|
+ IFT(dxbcReader.FindFirstPartKind(DXBC_PatchConstantSignature11_1, &uBlob));
|
|
|
+ UINT uElemSize = sizeof(D3D11_INTERNALSHADER_PARAMETER_11_1);
|
|
|
+
|
|
|
+ if (uBlob == DXIL_CONTAINER_BLOB_NOT_FOUND) {
|
|
|
+ IFT(dxbcReader.FindFirstPartKind(DXBC_PatchConstantSignature, &uBlob));
|
|
|
+ uElemSize = sizeof(D3D10_INTERNALSHADER_PARAMETER);
|
|
|
+ }
|
|
|
+ IFTBOOL(uBlob != DXIL_CONTAINER_BLOB_NOT_FOUND, DXC_E_INCORRECT_DXBC);
|
|
|
+
|
|
|
+ // Parse signature elements.
|
|
|
+ const D3D10_INTERNALSHADER_SIGNATURE *pSig;
|
|
|
+ IFT(dxbcReader.GetPartContent(uBlob, (const void**)&pSig));
|
|
|
+ ExtractSignatureFromDXBC(pSig, uElemSize, pMaxPtr, *m_pPatchConstantSignature);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ExtractSignatureFromDXBC(const D3D10_INTERNALSHADER_SIGNATURE *pSig,
|
|
|
+ UINT uElemSize, const void *pMaxPtr,
|
|
|
+ SignatureHelper &SigHelper) {
|
|
|
+ // Verify signature offsets are within the blob.
|
|
|
+ const char *pCheck = (const char *)pSig;
|
|
|
+ const char *pCheck2 = pCheck + sizeof(D3D10_INTERNALSHADER_SIGNATURE);
|
|
|
+ IFTBOOL(pCheck != nullptr && pCheck < pMaxPtr && pCheck2 <= pMaxPtr, DXC_E_INCORRECT_DXBC);
|
|
|
+ pCheck = (const char *)pSig + pSig->ParameterInfo;
|
|
|
+ pCheck2 = pCheck + pSig->Parameters * uElemSize;
|
|
|
+ IFTBOOL(pCheck <= pMaxPtr && pCheck2 <= pMaxPtr && pCheck <= pCheck2, DXC_E_INCORRECT_DXBC);
|
|
|
+
|
|
|
+ unsigned uParamCount = pSig->Parameters;
|
|
|
+ const char *pSigBase = (const char *)pSig;
|
|
|
+ const char *pParamBase = pSigBase + pSig->ParameterInfo;
|
|
|
+
|
|
|
+ // This is to test in-driver conversion.
|
|
|
+#define TestDDISignature 0
|
|
|
+#if TestDDISignature
|
|
|
+ vector<D3D12DDIARG_SIGNATURE_ENTRY_0012> TestDDI;
|
|
|
+ TestDDI.resize(uParamCount);
|
|
|
+ memset(TestDDI.data(), 0, TestDDI.size()*sizeof(D3D12DDIARG_SIGNATURE_ENTRY_0012));
|
|
|
+
|
|
|
+ unsigned EdgeTess = 0, InsideEdgeTess = 0;
|
|
|
+#endif
|
|
|
+
|
|
|
+ for (unsigned iElement = 0; iElement < uParamCount; iElement++) {
|
|
|
+ D3D11_INTERNALSHADER_PARAMETER_11_1 P = {0};
|
|
|
+ // Properly copy parameters for the serialized form into P.
|
|
|
+ switch (uElemSize) {
|
|
|
+ case sizeof(D3D11_INTERNALSHADER_PARAMETER_11_1):
|
|
|
+ memcpy(&P, pParamBase + iElement*uElemSize, uElemSize);
|
|
|
+ break;
|
|
|
+ case sizeof(D3D11_INTERNALSHADER_PARAMETER_FOR_GS):
|
|
|
+ memcpy(&P, pParamBase + iElement*uElemSize, uElemSize);
|
|
|
+ break;
|
|
|
+ case sizeof(D3D10_INTERNALSHADER_PARAMETER):
|
|
|
+ static_assert(sizeof(D3D11_INTERNALSHADER_PARAMETER_FOR_GS) ==
|
|
|
+ sizeof(D3D10_INTERNALSHADER_PARAMETER) + FIELD_OFFSET(D3D11_INTERNALSHADER_PARAMETER_FOR_GS, SemanticName),
|
|
|
+ "Incorrect assumptions about field offset");
|
|
|
+ memcpy(&P.SemanticName, pParamBase + iElement*uElemSize, uElemSize);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ IFT(DXC_E_INCORRECT_DXBC);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Extract data from the blob.
|
|
|
+ SignatureHelper::ElementRecord E;
|
|
|
+ // Existing tests use testasm to create shaders with incorrect semantic names.
|
|
|
+ // The converter is compensating for this.
|
|
|
+ if (P.SystemValue == D3D_NAME_UNDEFINED) {
|
|
|
+ // Retrive name from the signature blob.
|
|
|
+ CheckDxbcString(pSigBase + P.SemanticName, pMaxPtr);
|
|
|
+ E.SemanticName = string(pSigBase + P.SemanticName);
|
|
|
+ } else {
|
|
|
+ // Recover canonical SV_ name.
|
|
|
+ E.SemanticName = string(DXBC::GetSemanticNameFromD3DName(P.SystemValue));
|
|
|
+ }
|
|
|
+ unsigned SemanticIndex = DXBC::GetSemanticIndexFromD3DName(P.SystemValue);
|
|
|
+ E.SemanticIndex = (SemanticIndex == UINT_MAX) ? P.SemanticIndex : SemanticIndex;
|
|
|
+ E.StartRow = P.Register;
|
|
|
+ E.StartCol = CMask(P.Mask).GetFirstActiveComp();
|
|
|
+ E.Rows = 1;
|
|
|
+ E.Cols = CMask(P.Mask).GetNumActiveRangeComps();
|
|
|
+ E.Stream = P.Stream;
|
|
|
+ E.ComponentType = DXBC::GetCompTypeWithMinPrec(P.ComponentType, (D3D11_SB_OPERAND_MIN_PRECISION)P.MinPrecision);
|
|
|
+
|
|
|
+#if TestDDISignature
|
|
|
+ D3D12DDIARG_SIGNATURE_ENTRY_0012 &D = TestDDI[iElement];
|
|
|
+ D.Register = P.Register;
|
|
|
+ D.Mask = P.Mask;
|
|
|
+ D.Stream = P.Stream;
|
|
|
+ D.RegisterComponentType = (D3D10_SB_REGISTER_COMPONENT_TYPE)P.ComponentType;
|
|
|
+ D.MinPrecision = (D3D11_SB_OPERAND_MIN_PRECISION)P.MinPrecision;
|
|
|
+
|
|
|
+ switch (P.SystemValue) {
|
|
|
+ case D3D_NAME_UNDEFINED: D.SystemValue = D3D10_SB_NAME_UNDEFINED; break;
|
|
|
+ case D3D_NAME_POSITION: D.SystemValue = D3D10_SB_NAME_POSITION; break;
|
|
|
+ case D3D_NAME_CLIP_DISTANCE: D.SystemValue = D3D10_SB_NAME_CLIP_DISTANCE; break;
|
|
|
+ case D3D_NAME_CULL_DISTANCE: D.SystemValue = D3D10_SB_NAME_CULL_DISTANCE; break;
|
|
|
+ case D3D_NAME_RENDER_TARGET_ARRAY_INDEX: D.SystemValue = D3D10_SB_NAME_RENDER_TARGET_ARRAY_INDEX; break;
|
|
|
+ case D3D_NAME_VIEWPORT_ARRAY_INDEX: D.SystemValue = D3D10_SB_NAME_VIEWPORT_ARRAY_INDEX; break;
|
|
|
+ case D3D_NAME_VERTEX_ID: D.SystemValue = D3D10_SB_NAME_VERTEX_ID; break;
|
|
|
+ case D3D_NAME_PRIMITIVE_ID: D.SystemValue = D3D10_SB_NAME_PRIMITIVE_ID; break;
|
|
|
+ case D3D_NAME_INSTANCE_ID: D.SystemValue = D3D10_SB_NAME_INSTANCE_ID; break;
|
|
|
+ case D3D_NAME_IS_FRONT_FACE: D.SystemValue = D3D10_SB_NAME_IS_FRONT_FACE; break;
|
|
|
+ case D3D_NAME_SAMPLE_INDEX: D.SystemValue = D3D10_SB_NAME_SAMPLE_INDEX; break;
|
|
|
+ case D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR:
|
|
|
+ switch (EdgeTess) {
|
|
|
+ case 0: D.SystemValue = D3D11_SB_NAME_FINAL_QUAD_U_EQ_0_EDGE_TESSFACTOR; break;
|
|
|
+ case 1: D.SystemValue = D3D11_SB_NAME_FINAL_QUAD_V_EQ_0_EDGE_TESSFACTOR; break;
|
|
|
+ case 2: D.SystemValue = D3D11_SB_NAME_FINAL_QUAD_U_EQ_1_EDGE_TESSFACTOR; break;
|
|
|
+ case 3: D.SystemValue = D3D11_SB_NAME_FINAL_QUAD_V_EQ_1_EDGE_TESSFACTOR; break;
|
|
|
+ default:
|
|
|
+ DXASSERT_NOMSG(false);
|
|
|
+ }
|
|
|
+ EdgeTess++;
|
|
|
+ break;
|
|
|
+ case D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR:
|
|
|
+ switch (InsideEdgeTess) {
|
|
|
+ case 0: D.SystemValue = D3D11_SB_NAME_FINAL_QUAD_U_INSIDE_TESSFACTOR; break;
|
|
|
+ case 1: D.SystemValue = D3D11_SB_NAME_FINAL_QUAD_V_INSIDE_TESSFACTOR; break;
|
|
|
+ default:
|
|
|
+ DXASSERT_NOMSG(false);
|
|
|
+ }
|
|
|
+ InsideEdgeTess++;
|
|
|
+ break;
|
|
|
+ case D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR:
|
|
|
+ switch (EdgeTess) {
|
|
|
+ case 0: D.SystemValue = D3D11_SB_NAME_FINAL_TRI_U_EQ_0_EDGE_TESSFACTOR; break;
|
|
|
+ case 1: D.SystemValue = D3D11_SB_NAME_FINAL_TRI_V_EQ_0_EDGE_TESSFACTOR; break;
|
|
|
+ case 2: D.SystemValue = D3D11_SB_NAME_FINAL_TRI_W_EQ_0_EDGE_TESSFACTOR; break;
|
|
|
+ default:
|
|
|
+ DXASSERT_NOMSG(false);
|
|
|
+ }
|
|
|
+ EdgeTess++;
|
|
|
+ break;
|
|
|
+ case D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR: D.SystemValue = D3D11_SB_NAME_FINAL_TRI_INSIDE_TESSFACTOR; break;
|
|
|
+ case D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR: D.SystemValue = D3D11_SB_NAME_FINAL_LINE_DETAIL_TESSFACTOR; break;
|
|
|
+ case D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR: D.SystemValue = D3D11_SB_NAME_FINAL_LINE_DENSITY_TESSFACTOR; break;
|
|
|
+ case D3D_NAME_TARGET:
|
|
|
+ case D3D_NAME_DEPTH:
|
|
|
+ case D3D_NAME_COVERAGE:
|
|
|
+ case D3D_NAME_DEPTH_GREATER_EQUAL:
|
|
|
+ case D3D_NAME_DEPTH_LESS_EQUAL:
|
|
|
+ case D3D_NAME_STENCIL_REF:
|
|
|
+ case D3D_NAME_INNER_COVERAGE: D.SystemValue = D3D10_SB_NAME_UNDEFINED; break;
|
|
|
+ default:
|
|
|
+ DXASSERT_NOMSG(false);
|
|
|
+ }
|
|
|
+#else
|
|
|
+ SigHelper.m_ElementRecords.emplace_back(E);
|
|
|
+#endif
|
|
|
+ }
|
|
|
+
|
|
|
+#if TestDDISignature
|
|
|
+ ExtractSignatureFromDDI(TestDDI.data(), (unsigned)TestDDI.size(), SigHelper);
|
|
|
+#endif
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ExtractSignatureFromDDI(const D3D12DDIARG_SIGNATURE_ENTRY_0012 *pElements,
|
|
|
+ unsigned NumElements,
|
|
|
+ SignatureHelper &SigHelper) {
|
|
|
+ string NamePrefix;
|
|
|
+ if (SigHelper.IsInput())
|
|
|
+ NamePrefix = "_in";
|
|
|
+ else if (SigHelper.IsOutput())
|
|
|
+ NamePrefix = "_out";
|
|
|
+ else
|
|
|
+ NamePrefix = "_pc";
|
|
|
+
|
|
|
+ unsigned iArbitrarySemantic = 0;
|
|
|
+ for (unsigned iElement = 0; iElement < NumElements; iElement++) {
|
|
|
+ const D3D12DDIARG_SIGNATURE_ENTRY_0012 &P = pElements[iElement];
|
|
|
+
|
|
|
+ // Extract data from DDI signature element record.
|
|
|
+ SignatureHelper::ElementRecord E;
|
|
|
+
|
|
|
+ E.StartRow = P.Register;
|
|
|
+ E.StartCol = CMask(P.Mask).GetFirstActiveComp();
|
|
|
+ E.Rows = 1;
|
|
|
+ E.Cols = CMask(P.Mask).GetNumActiveRangeComps();
|
|
|
+ E.Stream = P.Stream;
|
|
|
+
|
|
|
+ if (P.SystemValue == D3D10_SB_NAME_UNDEFINED) {
|
|
|
+ E.ComponentType = DXBC::GetCompTypeWithMinPrec((D3D_REGISTER_COMPONENT_TYPE)P.RegisterComponentType, (D3D11_SB_OPERAND_MIN_PRECISION)P.MinPrecision);
|
|
|
+
|
|
|
+ // For PS output, try to disambiguate semantic based on register index.
|
|
|
+ if (m_pSM->IsPS() && SigHelper.IsOutput()) {
|
|
|
+ if (P.Register != -1) {
|
|
|
+ // This must be SV_Target.
|
|
|
+ E.SemanticName = "SV_Target";
|
|
|
+ E.SemanticIndex = P.Register;
|
|
|
+ } else {
|
|
|
+ E.SemanticIndex = P.Register;
|
|
|
+ switch (P.RegisterComponentType) {
|
|
|
+ case D3D10_SB_REGISTER_COMPONENT_UINT32:
|
|
|
+ case D3D10_SB_REGISTER_COMPONENT_SINT32: {
|
|
|
+ // This must be SV_StencilRef.
|
|
|
+ if (m_bHasStencilRef) {
|
|
|
+ E.SemanticName = "SV_StencilRef";
|
|
|
+ } else if (m_bHasCoverageOut) {
|
|
|
+ E.SemanticName = "SV_Coverage";
|
|
|
+ } else {
|
|
|
+ IFTBOOL(false, DXC_E_INCORRECT_DDI_SIGNATURE);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case D3D10_SB_REGISTER_COMPONENT_FLOAT32: {
|
|
|
+ // This must be SV_Depth*.
|
|
|
+ switch (m_DepthRegType) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT_DEPTH:
|
|
|
+ E.SemanticName = "SV_Depth";
|
|
|
+ break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL:
|
|
|
+ E.SemanticName = "SV_DepthGreaterEqual";
|
|
|
+ break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL:
|
|
|
+ E.SemanticName = "SV_DepthLessEqual";
|
|
|
+ break;
|
|
|
+ case D3D10_SB_OPERAND_TYPE_NULL:
|
|
|
+ default:
|
|
|
+ IFT(DXC_E_INCORRECT_DDI_SIGNATURE);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ IFT(DXC_E_INCORRECT_DDI_SIGNATURE);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ // Arbitrary semantic.
|
|
|
+ E.SemanticName = NamePrefix + std::to_string(iArbitrarySemantic++);
|
|
|
+ E.SemanticIndex = iElement;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ E.SemanticName = string(DXBC::GetD3D10SBName(P.SystemValue));
|
|
|
+ E.SemanticIndex = DXBC::GetD3D10SBSemanticIndex(P.SystemValue);
|
|
|
+ if (P.RegisterComponentType != D3D_REGISTER_COMPONENT_UNKNOWN) {
|
|
|
+ E.ComponentType = DXBC::GetCompTypeWithMinPrec((D3D_REGISTER_COMPONENT_TYPE)P.RegisterComponentType, (D3D11_SB_OPERAND_MIN_PRECISION)P.MinPrecision);
|
|
|
+ } else {
|
|
|
+ E.ComponentType = DXBC::GetD3DRegCompType(P.SystemValue);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // This would happen is component type is not supplied by the runtime.
|
|
|
+ IFTBOOL(!E.ComponentType.IsInvalid(), DXC_E_INCORRECT_DDI_SIGNATURE);
|
|
|
+
|
|
|
+ SigHelper.m_ElementRecords.emplace_back(E);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertSignature(SignatureHelper &SigHelper, DxilSignature &DxilSig) {
|
|
|
+ // Sort SigHelper.m_UsedElements for upcoming binary search.
|
|
|
+ std::sort(SigHelper.m_UsedElements.begin(), SigHelper.m_UsedElements.end(), SignatureHelper::UsedElement::LTByStreamAndStartRowAndStartCol());
|
|
|
+
|
|
|
+ if (!SigHelper.m_Ranges.empty()) {
|
|
|
+ // Adjust range columns to tightly include components of signature elements.
|
|
|
+ for (size_t iRange = 0; iRange < SigHelper.m_Ranges.size(); iRange++) {
|
|
|
+ SignatureHelper::Range &R = SigHelper.m_Ranges[iRange];
|
|
|
+ unsigned RangeStartCol = UINT32_MAX;
|
|
|
+ unsigned RangeEndCol = UINT32_MAX;
|
|
|
+
|
|
|
+ for (size_t iElement = 0; iElement < SigHelper.m_ElementRecords.size(); iElement++) {
|
|
|
+ const SignatureHelper::ElementRecord &SigElem = SigHelper.m_ElementRecords[iElement];
|
|
|
+ unsigned StartRow = SigElem.StartRow;
|
|
|
+ unsigned StartCol = SigElem.StartCol;
|
|
|
+ unsigned Rows = SigElem.Rows; DXASSERT_NOMSG(Rows == 1);
|
|
|
+ unsigned Cols = SigElem.Cols;
|
|
|
+ unsigned Stream = SigElem.Stream;
|
|
|
+
|
|
|
+ if (R.OutputStream != Stream)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ if (R.StartRow <= StartRow && StartRow < R.StartRow+R.Rows) {
|
|
|
+ if (!(StartCol+Cols-1 < R.GetStartCol() || R.GetEndCol() < StartCol)) {
|
|
|
+ // Signature element overlaps with the declared range.
|
|
|
+ if (RangeStartCol != UINT32_MAX) {
|
|
|
+ RangeStartCol = std::min(RangeStartCol, StartCol);
|
|
|
+ RangeEndCol = std::max(RangeEndCol, StartCol+Cols-1);
|
|
|
+ } else {
|
|
|
+ RangeStartCol = StartCol;
|
|
|
+ RangeEndCol = StartCol+Cols-1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ R.StartCol = RangeStartCol;
|
|
|
+ R.Cols = RangeEndCol - RangeStartCol + 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Coalesce declaration ranges if they overlap.
|
|
|
+ std::sort(SigHelper.m_Ranges.begin(), SigHelper.m_Ranges.end(), SignatureHelper::Range::LTRangeByStreamAndStartRowAndStartCol());
|
|
|
+ unsigned iLastEntryIndex = 0;
|
|
|
+ for (size_t i = 1; i < SigHelper.m_Ranges.size(); i++) {
|
|
|
+ // Current range into which we try to coalesce.
|
|
|
+ SignatureHelper::Range &R1 = SigHelper.m_Ranges[iLastEntryIndex];
|
|
|
+ // A range that is a candidate for coalescing.
|
|
|
+ const SignatureHelper::Range &R2 = SigHelper.m_Ranges[i];
|
|
|
+ // Do R1 and R2 overlap?
|
|
|
+ DXASSERT_NOMSG(R1.GetStartRow() <= R2.GetStartRow());
|
|
|
+ bool bOverlaps = (R1.GetStartRow() <= R2.GetStartRow() && R2.GetStartRow() <= R1.GetEndRow()) &&
|
|
|
+ !(R1.GetEndCol() < R2.GetStartCol() || R2.GetEndCol() < R1.GetStartCol());
|
|
|
+ if (bOverlaps) {
|
|
|
+ // Coalesce ranges.
|
|
|
+ R1.Rows = std::max(R1.Rows, R2.GetEndRow() - R1.GetStartRow() + 1);
|
|
|
+ unsigned StartCol = std::min(R1.GetStartCol(), R2.GetStartCol());
|
|
|
+ unsigned EndCol = std::max(R1.GetEndCol(), R2.GetEndCol());
|
|
|
+ R1.StartCol = StartCol;
|
|
|
+ R1.Cols = EndCol - R1.StartCol + 1;
|
|
|
+ } else {
|
|
|
+ iLastEntryIndex++;
|
|
|
+ SigHelper.m_Ranges[iLastEntryIndex] = SigHelper.m_Ranges[i];
|
|
|
+ }
|
|
|
+ }
|
|
|
+ SigHelper.m_Ranges.resize(iLastEntryIndex + 1);
|
|
|
+ }
|
|
|
+
|
|
|
+ // map range elements from SigHelper.m_ElementRecords to dxil signature element index
|
|
|
+ std::map<unsigned, unsigned> RangeElementToDxilElement;
|
|
|
+
|
|
|
+ for (size_t iElement = 0; iElement < SigHelper.m_ElementRecords.size(); iElement++) {
|
|
|
+ const SignatureHelper::ElementRecord &SigElem = SigHelper.m_ElementRecords[iElement];
|
|
|
+ const string &SemanticName = SigElem.SemanticName;
|
|
|
+ unsigned SemanticIndex = SigElem.SemanticIndex;
|
|
|
+ unsigned StartRow = SigElem.StartRow;
|
|
|
+ unsigned StartCol = SigElem.StartCol;
|
|
|
+ unsigned Rows = SigElem.Rows; DXASSERT_NOMSG(Rows == 1);
|
|
|
+ unsigned Cols = SigElem.Cols;
|
|
|
+ unsigned Stream = SigElem.Stream;
|
|
|
+ CompType ComponentType = SigElem.ComponentType;
|
|
|
+
|
|
|
+ // Determine interpolation mode by matching the corresponding decl record.
|
|
|
+ D3D_INTERPOLATION_MODE D3DInterpMode = D3D_INTERPOLATION_UNDEFINED;
|
|
|
+ if (m_pSM->IsPS() && SigHelper.IsInput()) {
|
|
|
+ bool bFirstUse = false;
|
|
|
+ if (!SigHelper.m_UsedElements.empty()) {
|
|
|
+ for (unsigned i = 0; i < Cols; i++) {
|
|
|
+ unsigned c = StartCol + i;
|
|
|
+ // Find used-element lower bound.
|
|
|
+ SignatureHelper::UsedElement E1;
|
|
|
+ E1.Row = StartRow;
|
|
|
+ E1.StartCol = StartCol;
|
|
|
+ E1.OutputStream = Stream;
|
|
|
+ auto it = std::lower_bound(SigHelper.m_UsedElements.begin(), SigHelper.m_UsedElements.end(), E1, SignatureHelper::UsedElement::LTByStreamAndStartRowAndStartCol());
|
|
|
+
|
|
|
+ if (it != SigHelper.m_UsedElements.end()) {
|
|
|
+ SignatureHelper::UsedElement &E2 = *it;
|
|
|
+ if (E2.Row == E1.Row && (E2.StartCol <= c && c < E2.StartCol+E2.Cols)) {
|
|
|
+ if (!bFirstUse) {
|
|
|
+ bFirstUse = true;
|
|
|
+ D3DInterpMode = E2.InterpolationMode;
|
|
|
+ } else {
|
|
|
+ DXASSERT_DXBC(D3DInterpMode == E2.InterpolationMode);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create a new signature element.
|
|
|
+ InterpolationMode::Kind IMK = DXBC::GetInterpolationModeKind(D3DInterpMode);
|
|
|
+ unique_ptr<DxilSignatureElement> pE(SigHelper.m_Signature.CreateElement());
|
|
|
+ pE->Initialize(SemanticName, ComponentType, InterpolationMode(IMK), Rows, Cols, StartRow, StartCol);
|
|
|
+ pE->SetOutputStream(Stream);
|
|
|
+ DxilSignatureElement &E = *pE;
|
|
|
+
|
|
|
+ // Check range containment.
|
|
|
+ bool bInRange = false;
|
|
|
+ if (!SigHelper.m_Ranges.empty()) {
|
|
|
+ // Search which range contains the element.
|
|
|
+ for (size_t iRange = 0; iRange < SigHelper.m_Ranges.size(); iRange++) {
|
|
|
+ SignatureHelper::Range &R = SigHelper.m_Ranges[iRange];
|
|
|
+
|
|
|
+ if (R.OutputStream != Stream)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ if (R.StartRow <= StartRow && StartRow < R.StartRow+R.Rows) {
|
|
|
+ if (!(StartCol+Cols-1 < R.GetStartCol() || R.GetEndCol() < StartCol)) {
|
|
|
+ // Found containment.
|
|
|
+ bInRange = true;
|
|
|
+ auto itKeyDxilEl = RangeElementToDxilElement.find(iElement);
|
|
|
+ if (itKeyDxilEl == RangeElementToDxilElement.end()) {
|
|
|
+ // First element in range
|
|
|
+ unsigned iDxilElementIndex = (unsigned)SigHelper.m_Signature.GetElements().size();
|
|
|
+ E.AppendSemanticIndex(SemanticIndex);
|
|
|
+
|
|
|
+ // Search for all matching elements by semantic in range to expand
|
|
|
+ // the range of this element:
|
|
|
+ for (size_t iOtherEl = iElement + 1;
|
|
|
+ iOtherEl < SigHelper.m_ElementRecords.size() && StartRow + Rows < R.StartRow + R.Rows;
|
|
|
+ iOtherEl++) {
|
|
|
+ // Skip elements that are part of another captured range already
|
|
|
+ if (RangeElementToDxilElement.find(iOtherEl) != RangeElementToDxilElement.end())
|
|
|
+ continue;
|
|
|
+ const SignatureHelper::ElementRecord &OtherEl = SigHelper.m_ElementRecords[iOtherEl];
|
|
|
+ // There should be no gaps for indexed element, so we're done if we find one.
|
|
|
+ if (OtherEl.StartRow > StartRow + Rows)
|
|
|
+ break;
|
|
|
+ if (SemanticName.compare(OtherEl.SemanticName) == 0) {
|
|
|
+ // OtherEl should always have one row
|
|
|
+ DXASSERT_DXBC(OtherEl.Rows == 1);
|
|
|
+ // should always be adding one row at a time in order, and single
|
|
|
+ // indexed element should not have different start column.
|
|
|
+ if (OtherEl.StartRow == StartRow + Rows &&
|
|
|
+ StartCol == OtherEl.StartCol) {
|
|
|
+ RangeElementToDxilElement[iOtherEl] = iDxilElementIndex;
|
|
|
+ Cols = std::max(Cols, OtherEl.Cols);
|
|
|
+ Rows++;
|
|
|
+ E.AppendSemanticIndex(OtherEl.SemanticIndex);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // Adjust element dimensions to encompas matching elements.
|
|
|
+ E.SetStartCol(StartCol);
|
|
|
+ E.SetCols(Cols);
|
|
|
+ E.SetRows(Rows);
|
|
|
+ SigHelper.m_Signature.AppendElement(std::move(pE));
|
|
|
+ } else {
|
|
|
+#ifdef DBG
|
|
|
+ // Verify match with range representative element.
|
|
|
+ DxilSignatureElement &RE = SigHelper.m_Signature.GetElement(itKeyDxilEl->second);
|
|
|
+ DXASSERT_DXBC(RE.GetCompType() == E.GetCompType());
|
|
|
+ DXASSERT_DXBC(*RE.GetInterpolationMode() == *E.GetInterpolationMode());
|
|
|
+#endif
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ } else {
|
|
|
+ // Check that there is no overlap.
|
|
|
+ DXASSERT_DXBC(StartCol+Cols <= R.StartCol || StartCol >= R.StartCol+R.Cols);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!bInRange) {
|
|
|
+ DXASSERT(E.GetSemanticIndexVec().empty(), "otherwise a bug");
|
|
|
+ E.AppendSemanticIndex(SemanticIndex);
|
|
|
+
|
|
|
+ SigHelper.m_Signature.AppendElement(std::move(pE));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Add SGVs that are not present in the signature blob.
|
|
|
+ if (SigHelper.m_bHasInputCoverage || SigHelper.m_bHasInnerInputCoverage) {
|
|
|
+ DXASSERT_DXBC(m_pSM->IsPS() && SigHelper.IsInput());
|
|
|
+ string SemName;
|
|
|
+ if (SigHelper.m_bHasInputCoverage) {
|
|
|
+ DXASSERT_DXBC(!SigHelper.m_bHasInnerInputCoverage);
|
|
|
+ SemName = string("SV_Coverage");
|
|
|
+ } else {
|
|
|
+ DXASSERT_DXBC(!SigHelper.m_bHasInputCoverage && SigHelper.m_bHasInnerInputCoverage);
|
|
|
+ SemName = string("SV_InnerCoverage");
|
|
|
+ }
|
|
|
+
|
|
|
+ unique_ptr<DxilSignatureElement> E(SigHelper.m_Signature.CreateElement());
|
|
|
+ E->Initialize(SemName, CompType::Kind::U32, InterpolationMode(), 1, 1, Semantic::kUndefinedRow, 0);
|
|
|
+ E->AppendSemanticIndex(0);
|
|
|
+
|
|
|
+ SigHelper.m_Signature.AppendElement(std::move(E));
|
|
|
+ }
|
|
|
+
|
|
|
+ // Set up DXBC <reg,comp> to Element mapping or DXBC OperandRegType to Element mapping,
|
|
|
+ // depending on the semantic type.
|
|
|
+ for (size_t iElem = 0; iElem < SigHelper.m_Signature.GetElements().size(); iElem++) {
|
|
|
+ DxilSignatureElement &E = SigHelper.m_Signature.GetElement(iElem);
|
|
|
+
|
|
|
+ bool bUpdateRegMap = E.IsAllocated();
|
|
|
+
|
|
|
+ switch (E.GetKind()) {
|
|
|
+ case Semantic::Kind::Coverage:
|
|
|
+ case Semantic::Kind::InnerCoverage:
|
|
|
+ case Semantic::Kind::Depth:
|
|
|
+ case Semantic::Kind::DepthGreaterEqual:
|
|
|
+ case Semantic::Kind::DepthLessEqual:
|
|
|
+ case Semantic::Kind::StencilRef: {
|
|
|
+ bUpdateRegMap = false;
|
|
|
+ D3D10_SB_OPERAND_TYPE OperandRegType = DXBC::GetOperandRegType(E.GetKind(), /*IsOutput*/SigHelper.IsOutput());
|
|
|
+ DXASSERT_DXBC(SigHelper.m_DxbcSgvToSignatureElement.find(OperandRegType) == SigHelper.m_DxbcSgvToSignatureElement.end());
|
|
|
+ SigHelper.m_DxbcSgvToSignatureElement[OperandRegType] = (unsigned)iElem;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bUpdateRegMap) {
|
|
|
+ DXASSERT_NOMSG(E.IsAllocated());
|
|
|
+ unsigned Stream = E.GetOutputStream();
|
|
|
+ for (unsigned iRow = 0; iRow < E.GetRows(); iRow++) {
|
|
|
+ unsigned r = E.GetStartRow() + iRow;
|
|
|
+ for (unsigned iCol = 0; iCol < E.GetCols(); iCol++) {
|
|
|
+ unsigned c = E.GetStartCol() + iCol;
|
|
|
+ SignatureHelper::RegAndCompAndStream Key(r, c, Stream);
|
|
|
+ DXASSERT(SigHelper.m_DxbcRegisterToSignatureElement.find(Key) == SigHelper.m_DxbcRegisterToSignatureElement.end(), "otherwise elements are wrong");
|
|
|
+ SigHelper.m_DxbcRegisterToSignatureElement[Key] = (unsigned)iElem;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Clone signature elements into DxilModule.
|
|
|
+ for (size_t i = 0; i < SigHelper.m_Signature.GetElements().size(); i++) {
|
|
|
+ DxilSignatureElement &E = SigHelper.m_Signature.GetElement(i);
|
|
|
+ DXIL::SemanticInterpretationKind I = E.GetInterpretation();
|
|
|
+ switch (I) {
|
|
|
+ case DXIL::SemanticInterpretationKind::NA:
|
|
|
+ case DXIL::SemanticInterpretationKind::NotInSig:
|
|
|
+ case DXIL::SemanticInterpretationKind::Invalid:
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ unique_ptr<DxilSignatureElement> pClone(new DxilSignatureElement(E));
|
|
|
+ switch (I) {
|
|
|
+ case DXIL::SemanticInterpretationKind::NotPacked:
|
|
|
+ case DXIL::SemanticInterpretationKind::Shadow:
|
|
|
+ // Make sure element is unallocated in this case (DXBC allocates some of these)
|
|
|
+ pClone->SetStartRow(Semantic::kUndefinedRow);
|
|
|
+ pClone->SetStartCol(Semantic::kUndefinedCol);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ DxilSig.AppendElement(std::move(pClone));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void AddDxilPipelineStateValidationToDXBC(
|
|
|
+ DxilModule *pModule,
|
|
|
+ DxilPipelineStateValidation &PSV)
|
|
|
+{
|
|
|
+ UINT uCBuffers = pModule->GetCBuffers().size();
|
|
|
+ UINT uSamplers = pModule->GetSamplers().size();
|
|
|
+ UINT uSRVs = pModule->GetSRVs().size();
|
|
|
+ UINT uUAVs = pModule->GetUAVs().size();
|
|
|
+ UINT uTotalResources = uCBuffers + uSamplers + uSRVs + uUAVs;
|
|
|
+
|
|
|
+ // Set DxilRuntimInfo
|
|
|
+ PSVRuntimeInfo0 *pInfo = PSV.GetPSVRuntimeInfo0();
|
|
|
+ const ShaderModel *pSM = pModule->GetShaderModel();
|
|
|
+ pInfo->MinimumExpectedWaveLaneCount = 0;
|
|
|
+ pInfo->MaximumExpectedWaveLaneCount = -1;
|
|
|
+
|
|
|
+ switch (pSM->GetKind()) {
|
|
|
+ case ShaderModel::Kind::Vertex: {
|
|
|
+ pInfo->VS.OutputPositionPresent = 0;
|
|
|
+ DxilSignature &S = pModule->GetOutputSignature();
|
|
|
+ for (auto &&E : S.GetElements()) {
|
|
|
+ if (E->GetKind() == Semantic::Kind::Position) {
|
|
|
+ // Ideally, we might check never writes mask here,
|
|
|
+ // but this is not yet part of the signature element in Dxil
|
|
|
+ pInfo->VS.OutputPositionPresent = 1;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case ShaderModel::Kind::Hull: {
|
|
|
+ pInfo->HS.InputControlPointCount = (UINT)pModule->GetInputControlPointCount();
|
|
|
+ pInfo->HS.OutputControlPointCount = (UINT)pModule->GetOutputControlPointCount();
|
|
|
+ pInfo->HS.TessellatorDomain = (UINT)pModule->GetTessellatorDomain();
|
|
|
+ pInfo->HS.TessellatorOutputPrimitive = (UINT)pModule->GetTessellatorOutputPrimitive();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case ShaderModel::Kind::Domain: {
|
|
|
+ pInfo->DS.InputControlPointCount = (UINT)pModule->GetInputControlPointCount();
|
|
|
+ pInfo->DS.OutputPositionPresent = 0;
|
|
|
+ DxilSignature &S = pModule->GetOutputSignature();
|
|
|
+ for (auto &&E : S.GetElements()) {
|
|
|
+ if (E->GetKind() == Semantic::Kind::Position) {
|
|
|
+ // Ideally, we might check never writes mask here,
|
|
|
+ // but this is not yet part of the signature element in Dxil
|
|
|
+ pInfo->DS.OutputPositionPresent = 1;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ pInfo->DS.TessellatorDomain = (UINT)pModule->GetTessellatorDomain();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case ShaderModel::Kind::Geometry: {
|
|
|
+ pInfo->GS.InputPrimitive = (UINT)pModule->GetInputPrimitive();
|
|
|
+ // NOTE: For OutputTopology, pick one from a used stream, or if none
|
|
|
+ // are used, use stream 0, and set OutputStreamMask to 1.
|
|
|
+ pInfo->GS.OutputTopology = (UINT)pModule->GetStreamPrimitiveTopology();
|
|
|
+ pInfo->GS.OutputStreamMask = pModule->GetActiveStreamMask();
|
|
|
+ pInfo->GS.OutputPositionPresent = 0;
|
|
|
+ DxilSignature &S = pModule->GetOutputSignature();
|
|
|
+ for (auto &&E : S.GetElements()) {
|
|
|
+ if (E->GetKind() == Semantic::Kind::Position) {
|
|
|
+ // Ideally, we might check never writes mask here,
|
|
|
+ // but this is not yet part of the signature element in Dxil
|
|
|
+ pInfo->GS.OutputPositionPresent = 1;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case ShaderModel::Kind::Pixel: {
|
|
|
+ pInfo->PS.DepthOutput = 0;
|
|
|
+ pInfo->PS.SampleFrequency = 0;
|
|
|
+ {
|
|
|
+ DxilSignature &S = pModule->GetInputSignature();
|
|
|
+ for (auto &&E : S.GetElements()) {
|
|
|
+ if (E->GetInterpolationMode()->IsAnySample() ||
|
|
|
+ E->GetKind() == Semantic::Kind::SampleIndex) {
|
|
|
+ pInfo->PS.SampleFrequency = 1;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ {
|
|
|
+ DxilSignature &S = pModule->GetOutputSignature();
|
|
|
+ for (auto &&E : S.GetElements()) {
|
|
|
+ if (E->IsAnyDepth()) {
|
|
|
+ pInfo->PS.DepthOutput = 1;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Set resource binding information
|
|
|
+ UINT uResIndex = 0;
|
|
|
+ for (auto &&R : pModule->GetCBuffers()) {
|
|
|
+ DXASSERT_NOMSG(uResIndex < uTotalResources);
|
|
|
+ PSVResourceBindInfo0 *pBindInfo = PSV.GetPSVResourceBindInfo0(uResIndex);
|
|
|
+ DXASSERT_NOMSG(pBindInfo);
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::CBV;
|
|
|
+ pBindInfo->Space = R->GetSpaceID();
|
|
|
+ pBindInfo->LowerBound = R->GetLowerBound();
|
|
|
+ pBindInfo->UpperBound = R->GetUpperBound();
|
|
|
+ uResIndex++;
|
|
|
+ }
|
|
|
+ for (auto &&R : pModule->GetSamplers()) {
|
|
|
+ DXASSERT_NOMSG(uResIndex < uTotalResources);
|
|
|
+ PSVResourceBindInfo0 *pBindInfo = PSV.GetPSVResourceBindInfo0(uResIndex);
|
|
|
+ DXASSERT_NOMSG(pBindInfo);
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::Sampler;
|
|
|
+ pBindInfo->Space = R->GetSpaceID();
|
|
|
+ pBindInfo->LowerBound = R->GetLowerBound();
|
|
|
+ pBindInfo->UpperBound = R->GetUpperBound();
|
|
|
+ uResIndex++;
|
|
|
+ }
|
|
|
+ for (auto &&R : pModule->GetSRVs()) {
|
|
|
+ DXASSERT_NOMSG(uResIndex < uTotalResources);
|
|
|
+ PSVResourceBindInfo0 *pBindInfo = PSV.GetPSVResourceBindInfo0(uResIndex);
|
|
|
+ DXASSERT_NOMSG(pBindInfo);
|
|
|
+ if (R->IsStructuredBuffer()) {
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::SRVStructured;
|
|
|
+ } else if (R->IsRawBuffer()) {
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::SRVRaw;
|
|
|
+ } else {
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::SRVTyped;
|
|
|
+ }
|
|
|
+ pBindInfo->Space = R->GetSpaceID();
|
|
|
+ pBindInfo->LowerBound = R->GetLowerBound();
|
|
|
+ pBindInfo->UpperBound = R->GetUpperBound();
|
|
|
+ uResIndex++;
|
|
|
+ }
|
|
|
+ for (auto &&R : pModule->GetUAVs()) {
|
|
|
+ DXASSERT_NOMSG(uResIndex < uTotalResources);
|
|
|
+ PSVResourceBindInfo0 *pBindInfo = PSV.GetPSVResourceBindInfo0(uResIndex);
|
|
|
+ DXASSERT_NOMSG(pBindInfo);
|
|
|
+ if (R->IsStructuredBuffer()) {
|
|
|
+ if (R->HasCounter())
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::UAVStructuredWithCounter;
|
|
|
+ else
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::UAVStructured;
|
|
|
+ } else if (R->IsRawBuffer()) {
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::UAVRaw;
|
|
|
+ } else {
|
|
|
+ pBindInfo->ResType = (UINT)PSVResourceType::UAVTyped;
|
|
|
+ }
|
|
|
+ pBindInfo->Space = R->GetSpaceID();
|
|
|
+ pBindInfo->LowerBound = R->GetLowerBound();
|
|
|
+ pBindInfo->UpperBound = R->GetUpperBound();
|
|
|
+ uResIndex++;
|
|
|
+ }
|
|
|
+ DXASSERT_NOMSG(uResIndex == uTotalResources);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::AnalyzeShader(D3D10ShaderBinary::CShaderCodeParser &Parser) {
|
|
|
+ // Parse shader model.
|
|
|
+ D3D10_SB_TOKENIZED_PROGRAM_TYPE ShaderType = Parser.ShaderType();
|
|
|
+ m_DxbcMajor = Parser.ShaderMajorVersion();
|
|
|
+ m_DxbcMinor = Parser.ShaderMinorVersion();
|
|
|
+ ShaderModel::Kind ShaderKind = DXBC::GetShaderModelKind(ShaderType);
|
|
|
+ // The converter always promotes the shader version to 6.0.
|
|
|
+ m_pSM = ShaderModel::Get(ShaderKind, 6, 0);
|
|
|
+ m_pPR->SetShaderModel(m_pSM);
|
|
|
+
|
|
|
+ // By default refactoring is disallowed, unless we encounter
|
|
|
+ // dcl_globalflags allowRefactoring
|
|
|
+ m_pPR->m_ShaderFlags.SetDisableMathRefactoring(true);
|
|
|
+ // By default, all resources are assumed bound for SM5.0 shaders,
|
|
|
+ // unless we encounter interface declarations
|
|
|
+ m_pPR->m_ShaderFlags.SetAllResourcesBound(true);
|
|
|
+
|
|
|
+ // Setup signature helpers.
|
|
|
+ m_pInputSignature.reset(new SignatureHelper(m_pSM->GetKind(), DXIL::SignatureKind::Input));
|
|
|
+ m_pOutputSignature.reset(new SignatureHelper(m_pSM->GetKind(), DXIL::SignatureKind::Output));
|
|
|
+ m_pPatchConstantSignature.reset(new SignatureHelper(m_pSM->GetKind(), DXIL::SignatureKind::PatchConstOrPrim));
|
|
|
+
|
|
|
+ // Collect:
|
|
|
+ // 1. Declarations
|
|
|
+ // 2. Labels
|
|
|
+ // Declare:
|
|
|
+ // 1. Global symbols for resources/samplers.
|
|
|
+ // 2. Their types.
|
|
|
+ BYTE CurrentOutputStream = 0;
|
|
|
+ unsigned MaxOutputRegister = 0;
|
|
|
+ m_bControlPointPhase = false;
|
|
|
+ bool bPatchConstantPhase = false;
|
|
|
+ D3D10ShaderBinary::CInstruction Inst;
|
|
|
+ while(!Parser.EndOfShader()) {
|
|
|
+ Parser.ParseInstruction(&Inst);
|
|
|
+
|
|
|
+ switch (Inst.OpCode()) {
|
|
|
+ case D3D10_SB_OPCODE_DCL_CONSTANT_BUFFER: {
|
|
|
+ // Record this cbuffer declaration in DxilModule.
|
|
|
+ unsigned ID = m_pPR->AddCBuffer(unique_ptr<DxilCBuffer>(new DxilCBuffer));
|
|
|
+ DxilCBuffer &R = m_pPR->GetCBuffer(ID); // R == record
|
|
|
+ R.SetID(ID);
|
|
|
+ // Root signature bindings.
|
|
|
+ unsigned RangeID = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ unsigned CBufferSize = Inst.m_ConstantBufferDecl.Size * DXBC::kWidth * 4;
|
|
|
+ unsigned LB, RangeSize;
|
|
|
+ switch (Inst.m_Operands[0].m_IndexDimension) {
|
|
|
+ case D3D10_SB_OPERAND_INDEX_2D: // SM 5.0-
|
|
|
+ LB = RangeID;
|
|
|
+ RangeSize = 1;
|
|
|
+ break;
|
|
|
+ case D3D10_SB_OPERAND_INDEX_3D: // SM 5.1
|
|
|
+ LB = Inst.m_Operands[0].m_Index[1].m_RegIndex;
|
|
|
+ RangeSize = Inst.m_Operands[0].m_Index[2].m_RegIndex != UINT_MAX ? Inst.m_Operands[0].m_Index[2].m_RegIndex - LB + 1 : UINT_MAX;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ IFTARG(NULL);
|
|
|
+ }
|
|
|
+ R.SetLowerBound(LB);
|
|
|
+ R.SetRangeSize(RangeSize);
|
|
|
+ R.SetSpaceID(Inst.m_ConstantBufferDecl.Space);
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("CB", R.GetID()));
|
|
|
+ StructType *pResType = GetStructResElemType(CBufferSize);
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kCBufferAddrSpace));
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+
|
|
|
+ // CBuffer-specific state.
|
|
|
+ R.SetSize(CBufferSize);
|
|
|
+ //R.SetImmediateIndexed(Inst.m_ConstantBufferDecl.AccessPattern == D3D10_SB_CONSTANT_BUFFER_IMMEDIATE_INDEXED);
|
|
|
+
|
|
|
+ // Record shader register/rangeID mapping for upcoming instruction conversion.
|
|
|
+ DXASSERT(m_CBufferRangeMap.find(RangeID) == m_CBufferRangeMap.end(), "otherwise overlapping declarations");
|
|
|
+ m_CBufferRangeMap[RangeID] = R.GetID();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_SAMPLER: {
|
|
|
+ // Record this sampler declaration in DxilModule.
|
|
|
+ unsigned ID = m_pPR->AddSampler(unique_ptr<DxilSampler>(new DxilSampler));
|
|
|
+ DxilSampler &R = m_pPR->GetSampler(ID); // R == record
|
|
|
+ R.SetID(ID);
|
|
|
+ // Root signature bindings.
|
|
|
+ unsigned RangeID = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ unsigned LB, RangeSize;
|
|
|
+ switch (Inst.m_Operands[0].m_IndexDimension) {
|
|
|
+ case D3D10_SB_OPERAND_INDEX_1D: // SM 5.0-
|
|
|
+ LB = RangeID;
|
|
|
+ RangeSize = 1;
|
|
|
+ break;
|
|
|
+ case D3D10_SB_OPERAND_INDEX_3D: // SM 5.1
|
|
|
+ LB = Inst.m_Operands[0].m_Index[1].m_RegIndex;
|
|
|
+ RangeSize = Inst.m_Operands[0].m_Index[2].m_RegIndex != UINT_MAX ? Inst.m_Operands[0].m_Index[2].m_RegIndex - LB + 1 : UINT_MAX;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ IFTARG(NULL);
|
|
|
+ }
|
|
|
+ R.SetLowerBound(LB);
|
|
|
+ R.SetRangeSize(RangeSize);
|
|
|
+ R.SetSpaceID(Inst.m_SamplerDecl.Space);
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("S", R.GetID()));
|
|
|
+ string ResTypeName("dx.types.Sampler");
|
|
|
+ StructType *pResType = m_pModule->getTypeByName(ResTypeName);
|
|
|
+ if (pResType == nullptr) {
|
|
|
+ pResType = StructType::create(m_Ctx, ResTypeName);
|
|
|
+ }
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kDeviceMemoryAddrSpace));
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+
|
|
|
+ // Sampler-specific state.
|
|
|
+ R.SetSamplerKind(DXBC::GetSamplerKind(Inst.m_SamplerDecl.SamplerMode));
|
|
|
+
|
|
|
+ // Record shader register/rangeID mapping for upcoming instruction conversion.
|
|
|
+ DXASSERT(m_SamplerRangeMap.find(RangeID) == m_SamplerRangeMap.end(), "otherwise overlapping declarations");
|
|
|
+ m_SamplerRangeMap[RangeID] = R.GetID();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_RESOURCE:
|
|
|
+ case D3D11_SB_OPCODE_DCL_RESOURCE_RAW:
|
|
|
+ case D3D11_SB_OPCODE_DCL_RESOURCE_STRUCTURED: {
|
|
|
+ // Record this SRV declaration in DxilModule.
|
|
|
+ unsigned ID = m_pPR->AddSRV(unique_ptr<DxilResource>(new DxilResource));
|
|
|
+ DxilResource &R = m_pPR->GetSRV(ID); // R == record
|
|
|
+ R.SetID(ID);
|
|
|
+ R.SetRW(false);
|
|
|
+ // Root signature bindings.
|
|
|
+ unsigned RangeID = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ unsigned LB, RangeSize;
|
|
|
+ if (IsSM51Plus()) {
|
|
|
+ LB = Inst.m_Operands[0].m_Index[1].m_RegIndex;
|
|
|
+ RangeSize = Inst.m_Operands[0].m_Index[2].m_RegIndex != UINT_MAX ? Inst.m_Operands[0].m_Index[2].m_RegIndex - LB + 1 : UINT_MAX;
|
|
|
+ } else {
|
|
|
+ LB = RangeID;
|
|
|
+ RangeSize = 1;
|
|
|
+ }
|
|
|
+ R.SetLowerBound(LB);
|
|
|
+ R.SetRangeSize(RangeSize);
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+
|
|
|
+ // Resource-specific state.
|
|
|
+ StructType *pResType = nullptr;
|
|
|
+ switch (Inst.OpCode()) {
|
|
|
+ case D3D10_SB_OPCODE_DCL_RESOURCE: {
|
|
|
+ R.SetSpaceID(Inst.m_ResourceDecl.Space);
|
|
|
+ R.SetKind(DXBC::GetResourceKind(Inst.m_ResourceDecl.Dimension));
|
|
|
+ const unsigned kTypedBufferElementSizeInBytes = 4;
|
|
|
+ R.SetElementStride(kTypedBufferElementSizeInBytes);
|
|
|
+ R.SetSampleCount(Inst.m_ResourceDecl.SampleCount);
|
|
|
+ CompType DeclCT = DXBC::GetDeclResCompType(Inst.m_ResourceDecl.ReturnType[0]);
|
|
|
+ if (DeclCT.IsInvalid()) DeclCT = CompType::getU32();
|
|
|
+ R.SetCompType(DeclCT);
|
|
|
+ pResType = GetTypedResElemType(DeclCT);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case D3D11_SB_OPCODE_DCL_RESOURCE_RAW: {
|
|
|
+ R.SetSpaceID(Inst.m_RawSRVDecl.Space);
|
|
|
+ R.SetKind(DxilResource::Kind::RawBuffer);
|
|
|
+ const unsigned kRawBufferElementSizeInBytes = 1;
|
|
|
+ R.SetElementStride(kRawBufferElementSizeInBytes);
|
|
|
+ pResType = GetTypedResElemType(CompType::getU32());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case D3D11_SB_OPCODE_DCL_RESOURCE_STRUCTURED: {
|
|
|
+ R.SetSpaceID(Inst.m_StructuredSRVDecl.Space);
|
|
|
+ R.SetKind(DxilResource::Kind::StructuredBuffer);
|
|
|
+ unsigned Stride = Inst.m_StructuredSRVDecl.ByteStride;
|
|
|
+ R.SetElementStride(Stride);
|
|
|
+ pResType = GetStructResElemType(Stride);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default: ;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("T", R.GetID()));
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kDeviceMemoryAddrSpace));
|
|
|
+
|
|
|
+ // Record shader register/rangeID mapping for upcoming instruction conversion.
|
|
|
+ DXASSERT(m_SRVRangeMap.find(RangeID) == m_SRVRangeMap.end(), "otherwise overlapping declarations");
|
|
|
+ m_SRVRangeMap[RangeID] = R.GetID();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_TYPED:
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_RAW:
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_STRUCTURED: {
|
|
|
+ // Record this UAV declaration in DxilModule.
|
|
|
+ unsigned ID = m_pPR->AddUAV(unique_ptr<DxilResource>(new DxilResource));
|
|
|
+ DxilResource &R = m_pPR->GetUAV(ID); // R == record
|
|
|
+ R.SetID(ID);
|
|
|
+ R.SetRW(true);
|
|
|
+ // Root signature bindings.
|
|
|
+ unsigned RangeID = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ unsigned LB, RangeSize;
|
|
|
+ if (IsSM51Plus()) {
|
|
|
+ LB = Inst.m_Operands[0].m_Index[1].m_RegIndex;
|
|
|
+ RangeSize = Inst.m_Operands[0].m_Index[2].m_RegIndex != UINT_MAX ? Inst.m_Operands[0].m_Index[2].m_RegIndex - LB + 1 : UINT_MAX;
|
|
|
+ } else {
|
|
|
+ LB = RangeID;
|
|
|
+ RangeSize = 1;
|
|
|
+ }
|
|
|
+ R.SetLowerBound(LB);
|
|
|
+ R.SetRangeSize(RangeSize);
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+
|
|
|
+ // Resource-specific state.
|
|
|
+ string GVTypeName;
|
|
|
+ raw_string_ostream GVTypeNameStream(GVTypeName);
|
|
|
+ StructType *pResType = nullptr;
|
|
|
+ unsigned Flags = 0;
|
|
|
+ switch (Inst.OpCode()) {
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_TYPED: {
|
|
|
+ R.SetSpaceID(Inst.m_TypedUAVDecl.Space);
|
|
|
+ Flags = Inst.m_TypedUAVDecl.Flags;
|
|
|
+ R.SetKind(DXBC::GetResourceKind(Inst.m_TypedUAVDecl.Dimension));
|
|
|
+ const unsigned kTypedBufferElementSizeInBytes = 4;
|
|
|
+ R.SetElementStride(kTypedBufferElementSizeInBytes);
|
|
|
+ CompType DeclCT = DXBC::GetDeclResCompType(Inst.m_TypedUAVDecl.ReturnType[0]);
|
|
|
+ if (DeclCT.IsInvalid()) DeclCT = CompType::getU32();
|
|
|
+ R.SetCompType(DeclCT);
|
|
|
+ pResType = GetTypedResElemType(DeclCT);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_RAW: {
|
|
|
+ R.SetSpaceID(Inst.m_RawUAVDecl.Space);
|
|
|
+ R.SetKind(DxilResource::Kind::RawBuffer);
|
|
|
+ Flags = Inst.m_RawUAVDecl.Flags;
|
|
|
+ const unsigned kRawBufferElementSizeInBytes = 1;
|
|
|
+ R.SetElementStride(kRawBufferElementSizeInBytes);
|
|
|
+ pResType = GetTypedResElemType(CompType::getU32());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_STRUCTURED: {
|
|
|
+ R.SetSpaceID(Inst.m_StructuredUAVDecl.Space);
|
|
|
+ R.SetKind(DxilResource::Kind::StructuredBuffer);
|
|
|
+ Flags = Inst.m_StructuredUAVDecl.Flags;
|
|
|
+ unsigned Stride = Inst.m_StructuredUAVDecl.ByteStride;
|
|
|
+ R.SetElementStride(Stride);
|
|
|
+ pResType = GetStructResElemType(Stride);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default: ;
|
|
|
+ }
|
|
|
+
|
|
|
+ R.SetGloballyCoherent((Flags & D3D11_SB_GLOBALLY_COHERENT_ACCESS) != 0);
|
|
|
+ R.SetHasCounter((Flags & D3D11_SB_UAV_HAS_ORDER_PRESERVING_COUNTER) != 0);
|
|
|
+ R.SetROV((Flags & D3D11_SB_RASTERIZER_ORDERED_ACCESS) != 0);
|
|
|
+
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("U", R.GetID()));
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kDeviceMemoryAddrSpace));
|
|
|
+
|
|
|
+ // Record shader register/rangeID mapping for upcoming instruction conversion.
|
|
|
+ DXASSERT(m_UAVRangeMap.find(RangeID) == m_UAVRangeMap.end(), "otherwise overlapping declarations");
|
|
|
+ m_UAVRangeMap[RangeID] = R.GetID();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INDEX_RANGE: {
|
|
|
+ unsigned RowRegIdx = (Inst.m_Operands[0].m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D) ? 0 : 1;
|
|
|
+ SignatureHelper::Range R;
|
|
|
+ R.StartRow = Inst.m_Operands[0].m_Index[RowRegIdx].m_RegIndex;
|
|
|
+ R.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ R.Rows = Inst.m_IndexRangeDecl.RegCount;
|
|
|
+ R.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ R.OutputStream = CurrentOutputStream;
|
|
|
+
|
|
|
+ switch (Inst.m_Operands[0].m_Type) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INPUT:
|
|
|
+ m_pInputSignature->m_Ranges.emplace_back(R);
|
|
|
+ break;
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT:
|
|
|
+ if (!m_pSM->IsHS() || m_bControlPointPhase) {
|
|
|
+ m_pOutputSignature->m_Ranges.emplace_back(R);
|
|
|
+ } else {
|
|
|
+ DXASSERT_NOMSG(m_pSM->IsHS() && bPatchConstantPhase);
|
|
|
+ m_pPatchConstantSignature->m_Ranges.emplace_back(R);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_PATCH_CONSTANT:
|
|
|
+ DXASSERT_DXBC(m_pSM->IsHS() || m_pSM->IsDS());
|
|
|
+ m_pPatchConstantSignature->m_Ranges.emplace_back(R);
|
|
|
+ break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_CONTROL_POINT:
|
|
|
+ DXASSERT_DXBC(m_pSM->IsHS() || m_pSM->IsDS());
|
|
|
+ m_pInputSignature->m_Ranges.emplace_back(R);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_GS_INPUT_PRIMITIVE:
|
|
|
+ m_pPR->SetInputPrimitive(DXBC::GetInputPrimitive(Inst.m_InputPrimitiveDecl.Primitive));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY:
|
|
|
+ m_pPR->SetStreamPrimitiveTopology(DXBC::GetPrimitiveTopology(Inst.m_OutputTopologyDecl.Topology));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT:
|
|
|
+ m_pPR->SetMaxVertexCount(Inst.m_GSMaxOutputVertexCountDecl.MaxOutputVertexCount);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT: {
|
|
|
+ D3D10_SB_OPERAND_TYPE RegType = Inst.m_Operands[0].m_Type;
|
|
|
+ switch (RegType) {
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_COVERAGE_MASK:
|
|
|
+ m_pInputSignature->m_bHasInputCoverage = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INNER_COVERAGE:
|
|
|
+ m_pInputSignature->m_bHasInnerInputCoverage = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_GROUP_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP_FLATTENED:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_DOMAIN_POINT:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_CONTROL_POINT_ID:
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INPUT_PRIMITIVEID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_FORK_INSTANCE_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_JOIN_INSTANCE_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_CYCLE_COUNTER:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_GS_INSTANCE_ID:
|
|
|
+ break;
|
|
|
+
|
|
|
+ default: {
|
|
|
+ unsigned NumUnits, Row;
|
|
|
+ switch (Inst.m_Operands[0].m_IndexDimension) {
|
|
|
+ case D3D10_SB_OPERAND_INDEX_1D:
|
|
|
+ NumUnits = 0;
|
|
|
+ Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_INDEX_2D:
|
|
|
+ NumUnits = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ Row = Inst.m_Operands[0].m_Index[1].m_RegIndex;
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT(false, "there should no other index dimensions");
|
|
|
+ }
|
|
|
+
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.NumUnits = NumUnits;
|
|
|
+ E.Row = Row;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = D3D_INTERPOLATION_UNDEFINED;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+
|
|
|
+ if (RegType == D3D10_SB_OPERAND_TYPE_INPUT) {
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ } else {
|
|
|
+ if (m_pSM->IsDS()) {
|
|
|
+ switch (RegType) {
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_CONTROL_POINT:
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_PATCH_CONSTANT:
|
|
|
+ m_pPatchConstantSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ DXASSERT(false, "check unsupported case");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (m_pSM->IsHS()) {
|
|
|
+ switch (RegType) {
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_CONTROL_POINT:
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_PATCH_CONSTANT:
|
|
|
+ break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_CONTROL_POINT:
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ DXASSERT(false, "check unsupported case");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_SGV: {
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = D3D_INTERPOLATION_UNDEFINED;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_SIV: {
|
|
|
+ unsigned NumUnits = 0;
|
|
|
+ unsigned Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ if (m_pSM->IsGS()) {
|
|
|
+ NumUnits = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ Row = Inst.m_Operands[0].m_Index[1].m_RegIndex;
|
|
|
+ }
|
|
|
+
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.NumUnits = NumUnits;
|
|
|
+ E.Row = Row;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = D3D_INTERPOLATION_UNDEFINED;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+
|
|
|
+ switch (Inst.m_Operands[0].m_Type) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INPUT:
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_PATCH_CONSTANT:
|
|
|
+ m_pPatchConstantSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT(false, "missing case");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_PS: {
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = (D3D_INTERPOLATION_MODE)Inst.m_InputPSDecl.InterpolationMode;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_PS_SGV: {
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = (D3D_INTERPOLATION_MODE)Inst.m_InputPSDeclSGV.InterpolationMode;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_PS_SIV: {
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = (D3D_INTERPOLATION_MODE)Inst.m_InputPSDeclSIV.InterpolationMode;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+
|
|
|
+ m_pInputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_OUTPUT: {
|
|
|
+ D3D10_SB_OPERAND_TYPE RegType = Inst.m_Operands[0].m_Type;
|
|
|
+ switch (RegType) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT_DEPTH:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL:
|
|
|
+ m_DepthRegType = RegType;
|
|
|
+ __fallthrough;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_STENCIL_REF:
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT_COVERAGE_MASK: {
|
|
|
+ m_bHasStencilRef = RegType == D3D11_SB_OPERAND_TYPE_OUTPUT_STENCIL_REF;
|
|
|
+ m_bHasCoverageOut = RegType == D3D10_SB_OPERAND_TYPE_OUTPUT_COVERAGE_MASK;
|
|
|
+
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.Row = Semantic::kUndefinedRow;
|
|
|
+ E.StartCol = 0;
|
|
|
+ E.Cols = 1;
|
|
|
+ E.InterpolationMode = D3D_INTERPOLATION_UNDEFINED;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+
|
|
|
+ m_pOutputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ default: {
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = D3D_INTERPOLATION_UNDEFINED;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+ E.OutputStream = CurrentOutputStream;
|
|
|
+
|
|
|
+ if (!m_pSM->IsHS() || m_bControlPointPhase) {
|
|
|
+ m_pOutputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ } else {
|
|
|
+ DXASSERT_NOMSG(m_pSM->IsHS() && bPatchConstantPhase);
|
|
|
+ m_pPatchConstantSignature->m_UsedElements.emplace_back(E);
|
|
|
+ }
|
|
|
+
|
|
|
+ MaxOutputRegister = std::max(MaxOutputRegister, E.Row);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_OUTPUT_SGV:
|
|
|
+ case D3D10_SB_OPCODE_DCL_OUTPUT_SIV: {
|
|
|
+ SignatureHelper::UsedElement E;
|
|
|
+ E.Row = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ E.StartCol = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetFirstActiveComp();
|
|
|
+ E.Cols = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask).GetNumActiveRangeComps();
|
|
|
+ E.InterpolationMode = D3D_INTERPOLATION_UNDEFINED;
|
|
|
+ E.MinPrecision = Inst.m_Operands[0].m_MinPrecision;
|
|
|
+ E.OutputStream = CurrentOutputStream;
|
|
|
+
|
|
|
+ if (!m_pSM->IsHS() || m_bControlPointPhase) {
|
|
|
+ m_pOutputSignature->m_UsedElements.emplace_back(E);
|
|
|
+ } else {
|
|
|
+ DXASSERT_NOMSG(m_pSM->IsHS() && bPatchConstantPhase);
|
|
|
+ m_pPatchConstantSignature->m_UsedElements.emplace_back(E);
|
|
|
+ }
|
|
|
+
|
|
|
+ MaxOutputRegister = std::max(MaxOutputRegister, E.Row);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_TEMPS:
|
|
|
+ m_NumTempRegs = std::max(m_NumTempRegs, Inst.m_TempsDecl.NumTemps);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_INDEXABLE_TEMP: {
|
|
|
+ // Record x-register.
|
|
|
+ unsigned Reg = Inst.m_IndexableTempDecl.IndexableTempNumber;
|
|
|
+ unsigned NumRegs = Inst.m_IndexableTempDecl.NumRegisters;
|
|
|
+ CMask Mask = CMask::FromDXBC(Inst.m_IndexableTempDecl.Mask);
|
|
|
+ IndexableReg IR = { nullptr, nullptr, NumRegs, Mask.GetNumActiveRangeComps(), true };
|
|
|
+
|
|
|
+ if (!bPatchConstantPhase) {
|
|
|
+ // This is the main shader.
|
|
|
+ DXASSERT_DXBC(m_IndexableRegs.find(Reg) == m_IndexableRegs.end());
|
|
|
+ m_IndexableRegs[Reg] = IR;
|
|
|
+ } else {
|
|
|
+ // This is patch constant function.
|
|
|
+ // Can have dcl per phase
|
|
|
+ auto itIR = m_PatchConstantIndexableRegs.find(Reg);
|
|
|
+ if (itIR != m_PatchConstantIndexableRegs.end()) {
|
|
|
+ auto &theIR = itIR->second;
|
|
|
+ theIR.NumComps = std::max(theIR.NumComps, IR.NumComps);
|
|
|
+ theIR.NumComps = std::max(theIR.NumRegs, IR.NumRegs);
|
|
|
+ } else {
|
|
|
+ m_PatchConstantIndexableRegs[Reg] = IR;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_GLOBAL_FLAGS:
|
|
|
+ SetShaderGlobalFlags(Inst.m_GlobalFlagsDecl.Flags);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_STREAM: {
|
|
|
+ BYTE Stream = (BYTE)Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ IFTBOOL(Stream < DXIL::kNumOutputStreams, DXC_E_INCORRECT_DXBC);
|
|
|
+ CurrentOutputStream = Stream;
|
|
|
+ m_pPR->SetStreamActive(Stream, true);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_HS_DECLS:
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT:
|
|
|
+ m_pPR->SetInputControlPointCount(Inst.m_InputControlPointCountDecl.InputControlPointCount);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT:
|
|
|
+ m_pPR->SetOutputControlPointCount(Inst.m_OutputControlPointCountDecl.OutputControlPointCount);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_TESS_DOMAIN:
|
|
|
+ m_pPR->SetTessellatorDomain(DXBC::GetTessellatorDomain(Inst.m_TessellatorDomainDecl.TessellatorDomain));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_TESS_PARTITIONING:
|
|
|
+ m_pPR->SetTessellatorPartitioning(DXBC::GetTessellatorPartitioning(Inst.m_TessellatorPartitioningDecl.TessellatorPartitioning));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE:
|
|
|
+ m_pPR->SetTessellatorOutputPrimitive(DXBC::GetTessellatorOutputPrimitive(Inst.m_TessellatorOutputPrimitiveDecl.TessellatorOutputPrimitive));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_HS_MAX_TESSFACTOR:
|
|
|
+ m_pPR->SetMaxTessellationFactor(Inst.m_HSMaxTessFactorDecl.MaxTessFactor);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_HS_CONTROL_POINT_PHASE:
|
|
|
+ DXASSERT_NOMSG(!m_bControlPointPhase && !bPatchConstantPhase);
|
|
|
+ m_bControlPointPhase = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_HS_FORK_PHASE:
|
|
|
+ case D3D11_SB_OPCODE_HS_JOIN_PHASE:
|
|
|
+ m_bControlPointPhase = false;
|
|
|
+ bPatchConstantPhase = true;
|
|
|
+ m_PatchConstantPhaseInstanceCounts.push_back(1);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_HS_FORK_PHASE_INSTANCE_COUNT:
|
|
|
+ m_PatchConstantPhaseInstanceCounts.back() = Inst.m_HSForkPhaseInstanceCountDecl.InstanceCount;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_HS_JOIN_PHASE_INSTANCE_COUNT:
|
|
|
+ m_PatchConstantPhaseInstanceCounts.back() = Inst.m_HSJoinPhaseInstanceCountDecl.InstanceCount;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_THREAD_GROUP:
|
|
|
+ m_pPR->SetNumThreads(Inst.m_ThreadGroupDecl.x,
|
|
|
+ Inst.m_ThreadGroupDecl.y,
|
|
|
+ Inst.m_ThreadGroupDecl.z);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_RAW:
|
|
|
+ case D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_STRUCTURED: {
|
|
|
+ TGSMEntry E;
|
|
|
+ E.Id = m_TGSMCount++;
|
|
|
+
|
|
|
+ if (Inst.OpCode() == D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_RAW) {
|
|
|
+ E.Stride = 1;
|
|
|
+ E.Count = Inst.m_RawTGSMDecl.ByteCount;
|
|
|
+ } else {
|
|
|
+ E.Stride = Inst.m_StructuredTGSMDecl.StructByteStride;
|
|
|
+ E.Count = Inst.m_StructuredTGSMDecl.StructCount;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Declare global variable.
|
|
|
+ unsigned SizeInBytes = E.Stride*E.Count;
|
|
|
+ Type *pArrayType = ArrayType::get(Type::getInt8Ty(m_Ctx), SizeInBytes);
|
|
|
+ E.pVar = new GlobalVariable(*m_pModule, pArrayType,
|
|
|
+ false, GlobalValue::InternalLinkage,
|
|
|
+ UndefValue::get(pArrayType),
|
|
|
+ Twine("TGSM") + Twine(E.Id), nullptr,
|
|
|
+ GlobalVariable::NotThreadLocal, DXIL::kTGSMAddrSpace);
|
|
|
+ E.pVar->setAlignment(kRegCompAlignment);
|
|
|
+
|
|
|
+ // Mark GV as being used for LLVM.
|
|
|
+ m_pPR->GetLLVMUsed().push_back(E.pVar);
|
|
|
+
|
|
|
+ m_TGSMMap[Inst.m_Operands[0].m_Index[0].m_RegIndex] = E;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_GS_INSTANCE_COUNT:
|
|
|
+ m_pPR->SetGSInstanceCount(Inst.m_GSInstanceCountDecl.InstanceCount);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_CUSTOMDATA:
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_FUNCTION_BODY: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 0);
|
|
|
+ unsigned FBIdx = Inst.m_FunctionBodyDecl.FunctionBodyNumber;
|
|
|
+ m_InterfaceFunctionBodies[FBIdx].pFunc = nullptr;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_FUNCTION_TABLE: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 0);
|
|
|
+ auto& FnTable = m_FunctionTables[Inst.m_FunctionTableDecl.FunctionTableNumber];
|
|
|
+ FnTable.assign(Inst.m_FunctionTableDecl.pFunctionIdentifiers, Inst.m_FunctionTableDecl.pFunctionIdentifiers + Inst.m_FunctionTableDecl.TableLength);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_INTERFACE: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 0);
|
|
|
+ auto& Iface = m_Interfaces[Inst.m_InterfaceDecl.InterfaceNumber];
|
|
|
+ Iface.Tables.assign(Inst.m_InterfaceDecl.pFunctionTableIdentifiers, Inst.m_InterfaceDecl.pFunctionTableIdentifiers + Inst.m_InterfaceDecl.TableLength);
|
|
|
+ for (unsigned TableIdx : Iface.Tables) {
|
|
|
+ DXASSERT_DXBC(m_FunctionTables[TableIdx].size() == Inst.m_InterfaceDecl.ExpectedTableSize);
|
|
|
+ }
|
|
|
+ Iface.bDynamicallyIndexed = Inst.m_InterfaceDecl.bDynamicallyIndexed;
|
|
|
+ Iface.NumArrayEntries = Inst.m_InterfaceDecl.ArrayLength;
|
|
|
+ m_NumIfaces = std::max(m_NumIfaces, Inst.m_InterfaceDecl.InterfaceNumber + Iface.NumArrayEntries);
|
|
|
+ InsertInterfacesResourceDecls();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_LABEL: {
|
|
|
+ m_bControlPointPhase = false;
|
|
|
+ bPatchConstantPhase = false;
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[0].m_Type == D3D10_SB_OPERAND_TYPE_LABEL ||
|
|
|
+ Inst.m_Operands[0].m_Type == D3D11_SB_OPERAND_TYPE_FUNCTION_BODY);
|
|
|
+ FunctionType *pFuncType = FunctionType::get(Type::getVoidTy(m_Ctx), false);
|
|
|
+ unsigned LabelIdx = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ LabelEntry Label;
|
|
|
+ const bool IsFb = Inst.m_Operands[0].m_Type == D3D11_SB_OPERAND_TYPE_FUNCTION_BODY;
|
|
|
+ auto& LabelMap = IsFb ? m_InterfaceFunctionBodies : m_Labels;
|
|
|
+ DXASSERT_DXBC((LabelMap.find(LabelIdx) == LabelMap.end()) == !IsFb); // Function bodies should be pre-declared, labels aren't
|
|
|
+ Label.pFunc = Function::Create(pFuncType, GlobalValue::LinkageTypes::InternalLinkage,
|
|
|
+ StringRef(IsFb ? "dx.fb." : "dx.label.") + Twine(LabelIdx), m_pModule.get());
|
|
|
+ Label.pFunc->setCallingConv(CallingConv::C);
|
|
|
+ LabelMap[LabelIdx] = Label;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertInstructions(D3D10ShaderBinary::CShaderCodeParser &Parser) {
|
|
|
+ if (m_pPR->GetShaderModel()->IsGS()) {
|
|
|
+ // Set GS active stream mask.
|
|
|
+ if (m_pPR->GetActiveStreamMask() == 0
|
|
|
+ && !m_pPR->GetOutputSignature().GetElements().empty())
|
|
|
+ m_pPR->SetStreamActive(0, true);
|
|
|
+
|
|
|
+ // Make sure GS instance count is at least 1
|
|
|
+ if (m_pPR->GetGSInstanceCount() == 0)
|
|
|
+ m_pPR->SetGSInstanceCount(1);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Add entry function declaration.
|
|
|
+ m_pPR->SetEntryFunctionName("main");
|
|
|
+ FunctionType *pEntryFuncType = FunctionType::get(Type::getVoidTy(m_Ctx), false);
|
|
|
+ Function *pFunction = Function::Create(pEntryFuncType, GlobalValue::LinkageTypes::ExternalLinkage,
|
|
|
+ m_pPR->GetEntryFunctionName(), m_pModule.get());
|
|
|
+ pFunction->setCallingConv(CallingConv::C);
|
|
|
+ m_pPR->SetEntryFunction(pFunction);
|
|
|
+
|
|
|
+ // Create main entry function.
|
|
|
+ BasicBlock *pBB = BasicBlock::Create(m_Ctx, "entry", pFunction);
|
|
|
+ m_pBuilder = std::make_unique< IRBuilder<> >(pBB);
|
|
|
+
|
|
|
+ FastMathFlags FMF;
|
|
|
+ if (!m_pPR->m_ShaderFlags.GetDisableMathRefactoring()) {
|
|
|
+ FMF.setUnsafeAlgebra();
|
|
|
+ }
|
|
|
+ m_pBuilder->SetFastMathFlags(FMF);
|
|
|
+
|
|
|
+ // Empty instruction stream.
|
|
|
+ if (Parser.EndOfShader()) {
|
|
|
+ m_pBuilder->CreateRetVoid();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ m_pUnusedF32 = UndefValue::get(Type::getFloatTy(m_Ctx));
|
|
|
+ m_pUnusedI32 = UndefValue::get(Type::getInt32Ty(m_Ctx));
|
|
|
+
|
|
|
+ // Create entry function scope.
|
|
|
+ DXASSERT_NOMSG(m_ScopeStack.IsEmpty());
|
|
|
+ (void)m_ScopeStack.Push(Scope::Function, nullptr);
|
|
|
+ m_ScopeStack.Top().SetEntry(true);
|
|
|
+
|
|
|
+ DeclareIndexableRegisters();
|
|
|
+
|
|
|
+ // Parse DXBC instructions and emit DXIL equivalents.
|
|
|
+ Value *pHullLoopInductionVar = nullptr;
|
|
|
+ m_bControlPointPhase = false;
|
|
|
+ bool bMustCloseHullLoop = false;
|
|
|
+ m_bPatchConstantPhase = false;
|
|
|
+ bool bInsertResourceHandles = true;
|
|
|
+ unsigned ForkJoinPhaseIndex = 0;
|
|
|
+ D3D10ShaderBinary::CInstruction Inst;
|
|
|
+ bool bPasshThroughCP = false;
|
|
|
+ bool bDoneParsing = false;
|
|
|
+ for (;;) {
|
|
|
+ AdvanceDxbcInstructionStream(Parser, Inst, bDoneParsing);
|
|
|
+
|
|
|
+ // Terminate HS phase (HullLoop), if necessary.
|
|
|
+ if (m_bPatchConstantPhase) {
|
|
|
+ bool bTerminateHullLoop = false;
|
|
|
+
|
|
|
+ if (bDoneParsing || bMustCloseHullLoop) {
|
|
|
+ bTerminateHullLoop = true;
|
|
|
+ } else {
|
|
|
+ switch (Inst.OpCode()) {
|
|
|
+ case D3D11_SB_OPCODE_HS_FORK_PHASE:
|
|
|
+ case D3D11_SB_OPCODE_HS_JOIN_PHASE:
|
|
|
+ case D3D10_SB_OPCODE_LABEL:
|
|
|
+ bTerminateHullLoop = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bTerminateHullLoop) {
|
|
|
+ IFTBOOL(m_ScopeStack.Top().Kind == Scope::HullLoop, E_FAIL);
|
|
|
+ // Hull shader control point phase fork/join.
|
|
|
+ Scope &HullScope = m_ScopeStack.Top();
|
|
|
+
|
|
|
+ // Increment HullLoop instance ID.
|
|
|
+ Value *pOldInstID = m_pBuilder->CreateLoad(HullScope.pInductionVar);
|
|
|
+ Value *pNewInstID = m_pBuilder->CreateAdd(pOldInstID, m_pOP->GetU32Const(1));
|
|
|
+ (void)m_pBuilder->CreateStore(pNewInstID, HullScope.pInductionVar);
|
|
|
+
|
|
|
+ // Insert backedge cbranch to HullLoop and AfterHullLoop BBs.
|
|
|
+ Value *pCond = m_pBuilder->CreateICmpULT(pNewInstID, m_pOP->GetU32Const(HullScope.HullLoopTripCount));
|
|
|
+ m_pBuilder->CreateCondBr(pCond, HullScope.pHullLoopBB, HullScope.pPostScopeBB);
|
|
|
+ m_pPR->GetPatchConstantFunction()->getBasicBlockList().push_back(HullScope.pPostScopeBB);
|
|
|
+ m_pBuilder->SetInsertPoint(HullScope.pPostScopeBB);
|
|
|
+ m_ScopeStack.Pop();
|
|
|
+
|
|
|
+ // Skip dead instructions to the next phase, label or EOS.
|
|
|
+ for( ; !bDoneParsing ; ) {
|
|
|
+ if (Inst.OpCode() == D3D11_SB_OPCODE_HS_FORK_PHASE ||
|
|
|
+ Inst.OpCode() == D3D11_SB_OPCODE_HS_JOIN_PHASE ||
|
|
|
+ Inst.OpCode() == D3D10_SB_OPCODE_LABEL)
|
|
|
+ break;
|
|
|
+
|
|
|
+ AdvanceDxbcInstructionStream(Parser, Inst, bDoneParsing);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ bMustCloseHullLoop = false;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Terminate function, if necessary.
|
|
|
+ {
|
|
|
+ bool bTerminateFunc = false;
|
|
|
+ if (bDoneParsing) {
|
|
|
+ bTerminateFunc = true;
|
|
|
+ } else {
|
|
|
+ switch (Inst.OpCode()) {
|
|
|
+ case D3D11_SB_OPCODE_HS_FORK_PHASE:
|
|
|
+ case D3D11_SB_OPCODE_HS_JOIN_PHASE:
|
|
|
+ if (!m_bPatchConstantPhase)
|
|
|
+ bTerminateFunc = true;
|
|
|
+ break;
|
|
|
+ case D3D10_SB_OPCODE_LABEL:
|
|
|
+ bTerminateFunc = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bTerminateFunc) {
|
|
|
+ Scope &Scope = m_ScopeStack.FindParentFunction();
|
|
|
+ IFTBOOL(Scope.Kind == Scope::Function, DXC_E_INCORRECT_DXBC);
|
|
|
+ m_pBuilder->CreateRetVoid();
|
|
|
+ m_ScopeStack.Pop();
|
|
|
+ IFT(m_ScopeStack.IsEmpty());
|
|
|
+ m_bPatchConstantPhase = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bDoneParsing)
|
|
|
+ break;
|
|
|
+
|
|
|
+ m_PreciseMask = CMask(Inst.GetPreciseMask());
|
|
|
+
|
|
|
+ // Fix up output register masks.
|
|
|
+ // DXBC instruction conversion relies on the output mask(s) determining
|
|
|
+ // what components need to be written.
|
|
|
+ // Some output operand types have write mask that is 0 -- fix this.
|
|
|
+ for (unsigned i = 0; i < std::min(Inst.m_NumOperands, (UINT)2); i++) {
|
|
|
+ D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[i];
|
|
|
+ switch (O.m_Type) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT_DEPTH:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_STENCIL_REF:
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT_COVERAGE_MASK:
|
|
|
+ DXASSERT_DXBC(O.m_WriteMask == 0);
|
|
|
+ O.SetMask(D3D10_SB_OPERAND_4_COMPONENT_MASK_X);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bInsertResourceHandles) {
|
|
|
+ InsertSM50ResourceHandles();
|
|
|
+ bInsertResourceHandles = false;
|
|
|
+ }
|
|
|
+
|
|
|
+ switch (Inst.OpCode()) {
|
|
|
+ //
|
|
|
+ // Declarations.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_DCL_RESOURCE:
|
|
|
+ case D3D10_SB_OPCODE_DCL_CONSTANT_BUFFER:
|
|
|
+ case D3D10_SB_OPCODE_DCL_SAMPLER:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INDEX_RANGE:
|
|
|
+ case D3D10_SB_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY:
|
|
|
+ case D3D10_SB_OPCODE_DCL_GS_INPUT_PRIMITIVE:
|
|
|
+ case D3D10_SB_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_SGV:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_SIV:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_PS:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_PS_SGV:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INPUT_PS_SIV:
|
|
|
+ case D3D10_SB_OPCODE_DCL_OUTPUT:
|
|
|
+ case D3D10_SB_OPCODE_DCL_OUTPUT_SGV:
|
|
|
+ case D3D10_SB_OPCODE_DCL_OUTPUT_SIV:
|
|
|
+ case D3D10_SB_OPCODE_DCL_TEMPS:
|
|
|
+ case D3D10_SB_OPCODE_DCL_INDEXABLE_TEMP:
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DCL_GLOBAL_FLAGS:
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_STREAM:
|
|
|
+ case D3D11_SB_OPCODE_DCL_FUNCTION_BODY:
|
|
|
+ case D3D11_SB_OPCODE_DCL_FUNCTION_TABLE:
|
|
|
+ case D3D11_SB_OPCODE_DCL_INTERFACE:
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_HS_DECLS:
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT:
|
|
|
+ case D3D11_SB_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT:
|
|
|
+ case D3D11_SB_OPCODE_DCL_TESS_DOMAIN:
|
|
|
+ case D3D11_SB_OPCODE_DCL_TESS_PARTITIONING:
|
|
|
+ case D3D11_SB_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE:
|
|
|
+ case D3D11_SB_OPCODE_DCL_HS_MAX_TESSFACTOR:
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_THREAD_GROUP:
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_TYPED:
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_RAW:
|
|
|
+ case D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_STRUCTURED:
|
|
|
+ case D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_RAW:
|
|
|
+ case D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_STRUCTURED:
|
|
|
+ case D3D11_SB_OPCODE_DCL_RESOURCE_RAW:
|
|
|
+ case D3D11_SB_OPCODE_DCL_RESOURCE_STRUCTURED:
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_GS_INSTANCE_COUNT:
|
|
|
+ break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Immediate constant buffer.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_CUSTOMDATA:
|
|
|
+ if (Inst.m_CustomData.Type == D3D10_SB_CUSTOMDATA_DCL_IMMEDIATE_CONSTANT_BUFFER) {
|
|
|
+ unsigned Size = Inst.m_CustomData.DataSizeInBytes >> 2;
|
|
|
+ DXASSERT_DXBC(m_pIcbGV == nullptr && Inst.m_CustomData.DataSizeInBytes == Size*4);
|
|
|
+
|
|
|
+ llvm::Constant *pIcbData = ConstantDataArray::get(m_Ctx, ArrayRef<float>((float*)Inst.m_CustomData.pData, Size));
|
|
|
+ m_pIcbGV = new GlobalVariable(*m_pModule, pIcbData->getType(), true, GlobalValue::InternalLinkage,
|
|
|
+ pIcbData, "dx.icb", nullptr,
|
|
|
+ GlobalVariable::NotThreadLocal, DXIL::kImmediateCBufferAddrSpace);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Mov, movc, swapc, dmov, dmovc.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_MOV: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType DstType = InferOperandType(Inst, 0, WriteMask);
|
|
|
+ CompType SrcType = InferOperandType(Inst, 1, WriteMask);
|
|
|
+
|
|
|
+ // For mov, movc, and swapc, use integer operation type unless
|
|
|
+ // operand modifiers imply floating point.
|
|
|
+ CompType OperationType = CompType::getI32();
|
|
|
+
|
|
|
+ if (!DstType.IsInvalid())
|
|
|
+ OperationType = DstType.GetBaseCompType();
|
|
|
+ else if (!SrcType.IsInvalid())
|
|
|
+ OperationType = SrcType;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[1].Modifier() != D3D10_SB_OPERAND_MODIFIER_NONE || Inst.m_bSaturate) {
|
|
|
+ OperationType = CompType::getF32();
|
|
|
+ }
|
|
|
+
|
|
|
+ OperandValue In;
|
|
|
+ LoadOperand(In, Inst, 1, WriteMask, OperationType);
|
|
|
+ StoreOperand(In, Inst, 0, WriteMask, OperationType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_MOVC: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType DstType = InferOperandType(Inst, 0, WriteMask);
|
|
|
+ CompType Src2Type = InferOperandType(Inst, 2, WriteMask);
|
|
|
+ CompType Src3Type = InferOperandType(Inst, 3, WriteMask);
|
|
|
+
|
|
|
+ CompType OperationType = CompType::getI32();
|
|
|
+
|
|
|
+ if (Src2Type == Src3Type && !Src2Type.IsInvalid())
|
|
|
+ OperationType = Src2Type;
|
|
|
+ else if (!DstType.IsInvalid())
|
|
|
+ OperationType = DstType.GetBaseCompType();
|
|
|
+ else if (!Src2Type.IsInvalid())
|
|
|
+ OperationType = Src2Type;
|
|
|
+ else if (!Src3Type.IsInvalid())
|
|
|
+ OperationType = Src3Type;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[2].Modifier() != D3D10_SB_OPERAND_MODIFIER_NONE ||
|
|
|
+ Inst.m_Operands[3].Modifier() != D3D10_SB_OPERAND_MODIFIER_NONE ||
|
|
|
+ Inst.m_bSaturate) {
|
|
|
+ OperationType = CompType::getF32();
|
|
|
+ }
|
|
|
+
|
|
|
+ OperandValue In1, In2, In3, Out;
|
|
|
+ LoadOperand(In1, Inst, 1, WriteMask, CompType::getI1());
|
|
|
+ LoadOperand(In2, Inst, 2, WriteMask, OperationType);
|
|
|
+ LoadOperand(In3, Inst, 3, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+ Out[c] = m_pBuilder->CreateSelect(In1[c], In2[c], In3[c]);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMask, OperationType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_SWAPC: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask | Inst.m_Operands[1].m_WriteMask);
|
|
|
+ CMask Dst1Mask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CMask Dst2Mask = CMask::FromDXBC(Inst.m_Operands[1].m_WriteMask);
|
|
|
+ CompType Dst1Type = InferOperandType(Inst, 0, WriteMask);
|
|
|
+ CompType Dst2Type = InferOperandType(Inst, 1, WriteMask);
|
|
|
+ CompType Src2Type = InferOperandType(Inst, 3, WriteMask);
|
|
|
+ CompType Src3Type = InferOperandType(Inst, 4, WriteMask);
|
|
|
+
|
|
|
+ CompType OperationType = CompType::getI32();
|
|
|
+
|
|
|
+ if (Src2Type == Src3Type && !Src2Type.IsInvalid())
|
|
|
+ OperationType = Src2Type;
|
|
|
+ else if (!Dst1Type.IsInvalid())
|
|
|
+ OperationType = Dst1Type.GetBaseCompType();
|
|
|
+ else if (!Dst2Type.IsInvalid())
|
|
|
+ OperationType = Dst2Type.GetBaseCompType();
|
|
|
+ else if (!Src2Type.IsInvalid())
|
|
|
+ OperationType = Src2Type;
|
|
|
+ else if (!Src3Type.IsInvalid())
|
|
|
+ OperationType = Src3Type;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[3].Modifier() != D3D10_SB_OPERAND_MODIFIER_NONE ||
|
|
|
+ Inst.m_Operands[4].Modifier() != D3D10_SB_OPERAND_MODIFIER_NONE ||
|
|
|
+ Inst.m_bSaturate) {
|
|
|
+ OperationType = CompType::getF32();
|
|
|
+ }
|
|
|
+
|
|
|
+ OperandValue In1, In2, In3, Out1, Out2;
|
|
|
+ LoadOperand(In1, Inst, 2, WriteMask, CompType::getI1());
|
|
|
+ LoadOperand(In2, Inst, 3, WriteMask, OperationType);
|
|
|
+ LoadOperand(In3, Inst, 4, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Dst1Mask.IsSet(c)) continue;
|
|
|
+ Out1[c] = m_pBuilder->CreateSelect(In1[c], In3[c], In2[c]);
|
|
|
+ }
|
|
|
+ StoreOperand(Out1, Inst, 0, Dst1Mask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Dst2Mask.IsSet(c)) continue;
|
|
|
+ Out2[c] = m_pBuilder->CreateSelect(In1[c], In2[c], In3[c]);
|
|
|
+ }
|
|
|
+ StoreOperand(Out2, Inst, 1, Dst2Mask, OperationType);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // Floating point unary.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_EXP: ConvertUnary(OP::OpCode::Exp, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_FRC: ConvertUnary(OP::OpCode::Frc, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_LOG: ConvertUnary(OP::OpCode::Log, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_SQRT: ConvertUnary(OP::OpCode::Sqrt, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_RSQ: ConvertUnary(OP::OpCode::Rsqrt, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_ROUND_NE: ConvertUnary(OP::OpCode::Round_ne, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_ROUND_NI: ConvertUnary(OP::OpCode::Round_ni, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_ROUND_PI: ConvertUnary(OP::OpCode::Round_pi, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_ROUND_Z: ConvertUnary(OP::OpCode::Round_z, CompType::getF32(), Inst); break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_RCP: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[0].m_MinPrecision);
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, 1, WriteMask, OperationType);
|
|
|
+ Value *One = m_pOP->GetFloatConst(1.0f);
|
|
|
+ if (OperationType.Is16Bit())
|
|
|
+ One = ConstantFP::get(m_pBuilder->getHalfTy(), 1.0);
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateBinOp(Instruction::BinaryOps::FDiv, One, In[c]);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMask, OperationType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_SINCOS:
|
|
|
+ {
|
|
|
+ CMask WriteMaskSin;
|
|
|
+ CMask WriteMaskCos;
|
|
|
+ CompType OperationType;
|
|
|
+ if (Inst.m_Operands[0].m_Type != D3D10_SB_OPERAND_TYPE_NULL) {
|
|
|
+ WriteMaskSin = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ OperationType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[0].m_MinPrecision);
|
|
|
+ }
|
|
|
+ if (Inst.m_Operands[1].m_Type != D3D10_SB_OPERAND_TYPE_NULL) {
|
|
|
+ WriteMaskCos = CMask::FromDXBC(Inst.m_Operands[1].m_WriteMask);
|
|
|
+ CompType OperationTypeCos = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[1].m_MinPrecision);
|
|
|
+ DXASSERT_DXBC(OperationType.GetKind() == CompType::Kind::Invalid || OperationType == OperationTypeCos);
|
|
|
+ OperationType = OperationTypeCos;
|
|
|
+ }
|
|
|
+ CMask WriteMaskAll = WriteMaskSin | WriteMaskCos;
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ OperandValue In;
|
|
|
+ LoadOperand(In, Inst, 2, WriteMaskAll, OperationType);
|
|
|
+
|
|
|
+ if (Inst.m_Operands[0].m_Type != D3D10_SB_OPERAND_TYPE_NULL) {
|
|
|
+ OperandValue Out;
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OP::OpCode::Sin, pOperationType);
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMaskSin.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OP::OpCode::Sin), In[c] });
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMaskSin, OperationType);
|
|
|
+ }
|
|
|
+ if (Inst.m_Operands[1].m_Type != D3D10_SB_OPERAND_TYPE_NULL) {
|
|
|
+ OperandValue Out;
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OP::OpCode::Cos, pOperationType);
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMaskCos.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OP::OpCode::Cos), In[c] });
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 1, WriteMaskCos, OperationType);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // Integer unary.
|
|
|
+ //
|
|
|
+ case D3D11_SB_OPCODE_BFREV: ConvertUnary(OP::OpCode::Bfrev, CompType::getU32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_COUNTBITS: ConvertUnary(OP::OpCode::Countbits, CompType::getU32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_FIRSTBIT_HI: ConvertUnary(OP::OpCode::FirstbitHi, CompType::getU32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_FIRSTBIT_LO: ConvertUnary(OP::OpCode::FirstbitLo, CompType::getU32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_FIRSTBIT_SHI: ConvertUnary(OP::OpCode::FirstbitSHi, CompType::getI32(), Inst); break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_INEG: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(CompType::getI32(), Inst.m_Operands[0].m_MinPrecision);
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, 1, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateNeg(In[c]);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMask, OperationType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_NOT: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(CompType::getI32(), Inst.m_Operands[0].m_MinPrecision);
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, 1, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateNot(In[c]);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMask, OperationType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // Floating point binary.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_ADD: ConvertBinary(Instruction::FAdd, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_MUL: ConvertBinary(Instruction::FMul, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_DIV: ConvertBinary(Instruction::FDiv, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_MAX: ConvertBinary(OP::OpCode::FMax, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_MIN: ConvertBinary(OP::OpCode::FMin, CompType::getF32(), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Integer binary.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_IADD: ConvertBinary(Instruction::Add, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_IMAX: ConvertBinary(OP::OpCode::IMax, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_IMIN: ConvertBinary(OP::OpCode::IMin, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_UMAX: ConvertBinary(OP::OpCode::UMax, CompType::getU32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_UMIN: ConvertBinary(OP::OpCode::UMin, CompType::getU32(), Inst); break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_AND: ConvertBinary(Instruction::And, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_OR: ConvertBinary(Instruction::Or, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_XOR: ConvertBinary(Instruction::Xor, CompType::getI32(), Inst); break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_ISHL: ConvertBinary(Instruction::Shl, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_ISHR: ConvertBinary(Instruction::AShr, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_USHR: ConvertBinary(Instruction::LShr, CompType::getI32(), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Integer binary with two outputs.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_IMUL: ConvertBinaryWithTwoOuts(OP::OpCode::IMul, Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_UMUL: ConvertBinaryWithTwoOuts(OP::OpCode::UMul, Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_UDIV: ConvertBinaryWithTwoOuts(OP::OpCode::UDiv, Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Integer binary with carry.
|
|
|
+ //
|
|
|
+ case D3D11_SB_OPCODE_UADDC: ConvertBinaryWithCarry(OP::OpCode::UAddc, Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_USUBB: ConvertBinaryWithCarry(OP::OpCode::USubb, Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Floating point tertiary.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_MAD: ConvertTertiary(OP::OpCode::FMad, CompType::getF32(), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Integer tertiary.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_IMAD: ConvertTertiary(OP::OpCode::IMad, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_UMAD: ConvertTertiary(OP::OpCode::UMad, CompType::getI32(), Inst); break;
|
|
|
+ case D3D11_1_SB_OPCODE_MSAD: ConvertTertiary(OP::OpCode::Msad, CompType::getI32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_IBFE: ConvertTertiary(OP::OpCode::Ibfe, CompType::getI32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_UBFE: ConvertTertiary(OP::OpCode::Ubfe, CompType::getI32(), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Quaternary int.
|
|
|
+ //
|
|
|
+ case D3D11_SB_OPCODE_BFI: ConvertQuaternary(OP::OpCode::Bfi, CompType::getI32(), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Logical comparison.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_EQ: ConvertComparison(CmpInst::FCMP_OEQ, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_NE: ConvertComparison(CmpInst::FCMP_UNE, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_LT: ConvertComparison(CmpInst::FCMP_OLT, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_GE: ConvertComparison(CmpInst::FCMP_OGE, CompType::getF32(), Inst); break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_IEQ: ConvertComparison(CmpInst::ICMP_EQ, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_INE: ConvertComparison(CmpInst::ICMP_NE, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_ILT: ConvertComparison(CmpInst::ICMP_SLT, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_IGE: ConvertComparison(CmpInst::ICMP_SGE, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_ULT: ConvertComparison(CmpInst::ICMP_ULT, CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_UGE: ConvertComparison(CmpInst::ICMP_UGE, CompType::getI32(), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Dot product.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_DP2: ConvertDotProduct(OP::OpCode::Dot2, 2, CMask::MakeMask(1,1,0,0), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_DP3: ConvertDotProduct(OP::OpCode::Dot3, 3, CMask::MakeMask(1,1,1,0), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_DP4: ConvertDotProduct(OP::OpCode::Dot4, 4, CMask::MakeMask(1,1,1,1), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Type conversions.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_ITOF: ConvertCast(CompType::getI32(), CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_UTOF: ConvertCast(CompType::getU32(), CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_FTOI: ConvertCast(CompType::getF32(), CompType::getI32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_FTOU: ConvertCast(CompType::getF32(), CompType::getU32(), Inst); break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_F32TOF16: {
|
|
|
+ const unsigned DstIdx = 0;
|
|
|
+ const unsigned SrcIdx = 1;
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+
|
|
|
+ if (!WriteMask.IsZero()) {
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, SrcIdx, WriteMask, CompType::getF32());
|
|
|
+
|
|
|
+ OP::OpCode OpCode = OP::OpCode::LegacyF32ToF16;
|
|
|
+ CompType DstType = CompType::getU32();
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ Args[1] = In[c];
|
|
|
+ Out[c] = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, DstType);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_F16TOF32: {
|
|
|
+ const unsigned DstIdx = 0;
|
|
|
+ const unsigned SrcIdx = 1;
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+
|
|
|
+ if (!WriteMask.IsZero()) {
|
|
|
+ OperandValue In, Out;
|
|
|
+ D3D10_SB_OPERAND_MODIFIER SrcModifier = Inst.m_Operands[SrcIdx].m_Modifier;
|
|
|
+ Inst.m_Operands[SrcIdx].m_Modifier = D3D10_SB_OPERAND_MODIFIER_NONE;
|
|
|
+ LoadOperand(In, Inst, SrcIdx, WriteMask, CompType::getU32());
|
|
|
+
|
|
|
+ OP::OpCode OpCode = OP::OpCode::LegacyF16ToF32;
|
|
|
+ CompType DstType = CompType::getF32();
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ Args[1] = In[c];
|
|
|
+ Value *pResult = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ // Special-case: propagate source operand modifiers to result.
|
|
|
+ if (SrcModifier & D3D10_SB_OPERAND_MODIFIER_ABS) {
|
|
|
+ Function *Fabs = m_pOP->GetOpFunc(OP::OpCode::FAbs, pResult->getType());
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::FAbs);
|
|
|
+ Args[1] = pResult;
|
|
|
+ pResult = m_pBuilder->CreateCall(Fabs, Args);
|
|
|
+ }
|
|
|
+ if (SrcModifier & D3D10_SB_OPERAND_MODIFIER_NEG) {
|
|
|
+ pResult = MarkPrecise(m_pBuilder->CreateFNeg(MarkPrecise(pResult, c)), c);
|
|
|
+ }
|
|
|
+
|
|
|
+ Out[c] = pResult;
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, CompType::getF32());
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // Double-precision operations.
|
|
|
+ //
|
|
|
+ case D3D11_SB_OPCODE_DADD: ConvertBinary(Instruction::FAdd, CompType::getF64(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DMAX: ConvertBinary(OP::OpCode::FMax, CompType::getF64(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DMIN: ConvertBinary(OP::OpCode::FMin, CompType::getF64(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DMUL: ConvertBinary(Instruction::FMul, CompType::getF64(), Inst); break;
|
|
|
+ case D3D11_1_SB_OPCODE_DDIV: ConvertBinary(Instruction::FDiv, CompType::getF64(), Inst); break;
|
|
|
+
|
|
|
+ case D3D11_1_SB_OPCODE_DFMA: ConvertTertiary(OP::OpCode::Fma, CompType::getF64(), Inst); break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DEQ: ConvertComparison(CmpInst::FCMP_OEQ, CompType::getF64(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DGE: ConvertComparison(CmpInst::FCMP_OGE, CompType::getF64(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DLT: ConvertComparison(CmpInst::FCMP_OLT, CompType::getF64(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DNE: ConvertComparison(CmpInst::FCMP_UNE, CompType::getF64(), Inst); break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DMOV: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ OperandValue In;
|
|
|
+ LoadOperand(In, Inst, 1, WriteMask, CompType::getF64());
|
|
|
+ StoreOperand(In, Inst, 0, WriteMask, CompType::getF64());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DMOVC: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType OperationType = CompType::getF64();
|
|
|
+ OperandValue In1, In2, In3, Out;
|
|
|
+ LoadOperand(In1, Inst, 1, CMask(1, 1, 0, 0), CompType::getI1());
|
|
|
+ LoadOperand(In2, Inst, 2, WriteMask, OperationType);
|
|
|
+ LoadOperand(In3, Inst, 3, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c += 2) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+ Out[c] = m_pBuilder->CreateSelect(In1[c>>1], In2[c], In3[c]);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMask, OperationType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_1_SB_OPCODE_DRCP: {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType OperationType = CompType::getF64();
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, 1, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c += 2) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateBinOp(Instruction::BinaryOps::FDiv, m_pOP->GetDoubleConst(1.0), In[c]);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMask, OperationType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DTOF: ConvertFromDouble(CompType::getF32(), Inst); break;
|
|
|
+ case D3D11_1_SB_OPCODE_DTOI: ConvertFromDouble(CompType::getI32(), Inst); break;
|
|
|
+ case D3D11_1_SB_OPCODE_DTOU: ConvertFromDouble(CompType::getU32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_FTOD: ConvertToDouble (CompType::getF32(), Inst); break;
|
|
|
+ case D3D11_1_SB_OPCODE_ITOD: ConvertToDouble (CompType::getI32(), Inst); break;
|
|
|
+ case D3D11_1_SB_OPCODE_UTOD: ConvertToDouble (CompType::getU32(), Inst); break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Resource operations.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_CLAMP_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::Sample;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpClamp = 4 + (bHasFeedback ? 1 : 0);
|
|
|
+ Value *Args[11];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ // Clamp.
|
|
|
+ Args[10] = m_pOP->GetFloatConst(0.f);
|
|
|
+ if (bHasFeedback) {
|
|
|
+ if (Inst.m_Operands[uOpClamp].m_Type != D3D10_SB_OPERAND_TYPE_IMMEDIATE32 ||
|
|
|
+ Inst.m_Operands[uOpClamp].m_Valuef[0] != 0.f) {
|
|
|
+ OperandValue InClamp;
|
|
|
+ LoadOperand(InClamp, Inst, uOpClamp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[10] = InClamp[0];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE_B:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_B_CLAMP_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::SampleBias;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpBias = 4 + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpClamp = uOpBias + 1;
|
|
|
+ Value *Args[12];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ OperandValue InBias;
|
|
|
+ LoadOperand(InBias, Inst, uOpBias, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[10] = InBias[0];
|
|
|
+ // Clamp.
|
|
|
+ Args[11] = m_pOP->GetFloatConst(0.f);
|
|
|
+ if (bHasFeedback) {
|
|
|
+ if (Inst.m_Operands[uOpClamp].m_Type != D3D10_SB_OPERAND_TYPE_IMMEDIATE32 ||
|
|
|
+ Inst.m_Operands[uOpClamp].m_Valuef[0] != 0.f) {
|
|
|
+ OperandValue InClamp;
|
|
|
+ LoadOperand(InClamp, Inst, uOpClamp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[11] = InClamp[0];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE_L:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_L_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::SampleLevel;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpLevel = 4 + (bHasFeedback ? 1 : 0);
|
|
|
+ Value *Args[11];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ OperandValue InLevel;
|
|
|
+ LoadOperand(InLevel, Inst, uOpLevel, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[10] = InLevel[0];
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE_D:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_D_CLAMP_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::SampleGrad;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpSRV = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+ const unsigned uOpDx = 4 + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpDy = uOpDx + 1;
|
|
|
+ const unsigned uOpClamp = uOpDy + 1;
|
|
|
+ const DxilResource &R = GetSRVFromOperand(Inst, uOpSRV);
|
|
|
+ Value *Args[17];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ OperandValue InDx, InDy;
|
|
|
+ CMask DxDyMask = CMask::MakeFirstNCompMask(DXBC::GetNumResCoords(R.GetKind()));
|
|
|
+ LoadOperand(InDx, Inst, uOpDx, DxDyMask, CompType::getF32());
|
|
|
+ Args[10] = DxDyMask.IsSet(0) ? InDx[0] : m_pUnusedF32;
|
|
|
+ Args[11] = DxDyMask.IsSet(1) ? InDx[1] : m_pUnusedF32;
|
|
|
+ Args[12] = DxDyMask.IsSet(2) ? InDx[2] : m_pUnusedF32;
|
|
|
+ LoadOperand(InDy, Inst, uOpDy, DxDyMask, CompType::getF32());
|
|
|
+ Args[13] = DxDyMask.IsSet(0) ? InDy[0] : m_pUnusedF32;
|
|
|
+ Args[14] = DxDyMask.IsSet(1) ? InDy[1] : m_pUnusedF32;
|
|
|
+ Args[15] = DxDyMask.IsSet(2) ? InDy[2] : m_pUnusedF32;
|
|
|
+ // Clamp.
|
|
|
+ Args[16] = m_pOP->GetFloatConst(0.f);
|
|
|
+ if (bHasFeedback) {
|
|
|
+ if (Inst.m_Operands[uOpClamp].m_Type != D3D10_SB_OPERAND_TYPE_IMMEDIATE32 ||
|
|
|
+ Inst.m_Operands[uOpClamp].m_Valuef[0] != 0.f) {
|
|
|
+ OperandValue InClamp;
|
|
|
+ LoadOperand(InClamp, Inst, uOpClamp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[16] = InClamp[0];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE_C:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_C_CLAMP_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::SampleCmp;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpCmp = 4 + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpClamp = uOpCmp + 1;
|
|
|
+ Value *Args[12];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ OperandValue InCmp;
|
|
|
+ LoadOperand(InCmp, Inst, uOpCmp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[10] = InCmp[0];
|
|
|
+ // Clamp.
|
|
|
+ Args[11] = m_pOP->GetFloatConst(0.f);
|
|
|
+ if (bHasFeedback) {
|
|
|
+ if (Inst.m_Operands[uOpClamp].m_Type != D3D10_SB_OPERAND_TYPE_IMMEDIATE32 ||
|
|
|
+ Inst.m_Operands[uOpClamp].m_Valuef[0] != 0.f) {
|
|
|
+ OperandValue InClamp;
|
|
|
+ LoadOperand(InClamp, Inst, uOpClamp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[11] = InClamp[0];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE_C_LZ:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_C_LZ_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::SampleCmpLevelZero;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpCmp = 4 + (bHasFeedback ? 1 : 0);
|
|
|
+ Value *Args[11];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ OperandValue InCmp;
|
|
|
+ LoadOperand(InCmp, Inst, uOpCmp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[10] = InCmp[0];
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_LD:
|
|
|
+ case D3D10_SB_OPCODE_LD_MS:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_LD_FEEDBACK:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_LD_MS_FEEDBACK: {
|
|
|
+ bool bIsTexture2DMS = Inst.OpCode() == D3D10_SB_OPCODE_LD_MS ||
|
|
|
+ Inst.OpCode() == D3DWDDM1_3_SB_OPCODE_LD_MS_FEEDBACK;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpStatus = 1;
|
|
|
+ const unsigned uOpCoord = uOpStatus + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpRes = uOpCoord + 1;
|
|
|
+ const unsigned uOpSampleCount = uOpRes + 1;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpRes].m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE);
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ OperandValue InSRV;
|
|
|
+ const DxilResource &R = LoadSRVOperand(InSRV, Inst, uOpRes, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Return type.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(R.GetCompType().GetBaseCompType(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Create Load call.
|
|
|
+ Value *pOpRet;
|
|
|
+ if (R.GetKind() != DxilResource::Kind::TypedBuffer) {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::TextureLoad;
|
|
|
+
|
|
|
+ // Coordinates.
|
|
|
+ OperandValue InCoord;
|
|
|
+ CMask CoordMask = CMask::MakeFirstNCompMask(DXBC::GetNumResCoords(R.GetKind()));
|
|
|
+ // MIP level.
|
|
|
+ if (!bIsTexture2DMS) {
|
|
|
+ CoordMask.Set(3);
|
|
|
+ }
|
|
|
+ LoadOperand(InCoord, Inst, uOpCoord, CoordMask, CompType::getI32());
|
|
|
+
|
|
|
+ Value *Args[9];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InSRV[0]; // Texture SRV handle
|
|
|
+ if (!bIsTexture2DMS) {
|
|
|
+ Args[2] = InCoord[3]; // MIP level
|
|
|
+ } else {
|
|
|
+ BYTE Comp = Inst.m_Operands[uOpSampleCount].m_ComponentName;
|
|
|
+ OperandValue InSampleCount;
|
|
|
+ LoadOperand(InSampleCount, Inst, uOpSampleCount, CMask::MakeCompMask(Comp), CompType::getI32());
|
|
|
+ Args[2] = InSampleCount[Comp]; // Sample count
|
|
|
+ }
|
|
|
+ // Coordinates.
|
|
|
+ Args[3] = CoordMask.IsSet(0) ? InCoord[0] : m_pUnusedI32; // Coordinate 0
|
|
|
+ Args[4] = CoordMask.IsSet(1) ? InCoord[1] : m_pUnusedI32; // Coordinate 1
|
|
|
+ Args[5] = CoordMask.IsSet(2) ? InCoord[2] : m_pUnusedI32; // Coordinate 2
|
|
|
+ // Offsets.
|
|
|
+ CMask OffsetMask = CMask::MakeFirstNCompMask(DXBC::GetNumResOffsets(R.GetKind()));
|
|
|
+ Args[6] = OffsetMask.IsSet(0) ? m_pOP->GetU32Const(Inst.m_TexelOffset[0]) : m_pUnusedI32; // Offset 0
|
|
|
+ Args[7] = OffsetMask.IsSet(1) ? m_pOP->GetU32Const(Inst.m_TexelOffset[1]) : m_pUnusedI32; // Offset 1
|
|
|
+ Args[8] = OffsetMask.IsSet(2) ? m_pOP->GetU32Const(Inst.m_TexelOffset[2]) : m_pUnusedI32; // Offset 2
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ } else {
|
|
|
+ // R.GetKind() == DxilResource::TypedBuffer
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferLoad;
|
|
|
+
|
|
|
+ Value *Args[4];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InSRV[0]; // Buffer SRV handle
|
|
|
+ Args[2] = GetCoordValue(Inst, uOpCoord); // Coord 0: in elements
|
|
|
+ Args[3] = m_pUnusedI32; // Coord 1: unused
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_LD_UAV_TYPED:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_LD_UAV_TYPED_FEEDBACK: {
|
|
|
+ bool bHasStatus = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpStatus = 1;
|
|
|
+ const unsigned uOpCoord = uOpStatus + (bHasStatus ? 1 : 0);
|
|
|
+ const unsigned uOpUAV = uOpCoord + 1;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpUAV].m_Type == D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW);
|
|
|
+ const DxilResource &R = m_pPR->GetUAV(m_UAVRangeMap[Inst.m_Operands[uOpUAV].m_Index[0].m_RegIndex]);
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ OperandValue InUAV;
|
|
|
+ LoadOperand(InUAV, Inst, uOpUAV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Return type.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(R.GetCompType().GetBaseCompType(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Create Load call.
|
|
|
+ Value *pOpRet;
|
|
|
+ if (R.GetKind() != DxilResource::Kind::TypedBuffer) {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::TextureLoad;
|
|
|
+
|
|
|
+ // Coordinates.
|
|
|
+ OperandValue InCoord;
|
|
|
+ CMask CoordMask = CMask::MakeFirstNCompMask(DXBC::GetNumResCoords(R.GetKind()));
|
|
|
+ LoadOperand(InCoord, Inst, uOpCoord, CoordMask, CompType::getI32());
|
|
|
+
|
|
|
+ Value *Args[9];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // RWTexture UAV handle
|
|
|
+ Args[2] = m_pUnusedI32; // MIP level.
|
|
|
+ // Coordinates.
|
|
|
+ Args[3] = CoordMask.IsSet(0) ? InCoord[0] : m_pUnusedI32; // Coordinate 0
|
|
|
+ Args[4] = CoordMask.IsSet(1) ? InCoord[1] : m_pUnusedI32; // Coordinate 1
|
|
|
+ Args[5] = CoordMask.IsSet(2) ? InCoord[2] : m_pUnusedI32; // Coordinate 2
|
|
|
+ // Offsets.
|
|
|
+ Args[6] = m_pUnusedI32; // Offset 0
|
|
|
+ Args[7] = m_pUnusedI32; // Offset 1
|
|
|
+ Args[8] = m_pUnusedI32; // Offset 2
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ } else {
|
|
|
+ // R.GetKind() == DxilResource::TypedBuffer
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferLoad;
|
|
|
+
|
|
|
+ Value *Args[4];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // RWBuffer UAV handle
|
|
|
+ Args[2] = GetCoordValue(Inst, uOpCoord); // Coord 0: in elements
|
|
|
+ Args[3] = m_pUnusedI32; // Coord 1: undef
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_STORE_UAV_TYPED: {
|
|
|
+ const unsigned uOpUAV = 0;
|
|
|
+ const unsigned uOpCoord = uOpUAV + 1;
|
|
|
+ const unsigned uOpValue = uOpCoord + 1;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpUAV].m_Type == D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW);
|
|
|
+ const DxilResource &R = m_pPR->GetUAV(m_UAVRangeMap[Inst.m_Operands[uOpUAV].m_Index[0].m_RegIndex]);
|
|
|
+ OperandValue InUAV, InCoord, InValue;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ LoadOperand(InUAV, Inst, uOpUAV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Coordinates.
|
|
|
+ CMask CoordMask = CMask::MakeFirstNCompMask(DXBC::GetNumResCoords(R.GetKind()));
|
|
|
+ LoadOperand(InCoord, Inst, uOpCoord, CoordMask, CompType::getI32());
|
|
|
+
|
|
|
+ // Value type.
|
|
|
+ CompType ValueType = DXBC::GetCompTypeWithMinPrec(R.GetCompType().GetBaseCompType(), Inst.m_Operands[uOpUAV].m_MinPrecision);
|
|
|
+ Type *pValueType = ValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Value.
|
|
|
+ CMask ValueMask = CMask::FromDXBC(Inst.m_Operands[uOpUAV].m_WriteMask);
|
|
|
+ LoadOperand(InValue, Inst, uOpValue, ValueMask, ValueType);
|
|
|
+
|
|
|
+ // Create Store call.
|
|
|
+ if (R.GetKind() != DxilResource::Kind::TypedBuffer) {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::TextureStore;
|
|
|
+
|
|
|
+ Value *Args[10];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // RWTexture UAV handle
|
|
|
+ // Coordinates.
|
|
|
+ Args[2] = CoordMask.IsSet(0) ? InCoord[0] : m_pUnusedI32; // Coordinate 0
|
|
|
+ Args[3] = CoordMask.IsSet(1) ? InCoord[1] : m_pUnusedI32; // Coordinate 1
|
|
|
+ Args[4] = CoordMask.IsSet(2) ? InCoord[2] : m_pUnusedI32; // Coordinate 2
|
|
|
+ // Value.
|
|
|
+ Args[5] = ValueMask.IsSet(0) ? InValue[0] : m_pUnusedI32; // Value 0
|
|
|
+ Args[6] = ValueMask.IsSet(1) ? InValue[1] : m_pUnusedI32; // Value 1
|
|
|
+ Args[7] = ValueMask.IsSet(2) ? InValue[2] : m_pUnusedI32; // Value 2
|
|
|
+ Args[8] = ValueMask.IsSet(3) ? InValue[3] : m_pUnusedI32; // Value 3
|
|
|
+ Args[9] = m_pOP->GetU8Const(ValueMask.ToByte()); // Value mask
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ } else {
|
|
|
+ // R.GetKind() == DxilResource::TypedBuffer
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferStore;
|
|
|
+
|
|
|
+ Value *Args[9];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // RWBuffer UAV handle
|
|
|
+ Args[2] = InCoord[0]; // Coord 0: in elements
|
|
|
+ Args[3] = m_pUnusedI32; // Coord 1: unused
|
|
|
+ Args[4] = ValueMask.IsSet(0) ? InValue[0] : m_pUnusedI32; // Value 0
|
|
|
+ Args[5] = ValueMask.IsSet(1) ? InValue[1] : m_pUnusedI32; // Value 1
|
|
|
+ Args[6] = ValueMask.IsSet(2) ? InValue[2] : m_pUnusedI32; // Value 2
|
|
|
+ Args[7] = ValueMask.IsSet(3) ? InValue[3] : m_pUnusedI32; // Value 3
|
|
|
+ Args[8] = m_pOP->GetU8Const(ValueMask.ToByte()); // Value mask
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_LD_RAW:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_LD_RAW_FEEDBACK: {
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpStatus = 1;
|
|
|
+ const unsigned uOpByteOffset = uOpStatus + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpRes = uOpByteOffset + 1;
|
|
|
+ // Byte offset.
|
|
|
+ Value *pByteOffset = GetCoordValue(Inst, uOpByteOffset);
|
|
|
+
|
|
|
+ if (Inst.m_Operands[uOpRes].m_Type != D3D11_SB_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY) {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferLoad;
|
|
|
+ OperandValue InRes, InByteOffset;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ LoadOperand(InRes, Inst, uOpRes, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create Load call.
|
|
|
+ Value *Args[4];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InRes[0]; // [RW]ByteAddressBuffer UAV/SRV handle
|
|
|
+ Args[2] = pByteOffset; // Coord 0: in bytes
|
|
|
+ Args[3] = m_pUnusedI32; // Coord 1: unused
|
|
|
+
|
|
|
+ CompType DstType = CompType::getI32();
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ } else {
|
|
|
+ const unsigned uOpTGSM = uOpRes;
|
|
|
+ CompType SrcType = CompType::getI32();
|
|
|
+ ConvertLoadTGSM(Inst, uOpTGSM, uOpOutput, SrcType, pByteOffset);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_STORE_RAW: {
|
|
|
+ const unsigned uOpRes = 0;
|
|
|
+ const unsigned uOpByteOffset = uOpRes + 1;
|
|
|
+ const unsigned uOpValue = uOpByteOffset + 1;
|
|
|
+ // Byte offset.
|
|
|
+ Value *pByteOffset = GetCoordValue(Inst, uOpByteOffset);
|
|
|
+
|
|
|
+ if (Inst.m_Operands[uOpRes].m_Type == D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW) {
|
|
|
+ const unsigned uOpUAV = uOpRes;
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferStore;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpUAV].m_Type == D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW);
|
|
|
+ OperandValue InUAV, InByteOffset, InValue;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ LoadOperand(InUAV, Inst, uOpUAV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Value type.
|
|
|
+ CompType ValueType = CompType::getI32();
|
|
|
+ Type *pValueType = ValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Value.
|
|
|
+ CMask ValueMask = CMask::FromDXBC(Inst.m_Operands[uOpUAV].m_WriteMask);
|
|
|
+ LoadOperand(InValue, Inst, uOpValue, ValueMask, ValueType);
|
|
|
+
|
|
|
+ // Create Store call.
|
|
|
+ Value *Args[9];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // RWByteAddressBuffer UAV handle
|
|
|
+ Args[2] = pByteOffset; // Coord 0: in bytes
|
|
|
+ Args[3] = m_pUnusedI32; // Coord 1: undef
|
|
|
+ Args[4] = ValueMask.IsSet(0) ? InValue[0] : m_pUnusedI32; // Value 0
|
|
|
+ Args[5] = ValueMask.IsSet(1) ? InValue[1] : m_pUnusedI32; // Value 1
|
|
|
+ Args[6] = ValueMask.IsSet(2) ? InValue[2] : m_pUnusedI32; // Value 2
|
|
|
+ Args[7] = ValueMask.IsSet(3) ? InValue[3] : m_pUnusedI32; // Value 3
|
|
|
+ Args[8] = m_pOP->GetU8Const(ValueMask.ToByte()); // Value mask
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ } else {
|
|
|
+ const unsigned uOpTGSM = uOpRes;
|
|
|
+ CompType ValueType = CompType::getI32();
|
|
|
+ ConvertStoreTGSM(Inst, uOpTGSM, uOpValue, ValueType, pByteOffset);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_LD_STRUCTURED:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_LD_STRUCTURED_FEEDBACK: {
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpStatus = 1;
|
|
|
+ const unsigned uOpElementOffset = uOpStatus + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpStructByteOffset = uOpElementOffset + 1;
|
|
|
+ const unsigned uOpRes = uOpStructByteOffset + 1;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[uOpRes].m_Type != D3D11_SB_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY) {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferLoad;
|
|
|
+ OperandValue InRes, InElementOffset, InStructByteOffset;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ LoadOperand(InRes, Inst, uOpRes, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create Load call.
|
|
|
+ Value *Args[4];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InRes[0]; // [RW]ByteAddressBuffer UAV/SRV handle
|
|
|
+ Args[2] = GetCoordValue(Inst, uOpElementOffset); // Coord 1: element index
|
|
|
+ Args[3] = GetCoordValue(Inst, uOpStructByteOffset); // Coord 2: byte offset within the element
|
|
|
+
|
|
|
+ CompType DstType = CompType::getI32();
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ } else {
|
|
|
+ const unsigned uOpTGSM = uOpRes;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpTGSM].m_Type == D3D11_SB_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY);
|
|
|
+ const TGSMEntry &R = m_TGSMMap[Inst.m_Operands[uOpTGSM].m_Index[0].m_RegIndex];
|
|
|
+ CompType SrcType = CompType::getF32();
|
|
|
+
|
|
|
+ // Byte offset.
|
|
|
+ Value *pByteOffset = GetByteOffset(Inst, uOpElementOffset, uOpStructByteOffset, R.Stride);
|
|
|
+
|
|
|
+ ConvertLoadTGSM(Inst, uOpTGSM, uOpOutput, SrcType, pByteOffset);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_STORE_STRUCTURED: {
|
|
|
+ const unsigned uOpRes = 0;
|
|
|
+ const unsigned uOpElementOffset = uOpRes + 1;
|
|
|
+ const unsigned uOpStructByteOffset = uOpElementOffset + 1;
|
|
|
+ const unsigned uOpValue = uOpStructByteOffset + 1;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[0].m_Type == D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW) {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferStore;
|
|
|
+ const unsigned uOpUAV = uOpRes;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpUAV].m_Type == D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW);
|
|
|
+ OperandValue InUAV, InElementOffset, InStructByteOffset, InValue;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ LoadOperand(InUAV, Inst, uOpUAV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Value type.
|
|
|
+ CompType ValueType = CompType::getI32();
|
|
|
+ Type *pValueType = ValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Value.
|
|
|
+ CMask ValueMask = CMask::FromDXBC(Inst.m_Operands[uOpUAV].m_WriteMask);
|
|
|
+ LoadOperand(InValue, Inst, uOpValue, ValueMask, ValueType);
|
|
|
+
|
|
|
+ // Create Store call.
|
|
|
+ Value *Args[9];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // RWByteAddressBuffer UAV handle
|
|
|
+ Args[2] = GetCoordValue(Inst, uOpElementOffset); // Coord 1: element index
|
|
|
+ Args[3] = GetCoordValue(Inst, uOpStructByteOffset); // Coord 2: byte offset within the element
|
|
|
+ Args[4] = ValueMask.IsSet(0) ? InValue[0] : m_pUnusedI32; // Value 0
|
|
|
+ Args[5] = ValueMask.IsSet(1) ? InValue[1] : m_pUnusedI32; // Value 1
|
|
|
+ Args[6] = ValueMask.IsSet(2) ? InValue[2] : m_pUnusedI32; // Value 2
|
|
|
+ Args[7] = ValueMask.IsSet(3) ? InValue[3] : m_pUnusedI32; // Value 3
|
|
|
+ Args[8] = m_pOP->GetU8Const(ValueMask.ToByte()); // Value mask
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ } else {
|
|
|
+ const unsigned uOpTGSM = uOpRes;
|
|
|
+ const TGSMEntry &R = m_TGSMMap[Inst.m_Operands[uOpTGSM].m_Index[0].m_RegIndex];
|
|
|
+ CompType ValueType = CompType::getF32();
|
|
|
+
|
|
|
+ // Byte offset.
|
|
|
+ Value *pByteOffset = GetByteOffset(Inst, uOpElementOffset, uOpStructByteOffset, R.Stride);
|
|
|
+
|
|
|
+ ConvertStoreTGSM(Inst, uOpTGSM, uOpValue, ValueType, pByteOffset);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // Atomic operations.
|
|
|
+ //
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_AND:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_OR:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_XOR:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_IADD:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_IMAX:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_IMIN:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_UMAX:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_UMIN:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_IADD:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_AND:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_OR:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_XOR:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_EXCH:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_IMAX:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_IMIN:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_UMAX:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_UMIN:
|
|
|
+ case D3D11_SB_OPCODE_ATOMIC_CMP_STORE:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_CMP_EXCH: {
|
|
|
+ bool bHasReturn = DXBC::AtomicBinOpHasReturn(Inst.OpCode());
|
|
|
+ bool bHasCompare = DXBC::IsCompareExchAtomicBinOp(Inst.OpCode());
|
|
|
+ const unsigned uOpRes = bHasReturn ? 1 : 0;
|
|
|
+ const unsigned uOpCoord = uOpRes + 1;
|
|
|
+ const unsigned uOpCompareValue = uOpCoord + (bHasCompare ? 1 : 0);
|
|
|
+ const unsigned uOpValue = uOpCompareValue + 1;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[uOpRes].m_Type == D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW) {
|
|
|
+ const unsigned uOpUAV = uOpRes;
|
|
|
+ const DxilResource &R = m_pPR->GetUAV(m_UAVRangeMap[Inst.m_Operands[uOpUAV].m_Index[0].m_RegIndex]);
|
|
|
+ OperandValue InUAV, InCoord, InCompareValue, InValue;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ LoadOperand(InUAV, Inst, uOpUAV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Coordinates.
|
|
|
+ CMask CoordMask = CMask::MakeFirstNCompMask(DxilResource::GetNumCoords(R.GetKind()));
|
|
|
+ LoadOperand(InCoord, Inst, uOpCoord, CoordMask, CompType::getI32());
|
|
|
+ Value *pOffset[3];
|
|
|
+ pOffset[0] = InCoord[0];
|
|
|
+ pOffset[1] = CoordMask.IsSet(1) ? InCoord[1] : m_pUnusedI32;
|
|
|
+ pOffset[2] = CoordMask.IsSet(2) ? InCoord[2] : m_pUnusedI32;
|
|
|
+
|
|
|
+ // Value type.
|
|
|
+ CompType ValueType = CompType::getI32();
|
|
|
+ Type *pValueType = ValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Compare value.
|
|
|
+ if (bHasCompare) {
|
|
|
+ LoadOperand(InCompareValue, Inst, uOpCompareValue, CMask::MakeXMask(), ValueType);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Value.
|
|
|
+ LoadOperand(InValue, Inst, uOpValue, CMask::MakeXMask(), ValueType);
|
|
|
+
|
|
|
+ // Create atomic call.
|
|
|
+ Value *pOpRet;
|
|
|
+ if (!bHasCompare) {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::AtomicBinOp;
|
|
|
+ Value *Args[7];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // Typed (uint/int) UAV handle
|
|
|
+ Args[2] = m_pOP->GetU32Const((unsigned)DXBC::GetAtomicBinOp(Inst.OpCode())); // Atomic operation kind.
|
|
|
+ Args[3] = pOffset[0]; // Offset 0, in elements
|
|
|
+ Args[4] = pOffset[1]; // Offset 1
|
|
|
+ Args[5] = pOffset[2]; // Offset 2
|
|
|
+ Args[6] = InValue[0]; // New value
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pValueType);
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ } else {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::AtomicCompareExchange;
|
|
|
+ Value *Args[7];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InUAV[0]; // Typed (uint/int) UAV handle
|
|
|
+ Args[2] = pOffset[0]; // Offset 0, in elements
|
|
|
+ Args[3] = pOffset[1]; // Offset 1
|
|
|
+ Args[4] = pOffset[2]; // Offset 2
|
|
|
+ Args[5] = InCompareValue[0]; // Compare value
|
|
|
+ Args[6] = InValue[0]; // New value
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pValueType);
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreBroadcastOutput(Inst, pOpRet, ValueType);
|
|
|
+ } else {
|
|
|
+ const unsigned uOpTGSM = uOpRes;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpTGSM].m_Type == D3D11_SB_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY);
|
|
|
+ const TGSMEntry &R = m_TGSMMap[Inst.m_Operands[uOpTGSM].m_Index[0].m_RegIndex];
|
|
|
+ OperandValue InElementOffset, InCompareValue, InValue;
|
|
|
+
|
|
|
+ // Byte offset.
|
|
|
+ CMask ElementOffsetMask = CMask::MakeFirstNCompMask(R.Stride == 1 ? 1 : 2);
|
|
|
+ LoadOperand(InElementOffset, Inst, uOpCoord, ElementOffsetMask, CompType::getI32());
|
|
|
+ Value *pByteOffset = InElementOffset[0];
|
|
|
+ if (R.Stride > 1) { // Structured TGSM.
|
|
|
+ Value *pOffset2 = InElementOffset[1];
|
|
|
+ Value *pStride = m_pOP->GetU32Const(R.Stride);
|
|
|
+ pByteOffset = m_pBuilder->CreateAdd(m_pBuilder->CreateMul(pByteOffset, pStride), pOffset2);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Value type.
|
|
|
+ CompType ValueType = CompType::getI32();
|
|
|
+
|
|
|
+ // Compare value.
|
|
|
+ if (bHasCompare) {
|
|
|
+ LoadOperand(InCompareValue, Inst, uOpCompareValue, CMask::MakeXMask(), ValueType);
|
|
|
+ }
|
|
|
+
|
|
|
+ CompType DstType = CompType::getI32();
|
|
|
+ Type *pDstType = Type::getInt32PtrTy(m_Ctx, DXIL::kTGSMAddrSpace);
|
|
|
+
|
|
|
+ // Value.
|
|
|
+ LoadOperand(InValue, Inst, uOpValue, CMask::MakeXMask(), ValueType);
|
|
|
+
|
|
|
+ // Create GEP.
|
|
|
+ Value *pGEPIndices[2] = { m_pOP->GetU32Const(0), pByteOffset };
|
|
|
+ Value *pPtrI8 = m_pBuilder->CreateGEP(R.pVar, pGEPIndices);
|
|
|
+ Value *pPtr = m_pBuilder->CreatePointerCast(pPtrI8, pDstType);
|
|
|
+
|
|
|
+ // Generate atomic instruction.
|
|
|
+ Value *pRetVal;
|
|
|
+ if (!bHasCompare) {
|
|
|
+ pRetVal = m_pBuilder->CreateAtomicRMW(DXBC::GetLlvmAtomicBinOp(Inst.OpCode()), pPtr, InValue[0], AtomicOrdering::Monotonic);
|
|
|
+ } else {
|
|
|
+ pRetVal = m_pBuilder->CreateAtomicCmpXchg(pPtr, InCompareValue[0], InValue[0], AtomicOrdering::Monotonic, AtomicOrdering::Monotonic);
|
|
|
+ Type *RetTypeFields[2] = { Type::getInt32Ty(m_Ctx), Type::getInt1Ty(m_Ctx) };
|
|
|
+ pRetVal = m_pBuilder->CreateExtractValue(pRetVal, 0);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreBroadcastOutput(Inst, pRetVal, ValueType);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_1_SB_OPCODE_GATHER4:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_GATHER4_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::TextureGather;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpCoord = uOpOutput + 1 + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpSRV = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+ const unsigned uOpSampler = uOpSRV + 1;
|
|
|
+ const DxilResource &R = GetSRVFromOperand(Inst, uOpSRV);
|
|
|
+ Value *Args[10];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ // Offset.
|
|
|
+ bool bUseOffset = (R.GetKind() == DxilResource::Kind::Texture2D) ||
|
|
|
+ (R.GetKind() == DxilResource::Kind::Texture2DArray);
|
|
|
+ if (!bUseOffset) {
|
|
|
+ Args[7] = m_pUnusedI32;
|
|
|
+ Args[8] = m_pUnusedI32;
|
|
|
+ }
|
|
|
+ // Channel.
|
|
|
+ unsigned uChannel = Inst.m_Operands[uOpSampler].m_ComponentName;
|
|
|
+ Args[9] = m_pOP->GetU32Const(uChannel);
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(R.GetCompType().GetBaseCompType(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_GATHER4_C:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_GATHER4_C_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::TextureGatherCmp;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpCoord = uOpOutput + 1 + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpSRV = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+ const unsigned uOpSampler = uOpSRV + 1;
|
|
|
+ const unsigned uOpCmp = uOpSampler + 1;
|
|
|
+ const DxilResource &R = GetSRVFromOperand(Inst, uOpSRV);
|
|
|
+ Value *Args[11];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0]);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ // Offset.
|
|
|
+ bool bUseOffset = (R.GetKind() == DxilResource::Kind::Texture2D) ||
|
|
|
+ (R.GetKind() == DxilResource::Kind::Texture2DArray);
|
|
|
+ if (!bUseOffset) {
|
|
|
+ Args[7] = m_pUnusedI32;
|
|
|
+ Args[8] = m_pUnusedI32;
|
|
|
+ }
|
|
|
+ // Channel.
|
|
|
+ unsigned uChannel = Inst.m_Operands[uOpSampler].m_ComponentName;
|
|
|
+ Args[9] = m_pOP->GetU32Const(uChannel);
|
|
|
+ // Comparison value.
|
|
|
+ OperandValue InCmp;
|
|
|
+ LoadOperand(InCmp, Inst, uOpCmp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[10] = InCmp[0];
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(R.GetCompType().GetBaseCompType(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_GATHER4_PO:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_GATHER4_PO_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::TextureGather;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpCoord = uOpOutput + 1 + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpOffset = uOpCoord + 1;
|
|
|
+ const unsigned uOpSRV = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+ const unsigned uOpSampler = uOpSRV + 1;
|
|
|
+ const DxilResource &R = GetSRVFromOperand(Inst, uOpSRV);
|
|
|
+ Value *Args[10];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0], false);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ // Programmable offset.
|
|
|
+ OperandValue InOffset;
|
|
|
+ LoadOperand(InOffset, Inst, uOpOffset, CMask::MakeFirstNCompMask(2), CompType::getI32());
|
|
|
+ Args[7] = InOffset[0];
|
|
|
+ Args[8] = InOffset[1];
|
|
|
+ // Channel.
|
|
|
+ unsigned uChannel = Inst.m_Operands[uOpSampler].m_ComponentName;
|
|
|
+ Args[9] = m_pOP->GetU32Const(uChannel);
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(R.GetCompType().GetBaseCompType(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_GATHER4_PO_C:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_GATHER4_PO_C_FEEDBACK: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::TextureGatherCmp;
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpCoord = uOpOutput + 1 + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpOffset = uOpCoord + 1;
|
|
|
+ const unsigned uOpSRV = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+ const unsigned uOpSampler = uOpSRV + 1;
|
|
|
+ const unsigned uOpCmp = uOpSampler + 1;
|
|
|
+ const DxilResource &R = GetSRVFromOperand(Inst, uOpSRV);
|
|
|
+ Value *Args[11];
|
|
|
+
|
|
|
+ LoadCommonSampleInputs(Inst, &Args[0], false);
|
|
|
+
|
|
|
+ // Other arguments.
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ // Programmable offset.
|
|
|
+ OperandValue InOffset;
|
|
|
+ LoadOperand(InOffset, Inst, uOpOffset, CMask::MakeFirstNCompMask(2), CompType::getI32());
|
|
|
+ Args[7] = InOffset[0];
|
|
|
+ Args[8] = InOffset[1];
|
|
|
+ // Channel.
|
|
|
+ unsigned uChannel = Inst.m_Operands[uOpSampler].m_ComponentName;
|
|
|
+ Args[9] = m_pOP->GetU32Const(uChannel);
|
|
|
+ // Comparison value.
|
|
|
+ OperandValue InCmp;
|
|
|
+ LoadOperand(InCmp, Inst, uOpCmp, CMask::MakeXMask(), CompType::getF32());
|
|
|
+ Args[10] = InCmp[0];
|
|
|
+
|
|
|
+ // Function call.
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(R.GetCompType().GetBaseCompType(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreResRetOutputAndStatus(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_1_SB_OPCODE_SAMPLE_POS: {
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpResOrRast = uOpOutput + 1;
|
|
|
+ const unsigned uOpSample = uOpResOrRast + 1;
|
|
|
+
|
|
|
+ // Sample.
|
|
|
+ OperandValue InSample;
|
|
|
+ LoadOperand(InSample, Inst, uOpSample, CMask::MakeXMask(), CompType::getI32());
|
|
|
+ Value *pOpRet;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[uOpResOrRast].m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE) {
|
|
|
+ // Resource.
|
|
|
+ OP::OpCode OpCode = OP::OpCode::Texture2DMSGetSamplePosition;
|
|
|
+ OperandValue InRes;
|
|
|
+ LoadOperand(InRes, Inst, uOpResOrRast, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create SamplePosition call.
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InRes[0]; // Resource handle
|
|
|
+ Args[2] = InSample[0]; // Sample index
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ } else {
|
|
|
+ // Render target.
|
|
|
+ OP::OpCode OpCode = OP::OpCode::RenderTargetGetSamplePosition;
|
|
|
+
|
|
|
+ // Create SamplePosition call.
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InSample[0]; // Sample index
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreSamplePosOutput(Inst, pOpRet);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_CHECK_ACCESS_FULLY_MAPPED: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::CheckAccessFullyMapped;
|
|
|
+ OperandValue InStatus;
|
|
|
+ LoadOperand(InStatus, Inst, 1, CMask::MakeXMask(), CompType::getI32());
|
|
|
+
|
|
|
+ // Create CheckAccessFullyMapped call.
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InStatus[Inst.m_Operands[0].m_ComponentName]; // Status
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getInt32Ty(m_Ctx));
|
|
|
+ Value *pRetValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+ pRetValue = CastDxbcValue(pRetValue, CompType::getI1(), CompType::getI32());
|
|
|
+
|
|
|
+ StoreBroadcastOutput(Inst, pRetValue, CompType::getI32());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_RESINFO: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::GetDimensions;
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpMipLevel = uOpOutput + 1;
|
|
|
+ const unsigned uOpRes = uOpMipLevel + 1;
|
|
|
+
|
|
|
+ // MipLevel.
|
|
|
+ OperandValue InMipLevel;
|
|
|
+ LoadOperand(InMipLevel, Inst, uOpMipLevel, CMask::MakeXMask(), CompType::getI32());
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ OperandValue InRes;
|
|
|
+ LoadOperand(InRes, Inst, uOpRes, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create GetDimensions call.
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InRes[0]; // Resource handle
|
|
|
+ Args[2] = InMipLevel[0]; // MipLevel
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreGetDimensionsOutput(Inst, pOpRet);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_BUFINFO: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::GetDimensions;
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpRes = uOpOutput + 1;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ OperandValue InRes;
|
|
|
+ LoadOperand(InRes, Inst, uOpRes, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create GetDimensions call.
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InRes[0]; // Resource handle
|
|
|
+ Args[2] = m_pUnusedI32; // MipLevel (undefined)
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ Value *pOpWidth = m_pBuilder->CreateExtractValue(pOpRet, 0);
|
|
|
+
|
|
|
+ // Store output.
|
|
|
+ StoreBroadcastOutput(Inst, pOpWidth, CompType::getI32());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_1_SB_OPCODE_SAMPLE_INFO: {
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpResOrRast = uOpOutput + 1;
|
|
|
+
|
|
|
+ bool bDxbcRetFloat = true;
|
|
|
+ if (Inst.m_InstructionReturnType == D3D10_SB_INSTRUCTION_RETURN_UINT) {
|
|
|
+ bDxbcRetFloat = false;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Return type.
|
|
|
+ CompType DstType;
|
|
|
+ if (bDxbcRetFloat) {
|
|
|
+ DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ } else {
|
|
|
+ DstType = DXBC::GetCompTypeWithMinPrec(CompType::getI32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ }
|
|
|
+
|
|
|
+ Value *pRetValue;
|
|
|
+
|
|
|
+ if (Inst.m_Operands[uOpResOrRast].m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE) {
|
|
|
+ // Resource.
|
|
|
+ OP::OpCode OpCode = OP::OpCode::GetDimensions;
|
|
|
+
|
|
|
+ OperandValue InRes;
|
|
|
+ LoadOperand(InRes, Inst, uOpResOrRast, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create GetDimensions call.
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InRes[0]; // Resource handle
|
|
|
+ Args[2] = m_pOP->GetU32Const(0); // MipLevel
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+ pRetValue = m_pBuilder->CreateExtractValue(pOpRet, 3);
|
|
|
+ } else {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::RenderTargetGetSampleCount;
|
|
|
+
|
|
|
+ // Create SampleCount call.
|
|
|
+ Value *Args[1];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ pRetValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ Value *pZeroValue;
|
|
|
+ if (bDxbcRetFloat) {
|
|
|
+ pRetValue = m_pBuilder->CreateCast(Instruction::CastOps::UIToFP, pRetValue, Type::getFloatTy(m_Ctx));
|
|
|
+ pZeroValue = m_pOP->GetFloatConst(0.f);
|
|
|
+ } else {
|
|
|
+ pZeroValue = m_pOP->GetU32Const(0);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Store output.
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ if (!OutputMask.IsZero()) {
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ BYTE Comp = Inst.m_Operands[uOpResOrRast].m_Swizzle[c];
|
|
|
+ if (Comp == 0) {
|
|
|
+ Out[c] = pRetValue;
|
|
|
+ } else {
|
|
|
+ Out[c] = pZeroValue;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_ALLOC:
|
|
|
+ case D3D11_SB_OPCODE_IMM_ATOMIC_CONSUME: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BufferUpdateCounter;
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpUAV = uOpOutput + 1;
|
|
|
+ bool bInc = Inst.OpCode() == D3D11_SB_OPCODE_IMM_ATOMIC_ALLOC;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ OperandValue InRes;
|
|
|
+ LoadOperand(InRes, Inst, uOpUAV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create BufferUpdateCounter call.
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InRes[0]; // Resource handle
|
|
|
+ Args[2] = m_pOP->GetI8Const(bInc ? 1 : -1); // Inc or Dec
|
|
|
+
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getI32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ Value *pOpRet = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ StoreBroadcastOutput(Inst, pOpRet, DstType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_SYNC: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::Barrier;
|
|
|
+ DXIL::BarrierMode BMode = DXBC::GetBarrierMode(Inst.m_SyncFlags.bThreadsInGroup,
|
|
|
+ Inst.m_SyncFlags.bUnorderedAccessViewMemoryGlobal,
|
|
|
+ Inst.m_SyncFlags.bUnorderedAccessViewMemoryGroup,
|
|
|
+ Inst.m_SyncFlags.bThreadGroupSharedMemory);
|
|
|
+
|
|
|
+ // Create BufferUpdateCounter call.
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const((unsigned)BMode); // Barrier mode
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // Control-flow operations.
|
|
|
+ //
|
|
|
+ case D3D10_SB_OPCODE_IF: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+ // Create If-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Push(Scope::If, m_pBuilder->GetInsertBlock());
|
|
|
+
|
|
|
+ // Prepare condition.
|
|
|
+ Scope.pCond = LoadZNZCondition(Inst, 0);
|
|
|
+
|
|
|
+ // Create then-branch BB and set it as active.
|
|
|
+ Scope.pThenBB = BasicBlock::Create(m_Ctx, Twine("if") + Twine(Scope.NameIndex) + Twine(".then"), pFunction);
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pThenBB);
|
|
|
+
|
|
|
+ // Create endif BB.
|
|
|
+ Scope.pPostScopeBB = BasicBlock::Create(m_Ctx, Twine("if") + Twine(Scope.NameIndex) + Twine(".end"));
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_ELSE: {
|
|
|
+ // Get If-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Top();
|
|
|
+ IFTBOOL(Scope.Kind == Scope::If, E_FAIL);
|
|
|
+
|
|
|
+ // Terminate then-branch.
|
|
|
+ CreateBranchIfNeeded(m_pBuilder->GetInsertBlock(), Scope.pPostScopeBB);
|
|
|
+
|
|
|
+ // Create else-branch BB and set it as active.
|
|
|
+ Scope.pElseBB = BasicBlock::Create(m_Ctx, Twine("if") + Twine(Scope.NameIndex) + Twine(".else"), pFunction);
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pElseBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_ENDIF: {
|
|
|
+ // Get If-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Top();
|
|
|
+ IFTBOOL(Scope.Kind == Scope::If, E_FAIL);
|
|
|
+
|
|
|
+ // Terminate else-branch.
|
|
|
+ CreateBranchIfNeeded(m_pBuilder->GetInsertBlock(), Scope.pPostScopeBB);
|
|
|
+
|
|
|
+ // Insert IF cbranch.
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pPreScopeBB);
|
|
|
+ if (Scope.pElseBB != nullptr) {
|
|
|
+ m_pBuilder->CreateCondBr(Scope.pCond, Scope.pThenBB, Scope.pElseBB);
|
|
|
+ } else {
|
|
|
+ m_pBuilder->CreateCondBr(Scope.pCond, Scope.pThenBB, Scope.pPostScopeBB);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Set endif BB as active.
|
|
|
+ pFunction->getBasicBlockList().push_back(Scope.pPostScopeBB);
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pPostScopeBB);
|
|
|
+
|
|
|
+ // Finish If-scope.
|
|
|
+ m_ScopeStack.Pop();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_LOOP: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 0);
|
|
|
+ // Create Loop-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Push(Scope::Loop, m_pBuilder->GetInsertBlock());
|
|
|
+
|
|
|
+ // Create Loop and EndLoop BBs.
|
|
|
+ Scope.pLoopBB = BasicBlock::Create(m_Ctx, Twine("loop") + Twine(Scope.NameIndex), pFunction);
|
|
|
+ Scope.pPostScopeBB = BasicBlock::Create(m_Ctx, Twine("loop") + Twine(Scope.NameIndex) + Twine(".end"));
|
|
|
+
|
|
|
+ // Insert branch to Loop BB.
|
|
|
+ m_pBuilder->CreateBr(Scope.pLoopBB);
|
|
|
+
|
|
|
+ // Set Loop BB as active.
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pLoopBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_ENDLOOP: {
|
|
|
+ // Get Loop-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Top();
|
|
|
+ IFTBOOL(Scope.Kind == Scope::Loop, E_FAIL);
|
|
|
+
|
|
|
+ // Insert back-edge.
|
|
|
+ CreateBranchIfNeeded(m_pBuilder->GetInsertBlock(), Scope.pLoopBB);
|
|
|
+
|
|
|
+ // Set EndLoop BB as active.
|
|
|
+ pFunction->getBasicBlockList().push_back(Scope.pPostScopeBB);
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pPostScopeBB);
|
|
|
+
|
|
|
+ // Finish Loop-scope.
|
|
|
+ m_ScopeStack.Pop();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_SWITCH: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+ // Create Switch-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Push(Scope::Switch, m_pBuilder->GetInsertBlock());
|
|
|
+
|
|
|
+ // Prepare selector.
|
|
|
+ BYTE Comp = (BYTE)Inst.m_Operands[0].m_ComponentName;
|
|
|
+ CMask ReadMask = CMask::MakeCompMask(Comp);
|
|
|
+ OperandValue In1;
|
|
|
+ LoadOperand(In1, Inst, 0, ReadMask, CompType::getI32());
|
|
|
+ Scope.pSelector = In1[Comp];
|
|
|
+
|
|
|
+ // Create 1st casegroup BB and set it as active.
|
|
|
+ BasicBlock *pBB = BasicBlock::Create(m_Ctx, Twine("switch") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".casegroup") + Twine(Scope.CaseGroupIndex++), pFunction);
|
|
|
+ m_pBuilder->SetInsertPoint(pBB);
|
|
|
+
|
|
|
+ // Create endswitch BB.
|
|
|
+ Scope.pPostScopeBB = BasicBlock::Create(m_Ctx, Twine("switch") + Twine(Scope.NameIndex) + Twine(".end"));
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_CASE: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+ // Get Switch-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Top();
|
|
|
+ IFTBOOL(Scope.Kind == Scope::Switch, E_FAIL);
|
|
|
+
|
|
|
+ // Retrieve selector value.
|
|
|
+ const D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[0];
|
|
|
+ DXASSERT_DXBC(O.m_Type == D3D10_SB_OPERAND_TYPE_IMMEDIATE32 && O.m_NumComponents == D3D10_SB_OPERAND_1_COMPONENT);
|
|
|
+ int CaseValue = O.m_Value[0];
|
|
|
+
|
|
|
+ // Remember case clause.
|
|
|
+ pair<unsigned, BasicBlock*> Case(CaseValue, m_pBuilder->GetInsertBlock());
|
|
|
+ Scope.SwitchCases.emplace_back(Case);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DEFAULT: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 0);
|
|
|
+ // Get Switch-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Top();
|
|
|
+ IFTBOOL(Scope.Kind == Scope::Switch, E_FAIL);
|
|
|
+
|
|
|
+ // Remember default clause.
|
|
|
+ Scope.pDefaultBB = m_pBuilder->GetInsertBlock();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_ENDSWITCH: {
|
|
|
+ // Get Switch-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Top();
|
|
|
+ IFTBOOL(Scope.Kind == Scope::Switch, E_FAIL);
|
|
|
+
|
|
|
+ // Terminate case/default BB.
|
|
|
+ CreateBranchIfNeeded(m_pBuilder->GetInsertBlock(), Scope.pPostScopeBB);
|
|
|
+
|
|
|
+ // Insert switch branch.
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pPreScopeBB);
|
|
|
+ BasicBlock *pDefaultBB = Scope.pDefaultBB != nullptr ? Scope.pDefaultBB : Scope.pPostScopeBB;
|
|
|
+ SwitchInst *pSwitch = m_pBuilder->CreateSwitch(Scope.pSelector, pDefaultBB);
|
|
|
+ for (size_t i = 0; i < Scope.SwitchCases.size(); i++) {
|
|
|
+ auto &Case = Scope.SwitchCases[i];
|
|
|
+ if (Case.second == Scope.pDefaultBB) continue;
|
|
|
+
|
|
|
+ pSwitch->addCase(m_pBuilder->getInt32(Case.first), Case.second);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Rename casegroups BBs.
|
|
|
+ SwitchInst *pSwI = dyn_cast<SwitchInst>(Scope.pPreScopeBB->getTerminator());
|
|
|
+ DXASSERT_NOMSG(pSwI != nullptr);
|
|
|
+ BasicBlock *pPrevCaseBB = nullptr;
|
|
|
+ unsigned CaseGroupIdx = 0;
|
|
|
+ for (auto itCase = pSwI->case_begin(), endCase = pSwI->case_end(); itCase != endCase; ++itCase) {
|
|
|
+ BasicBlock *pCaseBB = itCase.getCaseSuccessor();
|
|
|
+ if (pCaseBB != pPrevCaseBB) {
|
|
|
+ pCaseBB->setName(Twine("switch") + Twine(Scope.NameIndex) + Twine(".casegroup") + Twine(CaseGroupIdx++));
|
|
|
+ pPrevCaseBB = pCaseBB;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Rename default BB.
|
|
|
+ if (Scope.pDefaultBB != nullptr) {
|
|
|
+ Scope.pDefaultBB->setName(Twine("switch") + Twine(Scope.NameIndex) + Twine(".default"));
|
|
|
+ }
|
|
|
+
|
|
|
+ // Set endswitch BB as active.
|
|
|
+ pFunction->getBasicBlockList().push_back(Scope.pPostScopeBB);
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pPostScopeBB);
|
|
|
+
|
|
|
+ // Finish Switch-scope.
|
|
|
+ m_ScopeStack.Pop();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_CONTINUE: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 0);
|
|
|
+ // Find parent scope.
|
|
|
+ Scope &Scope = m_ScopeStack.FindParentLoop();
|
|
|
+
|
|
|
+ // Create a new basic block.
|
|
|
+ BasicBlock *pNextBB = BasicBlock::Create(m_Ctx, Twine("loop") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".continue") + Twine(Scope.ContinueIndex++), pFunction);
|
|
|
+
|
|
|
+ // Insert branch to Loop BB.
|
|
|
+ m_pBuilder->CreateBr(Scope.pLoopBB);
|
|
|
+
|
|
|
+ // Set Next BB as active.
|
|
|
+ m_pBuilder->SetInsertPoint(pNextBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_CONTINUEC: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+
|
|
|
+ // Prepare condition.
|
|
|
+ Value *pCond = LoadZNZCondition(Inst, 0);
|
|
|
+
|
|
|
+ // Find parent scope.
|
|
|
+ Scope &Scope = m_ScopeStack.FindParentLoop();
|
|
|
+
|
|
|
+ // Create a new basic block.
|
|
|
+ BasicBlock *pNextBB = BasicBlock::Create(m_Ctx, Twine("loop") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".continuec") + Twine(Scope.ContinueIndex++), pFunction);
|
|
|
+
|
|
|
+ // Insert cbranch to Loop and Next BBs.
|
|
|
+ m_pBuilder->CreateCondBr(pCond, Scope.pLoopBB, pNextBB);
|
|
|
+
|
|
|
+ // Set Next BB as active.
|
|
|
+ m_pBuilder->SetInsertPoint(pNextBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_BREAK: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 0);
|
|
|
+ // Find parent scope.
|
|
|
+ Scope &Scope = m_ScopeStack.FindParentLoopOrSwitch();
|
|
|
+
|
|
|
+ // Create a new basic block.
|
|
|
+ BasicBlock *pNextBB;
|
|
|
+ if (Scope.Kind == Scope::Loop) {
|
|
|
+ pNextBB = BasicBlock::Create(m_Ctx, Twine("loop") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".break") + Twine(Scope.LoopBreakIndex++), pFunction);
|
|
|
+ } else {
|
|
|
+ if (m_ScopeStack.Top().Kind == Scope::Switch) {
|
|
|
+ pNextBB = BasicBlock::Create(m_Ctx, Twine("switch") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".tmpcasegroup") + Twine(Scope.CaseGroupIndex++), pFunction);
|
|
|
+ } else {
|
|
|
+ pNextBB = BasicBlock::Create(m_Ctx, Twine("switch") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".break") + Twine(Scope.SwitchBreakIndex++), pFunction);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Insert branch to PostScope BB.
|
|
|
+ m_pBuilder->CreateBr(Scope.pPostScopeBB);
|
|
|
+
|
|
|
+ // Set Next BB as active.
|
|
|
+ m_pBuilder->SetInsertPoint(pNextBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_BREAKC: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+
|
|
|
+ // Prepare condition.
|
|
|
+ Value *pCond = LoadZNZCondition(Inst, 0);
|
|
|
+
|
|
|
+ // Find parent scope.
|
|
|
+ Scope &Scope = m_ScopeStack.FindParentLoopOrSwitch();
|
|
|
+
|
|
|
+ // Create a new basic block.
|
|
|
+ BasicBlock *pNextBB;
|
|
|
+ if (Scope.Kind == Scope::Loop) {
|
|
|
+ pNextBB = BasicBlock::Create(m_Ctx, Twine("loop") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".breakc") + Twine(Scope.LoopBreakIndex++), pFunction);
|
|
|
+ } else {
|
|
|
+ pNextBB = BasicBlock::Create(m_Ctx, Twine("switch") + Twine(Scope.NameIndex) +
|
|
|
+ Twine(".break") + Twine(Scope.SwitchBreakIndex++), pFunction);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Insert cbranch to PostScope and Next BB.
|
|
|
+ m_pBuilder->CreateCondBr(pCond, Scope.pPostScopeBB, pNextBB);
|
|
|
+
|
|
|
+ // Set Next BB as active.
|
|
|
+ m_pBuilder->SetInsertPoint(pNextBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_LABEL: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[0].m_Type == D3D10_SB_OPERAND_TYPE_LABEL ||
|
|
|
+ Inst.m_Operands[0].m_Type == D3D11_SB_OPERAND_TYPE_FUNCTION_BODY);
|
|
|
+ unsigned LabelIdx = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ const bool IsFb = Inst.m_Operands[0].m_Type == D3D11_SB_OPERAND_TYPE_FUNCTION_BODY;
|
|
|
+ auto &Label = IsFb ? m_InterfaceFunctionBodies[LabelIdx] : m_Labels[LabelIdx];
|
|
|
+ // Create entry basic block.
|
|
|
+ pFunction = Label.pFunc;
|
|
|
+ BasicBlock *pBB = BasicBlock::Create(m_Ctx, "entry", pFunction);
|
|
|
+ m_pBuilder->SetInsertPoint(pBB);
|
|
|
+ IFT(m_ScopeStack.IsEmpty());
|
|
|
+ (void)m_ScopeStack.Push(Scope::Function, nullptr);
|
|
|
+ InsertSM50ResourceHandles();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_CALL: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[0].m_Type == D3D10_SB_OPERAND_TYPE_LABEL);
|
|
|
+ unsigned LabelIdx = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ auto &Label = m_Labels[LabelIdx];
|
|
|
+ // Create call instruction.
|
|
|
+ m_pBuilder->CreateCall(Label.pFunc);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_INTERFACE_CALL: {
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[0].m_Type == D3D11_SB_OPERAND_TYPE_INTERFACE);
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[0].m_IndexDimension == D3D10_SB_OPERAND_INDEX_2D);
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[0].m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32);
|
|
|
+ unsigned BaseIfaceIdx = Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ unsigned CallSiteIdx = Inst.m_InterfaceCall.FunctionIndex;
|
|
|
+ Interface& Iface = m_Interfaces[BaseIfaceIdx];
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[0].m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32 || Iface.bDynamicallyIndexed);
|
|
|
+
|
|
|
+ Value* pIfaceArrayIdx = LoadOperandIndex(Inst.m_Operands[0].m_Index[1], Inst.m_Operands[0].m_IndexType[1]);
|
|
|
+ Value* pIfaceIdx = m_pBuilder->CreateAdd(m_pOP->GetU32Const(BaseIfaceIdx), pIfaceArrayIdx);
|
|
|
+
|
|
|
+ // Load function table index
|
|
|
+ Value *pCBufferRetValue;
|
|
|
+ {
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::CBufferLoadLegacy); // OpCode
|
|
|
+ Args[1] = CreateHandle(m_pInterfaceDataBuffer->GetClass(),
|
|
|
+ m_pInterfaceDataBuffer->GetID(),
|
|
|
+ m_pOP->GetU32Const(m_pInterfaceDataBuffer->GetLowerBound()),
|
|
|
+ false /*Nonuniform*/); // CBuffer handle
|
|
|
+ Args[2] = pIfaceIdx; // 0-based index into cbuffer instance
|
|
|
+ Function *pCBufferLoadFunc = m_pOP->GetOpFunc(OP::OpCode::CBufferLoadLegacy, Type::getInt32Ty(m_Ctx));
|
|
|
+
|
|
|
+ pCBufferRetValue = m_pBuilder->CreateCall(pCBufferLoadFunc, Args);
|
|
|
+ pCBufferRetValue = m_pBuilder->CreateExtractValue(pCBufferRetValue, 0);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Switch on function table index
|
|
|
+ // Create endswitch BB.
|
|
|
+ BasicBlock* pPostSwitchBB = BasicBlock::Create(m_Ctx, Twine("fcall") + Twine(m_FcallCount) + Twine(".end"));
|
|
|
+ SwitchInst* pSwitch = m_pBuilder->CreateSwitch(pCBufferRetValue, pPostSwitchBB);
|
|
|
+ for (unsigned caseIdx = 0; caseIdx < Iface.Tables.size(); ++caseIdx) {
|
|
|
+ BasicBlock* pCaseBB = BasicBlock::Create(m_Ctx, Twine("fcall") + Twine(m_FcallCount) +
|
|
|
+ Twine(".case") + Twine(caseIdx), pFunction);
|
|
|
+ m_pBuilder->SetInsertPoint(pCaseBB);
|
|
|
+
|
|
|
+ unsigned fbIdx = m_FunctionTables[Iface.Tables[caseIdx]][CallSiteIdx];
|
|
|
+ m_pBuilder->CreateCall(m_InterfaceFunctionBodies[fbIdx].pFunc);
|
|
|
+ m_pBuilder->CreateBr(pPostSwitchBB);
|
|
|
+
|
|
|
+ pSwitch->addCase(m_pBuilder->getInt32(Iface.Tables[caseIdx]), pCaseBB);
|
|
|
+ }
|
|
|
+
|
|
|
+ pFunction->getBasicBlockList().push_back(pPostSwitchBB);
|
|
|
+ m_pBuilder->SetInsertPoint(pPostSwitchBB);
|
|
|
+ ++m_FcallCount;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_CALLC: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 2);
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[1].m_Type == D3D10_SB_OPERAND_TYPE_LABEL);
|
|
|
+ unsigned LabelIdx = Inst.m_Operands[1].m_Index[0].m_RegIndex;
|
|
|
+ auto &Label = m_Labels[LabelIdx];
|
|
|
+
|
|
|
+ // Prepare condition.
|
|
|
+ Value *pCond = LoadZNZCondition(Inst, 0);
|
|
|
+
|
|
|
+ // Create call and after-call BBs.
|
|
|
+ Function *pCurFunc = m_pBuilder->GetInsertBlock()->getParent();
|
|
|
+ BasicBlock *pCallBB = BasicBlock::Create(m_Ctx, Twine("label") + Twine(LabelIdx) + Twine(".callc"), pCurFunc);
|
|
|
+ BasicBlock *pPostCallBB = BasicBlock::Create(m_Ctx, Twine("label") + Twine(LabelIdx) + Twine(".callc"), pCurFunc);
|
|
|
+
|
|
|
+ // Create cbranch for callc.
|
|
|
+ m_pBuilder->CreateCondBr(pCond, pCallBB, pPostCallBB);
|
|
|
+ m_pBuilder->SetInsertPoint(pCallBB);
|
|
|
+
|
|
|
+ // Create call.
|
|
|
+ m_pBuilder->CreateCall(Label.pFunc);
|
|
|
+ m_pBuilder->CreateBr(pPostCallBB);
|
|
|
+ m_pBuilder->SetInsertPoint(pPostCallBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_RET: {
|
|
|
+ // Find parent scope.
|
|
|
+ Scope &FuncScope = m_ScopeStack.FindParentFunction();
|
|
|
+
|
|
|
+ if ((FuncScope.IsEntry() && !m_bPatchConstantPhase) || !FuncScope.IsEntry()) {
|
|
|
+ m_pBuilder->CreateRetVoid();
|
|
|
+ BasicBlock *pAfterRet = BasicBlock::Create(m_Ctx, Twine("afterret"), pFunction);
|
|
|
+ m_pBuilder->SetInsertPoint(pAfterRet);
|
|
|
+ } else {
|
|
|
+ // Hull shader control point phase fork/join.
|
|
|
+ Scope &HullScope = m_ScopeStack.FindParentHullLoop();
|
|
|
+ BasicBlock *pAfterRet = BasicBlock::Create(m_Ctx, Twine("afterret"), pFunction);
|
|
|
+
|
|
|
+ if (m_ScopeStack.Top().Kind == Scope::HullLoop) {
|
|
|
+ bMustCloseHullLoop = true;
|
|
|
+ m_pBuilder->CreateBr(pAfterRet);
|
|
|
+ } else {
|
|
|
+ // A non-terminating return.
|
|
|
+ m_pBuilder->CreateBr(HullScope.pPostScopeBB);
|
|
|
+ }
|
|
|
+
|
|
|
+ m_pBuilder->SetInsertPoint(pAfterRet);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_RETC: {
|
|
|
+ DXASSERT_DXBC(Inst.m_NumOperands == 1);
|
|
|
+ // Find parent scope.
|
|
|
+ Scope &FuncScope = m_ScopeStack.FindParentFunction();
|
|
|
+
|
|
|
+ // Prepare condition.
|
|
|
+ Value *pCond = LoadZNZCondition(Inst, 0);
|
|
|
+
|
|
|
+ if ((FuncScope.IsEntry() && !m_bPatchConstantPhase) || !FuncScope.IsEntry()) {
|
|
|
+ // Create retc and after-retc BB.
|
|
|
+ BasicBlock *pRetc = BasicBlock::Create(m_Ctx, Twine("label") + Twine(FuncScope.LabelIdx) +
|
|
|
+ Twine(".callc") + Twine(FuncScope.CallIdx) +
|
|
|
+ Twine(".retc") + Twine(FuncScope.ReturnIndex), pFunction);
|
|
|
+ BasicBlock *pAfterRetc = BasicBlock::Create(m_Ctx, Twine("label") + Twine(FuncScope.LabelIdx) +
|
|
|
+ Twine(".callc") + Twine(FuncScope.CallIdx) +
|
|
|
+ Twine(".afterretc") + Twine(FuncScope.ReturnIndex++), pFunction);
|
|
|
+
|
|
|
+ // Create cbranch for retc.
|
|
|
+ m_pBuilder->CreateCondBr(pCond, pRetc, pAfterRetc);
|
|
|
+
|
|
|
+ // Emit return.
|
|
|
+ m_pBuilder->SetInsertPoint(pRetc);
|
|
|
+ m_pBuilder->CreateRetVoid();
|
|
|
+ m_pBuilder->SetInsertPoint(pAfterRetc);
|
|
|
+ } else {
|
|
|
+ // Hull shader control point phase fork/join.
|
|
|
+ Scope &HullScope = m_ScopeStack.FindParentHullLoop();
|
|
|
+
|
|
|
+ // Create HullLoopBreak and AfterHullLoopBreak BB.
|
|
|
+ BasicBlock *pAfterHullBreakc = BasicBlock::Create(m_Ctx, Twine("hullloop") + Twine(FuncScope.NameIndex) +
|
|
|
+ Twine(".retc") + Twine(FuncScope.HullLoopBreakIndex) +
|
|
|
+ Twine(".afterretc"), pFunction);
|
|
|
+
|
|
|
+ // Create cbranch for retc (HullLoopBreak).
|
|
|
+ m_pBuilder->CreateCondBr(pCond, HullScope.pPostScopeBB, pAfterHullBreakc);
|
|
|
+ m_pBuilder->SetInsertPoint(pAfterHullBreakc);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_HS_CONTROL_POINT_PHASE:
|
|
|
+ IFTBOOL(m_ScopeStack.FindParentFunction().IsEntry(), E_FAIL);
|
|
|
+ m_bControlPointPhase = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_HS_FORK_PHASE:
|
|
|
+ case D3D11_SB_OPCODE_HS_JOIN_PHASE: {
|
|
|
+ if (!m_bPatchConstantPhase) {
|
|
|
+ if (!m_bControlPointPhase) {
|
|
|
+ // This is a pass-through CP HS.
|
|
|
+ bPasshThroughCP = true;
|
|
|
+ }
|
|
|
+ m_bControlPointPhase = false;
|
|
|
+ m_bPatchConstantPhase = true;
|
|
|
+
|
|
|
+ // Start patch constant function.
|
|
|
+ (void)m_ScopeStack.Push(Scope::Function, nullptr);
|
|
|
+ m_ScopeStack.Top().SetEntry(true);
|
|
|
+ pFunction = Function::Create(pEntryFuncType, GlobalValue::LinkageTypes::ExternalLinkage,
|
|
|
+ "pc_main", m_pModule.get());
|
|
|
+ pFunction->setCallingConv(CallingConv::C);
|
|
|
+ m_pPR->SetPatchConstantFunction(pFunction);
|
|
|
+ BasicBlock *pBB = BasicBlock::Create(m_Ctx, "entry", pFunction);
|
|
|
+ m_pBuilder->SetInsertPoint(pBB);
|
|
|
+
|
|
|
+ // Swap active x-registers.
|
|
|
+ m_IndexableRegs.swap(m_PatchConstantIndexableRegs);
|
|
|
+
|
|
|
+ DeclareIndexableRegisters();
|
|
|
+
|
|
|
+ // Create HullLoop induction variable.
|
|
|
+ pHullLoopInductionVar = m_pBuilder->CreateAlloca(Type::getInt32Ty(m_Ctx), nullptr, "InstanceID");
|
|
|
+
|
|
|
+ InsertSM50ResourceHandles();
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create HullLoop-scope.
|
|
|
+ Scope &Scope = m_ScopeStack.Push(Scope::HullLoop, m_pBuilder->GetInsertBlock());
|
|
|
+
|
|
|
+ // Initialize HullLoop induction variable.
|
|
|
+ Scope.pInductionVar = pHullLoopInductionVar;
|
|
|
+ m_pBuilder->CreateStore(m_pOP->GetI32Const(0), Scope.pInductionVar);
|
|
|
+
|
|
|
+ Scope.HullLoopTripCount = m_PatchConstantPhaseInstanceCounts[ForkJoinPhaseIndex];
|
|
|
+ ForkJoinPhaseIndex++;
|
|
|
+
|
|
|
+ // Create HullLoop and EndHullLoop BBs.
|
|
|
+ Scope.pHullLoopBB = BasicBlock::Create(m_Ctx, Twine("hullloop") + Twine(Scope.NameIndex), pFunction);
|
|
|
+ Scope.pPostScopeBB = BasicBlock::Create(m_Ctx, Twine("hullloop") + Twine(Scope.NameIndex) + Twine(".end"));
|
|
|
+
|
|
|
+ // Insert branch to Loop BB.
|
|
|
+ m_pBuilder->CreateBr(Scope.pLoopBB);
|
|
|
+
|
|
|
+ // Set Loop BB as active.
|
|
|
+ m_pBuilder->SetInsertPoint(Scope.pLoopBB);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_DCL_HS_FORK_PHASE_INSTANCE_COUNT:
|
|
|
+ case D3D11_SB_OPCODE_DCL_HS_JOIN_PHASE_INSTANCE_COUNT:
|
|
|
+ break;
|
|
|
+
|
|
|
+ //
|
|
|
+ // Pixel shader.
|
|
|
+ //
|
|
|
+ case D3D10_1_SB_OPCODE_LOD: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::CalculateLOD;
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpCoord = uOpOutput + 1;
|
|
|
+ const unsigned uOpSRV = uOpCoord + 1;
|
|
|
+ const unsigned uOpSampler = uOpSRV + 1;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpSRV].m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE);
|
|
|
+
|
|
|
+ OperandValue InCoord, InSRV, InSampler;
|
|
|
+ // Resource.
|
|
|
+ const DxilResource &R = LoadSRVOperand(InSRV, Inst, uOpSRV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+ // Coordinates.
|
|
|
+ CMask CoordMask = CMask::MakeFirstNCompMask(DXBC::GetNumResOffsets(R.GetKind()));
|
|
|
+ LoadOperand(InCoord, Inst, uOpCoord, CoordMask, CompType::getF32());
|
|
|
+ // Sampler.
|
|
|
+ LoadOperand(InSampler, Inst, uOpSampler, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create CalculateLOD call.
|
|
|
+ Value *Args[7];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = InSRV[0]; // Resource handle
|
|
|
+ Args[2] = InSampler[0]; // Sampler handle
|
|
|
+ Args[3] = CoordMask.IsSet(0) ? InCoord[0] : m_pUnusedF32;
|
|
|
+ Args[4] = CoordMask.IsSet(1) ? InCoord[1] : m_pUnusedF32;
|
|
|
+ Args[5] = CoordMask.IsSet(2) ? InCoord[2] : m_pUnusedF32;
|
|
|
+
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+
|
|
|
+ // Create unclamped CalculateLOD.
|
|
|
+ Args[6] = m_pOP->GetI1Const(false); // Unclamped
|
|
|
+ Value *pOpRetUnclamped = m_pBuilder->CreateCall(F, Args);
|
|
|
+ // Create clamped CalculateLOD.
|
|
|
+ Args[6] = m_pOP->GetI1Const(true); // Clamped
|
|
|
+ Value *pOpRetClamped = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Respect swizzle: resource swizzle == return value swizzle.
|
|
|
+ BYTE Comp = Inst.m_Operands[uOpSRV].m_Swizzle[c];
|
|
|
+
|
|
|
+ switch (Comp) {
|
|
|
+ case 0: Out[c] = pOpRetClamped; break;
|
|
|
+ case 1: Out[c] = pOpRetUnclamped; break;
|
|
|
+ case 2: __fallthrough;
|
|
|
+ case 3: Out[c] = m_pOP->GetFloatConst(0.f); break;
|
|
|
+ default: DXASSERT_DXBC(false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DISCARD: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::Discard;
|
|
|
+
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = LoadZNZCondition(Inst, 0); // Condition
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_DERIV_RTX: __fallthrough;
|
|
|
+ case D3D11_SB_OPCODE_DERIV_RTX_COARSE: ConvertUnary(OP::OpCode::DerivCoarseX, CompType::getF32(), Inst); break;
|
|
|
+ case D3D10_SB_OPCODE_DERIV_RTY: __fallthrough;
|
|
|
+ case D3D11_SB_OPCODE_DERIV_RTY_COARSE: ConvertUnary(OP::OpCode::DerivCoarseY, CompType::getF32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DERIV_RTX_FINE: ConvertUnary(OP::OpCode::DerivFineX, CompType::getF32(), Inst); break;
|
|
|
+ case D3D11_SB_OPCODE_DERIV_RTY_FINE: ConvertUnary(OP::OpCode::DerivFineY, CompType::getF32(), Inst); break;
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_EVAL_SNAPPED: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::EvalSnapped;
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpInput = uOpOutput + 1;
|
|
|
+ const unsigned uOpOffset = uOpInput + 1;
|
|
|
+
|
|
|
+ OperandValue InOffset;
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ LoadOperand(InOffset, Inst, uOpOffset, CMask::MakeFirstNCompMask(2), CompType::getI32());
|
|
|
+ const D3D10ShaderBinary::COperandBase &OpInput = Inst.m_Operands[uOpInput];
|
|
|
+ DXASSERT_NOMSG(Inst.m_Operands[uOpInput].m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D);
|
|
|
+ unsigned Register = OpInput.m_Index[0].m_RegIndex;
|
|
|
+ Value *pRowIndexValue = LoadOperandIndex(OpInput.m_Index[0], OpInput.m_IndexType[0]);
|
|
|
+
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+
|
|
|
+ Value *Args[6];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[4] = InOffset[0]; // Offset X
|
|
|
+ Args[5] = InOffset[1]; // Offset Y
|
|
|
+
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ BYTE Comp = OpInput.m_Swizzle[c];
|
|
|
+ // Retrieve signature element.
|
|
|
+ const DxilSignatureElement *E = m_pInputSignature->GetElement(Register, Comp);
|
|
|
+
|
|
|
+ // Make row/col index relative within element.
|
|
|
+ Value *pRowIndexValueRel = m_pBuilder->CreateSub(pRowIndexValue, m_pOP->GetU32Const(E->GetStartRow()));
|
|
|
+
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Input signature element ID
|
|
|
+ Args[2] = pRowIndexValueRel; // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(Comp - E->GetStartCol()); // Col, relative to the element
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_EVAL_SAMPLE_INDEX: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::EvalSampleIndex;
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpInput = uOpOutput + 1;
|
|
|
+ const unsigned uOpSampleIndex = uOpInput + 1;
|
|
|
+
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ OperandValue InSampleIndex;
|
|
|
+ LoadOperand(InSampleIndex, Inst, uOpSampleIndex, CMask::MakeXMask(), CompType::getI32());
|
|
|
+ const D3D10ShaderBinary::COperandBase &OpInput = Inst.m_Operands[uOpInput];
|
|
|
+ DXASSERT_NOMSG(Inst.m_Operands[uOpInput].m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D);
|
|
|
+ unsigned Register = OpInput.m_Index[0].m_RegIndex;
|
|
|
+ Value *pRowIndexValue = LoadOperandIndex(OpInput.m_Index[0], OpInput.m_IndexType[0]);
|
|
|
+
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+
|
|
|
+ Value *Args[5];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[4] = InSampleIndex[0]; // Sample index
|
|
|
+
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ BYTE Comp = OpInput.m_Swizzle[c];
|
|
|
+ // Retrieve signature element.
|
|
|
+ const DxilSignatureElement *E = m_pInputSignature->GetElement(Register, Comp);
|
|
|
+
|
|
|
+ // Make row/col index relative within element.
|
|
|
+ Value *pRowIndexValueRel = m_pBuilder->CreateSub(pRowIndexValue, m_pOP->GetU32Const(E->GetStartRow()));
|
|
|
+
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Input signature element ID
|
|
|
+ Args[2] = pRowIndexValueRel; // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(Comp - E->GetStartCol()); // Col, relative to the element
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPCODE_EVAL_CENTROID: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::EvalCentroid;
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpInput = uOpOutput + 1;
|
|
|
+
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ const D3D10ShaderBinary::COperandBase &OpInput = Inst.m_Operands[uOpInput];
|
|
|
+ DXASSERT_NOMSG(Inst.m_Operands[uOpInput].m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D);
|
|
|
+ unsigned Register = OpInput.m_Index[0].m_RegIndex;
|
|
|
+ Value *pRowIndexValue = LoadOperandIndex(OpInput.m_Index[0], OpInput.m_IndexType[0]);
|
|
|
+
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+ Type *pDstType = DstType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDstType);
|
|
|
+
|
|
|
+ Value *Args[4];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ BYTE Comp = OpInput.m_Swizzle[c];
|
|
|
+ // Retrieve signature element.
|
|
|
+ const DxilSignatureElement *E = m_pInputSignature->GetElement(Register, Comp);
|
|
|
+
|
|
|
+ // Make row/col index relative within element.
|
|
|
+ Value *pRowIndexValueRel = m_pBuilder->CreateSub(pRowIndexValue, m_pOP->GetU32Const(E->GetStartRow()));
|
|
|
+
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Input signature element ID
|
|
|
+ Args[2] = pRowIndexValueRel; // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(Comp - E->GetStartCol()); // Col, relative to the element
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_EMIT:
|
|
|
+ case D3D11_SB_OPCODE_EMIT_STREAM: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::EmitStream;
|
|
|
+ BYTE StreamId = 0;
|
|
|
+
|
|
|
+ if (Inst.OpCode() == D3D11_SB_OPCODE_EMIT_STREAM) {
|
|
|
+ StreamId = (BYTE)Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ }
|
|
|
+
|
|
|
+ // For GS with multiple streams, capture the values of output registers at the emit point.
|
|
|
+ if (m_pPR->HasMultipleOutputStreams()) {
|
|
|
+ EmitGSOutputRegisterStore(StreamId);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create EmitStream call.
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU8Const(StreamId); // Stream ID
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_CUT:
|
|
|
+ case D3D11_SB_OPCODE_CUT_STREAM: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::CutStream;
|
|
|
+ BYTE StreamId = 0;
|
|
|
+
|
|
|
+ if (Inst.OpCode() == D3D11_SB_OPCODE_CUT_STREAM) {
|
|
|
+ StreamId = (BYTE)Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create CutStream call.
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU8Const(StreamId); // Stream ID
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_EMITTHENCUT:
|
|
|
+ case D3D11_SB_OPCODE_EMITTHENCUT_STREAM: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::EmitThenCutStream;
|
|
|
+ BYTE StreamId = 0;
|
|
|
+
|
|
|
+ if (Inst.OpCode() == D3D11_SB_OPCODE_EMITTHENCUT_STREAM) {
|
|
|
+ StreamId = (BYTE)Inst.m_Operands[0].m_Index[0].m_RegIndex;
|
|
|
+ }
|
|
|
+
|
|
|
+ // For GS with multiple streams, capture the values of output registers at the emit point.
|
|
|
+ if (m_pPR->HasMultipleOutputStreams()) {
|
|
|
+ EmitGSOutputRegisterStore(StreamId);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create EmitThenCutStream call.
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU8Const(StreamId); // Stream ID
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPCODE_NOP:
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ HandleUnknownInstruction(Inst);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ DXASSERT_NOMSG(m_ScopeStack.IsEmpty());
|
|
|
+
|
|
|
+ if (bPasshThroughCP) {
|
|
|
+ Function *Entry = m_pPR->GetEntryFunction();
|
|
|
+ m_pPR->SetEntryFunction(nullptr);
|
|
|
+ Entry->eraseFromParent();
|
|
|
+ m_pPR->SetEntryFunctionName("");
|
|
|
+ }
|
|
|
+
|
|
|
+ CleanupIndexableRegisterDecls(m_IndexableRegs);
|
|
|
+ CleanupIndexableRegisterDecls(m_PatchConstantIndexableRegs);
|
|
|
+
|
|
|
+ RemoveUnreachableBasicBlocks();
|
|
|
+ CleanupGEP();
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::LogConvertResult(bool InDriver, _In_ const LARGE_INTEGER *pQPCConvertStart,
|
|
|
+ _In_ const LARGE_INTEGER *pQPCConvertEnd, _In_reads_bytes_(DxbcSize) LPCVOID pDxbc, _In_ UINT32 DxbcSize,
|
|
|
+ _In_opt_z_ LPCWSTR pExtraOptions, _In_reads_bytes_(ConvertedSize) LPCVOID pConverted, _In_opt_ UINT32 ConvertedSize,
|
|
|
+ HRESULT hr) {
|
|
|
+ // intentionaly empty - override to report conversion results
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::HandleUnknownInstruction(D3D10ShaderBinary::CInstruction &Inst) {
|
|
|
+ DXASSERT_ARGS(false, "OpCode %u is not yet implemented", Inst.OpCode());
|
|
|
+}
|
|
|
+
|
|
|
+unsigned DxbcConverter::GetResourceSlot(D3D10ShaderBinary::CInstruction &Inst) {
|
|
|
+ return DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::AdvanceDxbcInstructionStream(D3D10ShaderBinary::CShaderCodeParser &Parser,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ bool &bDoneParsing) {
|
|
|
+ if (bDoneParsing)
|
|
|
+ return;
|
|
|
+
|
|
|
+ if (!Parser.EndOfShader()) {
|
|
|
+ DXASSERT_NOMSG(!bDoneParsing);
|
|
|
+ Parser.ParseInstruction(&Inst);
|
|
|
+ } else {
|
|
|
+ IFTBOOL(!bDoneParsing, E_FAIL);
|
|
|
+ bDoneParsing = true;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+bool DxbcConverter::GetNextDxbcInstruction(D3D10ShaderBinary::CShaderCodeParser &Parser,
|
|
|
+ D3D10ShaderBinary::CInstruction &NextInst) {
|
|
|
+ if (Parser.EndOfShader()) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ UINT CurPos = Parser.CurrentTokenOffset();
|
|
|
+ Parser.ParseInstruction(&NextInst);
|
|
|
+ Parser.SetCurrentTokenOffset(CurPos);
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::InsertSM50ResourceHandles() {
|
|
|
+ // Create resource handles for SM5.0- to reduce the number of call instructions (to reduce IR size).
|
|
|
+ // Later: it may be worthwhile to implement a pass to hoist handle creation for SM5.1 here when the index into range is constant and used more than once within the shader.
|
|
|
+ if (!IsSM51Plus()) {
|
|
|
+ for (size_t i = 0; i < m_pPR->GetSRVs().size(); ++i) {
|
|
|
+ DxilResource &R = m_pPR->GetSRV(i);
|
|
|
+ if (R.GetSpaceID() == 0) {
|
|
|
+ R.SetHandle(CreateHandle(R.GetClass(), R.GetID(), m_pOP->GetU32Const(R.GetLowerBound()), false));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (size_t i = 0; i < m_pPR->GetUAVs().size(); ++i) {
|
|
|
+ DxilResource &R = m_pPR->GetUAV(i);
|
|
|
+ DXASSERT(R.GetSpaceID() == 0, "In SM5.0, all UAVs should be in space 0");
|
|
|
+ R.SetHandle(CreateHandle(R.GetClass(), R.GetID(), m_pOP->GetU32Const(R.GetLowerBound()), false));
|
|
|
+ }
|
|
|
+ for (size_t i = 0; i < m_pPR->GetCBuffers().size(); ++i) {
|
|
|
+ DxilCBuffer &R = m_pPR->GetCBuffer(i);
|
|
|
+ if (R.GetSpaceID() == 0) {
|
|
|
+ R.SetHandle(CreateHandle(R.GetClass(), R.GetID(), m_pOP->GetU32Const(R.GetLowerBound()), false));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (size_t i = 0; i < m_pPR->GetSamplers().size(); ++i) {
|
|
|
+ DxilSampler &R = m_pPR->GetSampler(i);
|
|
|
+ if (R.GetSpaceID() == 0) {
|
|
|
+ R.SetHandle(CreateHandle(R.GetClass(), R.GetID(), m_pOP->GetU32Const(R.GetLowerBound()), false));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::InsertInterfacesResourceDecls() {
|
|
|
+ // Insert decls for:
|
|
|
+ // 1. CB14 containing interface table selections, along with "this pointer" information,
|
|
|
+ // 2. 14 CBs in space 1,
|
|
|
+ // 3. 32 samplers in space 1 and 32 comparison samplers in space 2
|
|
|
+ // SRVs will be inserted dynamically as needed
|
|
|
+ if (m_pInterfaceDataBuffer) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ m_pPR->m_ShaderFlags.SetAllResourcesBound(false);
|
|
|
+
|
|
|
+ // Create interface data buffer
|
|
|
+ {
|
|
|
+ unsigned ID = m_pPR->AddCBuffer(unique_ptr<DxilCBuffer>(new DxilCBuffer));
|
|
|
+ DxilCBuffer &R = m_pPR->GetCBuffer(ID); // R == record
|
|
|
+ m_pInterfaceDataBuffer = &R;
|
|
|
+ R.SetID(ID);
|
|
|
+ // Root signature bindings.
|
|
|
+ unsigned CBufferSize = D3D11_SHADER_MAX_INTERFACES * 8 /*UINTs per interface*/ * sizeof(UINT);
|
|
|
+ R.SetLowerBound(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT); // 14
|
|
|
+ R.SetRangeSize(1);
|
|
|
+ R.SetSpaceID(0);
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("CB", R.GetID()));
|
|
|
+ StructType *pResType = GetStructResElemType(CBufferSize);
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kCBufferAddrSpace));
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+
|
|
|
+ // CBuffer-specific state.
|
|
|
+ R.SetSize(CBufferSize);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create CB array for class instances
|
|
|
+ {
|
|
|
+ unsigned ID = m_pPR->AddCBuffer(unique_ptr<DxilCBuffer>(new DxilCBuffer));
|
|
|
+ DxilCBuffer &R = m_pPR->GetCBuffer(ID); // R == record
|
|
|
+ m_pClassInstanceCBuffers = &R;
|
|
|
+ R.SetID(ID);
|
|
|
+ // Root signature bindings.
|
|
|
+ unsigned CBufferSize = DXIL::kMaxCBufferSize * DXBC::kWidth * 4;
|
|
|
+ R.SetLowerBound(0);
|
|
|
+ R.SetRangeSize(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT); // 14
|
|
|
+ R.SetSpaceID(1);
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("CB", R.GetID()));
|
|
|
+ StructType *pResType = GetStructResElemType(CBufferSize);
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kCBufferAddrSpace));
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+
|
|
|
+ // CBuffer-specific state.
|
|
|
+ R.SetSize(CBufferSize);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create sampler arrays for class instances
|
|
|
+ for (unsigned i = 0; i < 2; ++i) {
|
|
|
+ unsigned ID = m_pPR->AddSampler(unique_ptr<DxilSampler>(new DxilSampler));
|
|
|
+ DxilSampler &R = m_pPR->GetSampler(ID); // R == record
|
|
|
+ R.SetID(ID);
|
|
|
+ // Root signature bindings.
|
|
|
+ R.SetLowerBound(0);
|
|
|
+ R.SetRangeSize(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT);
|
|
|
+ R.SetSpaceID(i + 1);
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("S", R.GetID()));
|
|
|
+ string ResTypeName("dx.types.Sampler");
|
|
|
+ StructType *pResType = m_pModule->getTypeByName(ResTypeName);
|
|
|
+ if (pResType == nullptr) {
|
|
|
+ pResType = StructType::create(m_Ctx, ResTypeName);
|
|
|
+ }
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kDeviceMemoryAddrSpace));
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+
|
|
|
+ // Sampler-specific state.
|
|
|
+ R.SetSamplerKind(i == 0 ? DXIL::SamplerKind::Default : DXIL::SamplerKind::Comparison);
|
|
|
+ DxilSampler*& pSampler = (i == 0 ? m_pClassInstanceSamplers : m_pClassInstanceComparisonSamplers);
|
|
|
+ pSampler = &R;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+const DxilResource& DxbcConverter::GetInterfacesSRVDecl(D3D10ShaderBinary::CInstruction &Inst) {
|
|
|
+ InterfaceShaderResourceKey Key = {};
|
|
|
+ DXASSERT_DXBC(Inst.m_ExtendedOpCodeCount == 2); // Extended resource dimension and return type
|
|
|
+ Key.Kind = DXBC::GetResourceKind(Inst.m_ResourceDimEx);
|
|
|
+ if (Inst.m_ResourceDimEx == D3D11_SB_RESOURCE_DIMENSION_STRUCTURED_BUFFER) {
|
|
|
+ Key.StructureByteStride = Inst.m_ResourceDimStructureStrideEx;
|
|
|
+ }
|
|
|
+ else if (Inst.m_ResourceDimEx != D3D11_SB_RESOURCE_DIMENSION_RAW_BUFFER) {
|
|
|
+ Key.TypedSRVRet = DXBC::GetDeclResCompType(Inst.m_ResourceReturnTypeEx[0]).GetKind();
|
|
|
+ }
|
|
|
+ auto iter = m_ClassInstanceSRVs.find(Key);
|
|
|
+ if (iter != m_ClassInstanceSRVs.end()) {
|
|
|
+ return m_pPR->GetSRV(iter->second);
|
|
|
+ }
|
|
|
+
|
|
|
+ unsigned ID = m_pPR->AddSRV(unique_ptr<DxilResource>(new DxilResource));
|
|
|
+ DxilResource &R = m_pPR->GetSRV(ID); // R == record
|
|
|
+ R.SetID(ID);
|
|
|
+ R.SetRW(false);
|
|
|
+ // Root signature bindings.
|
|
|
+ R.SetLowerBound(0);
|
|
|
+ R.SetRangeSize(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT);
|
|
|
+ R.SetHandle(nullptr);
|
|
|
+ R.SetSpaceID(m_ClassInstanceSRVs.size() + 1);
|
|
|
+
|
|
|
+ unsigned SampleCount =
|
|
|
+ (Key.Kind == DXIL::ResourceKind::Texture2DMS ||
|
|
|
+ Key.Kind == DXIL::ResourceKind::Texture2DMSArray) ? 4 : 0;
|
|
|
+ DXASSERT_DXBC(SampleCount == 0); // Don't expect to actually see this used within interfaces...
|
|
|
+
|
|
|
+ // Resource-specific state.
|
|
|
+ StructType *pResType = nullptr;
|
|
|
+ switch (Inst.m_ResourceDimEx) {
|
|
|
+ default: {
|
|
|
+ R.SetKind(DXBC::GetResourceKind(Inst.m_ResourceDimEx));
|
|
|
+ const unsigned kTypedBufferElementSizeInBytes = 4;
|
|
|
+ R.SetElementStride(kTypedBufferElementSizeInBytes);
|
|
|
+ R.SetSampleCount(SampleCount);
|
|
|
+ CompType DeclCT = DXBC::GetDeclResCompType(Inst.m_ResourceReturnTypeEx[0]);
|
|
|
+ if (DeclCT.IsInvalid()) DeclCT = CompType::getU32();
|
|
|
+ R.SetCompType(DeclCT);
|
|
|
+ pResType = GetTypedResElemType(DeclCT);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case D3D11_SB_RESOURCE_DIMENSION_RAW_BUFFER: {
|
|
|
+ R.SetKind(DxilResource::Kind::RawBuffer);
|
|
|
+ const unsigned kRawBufferElementSizeInBytes = 1;
|
|
|
+ R.SetElementStride(kRawBufferElementSizeInBytes);
|
|
|
+ pResType = GetTypedResElemType(CompType::getU32());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case D3D11_SB_RESOURCE_DIMENSION_STRUCTURED_BUFFER: {
|
|
|
+ R.SetKind(DxilResource::Kind::StructuredBuffer);
|
|
|
+ unsigned Stride = Inst.m_ResourceDimStructureStrideEx;
|
|
|
+ R.SetElementStride(Stride);
|
|
|
+ pResType = GetStructResElemType(Stride);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Declare global variable.
|
|
|
+ R.SetGlobalName(SynthesizeResGVName("T", R.GetID()));
|
|
|
+ R.SetGlobalSymbol(DeclareUndefPtr(pResType, DXIL::kDeviceMemoryAddrSpace));
|
|
|
+ m_ClassInstanceSRVs[Key] = ID;
|
|
|
+ return R;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::DeclareIndexableRegisters() {
|
|
|
+ // Reserve storage for x-registers.
|
|
|
+ if (!HasLabels()) {
|
|
|
+ // Only main subroutine: use alloca, as optimization.
|
|
|
+ for (auto &IR : m_IndexableRegs) {
|
|
|
+ DXASSERT_NOMSG(IR.second.pValue32 == nullptr && IR.second.pValue16 == nullptr);
|
|
|
+ Type *pType32 = ArrayType::get(Type::getFloatTy(m_Ctx), IR.second.NumRegs * IR.second.NumComps);
|
|
|
+ AllocaInst *pAlloca32 = m_pBuilder->CreateAlloca(pType32, nullptr, Twine("dx.v32.x") + Twine(IR.first));
|
|
|
+ pAlloca32->setAlignment(kRegCompAlignment);
|
|
|
+ IR.second.pValue32 = pAlloca32;
|
|
|
+ Type *pType16 = ArrayType::get(Type::getHalfTy(m_Ctx), IR.second.NumRegs * IR.second.NumComps);
|
|
|
+ AllocaInst *pAlloca16 = m_pBuilder->CreateAlloca(pType16, nullptr, Twine("dx.v16.x") + Twine(IR.first));
|
|
|
+ pAlloca16->setAlignment(kRegCompAlignment);
|
|
|
+ IR.second.pValue16 = pAlloca16;
|
|
|
+ IR.second.bIsAlloca = true;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ // Several subroutines: use global storage.
|
|
|
+ for (auto &IR : m_IndexableRegs) {
|
|
|
+ Type *pType32 = ArrayType::get(Type::getFloatTy(m_Ctx), IR.second.NumRegs * IR.second.NumComps);
|
|
|
+ GlobalVariable *pGV32 = new GlobalVariable(*m_pModule, pType32,
|
|
|
+ false, GlobalValue::InternalLinkage,
|
|
|
+ UndefValue::get(pType32),
|
|
|
+ Twine("dx.v32.x") + Twine(IR.first), nullptr,
|
|
|
+ GlobalVariable::NotThreadLocal, DXIL::kDefaultAddrSpace);
|
|
|
+ IR.second.pValue32 = pGV32;
|
|
|
+ Type *pType16 = ArrayType::get(Type::getHalfTy(m_Ctx), IR.second.NumRegs * IR.second.NumComps);
|
|
|
+ GlobalVariable *pGV16 = new GlobalVariable(*m_pModule, pType16,
|
|
|
+ false, GlobalValue::InternalLinkage,
|
|
|
+ UndefValue::get(pType16),
|
|
|
+ Twine("dx.v16.x") + Twine(IR.first), nullptr,
|
|
|
+ GlobalVariable::NotThreadLocal, DXIL::kDefaultAddrSpace);
|
|
|
+ IR.second.pValue16 = pGV16;
|
|
|
+ IR.second.bIsAlloca = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::CleanupIndexableRegisterDecls(map<unsigned, IndexableReg> &IdxRegMap) {
|
|
|
+ for (auto &IR : IdxRegMap) {
|
|
|
+ if (IR.second.pValue32 && !IR.second.pValue32->hasNUsesOrMore(1)) {
|
|
|
+ if (IR.second.bIsAlloca)
|
|
|
+ cast<Instruction>(IR.second.pValue32)->eraseFromParent();
|
|
|
+ else
|
|
|
+ cast<GlobalVariable>(IR.second.pValue32)->eraseFromParent();
|
|
|
+ }
|
|
|
+ if (IR.second.pValue16 && !IR.second.pValue16->hasNUsesOrMore(1)) {
|
|
|
+ if (IR.second.bIsAlloca)
|
|
|
+ cast<Instruction>(IR.second.pValue16)->eraseFromParent();
|
|
|
+ else
|
|
|
+ cast<GlobalVariable>(IR.second.pValue16)->eraseFromParent();
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::RemoveUnreachableBasicBlocks() {
|
|
|
+ for (auto itFn = m_pModule->begin(), endFn = m_pModule->end(); itFn != endFn; ++itFn) {
|
|
|
+ Function *F = itFn;
|
|
|
+
|
|
|
+ vector<BasicBlock *> NoPredSet;
|
|
|
+ // 1. Detect basic blocks without predecessors.
|
|
|
+ for (auto itBB = ++(F->begin()), endBB = F->end(); itBB != endBB; ++itBB) {
|
|
|
+ BasicBlock *B = itBB;
|
|
|
+ if (pred_begin(B) == pred_end(B)) {
|
|
|
+ NoPredSet.emplace_back(B);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // 2. Remove BBs with no predecessors.
|
|
|
+ while (!NoPredSet.empty()) {
|
|
|
+ BasicBlock *B = NoPredSet.back();
|
|
|
+ NoPredSet.pop_back();
|
|
|
+
|
|
|
+ TerminatorInst *pTI = B->getTerminator();
|
|
|
+ vector<BasicBlock*> Successors(pTI->getNumSuccessors());
|
|
|
+ for (unsigned i = 0; i < pTI->getNumSuccessors(); i++) {
|
|
|
+ Successors[i] = pTI->getSuccessor(i);
|
|
|
+ }
|
|
|
+
|
|
|
+ B->eraseFromParent();
|
|
|
+
|
|
|
+ for (auto S : Successors) {
|
|
|
+ if (pred_begin(S) == pred_end(S)) {
|
|
|
+ NoPredSet.emplace_back(S);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+class GEPVisitor : public InstVisitor<GEPVisitor> {
|
|
|
+public:
|
|
|
+ void visitInstruction(Instruction &I) {
|
|
|
+ for (Instruction::op_iterator itOp = I.op_begin(), endOp = I.op_end(); itOp != endOp; ++itOp) {
|
|
|
+ Value *V1 = itOp->get()->stripPointerCasts();
|
|
|
+
|
|
|
+ if (GEPOperator *pGEP = dyn_cast<GEPOperator>(V1)) {
|
|
|
+ bool bReplace = false;
|
|
|
+ SmallVector<Value *, 4> GEPIndices;
|
|
|
+
|
|
|
+ for (GEPOperator::op_iterator itOp = pGEP->idx_begin(), endOp = pGEP->idx_end(); itOp != endOp; ++itOp) {
|
|
|
+ Value *V = itOp->get();
|
|
|
+ GEPIndices.push_back(V);
|
|
|
+
|
|
|
+ if (ConstantInt *C = dyn_cast<ConstantInt>(V)) {
|
|
|
+ LLVMContext &Ctx = C->getContext();
|
|
|
+
|
|
|
+ if (C->getType() != Type::getInt32Ty(Ctx)) {
|
|
|
+ uint64_t n = C->getZExtValue();
|
|
|
+
|
|
|
+ if (n <= (uint64_t)(UINT32_MAX)) {
|
|
|
+ GEPIndices.back() = Constant::getIntegerValue(IntegerType::get(Ctx, 32), APInt(32, (unsigned)n));
|
|
|
+ bReplace = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bReplace) {
|
|
|
+ Constant *pGEP2 = ConstantExpr::getGetElementPtr(pGEP->getPointerOperandType()->getPointerElementType(),
|
|
|
+ dyn_cast<Constant>(pGEP->getPointerOperand()),
|
|
|
+ GEPIndices);
|
|
|
+ pGEP->replaceAllUsesWith(pGEP2);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+};
|
|
|
+
|
|
|
+// GEPOperators may get i64 constant index values.
|
|
|
+// We replace them here with i32 values, if possible, to avoid 64-bit values in DXIL.
|
|
|
+void DxbcConverter::CleanupGEP() {
|
|
|
+ GEPVisitor a;
|
|
|
+ a.visit(*m_pModule);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertUnary(OP::OpCode OpCode,
|
|
|
+ const CompType &ElementType,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx,
|
|
|
+ const unsigned SrcIdx) {
|
|
|
+ DXASSERT_NOMSG(OP::GetOpCodeClass(OpCode) == OP::OpCodeClass::Unary ||
|
|
|
+ OP::GetOpCodeClass(OpCode) == OP::OpCodeClass::UnaryBits);
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(ElementType, Inst.m_Operands[DstIdx].m_MinPrecision);
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OpCode, pOperationType);
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, SrcIdx, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OpCode), In[c] });
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, OperationType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertBinary(OP::OpCode OpCode,
|
|
|
+ const CompType &ElementType,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx,
|
|
|
+ const unsigned SrcIdx1,
|
|
|
+ const unsigned SrcIdx2) {
|
|
|
+ DXASSERT_NOMSG(OP::GetOpCodeClass(OpCode) == OP::OpCodeClass::Binary);
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(ElementType, Inst.m_Operands[DstIdx].m_MinPrecision);
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OpCode, pOperationType);
|
|
|
+
|
|
|
+ OperandValue In1, In2, Out;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, WriteMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OpCode), In1[c], In2[c] });
|
|
|
+
|
|
|
+ if (ElementType.GetKind() == CompType::Kind::F64) {
|
|
|
+ c++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, OperationType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertBinary(Instruction::BinaryOps OpCode,
|
|
|
+ const CompType &ElementType,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx,
|
|
|
+ const unsigned SrcIdx1,
|
|
|
+ const unsigned SrcIdx2) {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(ElementType, Inst.m_Operands[DstIdx].m_MinPrecision);
|
|
|
+
|
|
|
+ OperandValue In1, In2, Out;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, WriteMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *pVal2 = In2[c];
|
|
|
+ // Limit shift amount to 5 bits.
|
|
|
+ switch (OpCode) {
|
|
|
+ case Instruction::Shl:
|
|
|
+ case Instruction::AShr:
|
|
|
+ case Instruction::LShr:
|
|
|
+ pVal2 = m_pBuilder->CreateAnd(pVal2, 0x0000001F);
|
|
|
+ }
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateBinOp(OpCode, In1[c], pVal2);
|
|
|
+
|
|
|
+ if (ElementType.GetKind() == CompType::Kind::F64) {
|
|
|
+ c++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, OperationType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertBinaryWithTwoOuts(OP::OpCode OpCode,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx1, const unsigned DstIdx2,
|
|
|
+ const unsigned SrcIdx1, const unsigned SrcIdx2) {
|
|
|
+ DXASSERT_NOMSG(OP::GetOpCodeClass(OpCode) == OP::OpCodeClass::BinaryWithTwoOuts);
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx1].m_WriteMask | Inst.m_Operands[DstIdx2].m_WriteMask);
|
|
|
+
|
|
|
+ if (WriteMask.ToByte() == 0) {
|
|
|
+ // No-op if both destinations are null
|
|
|
+ DXASSERT_NOMSG(Inst.m_Operands[DstIdx1].m_Type == D3D10_SB_OPERAND_TYPE_NULL &&
|
|
|
+ Inst.m_Operands[DstIdx2].m_Type == D3D10_SB_OPERAND_TYPE_NULL);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ CMask Dst1Mask = CMask::FromDXBC(Inst.m_Operands[DstIdx1].m_WriteMask);
|
|
|
+ CMask Dst2Mask = CMask::FromDXBC(Inst.m_Operands[DstIdx2].m_WriteMask);
|
|
|
+ CompType OperationType = CompType::getI32();
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OpCode, pOperationType);
|
|
|
+
|
|
|
+ OperandValue In1, In2, Out1, Out2;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, WriteMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *pRes = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OpCode), In1[c], In2[c] });
|
|
|
+ pRes = MarkPrecise(pRes, c);
|
|
|
+ Out1[c] = m_pBuilder->CreateExtractValue(pRes, 0);
|
|
|
+ Out2[c] = m_pBuilder->CreateExtractValue(pRes, 1);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out1, Inst, DstIdx1, Dst1Mask, OperationType);
|
|
|
+ StoreOperand(Out2, Inst, DstIdx2, Dst2Mask, OperationType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertBinaryWithCarry(OP::OpCode OpCode,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx1, const unsigned DstIdx2,
|
|
|
+ const unsigned SrcIdx1, const unsigned SrcIdx2) {
|
|
|
+ DXASSERT_NOMSG(OP::GetOpCodeClass(OpCode) == OP::OpCodeClass::BinaryWithCarryOrBorrow);
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx1].m_WriteMask | Inst.m_Operands[DstIdx2].m_WriteMask);
|
|
|
+ CompType OperationType = CompType::getI32();
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OpCode, pOperationType);
|
|
|
+
|
|
|
+ OperandValue In1, In2, Out1, Out2;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, WriteMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *pRes = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OpCode), In1[c], In2[c] });
|
|
|
+ pRes = MarkPrecise(pRes, c);
|
|
|
+ Out1[c] = m_pBuilder->CreateExtractValue(pRes, 0);
|
|
|
+ Out2[c] = m_pBuilder->CreateExtractValue(pRes, 1);
|
|
|
+ Out2[c] = m_pBuilder->CreateZExt(Out2[c], Type::getInt32Ty(m_Ctx));
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out1, Inst, DstIdx1, WriteMask, OperationType);
|
|
|
+ StoreOperand(Out2, Inst, DstIdx2, WriteMask, CompType::getI32());
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertTertiary(OP::OpCode OpCode,
|
|
|
+ const CompType &ElementType,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx,
|
|
|
+ const unsigned SrcIdx1,
|
|
|
+ const unsigned SrcIdx2,
|
|
|
+ const unsigned SrcIdx3) {
|
|
|
+ DXASSERT_NOMSG(OP::GetOpCodeClass(OpCode) == OP::OpCodeClass::Tertiary);
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(ElementType, Inst.m_Operands[DstIdx].m_MinPrecision);
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+ if (!m_pOP->IsOverloadLegal(OpCode, pOperationType)) {
|
|
|
+ if (pOperationType == Type::getInt16Ty(m_Ctx)) {
|
|
|
+ pOperationType = Type::getInt32Ty(m_Ctx);
|
|
|
+ OperationType = ElementType;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OpCode, pOperationType);
|
|
|
+
|
|
|
+ OperandValue In1, In2, In3, Out;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, WriteMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, WriteMask, OperationType);
|
|
|
+ LoadOperand(In3, Inst, SrcIdx3, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OpCode), In1[c], In2[c], In3[c] });
|
|
|
+
|
|
|
+ if (ElementType.GetKind() == CompType::Kind::F64) {
|
|
|
+ c++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, OperationType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertQuaternary(OP::OpCode OpCode,
|
|
|
+ const CompType &ElementType,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx,
|
|
|
+ const unsigned SrcIdx1, const unsigned SrcIdx2,
|
|
|
+ const unsigned SrcIdx3, const unsigned SrcIdx4) {
|
|
|
+ DXASSERT_NOMSG(OP::GetOpCodeClass(OpCode) == OP::OpCodeClass::Quaternary);
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(ElementType, Inst.m_Operands[DstIdx].m_MinPrecision);
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OpCode, pOperationType);
|
|
|
+
|
|
|
+ OperandValue In1, In2, In3, In4, Out;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, WriteMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, WriteMask, OperationType);
|
|
|
+ LoadOperand(In3, Inst, SrcIdx3, WriteMask, OperationType);
|
|
|
+ LoadOperand(In4, Inst, SrcIdx4, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateCall(pFunc, { m_pOP->GetU32Const((unsigned)OpCode), In1[c], In2[c], In3[c], In4[c] });
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, OperationType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertComparison(CmpInst::Predicate Predicate,
|
|
|
+ const CompType &ElementType,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx,
|
|
|
+ const unsigned SrcIdx1,
|
|
|
+ const unsigned SrcIdx2) {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(ElementType,
|
|
|
+ GetHigherPrecision(Inst.m_Operands[SrcIdx1].m_MinPrecision,
|
|
|
+ Inst.m_Operands[SrcIdx2].m_MinPrecision));
|
|
|
+
|
|
|
+ if (ElementType.GetKind() != CompType::Kind::F64) {
|
|
|
+ OperandValue In1, In2, Out;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, WriteMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, WriteMask, OperationType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ switch (Predicate) {
|
|
|
+ case CmpInst::FCMP_OEQ:
|
|
|
+ case CmpInst::FCMP_UNE:
|
|
|
+ case CmpInst::FCMP_OLT:
|
|
|
+ case CmpInst::FCMP_OGE:
|
|
|
+ Out[c] = m_pBuilder->CreateFCmp(Predicate, In1[c], In2[c]);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CmpInst::ICMP_EQ:
|
|
|
+ case CmpInst::ICMP_NE:
|
|
|
+ case CmpInst::ICMP_SLT:
|
|
|
+ case CmpInst::ICMP_SGE:
|
|
|
+ case CmpInst::ICMP_ULT:
|
|
|
+ case CmpInst::ICMP_UGE:
|
|
|
+ Out[c] = m_pBuilder->CreateICmp(Predicate, In1[c], In2[c]);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT_NOMSG(false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, CompType::getI1());
|
|
|
+ } else {
|
|
|
+ // Double-precision comparison.
|
|
|
+ CMask Mask = CMask::GetMaskForDoubleOperation(WriteMask);
|
|
|
+
|
|
|
+ OperandValue In1, In2, Out;
|
|
|
+ LoadOperand(In1, Inst, SrcIdx1, Mask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, SrcIdx2, Mask, OperationType);
|
|
|
+
|
|
|
+ BYTE OperationComp = 0;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ switch (Predicate) {
|
|
|
+ case CmpInst::FCMP_OEQ:
|
|
|
+ case CmpInst::FCMP_UNE:
|
|
|
+ case CmpInst::FCMP_OLT:
|
|
|
+ case CmpInst::FCMP_OGE:
|
|
|
+ Out[c] = m_pBuilder->CreateFCmp(Predicate, In1[OperationComp], In2[OperationComp]);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT_NOMSG(false);
|
|
|
+ }
|
|
|
+
|
|
|
+ OperationComp += 2;
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, CompType::getI1());
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertDotProduct(OP::OpCode OpCode,
|
|
|
+ const BYTE NumComps,
|
|
|
+ const CMask &LoadMask,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst) {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[0].m_WriteMask);
|
|
|
+ CompType OperationType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[0].m_MinPrecision);
|
|
|
+ Type *pOperationType = OperationType.GetLLVMType(m_Ctx);
|
|
|
+ Function *pFunc = m_pOP->GetOpFunc(OpCode, pOperationType);
|
|
|
+
|
|
|
+ OperandValue In1, In2, Out;
|
|
|
+ LoadOperand(In1, Inst, 1, LoadMask, OperationType);
|
|
|
+ LoadOperand(In2, Inst, 2, LoadMask, OperationType);
|
|
|
+
|
|
|
+ vector<Value*> Args;
|
|
|
+ Args.resize(1 + NumComps*2);
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode);
|
|
|
+ for (BYTE c = 0; c < NumComps; c++) {
|
|
|
+ Args[1 + c] = In1[c];
|
|
|
+ Args[1 + NumComps + c] = In2[c];
|
|
|
+ }
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(pFunc, Args);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+ Out[c] = pValue;
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, 0, WriteMask, OperationType);
|
|
|
+}
|
|
|
+
|
|
|
+static Value *SafeConvertCast(IRBuilder<> &Builder, Value *pSrc, Type *pDstType, CompType::Kind SrcKind, CompType::Kind DstKind) {
|
|
|
+ // Prevent undef or nullptr values from getting through
|
|
|
+ Value *pResult = nullptr;
|
|
|
+
|
|
|
+ switch (SrcKind) {
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ switch (DstKind) {
|
|
|
+ case CompType::Kind::I32: pResult = Builder.CreateFPToSI(pSrc, pDstType); break;
|
|
|
+ case CompType::Kind::U32: pResult = Builder.CreateFPToUI(pSrc, pDstType); break;
|
|
|
+ case CompType::Kind::F16: pResult = Builder.CreateFPTrunc(pSrc, pDstType); break;
|
|
|
+ case CompType::Kind::F64: pResult = Builder.CreateFPExt(pSrc, pDstType); break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ switch (DstKind) {
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ case CompType::Kind::F64: pResult = Builder.CreateSIToFP(pSrc, pDstType); break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ switch (DstKind) {
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ case CompType::Kind::F64: pResult = Builder.CreateUIToFP(pSrc, pDstType); break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::F16:
|
|
|
+ switch (DstKind) {
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ case CompType::Kind::F64: pResult = Builder.CreateFPExt(pSrc, pDstType); break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Note: Conversion from F64 uses ConvertFromDouble instead.
|
|
|
+
|
|
|
+ DXASSERT(pResult != nullptr, "otherwise the caller passed incorrect type combination");
|
|
|
+
|
|
|
+ // nullptr result indicates an error, but undef result may also occur with out-of-range constants
|
|
|
+ // Rescue null or undef result by converting to max/min(u)int/+-infinity, or 0xfefefefe/+-nan, to prevent invalid IR.
|
|
|
+ if (!pResult || isa<UndefValue>(pResult)) {
|
|
|
+ bool bSrcNegative = false;
|
|
|
+ bool bInvalid = !pResult;
|
|
|
+ // Get src sign:
|
|
|
+ if (ConstantFP *pConstFP = dyn_cast<ConstantFP>(pSrc)) {
|
|
|
+ bSrcNegative = pConstFP->getValueAPF().isNegative();
|
|
|
+ }
|
|
|
+ else if (ConstantInt *pConstInt = dyn_cast<ConstantInt>(pSrc)) {
|
|
|
+ bSrcNegative = pConstInt->getValue().isNegative();
|
|
|
+ } else {
|
|
|
+ DXASSERT(false, "unhandled case for SafeConvertCast failure.");
|
|
|
+ bInvalid = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (pDstType->isIntegerTy()) {
|
|
|
+ DXASSERT(pDstType->getScalarSizeInBits() == 32, "otherwise, int dest type is not expected size");
|
|
|
+ APInt API(32, 0xFEFEFEFE);
|
|
|
+ if (!bInvalid) {
|
|
|
+ switch (DstKind) {
|
|
|
+ case CompType::Kind::I32: API = bSrcNegative ? APInt::getSignedMinValue(32) : APInt::getSignedMaxValue(32); break;
|
|
|
+ case CompType::Kind::U32: API = bSrcNegative ? APInt::getNullValue(32) : APInt::getMaxValue(32); break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ pResult = ConstantInt::get(pDstType->getContext(), API);
|
|
|
+ } else {
|
|
|
+ if (bInvalid) {
|
|
|
+ pResult = ConstantFP::getNaN(pDstType, bSrcNegative);
|
|
|
+ } else {
|
|
|
+ pResult = ConstantFP::getInfinity(pDstType, bSrcNegative);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return pResult;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertCast(const CompType &SrcElementType,
|
|
|
+ const CompType &DstElementType,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned DstIdx,
|
|
|
+ const unsigned SrcIdx) {
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ Type *pDstType = DstElementType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, SrcIdx, WriteMask, SrcElementType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+ Out[c] = SafeConvertCast(*m_pBuilder, In[c], pDstType, SrcElementType.GetKind(), DstElementType.GetKind());
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, DstElementType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertToDouble(const CompType &SrcElementType, D3D10ShaderBinary::CInstruction &Inst) {
|
|
|
+ const unsigned DstIdx = 0;
|
|
|
+ const unsigned SrcIdx = 1;
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType DstElementType = CompType::getF64();
|
|
|
+ Type *pDstType = DstElementType.GetLLVMType(m_Ctx);
|
|
|
+ CMask Mask;
|
|
|
+ BYTE OutputComp;
|
|
|
+ switch (WriteMask.ToByte()) {
|
|
|
+ case 0x0: return;
|
|
|
+ case 0x3: Mask = CMask(1,0,0,0); OutputComp = 0; break;
|
|
|
+ case 0xC: Mask = CMask(1,0,0,0); OutputComp = 2; break;
|
|
|
+ case 0xF: Mask = CMask(1,1,0,0); OutputComp = 0; break;
|
|
|
+ default: DXASSERT_DXBC(false);
|
|
|
+ }
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, SrcIdx, Mask, SrcElementType);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+ Out[OutputComp] = SafeConvertCast(*m_pBuilder, In[c], pDstType, SrcElementType.GetKind(), DstElementType.GetKind());
|
|
|
+ OutputComp += 2;
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, DstElementType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertFromDouble(const CompType &DstElementType, D3D10ShaderBinary::CInstruction &Inst) {
|
|
|
+ const unsigned DstIdx = 0;
|
|
|
+ const unsigned SrcIdx = 1;
|
|
|
+ CMask WriteMask = CMask::FromDXBC(Inst.m_Operands[DstIdx].m_WriteMask);
|
|
|
+ CompType SrcElementType = CompType::getF64();
|
|
|
+ CMask Mask = CMask::GetMaskForDoubleOperation(WriteMask);
|
|
|
+
|
|
|
+ OperandValue In, Out;
|
|
|
+ LoadOperand(In, Inst, SrcIdx, Mask, SrcElementType);
|
|
|
+
|
|
|
+ BYTE OperationComp = 0;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!WriteMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ OP::OpCode OpCode = OP::OpCode(0);
|
|
|
+ switch (DstElementType.GetKind()) {
|
|
|
+ case CompType::Kind::I32: OpCode = OP::OpCode::LegacyDoubleToSInt32; break;
|
|
|
+ case CompType::Kind::U32: OpCode = OP::OpCode::LegacyDoubleToUInt32; break;
|
|
|
+ case CompType::Kind::F32: OpCode = OP::OpCode::LegacyDoubleToFloat; break;
|
|
|
+ default: DXASSERT_NOMSG(false);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create call.
|
|
|
+ Function *F = F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = In[OperationComp]; // Double value
|
|
|
+
|
|
|
+ Out[c] = MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+
|
|
|
+ OperationComp += 2;
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, DstIdx, WriteMask, DstElementType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::LoadCommonSampleInputs(D3D10ShaderBinary::CInstruction &Inst, Value *pArgs[], bool bSetOffsets) {
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpStatus = 1;
|
|
|
+ const unsigned uOpCoord = uOpStatus + (bHasFeedback ? 1 : 0);
|
|
|
+ const unsigned uOpSRV = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+ const unsigned uOpSampler = uOpSRV + 1;
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpSRV].m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE);
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpSampler].m_Type == D3D10_SB_OPERAND_TYPE_SAMPLER);
|
|
|
+
|
|
|
+ OperandValue InSRV, InSampler, InCoord;
|
|
|
+ // Resource.
|
|
|
+ const DxilResource &R = LoadSRVOperand(InSRV, Inst, uOpSRV, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+ // Coordinates.
|
|
|
+ CMask CoordMask = CMask::MakeFirstNCompMask(DXBC::GetNumResCoords(R.GetKind()));
|
|
|
+ LoadOperand(InCoord, Inst, uOpCoord, CoordMask, CompType::getF32());
|
|
|
+ // Sampler.
|
|
|
+ LoadOperand(InSampler, Inst, uOpSampler, CMask::MakeXMask(), CompType::getInvalid());
|
|
|
+
|
|
|
+ // Create Sample call's common arguments.
|
|
|
+ pArgs[1] = InSRV[0]; // SRV handle
|
|
|
+ pArgs[2] = InSampler[0]; // Sampler handle
|
|
|
+ pArgs[3] = CoordMask.IsSet(0) ? InCoord[0] : m_pUnusedF32; // Coordinate 0
|
|
|
+ pArgs[4] = CoordMask.IsSet(1) ? InCoord[1] : m_pUnusedF32; // Coordinate 1
|
|
|
+ pArgs[5] = CoordMask.IsSet(2) ? InCoord[2] : m_pUnusedF32; // Coordinate 2
|
|
|
+ pArgs[6] = CoordMask.IsSet(3) ? InCoord[3] : m_pUnusedF32; // Coordinate 3
|
|
|
+
|
|
|
+ // Offsets.
|
|
|
+ if (bSetOffsets) {
|
|
|
+ CMask ResOffsetMask = CMask::MakeFirstNCompMask(DXBC::GetNumResOffsets(R.GetKind()));
|
|
|
+ pArgs[7] = ResOffsetMask.IsSet(0) ? m_pOP->GetU32Const(Inst.m_TexelOffset[0]) : m_pUnusedI32; // Offset 0
|
|
|
+ pArgs[8] = ResOffsetMask.IsSet(1) ? m_pOP->GetU32Const(Inst.m_TexelOffset[1]) : m_pUnusedI32; // Offset 1
|
|
|
+ pArgs[9] = ResOffsetMask.IsSet(2) ? m_pOP->GetU32Const(Inst.m_TexelOffset[2]) : m_pUnusedI32; // Offset 2
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::StoreResRetOutputAndStatus(D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ Value *pResRet,
|
|
|
+ CompType DstType) {
|
|
|
+ bool bHasFeedback = DXBC::HasFeedback(Inst.OpCode());
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpStatus = 1;
|
|
|
+ const unsigned uOpRes = GetResourceSlot(Inst);
|
|
|
+
|
|
|
+ MarkPrecise(pResRet);
|
|
|
+
|
|
|
+ // Store output.
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ if (!OutputMask.IsZero()) {
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Respect swizzle: resource swizzle == return value swizzle.
|
|
|
+ BYTE Comp = Inst.m_Operands[uOpRes].m_Swizzle[c];
|
|
|
+
|
|
|
+ Out[c] = m_pBuilder->CreateExtractValue(pResRet, Comp);
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Store status.
|
|
|
+ if (bHasFeedback) {
|
|
|
+ CMask StatusMask = CMask::FromDXBC(Inst.m_Operands[uOpStatus].m_WriteMask);
|
|
|
+ if (!StatusMask.IsZero()) {
|
|
|
+ OperandValue Status;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!StatusMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ const unsigned uStatusField = 4;
|
|
|
+ Status[c] = m_pBuilder->CreateExtractValue(pResRet, uStatusField);
|
|
|
+ }
|
|
|
+ StoreOperand(Status, Inst, uOpStatus, StatusMask, CompType::getU32());
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::StoreGetDimensionsOutput(D3D10ShaderBinary::CInstruction &Inst, Value *pGetDimRet) {
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpRes = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ if (OutputMask.IsZero())
|
|
|
+ return;
|
|
|
+
|
|
|
+ // Resource.
|
|
|
+ const DxilResource *R;
|
|
|
+ if (Inst.m_Operands[uOpRes].m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE) {
|
|
|
+ R = &GetSRVFromOperand(Inst, uOpRes);
|
|
|
+ } else {
|
|
|
+ unsigned RangeID = Inst.m_Operands[uOpRes].m_Index[0].m_RegIndex;
|
|
|
+ R = &m_pPR->GetUAV(m_UAVRangeMap[RangeID]);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Return type.
|
|
|
+ CompType RetType = DXBC::GetCompTypeWithMinPrec(CompType::getI32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+
|
|
|
+ // Value type.
|
|
|
+ CompType ValueType = CompType::getI32();
|
|
|
+ bool bRcp = false;
|
|
|
+ switch (Inst.m_ResInfoReturnType) {
|
|
|
+ case D3D10_SB_RESINFO_INSTRUCTION_RETURN_FLOAT:
|
|
|
+ ValueType = CompType::getF32();
|
|
|
+ break;
|
|
|
+ case D3D10_SB_RESINFO_INSTRUCTION_RETURN_RCPFLOAT:
|
|
|
+ ValueType = CompType::getF32();
|
|
|
+ bRcp = true;
|
|
|
+ break;
|
|
|
+ case D3D10_SB_RESINFO_INSTRUCTION_RETURN_UINT:
|
|
|
+ ValueType = CompType::getI32();
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ }
|
|
|
+
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Respect swizzle: resource swizzle == return value swizzle.
|
|
|
+ BYTE Comp = Inst.m_Operands[uOpRes].m_Swizzle[c];
|
|
|
+
|
|
|
+ Value *pCompVal = m_pBuilder->CreateExtractValue(pGetDimRet, Comp);
|
|
|
+ if (ValueType.IsFloatTy()) {
|
|
|
+ pCompVal = m_pBuilder->CreateCast(Instruction::CastOps::UIToFP, pCompVal, Type::getFloatTy(m_Ctx));
|
|
|
+ }
|
|
|
+ if (bRcp) {
|
|
|
+ if (Comp < DxilResource::GetNumDimensions(R->GetKind())) {
|
|
|
+ pCompVal = m_pBuilder->CreateBinOp(Instruction::BinaryOps::FDiv, m_pOP->GetFloatConst(1.0f), pCompVal);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ Out[c] = pCompVal;
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, ValueType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::StoreSamplePosOutput(D3D10ShaderBinary::CInstruction &Inst, Value *pSamplePosVal) {
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ const unsigned uOpRes = DXBC::GetResourceSlot(Inst.OpCode());
|
|
|
+ CompType DstType = DXBC::GetCompTypeWithMinPrec(CompType::getF32(), Inst.m_Operands[uOpOutput].m_MinPrecision);
|
|
|
+
|
|
|
+ // Store output.
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ if (!OutputMask.IsZero()) {
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ BYTE Comp = Inst.m_Operands[uOpRes].m_Swizzle[c];
|
|
|
+ if (Comp < 2) {
|
|
|
+ Out[c] = m_pBuilder->CreateExtractValue(pSamplePosVal, Comp);
|
|
|
+ } else {
|
|
|
+ Out[c] = m_pOP->GetFloatConst(0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::StoreBroadcastOutput(D3D10ShaderBinary::CInstruction &Inst, Value *pValue, CompType DstType) {
|
|
|
+ const unsigned uOpOutput = 0;
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ if (!OutputMask.IsZero()) {
|
|
|
+ OperandValue Out;
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Out[c] = pValue;
|
|
|
+ }
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::GetCoordValue(D3D10ShaderBinary::CInstruction &Inst, const unsigned uCoordIdx) {
|
|
|
+ BYTE CoordComp = Inst.m_Operands[uCoordIdx].m_ComponentName;
|
|
|
+ OperandValue InCoord;
|
|
|
+ CMask CoordMask = CMask::MakeCompMask(CoordComp);
|
|
|
+ LoadOperand(InCoord, Inst, uCoordIdx, CoordMask, CompType::getI32());
|
|
|
+ return InCoord[CoordComp];
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::GetByteOffset(D3D10ShaderBinary::CInstruction &Inst, const unsigned Idx1,
|
|
|
+ const unsigned Idx2, const unsigned Stride) {
|
|
|
+ const unsigned uOpElementOffset = Idx1;
|
|
|
+ const unsigned uOpStructByteOffset = Idx2;
|
|
|
+ OperandValue InElementOffset, InStructByteOffset;
|
|
|
+
|
|
|
+ // Element offset.
|
|
|
+ BYTE ElementOffsetComp = Inst.m_Operands[uOpElementOffset].m_ComponentName;
|
|
|
+ CMask CoordMask = CMask::MakeCompMask(ElementOffsetComp);
|
|
|
+ LoadOperand(InElementOffset, Inst, uOpElementOffset, CoordMask, CompType::getI32());
|
|
|
+
|
|
|
+ // Byte offset into the structure.
|
|
|
+ BYTE StructByteOffsetComp = Inst.m_Operands[uOpStructByteOffset].m_ComponentName;
|
|
|
+ CMask StructByteOffsetMask = CMask::MakeCompMask(StructByteOffsetComp);
|
|
|
+ LoadOperand(InStructByteOffset, Inst, uOpStructByteOffset, StructByteOffsetMask, CompType::getI32());
|
|
|
+
|
|
|
+ // Calculate byte offset.
|
|
|
+ Value *pOffset1 = InElementOffset[ElementOffsetComp];
|
|
|
+ Value *pOffset2 = InStructByteOffset[StructByteOffsetComp];
|
|
|
+ Value *pMul = pOffset1;
|
|
|
+ if (Stride > 1) {
|
|
|
+ Value *pStride = m_pOP->GetU32Const(Stride);
|
|
|
+ pMul = m_pBuilder->CreateMul(pOffset1, pStride);
|
|
|
+ }
|
|
|
+ Value *pByteOffset = m_pBuilder->CreateAdd(pMul, pOffset2);
|
|
|
+
|
|
|
+ return pByteOffset;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertLoadTGSM(D3D10ShaderBinary::CInstruction &Inst, const unsigned uOpTGSM,
|
|
|
+ const unsigned uOpOutput, CompType SrcType, Value *pByteOffset) {
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpTGSM].m_Type == D3D11_SB_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY);
|
|
|
+ const TGSMEntry &R = m_TGSMMap[Inst.m_Operands[uOpTGSM].m_Index[0].m_RegIndex];
|
|
|
+
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpOutput].m_WriteMask);
|
|
|
+ if (OutputMask.IsZero())
|
|
|
+ return;
|
|
|
+
|
|
|
+ OperandValue Out;
|
|
|
+ CompType DstType = DXBC::GetCompTypeFromMinPrec(Inst.m_Operands[uOpOutput].m_MinPrecision, CompType::getF32());
|
|
|
+ Type *pSrcType = SrcType.GetLLVMPtrType(m_Ctx, DXIL::kTGSMAddrSpace);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Swizzle.
|
|
|
+ BYTE Comp = Inst.m_Operands[uOpTGSM].m_Swizzle[c];
|
|
|
+
|
|
|
+ // Adjust index for component.
|
|
|
+ Value *pValueIndex = pByteOffset;
|
|
|
+ if (Comp > 0) {
|
|
|
+ pValueIndex = m_pBuilder->CreateAdd(pByteOffset, m_pOP->GetU32Const(Comp * kRegCompAlignment));
|
|
|
+ }
|
|
|
+
|
|
|
+ // Create GEP.
|
|
|
+ Value *pGEPIndices[2] = { m_pOP->GetU32Const(0), pValueIndex };
|
|
|
+ Value *pPtrI8 = m_pBuilder->CreateGEP(R.pVar, pGEPIndices);
|
|
|
+
|
|
|
+ // Create load.
|
|
|
+ Value *pPtr = m_pBuilder->CreatePointerCast(pPtrI8, pSrcType);
|
|
|
+ LoadInst *pLoad = m_pBuilder->CreateLoad(pPtr);
|
|
|
+ pLoad->setAlignment(kRegCompAlignment);
|
|
|
+
|
|
|
+ Out[c] = CastDxbcValue(pLoad, SrcType, DstType);
|
|
|
+ }
|
|
|
+
|
|
|
+ StoreOperand(Out, Inst, uOpOutput, OutputMask, DstType);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ConvertStoreTGSM(D3D10ShaderBinary::CInstruction &Inst, const unsigned uOpTGSM,
|
|
|
+ const unsigned uOpValue, CompType BaseValueType, Value *pByteOffset) {
|
|
|
+ DXASSERT_DXBC(Inst.m_Operands[uOpTGSM].m_Type == D3D11_SB_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY);
|
|
|
+ const TGSMEntry &R = m_TGSMMap[Inst.m_Operands[uOpTGSM].m_Index[0].m_RegIndex];
|
|
|
+
|
|
|
+ // Value type.
|
|
|
+ CompType ValueType = DXBC::GetCompTypeFromMinPrec(Inst.m_Operands[uOpValue].m_MinPrecision, BaseValueType);
|
|
|
+
|
|
|
+ // Store TGSM value.
|
|
|
+ CMask OutputMask = CMask::FromDXBC(Inst.m_Operands[uOpTGSM].m_WriteMask);
|
|
|
+ if (OutputMask.IsZero())
|
|
|
+ return;
|
|
|
+
|
|
|
+ // Value.
|
|
|
+ OperandValue InValue;
|
|
|
+ LoadOperand(InValue, Inst, uOpValue, OutputMask, ValueType);
|
|
|
+
|
|
|
+ CompType DstType = BaseValueType;
|
|
|
+ Type *pDstType = DstType.GetLLVMPtrType(m_Ctx, DXIL::kTGSMAddrSpace);
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!OutputMask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Adjust index for component.
|
|
|
+ Value *pValueIndex = pByteOffset;
|
|
|
+ if (c > 0) {
|
|
|
+ pValueIndex = m_pBuilder->CreateAdd(pByteOffset, m_pOP->GetU32Const(c * kRegCompAlignment));
|
|
|
+ }
|
|
|
+
|
|
|
+ // Cast value to the right type.
|
|
|
+ Value *pValue = CastDxbcValue(InValue[c], ValueType, DstType);
|
|
|
+
|
|
|
+ // Create GEP.
|
|
|
+ Value *pGEPIndices[2] = { m_pOP->GetU32Const(0), pValueIndex };
|
|
|
+ Value *pPtrI8 = m_pBuilder->CreateGEP(R.pVar, pGEPIndices);
|
|
|
+
|
|
|
+ // Create store.
|
|
|
+ Value *pPtr = m_pBuilder->CreatePointerCast(pPtrI8, pDstType);
|
|
|
+ StoreInst *pStore = m_pBuilder->CreateStore(pValue, pPtr);
|
|
|
+ pStore->setAlignment(kRegCompAlignment);
|
|
|
+ (void)MarkPrecise(pStore, c);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::EmitGSOutputRegisterStore(unsigned StreamId) {
|
|
|
+ const auto &Sig = m_pOutputSignature->m_Signature.GetElements();
|
|
|
+
|
|
|
+ // For each output decl for stream StreamID.
|
|
|
+ for (size_t i = 0; i < Sig.size(); i++) {
|
|
|
+ DxilSignatureElement &SE = m_pOutputSignature->m_Signature.GetElement(i);
|
|
|
+
|
|
|
+ if (SE.GetOutputStream() != StreamId)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ DXASSERT(SE.GetRows() == 1, "to support indexable output in GS with multiple output streams");
|
|
|
+ unsigned TempReg = GetGSTempRegForOutputReg(SE.GetStartRow());
|
|
|
+
|
|
|
+ CompType DxbcValueType = SE.GetCompType();
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < SE.GetCols(); c++) {
|
|
|
+ BYTE Comp = SE.GetStartCol() + c;
|
|
|
+
|
|
|
+ Value *pValue;
|
|
|
+ // 1. Load value from the corresponding temp reg.
|
|
|
+ {
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::TempRegLoad); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(TempReg, Comp)); // Linearized register index
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::TempRegLoad, pDxbcValueType);
|
|
|
+ pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+ // 2. Store the value to the output reg.
|
|
|
+ {
|
|
|
+ Value *Args[5];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::StoreOutput); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(SE.GetID()); // Output signature element ID
|
|
|
+ Args[2] = m_pOP->GetU32Const(0); // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(c); // Col, relative to the element
|
|
|
+ Args[4] = pValue; // Value
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::StoreOutput, pDxbcValueType);
|
|
|
+ m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::CreateHandle(DxilResourceBase::Class Class, unsigned RangeID,
|
|
|
+ Value *pIndex, bool bNonUniformIndex) {
|
|
|
+ DXASSERT(pIndex->getType() == Type::getInt32Ty(m_Ctx), "index should be i32 type");
|
|
|
+ OP::OpCode OpCode = OP::OpCode::CreateHandle;
|
|
|
+ Value *Args[5];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU8Const((BYTE)Class); // Resource class (SRV, UAV, CBuffer, Sampler)
|
|
|
+ Args[2] = m_pOP->GetU32Const(RangeID); // Range ID
|
|
|
+ Args[3] = pIndex; // 0-based index into the range
|
|
|
+ Args[4] = m_pOP->GetI1Const(bNonUniformIndex); // Non-uniform resource index
|
|
|
+ Function *pCreateHandleFunc = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ return m_pBuilder->CreateCall(pCreateHandleFunc, Args);
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::LoadConstFloat(float& fVal) {
|
|
|
+ unsigned uVal = *(unsigned *)&fVal;
|
|
|
+ APFloat V(fVal);
|
|
|
+ float fVal2 = V.convertToFloat();
|
|
|
+
|
|
|
+ if ((*(unsigned *)&fVal2) == uVal) {
|
|
|
+ return m_pOP->GetFloatConst(fVal);
|
|
|
+ } else {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::BitcastI32toF32;
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(uVal); // Input
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+ return m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::LoadOperand(OperandValue &SrcVal,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned OpIdx,
|
|
|
+ const CMask &Mask,
|
|
|
+ const CompType &ValueType) {
|
|
|
+ D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[OpIdx];
|
|
|
+
|
|
|
+ switch (O.m_Type) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_IMMEDIATE32:
|
|
|
+ DXASSERT_DXBC(O.m_Modifier == D3D10_SB_OPERAND_MODIFIER_NONE);
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ bool bVec4 = O.m_NumComponents == D3D10_SB_OPERAND_4_COMPONENT;
|
|
|
+ BYTE Comp = bVec4 ? c : 0;
|
|
|
+
|
|
|
+ switch (ValueType.GetKind()) {
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ SrcVal[c] = LoadConstFloat(O.m_Valuef[Comp]);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::F16:
|
|
|
+ SrcVal[c] = CastDxbcValue(LoadConstFloat(O.m_Valuef[Comp]), CompType::Kind::F32, CompType::Kind::F16);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I32: __fallthrough;
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ SrcVal[c] = m_pOP->GetU32Const(O.m_Value[Comp]);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I16: __fallthrough;
|
|
|
+ case CompType::Kind::U16:
|
|
|
+ SrcVal[c] = CastDxbcValue(m_pOP->GetU32Const(O.m_Value[Comp]), CompType::Kind::U32, CompType::Kind::I16);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I1:
|
|
|
+ SrcVal[c] = CastDxbcValue(m_pOP->GetU32Const(O.m_Value[Comp]), CompType::Kind::U32, CompType::Kind::I1);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_IMMEDIATE64:
|
|
|
+ DXASSERT_NOMSG(ValueType.GetKind() == CompType::Kind::F64);
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c += 2) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ SrcVal[c] = m_pOP->GetDoubleConst(O.m_Valued[c]);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_TEMP: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D);
|
|
|
+ unsigned Reg = O.m_Index[0].m_RegIndex;
|
|
|
+ CompType DxbcValueType = DXBC::GetCompTypeFromMinPrec(O.m_MinPrecision, ValueType);
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ if (DxbcValueType.GetKind() != CompType::Kind::F64)
|
|
|
+ {
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::TempRegLoad); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(Reg, Comp)); // Linearized register index
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::TempRegLoad, pDxbcValueType);
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ DXASSERT_DXBC(CMask::IsValidDoubleMask(Mask));
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+
|
|
|
+ Value *pValue1, *pValue2;
|
|
|
+ {
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::TempRegLoad); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(Reg, Comp)); // Linearized register index1
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::TempRegLoad, CompType::getU32().GetLLVMType(m_Ctx));
|
|
|
+ pValue1 = m_pBuilder->CreateCall(F, Args);
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(Reg, Comp+1)); // Linearized register index2
|
|
|
+ pValue2 = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ Value *pValue;
|
|
|
+ {
|
|
|
+ Value *Args[3];
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::MakeDouble, pDxbcValueType);
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::MakeDouble); // OpCode
|
|
|
+ Args[1] = pValue1; // Lo part
|
|
|
+ Args[2] = pValue2; // Hi part
|
|
|
+ pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+ }
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ OVH.Advance();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INDEXABLE_TEMP: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_2D);
|
|
|
+ DXASSERT_DXBC(O.m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32);
|
|
|
+ unsigned Reg = O.m_Index[0].m_RegIndex;
|
|
|
+ IndexableReg &IRRec = m_IndexableRegs[Reg];
|
|
|
+ Value *pXRegIndex = LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]);
|
|
|
+ Value *pRegIndex = m_pBuilder->CreateMul(pXRegIndex, m_pOP->GetI32Const(IRRec.NumComps));
|
|
|
+ CompType DxbcValueType = DXBC::GetCompTypeFromMinPrec(O.m_MinPrecision, ValueType);
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+
|
|
|
+ if (DxbcValueType.GetKind() != CompType::Kind::F64) {
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+ Value *pValue = nullptr;
|
|
|
+
|
|
|
+ // Create GEP.
|
|
|
+ Value *pIndex = m_pBuilder->CreateAdd(pRegIndex, m_pOP->GetU32Const(Comp));
|
|
|
+ Value *pGEPIndices[2] = { m_pOP->GetU32Const(0), pIndex };
|
|
|
+
|
|
|
+ if (!DxbcValueType.HasMinPrec()) {
|
|
|
+ Value *pBasePtr = m_IndexableRegs[Reg].pValue32;
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pBasePtr, pGEPIndices);
|
|
|
+ pValue = m_pBuilder->CreateAlignedLoad(pPtr, kRegCompAlignment);
|
|
|
+ pValue = CastDxbcValue(pValue, CompType::getF32(), ValueType);
|
|
|
+ } else {
|
|
|
+ // Create GEP.
|
|
|
+ Value *pBasePtr = m_IndexableRegs[Reg].pValue16;
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pBasePtr, pGEPIndices);
|
|
|
+ pValue = m_pBuilder->CreateAlignedLoad(pPtr, kRegCompAlignment/2);
|
|
|
+ pValue = CastDxbcValue(pValue, CompType::getF16(), ValueType);
|
|
|
+ }
|
|
|
+
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ // Double precision.
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+ Value *pValue = nullptr;
|
|
|
+
|
|
|
+ // Create GEP.
|
|
|
+ Value *pIndex = m_pBuilder->CreateAdd(pRegIndex, m_pOP->GetU32Const(Comp));
|
|
|
+ Value *pGEPIndices[1] = { pIndex };
|
|
|
+ Value *pBasePtr = m_pBuilder->CreateBitCast(m_IndexableRegs[Reg].pValue32, Type::getDoublePtrTy(m_Ctx));
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pBasePtr, pGEPIndices);
|
|
|
+ pValue = m_pBuilder->CreateAlignedLoad(pPtr, kRegCompAlignment*2);
|
|
|
+
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ OVH.Advance();
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INPUT:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_CONTROL_POINT: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::LoadInput;
|
|
|
+ unsigned Register; // Starting index of the register range.
|
|
|
+ Value *pUnitIndexValue; // Vertex/point index expression.
|
|
|
+ Value *pRowIndexValue; // Row index expression.
|
|
|
+
|
|
|
+ switch (O.m_IndexDimension) {
|
|
|
+ case D3D10_SB_OPERAND_INDEX_1D:
|
|
|
+ Register = O.m_Index[0].m_RegIndex;
|
|
|
+ pUnitIndexValue = m_pUnusedI32;
|
|
|
+ pRowIndexValue = LoadOperandIndex(O.m_Index[0], O.m_IndexType[0]);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_INDEX_2D:
|
|
|
+ // 2D input register index: <index1, input register index>.
|
|
|
+ // index1: GS -- vertex index, DS -- input control point index.
|
|
|
+ Register = O.m_Index[1].m_RegIndex;
|
|
|
+ pUnitIndexValue = LoadOperandIndex(O.m_Index[0], O.m_IndexType[0]);
|
|
|
+ pRowIndexValue = LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT(false, "there should no other index dimensions");
|
|
|
+ }
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+ // Retrieve signature element.
|
|
|
+ const DxilSignatureElement *E = m_pInputSignature->GetElement(Register, Comp);
|
|
|
+ CompType DxbcValueType = E->GetCompType();
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ MutableArrayRef<Value *> Args;
|
|
|
+ Value *Args1[1];
|
|
|
+ Value *Args5[5];
|
|
|
+
|
|
|
+ if (E->GetKind() == DXIL::SemanticKind::SampleIndex) {
|
|
|
+ // Use SampleIndex intrinsic instead of LoadInput
|
|
|
+ Args = Args1;
|
|
|
+ OpCode = OP::OpCode::SampleIndex;
|
|
|
+ } else {
|
|
|
+ Args = Args5;
|
|
|
+ // Make row/col index relative within element.
|
|
|
+ Value *pRowIndexValueRel = m_pBuilder->CreateSub(pRowIndexValue, m_pOP->GetU32Const(E->GetStartRow()));
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Input signature element ID
|
|
|
+ Args[2] = pRowIndexValueRel; // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(Comp - E->GetStartCol()); // Col, relative to the element
|
|
|
+ Args[4] = pUnitIndexValue; // Vertex/point index
|
|
|
+ }
|
|
|
+
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDxbcValueType);
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_CONSTANT_BUFFER: {
|
|
|
+ // Upconvert operand to SM5.1.
|
|
|
+ if (O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_2D) {
|
|
|
+ O.m_IndexDimension = D3D10_SB_OPERAND_INDEX_3D;
|
|
|
+ O.m_IndexType[2] = O.m_IndexType[1];
|
|
|
+ O.m_Index[2] = O.m_Index[1];
|
|
|
+ O.m_IndexType[1] = O.m_IndexType[0];
|
|
|
+ O.m_Index[1] = O.m_Index[0];
|
|
|
+ }
|
|
|
+
|
|
|
+ // Retrieve cbuffer range ID and record.
|
|
|
+ const DxilCBuffer* pR = m_pClassInstanceCBuffers;
|
|
|
+ if (O.m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32) {
|
|
|
+ unsigned RangeID = O.m_Index[0].m_RegIndex;
|
|
|
+ unsigned RecIdx = m_CBufferRangeMap[RangeID];
|
|
|
+ pR = &m_pPR->GetCBuffer(RecIdx);
|
|
|
+ }
|
|
|
+
|
|
|
+ const DxilCBuffer &R = *pR;
|
|
|
+
|
|
|
+ // Setup cbuffer handle.
|
|
|
+ Value *pHandle = R.GetHandle();
|
|
|
+ if (pHandle == nullptr) {
|
|
|
+ // Create dynamic-index handle.
|
|
|
+ pHandle = CreateHandle(R.GetClass(), R.GetID(), LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]), O.m_Nonuniform);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Load values for unique components.
|
|
|
+ Value *pRegIndexValue = LoadOperandIndex(O.m_Index[2], O.m_IndexType[2]);
|
|
|
+ CompType DxbcValueType = ValueType.GetBaseCompType();
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ DXASSERT_NOMSG(m_bLegacyCBufferLoad);
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::CBufferLoadLegacy); // OpCode
|
|
|
+ Args[1] = pHandle; // CBuffer handle
|
|
|
+ Args[2] = pRegIndexValue; // 0-based index into cbuffer instance
|
|
|
+ Function *pCBufferLoadFunc = m_pOP->GetOpFunc(OP::OpCode::CBufferLoadLegacy, pDxbcValueType);
|
|
|
+
|
|
|
+ Value *pCBufferRetValue = m_pBuilder->CreateCall(pCBufferLoadFunc, Args);
|
|
|
+
|
|
|
+ if (ValueType.GetKind() != CompType::Kind::F64) {
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+
|
|
|
+ Value *pValue = m_pBuilder->CreateExtractValue(pCBufferRetValue, Comp);
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp() / 2;
|
|
|
+
|
|
|
+ Value *pValue = m_pBuilder->CreateExtractValue(pCBufferRetValue, Comp);
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ OVH.Advance();
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_IMMEDIATE_CONSTANT_BUFFER: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D);
|
|
|
+ Value *pRegIndex = LoadOperandIndex(O.m_Index[0], O.m_IndexType[0]);
|
|
|
+
|
|
|
+ if (ValueType.GetKind() != CompType::Kind::F64) {
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+
|
|
|
+ Value *pValueIndex = m_pBuilder->CreateMul(pRegIndex, m_pOP->GetI32Const(DXBC::kWidth));
|
|
|
+ pValueIndex = m_pBuilder->CreateAdd(pValueIndex, m_pOP->GetI32Const(Comp));
|
|
|
+ // Create GEP.
|
|
|
+ Value *pGEPIndices[2] = { m_pOP->GetU32Const(0), pValueIndex };
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(m_pIcbGV, pGEPIndices);
|
|
|
+ LoadInst *pLoad = m_pBuilder->CreateLoad(pPtr);
|
|
|
+ pLoad->setAlignment(kRegCompAlignment);
|
|
|
+ Value *pValue = CastDxbcValue(pLoad, CompType::getF32(), ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ // Double precision ICB.
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+
|
|
|
+ Value *pValueIndex = m_pBuilder->CreateMul(pRegIndex, m_pOP->GetI32Const(DXBC::kWidth));
|
|
|
+ pValueIndex = m_pBuilder->CreateAdd(pValueIndex, m_pOP->GetI32Const(Comp));
|
|
|
+ // Bitcast pointer.
|
|
|
+ Value *pPtrBase = m_pBuilder->CreateBitCast(m_pIcbGV, Type::getDoublePtrTy(m_Ctx));
|
|
|
+ // Create GEP.
|
|
|
+ Value *pGEPIndices[1] = { pValueIndex };
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pPtrBase, pGEPIndices);
|
|
|
+ LoadInst *pLoad = m_pBuilder->CreateLoad(pPtr);
|
|
|
+ pLoad->setAlignment(kRegCompAlignment*2);
|
|
|
+ Value *pValue = pLoad;
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ OVH.Advance();
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_SAMPLER: {
|
|
|
+ // Upconvert operand to SM5.1.
|
|
|
+ if (O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D) {
|
|
|
+ O.m_IndexDimension = D3D10_SB_OPERAND_INDEX_2D;
|
|
|
+ O.m_IndexType[1] = O.m_IndexType[0];
|
|
|
+ O.m_Index[1] = O.m_Index[0];
|
|
|
+ }
|
|
|
+
|
|
|
+ // Retrieve sampler range ID and record.
|
|
|
+ const DxilSampler* pR = nullptr;
|
|
|
+ if (O.m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32) {
|
|
|
+ unsigned RangeID = O.m_Index[0].m_RegIndex;
|
|
|
+ unsigned RecIdx = m_SamplerRangeMap[RangeID];
|
|
|
+ pR = &m_pPR->GetSampler(RecIdx);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ switch (Inst.OpCode()) {
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE_C:
|
|
|
+ case D3D10_SB_OPCODE_SAMPLE_C_LZ:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_C_CLAMP_FEEDBACK:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_SAMPLE_C_LZ_FEEDBACK:
|
|
|
+ case D3D11_SB_OPCODE_GATHER4_PO_C:
|
|
|
+ case D3DWDDM1_3_SB_OPCODE_GATHER4_PO_C_FEEDBACK:
|
|
|
+ pR = m_pClassInstanceComparisonSamplers;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ pR = m_pClassInstanceSamplers;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ const DxilSampler &R = *pR;
|
|
|
+
|
|
|
+ // Setup sampler handle.
|
|
|
+ Value *pHandle = R.GetHandle();
|
|
|
+ if (pHandle == nullptr) {
|
|
|
+ // Create dynamic-index handle.
|
|
|
+ pHandle = CreateHandle(R.GetClass(), R.GetID(), LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]), O.m_Nonuniform);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Replicate handle values.
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (Mask.IsSet(c))
|
|
|
+ SrcVal[c] = pHandle;
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_RESOURCE: {
|
|
|
+ (void)LoadSRVOperand(SrcVal, Inst, OpIdx, Mask, ValueType);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW: {
|
|
|
+ // Upconvert operand to SM5.1.
|
|
|
+ if (O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D) {
|
|
|
+ DXASSERT_DXBC(O.m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32);
|
|
|
+ O.m_IndexDimension = D3D10_SB_OPERAND_INDEX_2D;
|
|
|
+ O.m_IndexType[1] = O.m_IndexType[0];
|
|
|
+ O.m_Index[1] = O.m_Index[0];
|
|
|
+ }
|
|
|
+
|
|
|
+ // Retrieve UAV range ID and record.
|
|
|
+ DXASSERT_DXBC(O.m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32);
|
|
|
+ unsigned RangeID = O.m_Index[0].m_RegIndex;
|
|
|
+ unsigned RecIdx = m_UAVRangeMap[RangeID];
|
|
|
+ const DxilResource &R = m_pPR->GetUAV(RecIdx);
|
|
|
+
|
|
|
+ // Setup UAV handle.
|
|
|
+ Value *pHandle = R.GetHandle();
|
|
|
+ if (pHandle == nullptr) {
|
|
|
+ DXASSERT(IsSM51Plus(), "otherwise did not initialize handles on entry to main");
|
|
|
+ // Create dynamic-index handle.
|
|
|
+ pHandle = CreateHandle(R.GetClass(), R.GetID(), LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]), O.m_Nonuniform);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Replicate handle values.
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (Mask.IsSet(c))
|
|
|
+ SrcVal[c] = pHandle;
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_RASTERIZER: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_0D);
|
|
|
+ DXASSERT_DXBC(false); // "rasterizer" register is not used in DXIL.
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_GROUP_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP: {
|
|
|
+ OP::OpCode OpCode;
|
|
|
+ switch (O.m_Type) {
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID: OpCode = OP::OpCode::ThreadId; break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_GROUP_ID: OpCode = OP::OpCode::GroupId; break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP: OpCode = OP::OpCode::ThreadIdInGroup; break;
|
|
|
+ }
|
|
|
+ CompType DxbcValueType = CompType::Kind::I32;
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDxbcValueType);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(Comp); // Component: x,y,z
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP_FLATTENED: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::FlattenedThreadIdInGroup;
|
|
|
+ CompType DxbcValueType = CompType::Kind::I32;
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDxbcValueType);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ Value *Args[1];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_PATCH_CONSTANT: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D);
|
|
|
+ unsigned Register = O.m_Index[0].m_RegIndex;
|
|
|
+ Value *pRowIndexValue = LoadOperandIndex(O.m_Index[0], O.m_IndexType[0]);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+ // Retrieve signature element.
|
|
|
+ const DxilSignatureElement *E = m_pPatchConstantSignature->GetElement(Register, Comp);
|
|
|
+ CompType DxbcValueType = E->GetCompType();
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Make row/col index relative within element.
|
|
|
+ Value *pRowIndexValueRel = m_pBuilder->CreateSub(pRowIndexValue, m_pOP->GetU32Const(E->GetStartRow()));
|
|
|
+
|
|
|
+ Value *Args[4];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::LoadPatchConstant); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Patch constant signature element ID
|
|
|
+ Args[2] = pRowIndexValueRel; // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(Comp - E->GetStartCol()); // Col, relative to the element
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::LoadPatchConstant, pDxbcValueType);
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_CONTROL_POINT: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_2D);
|
|
|
+ OP::OpCode OpCode = OP::OpCode::LoadOutputControlPoint;
|
|
|
+ unsigned Register = O.m_Index[1].m_RegIndex; // Starting index of the register range.
|
|
|
+ Value *pUnitIndexValue = LoadOperandIndex(O.m_Index[0], O.m_IndexType[0]); // Vertex/point index expression.
|
|
|
+ Value *pRowIndexValue = LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]); // Row index expression.
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+ // Retrieve signature element.
|
|
|
+ const DxilSignatureElement *E = m_pOutputSignature->GetElement(Register, Comp);
|
|
|
+ CompType DxbcValueType = E->GetCompType();
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Make row/col index relative within element.
|
|
|
+ Value *pRowIndexValueRel = m_pBuilder->CreateSub(pRowIndexValue, m_pOP->GetU32Const(E->GetStartRow()));
|
|
|
+
|
|
|
+ Value *Args[5];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Output signature element ID
|
|
|
+ Args[2] = pRowIndexValueRel; // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(Comp - E->GetStartCol()); // Col, relative to the element
|
|
|
+ Args[4] = pUnitIndexValue; // Vertex/point index
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDxbcValueType);
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_DOMAIN_POINT: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::DomainLocation;
|
|
|
+ CompType DxbcValueType = CompType::Kind::F32;
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDxbcValueType);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU8Const(Comp); // Component
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_CONTROL_POINT_ID:
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INPUT_PRIMITIVEID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_GS_INSTANCE_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_COVERAGE_MASK:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INNER_COVERAGE: {
|
|
|
+ OP::OpCode OpCode;
|
|
|
+ switch (O.m_Type) {
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_CONTROL_POINT_ID: OpCode = OP::OpCode::OutputControlPointID; break;
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INPUT_PRIMITIVEID: OpCode = OP::OpCode::PrimitiveID; break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_GS_INSTANCE_ID: OpCode = OP::OpCode::GSInstanceID; break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_COVERAGE_MASK: OpCode = OP::OpCode::Coverage; break;
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INNER_COVERAGE: OpCode = OP::OpCode::InnerCoverage; break;
|
|
|
+ }
|
|
|
+ CompType DxbcValueType = CompType::Kind::I32;
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pDxbcValueType);
|
|
|
+
|
|
|
+ Value *Args[1];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ pValue = CastDxbcValue(pValue, DxbcValueType, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_CYCLE_COUNTER: {
|
|
|
+ OP::OpCode OpCode = OP::OpCode::CycleCounterLegacy;
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+
|
|
|
+ Value *Args[1];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Value *pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE c = OVH.GetComp();
|
|
|
+ switch (c) {
|
|
|
+ case 0: {
|
|
|
+ Value *pLo32 = m_pBuilder->CreateExtractValue(pValue, 0);
|
|
|
+ pLo32 = CastDxbcValue(pLo32, CompType::Kind::I32, ValueType);
|
|
|
+ OVH.SetValue(pLo32);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 1: {
|
|
|
+ Value *pHi32 = m_pBuilder->CreateExtractValue(pValue, 1);
|
|
|
+ pHi32 = CastDxbcValue(pHi32, CompType::Kind::I32, ValueType);
|
|
|
+ OVH.SetValue(pHi32);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ OVH.SetValue(m_pOP->GetU32Const(0));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_FORK_INSTANCE_ID:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_INPUT_JOIN_INSTANCE_ID: {
|
|
|
+ Scope &HullScope = m_ScopeStack.FindParentHullLoop();
|
|
|
+ Value *pValue = m_pBuilder->CreateLoad(HullScope.pInductionVar);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D11_SB_OPERAND_TYPE_THIS_POINTER: {
|
|
|
+ Value *pIfaceIdx = LoadOperandIndex(O.m_Index[0], O.m_IndexType[0]);
|
|
|
+ // The CBuffer layout here is a UINT for the interface class type selection, then 3 UINTs padding, per interface.
|
|
|
+ // After that, there's another 4 UINTs per interface which defines the "this" pointer data.
|
|
|
+ // Note, legacy CBuffer loads address their data in number of 4-float constants, not bytes or single elements.
|
|
|
+ // Since the "this" data comes after 4 UINTs per interface, adjust the CB offset just by the number of interfaces.
|
|
|
+ Value* pCBOffset = m_pBuilder->CreateAdd(m_pOP->GetU32Const(m_NumIfaces), pIfaceIdx);
|
|
|
+
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::CBufferLoadLegacy); // OpCode
|
|
|
+ Args[1] = CreateHandle(m_pInterfaceDataBuffer->GetClass(),
|
|
|
+ m_pInterfaceDataBuffer->GetID(),
|
|
|
+ m_pOP->GetU32Const(m_pInterfaceDataBuffer->GetLowerBound()),
|
|
|
+ false /*Nonuniform*/); // CBuffer handle
|
|
|
+ Args[2] = pCBOffset; // 0-based index into cbuffer instance
|
|
|
+ Function *pCBufferLoadFunc = m_pOP->GetOpFunc(OP::OpCode::CBufferLoadLegacy, Type::getInt32Ty(m_Ctx));
|
|
|
+ Value* pCBufferRetValue = m_pBuilder->CreateCall(pCBufferLoadFunc, Args);
|
|
|
+
|
|
|
+ for (OperandValueHelper OVH(SrcVal, Mask, O); !OVH.IsDone(); OVH.Advance()) {
|
|
|
+ BYTE Comp = OVH.GetComp();
|
|
|
+
|
|
|
+ Value *pValue = m_pBuilder->CreateExtractValue(pCBufferRetValue, Comp);
|
|
|
+ pValue = CastDxbcValue(pValue, CompType::Kind::I32, ValueType);
|
|
|
+ pValue = ApplyOperandModifiers(pValue, O);
|
|
|
+
|
|
|
+ OVH.SetValue(pValue);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT_ARGS(false, "Operand type %u is not yet implemented", O.m_Type);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+const DxilResource& DxbcConverter::LoadSRVOperand(OperandValue &SrcVal,
|
|
|
+ D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned OpIdx,
|
|
|
+ const CMask &Mask,
|
|
|
+ const CompType &ValueType) {
|
|
|
+ D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[OpIdx];
|
|
|
+ DXASSERT(O.m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE, "LoadSRVOperand should only be called for SRV operands.");
|
|
|
+ const DxilResource &R = GetSRVFromOperand(Inst, OpIdx);
|
|
|
+
|
|
|
+ // Setup SRV handle.
|
|
|
+ Value *pHandle = R.GetHandle();
|
|
|
+ if (pHandle == nullptr) {
|
|
|
+ // Create dynamic-index handle.
|
|
|
+ pHandle = CreateHandle(R.GetClass(), R.GetID(), LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]), O.m_Nonuniform);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Replicate handle values.
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (Mask.IsSet(c))
|
|
|
+ SrcVal[c] = pHandle;
|
|
|
+ }
|
|
|
+
|
|
|
+ return R;
|
|
|
+}
|
|
|
+
|
|
|
+const DxilResource& DxbcConverter::GetSRVFromOperand(D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned OpIdx) {
|
|
|
+ D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[OpIdx];
|
|
|
+ DXASSERT(O.m_Type == D3D10_SB_OPERAND_TYPE_RESOURCE, "GetSRVFromOperand should only be called for SRV operands.");
|
|
|
+ // Upconvert operand to SM5.1.
|
|
|
+ if (O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D) {
|
|
|
+ O.m_IndexDimension = D3D10_SB_OPERAND_INDEX_2D;
|
|
|
+ O.m_IndexType[1] = O.m_IndexType[0];
|
|
|
+ O.m_Index[1] = O.m_Index[0];
|
|
|
+ }
|
|
|
+
|
|
|
+ // Retrieve SRV range ID and record.
|
|
|
+ if (O.m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32) {
|
|
|
+ unsigned RangeID = O.m_Index[0].m_RegIndex;
|
|
|
+ unsigned RecIdx = m_SRVRangeMap[RangeID];
|
|
|
+ return m_pPR->GetSRV(RecIdx);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ return GetInterfacesSRVDecl(Inst);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::StoreOperand(OperandValue &DstVal,
|
|
|
+ const D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned OpIdx,
|
|
|
+ const CMask &Mask,
|
|
|
+ const CompType &ValueType) {
|
|
|
+ const D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[OpIdx];
|
|
|
+
|
|
|
+ // Mark value as precise, if needed.
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ Value *pValue = DstVal[c];
|
|
|
+ if (pValue != nullptr)
|
|
|
+ DstVal[c] = MarkPrecise(DstVal[c], c);
|
|
|
+ }
|
|
|
+
|
|
|
+ ApplyInstructionModifiers(DstVal, Inst);
|
|
|
+
|
|
|
+ switch (O.m_Type) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_TEMP: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_1D);
|
|
|
+ unsigned Reg = O.m_Index[0].m_RegIndex;
|
|
|
+ CompType DxbcValueType = DXBC::GetCompTypeFromMinPrec(O.m_MinPrecision, ValueType);
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ if (DxbcValueType.GetKind() != CompType::Kind::F64) {
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::TempRegStore); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(Reg, c)); // Linearized register index
|
|
|
+ Args[2] = MarkPrecise(CastDxbcValue(DstVal[c], ValueType, DxbcValueType), c); // Value
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::TempRegStore, pDxbcValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c += 2) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *pSDT; // Split double type.
|
|
|
+ {
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::SplitDouble); // OpCode
|
|
|
+ Args[1] = DstVal[c]; // Double value
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::SplitDouble, pDxbcValueType);
|
|
|
+ pSDT = MarkPrecise(m_pBuilder->CreateCall(F, Args), c);
|
|
|
+ }
|
|
|
+
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::TempRegStore); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(Reg, c)); // Linearized register index 1
|
|
|
+ Args[2] = MarkPrecise(m_pBuilder->CreateExtractValue(pSDT, 0), c); // Value to store
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::TempRegStore, Type::getInt32Ty(m_Ctx));
|
|
|
+ Value *pVal = m_pBuilder->CreateCall(F, Args);
|
|
|
+ MarkPrecise(pVal, c);
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(Reg, c+1)); // Linearized register index 2
|
|
|
+ Args[2] = MarkPrecise(m_pBuilder->CreateExtractValue(pSDT, 1), c+1);// Value to store
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INDEXABLE_TEMP: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_2D);
|
|
|
+ DXASSERT_DXBC(O.m_IndexType[0] == D3D10_SB_OPERAND_INDEX_IMMEDIATE32);
|
|
|
+ unsigned Reg = O.m_Index[0].m_RegIndex;
|
|
|
+ IndexableReg &IRRec = m_IndexableRegs[Reg];
|
|
|
+ Value *pXRegIndex = LoadOperandIndex(O.m_Index[1], O.m_IndexType[1]);
|
|
|
+ Value *pRegIndex = m_pBuilder->CreateMul(pXRegIndex, m_pOP->GetI32Const(IRRec.NumComps));
|
|
|
+ CompType DxbcValueType = DXBC::GetCompTypeFromMinPrec(O.m_MinPrecision, ValueType);
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+
|
|
|
+ if (DxbcValueType.GetKind() != CompType::Kind::F64) {
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Create GEP.
|
|
|
+ Value *pIndex = m_pBuilder->CreateAdd(pRegIndex, m_pOP->GetU32Const(c));
|
|
|
+ Value *pGEPIndices[2] = { m_pOP->GetU32Const(0), pIndex };
|
|
|
+ if (!DxbcValueType.HasMinPrec()) {
|
|
|
+ Value *pBasePtr = m_IndexableRegs[Reg].pValue32;
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pBasePtr, pGEPIndices);
|
|
|
+ Value *pValue = MarkPrecise(CastDxbcValue(DstVal[c], ValueType, CompType::getF32()), c);
|
|
|
+ MarkPrecise(m_pBuilder->CreateAlignedStore(pValue, pPtr, kRegCompAlignment), c);
|
|
|
+ } else {
|
|
|
+ Value *pBasePtr = m_IndexableRegs[Reg].pValue16;
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pBasePtr, pGEPIndices);
|
|
|
+ Value *pValue = MarkPrecise(CastDxbcValue(DstVal[c], ValueType, CompType::getF16()), c);
|
|
|
+ MarkPrecise(m_pBuilder->CreateAlignedStore(pValue, pPtr, kRegCompAlignment/2), c);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ // Double precision.
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c += 2) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Create GEP.
|
|
|
+ Value *pIndex = m_pBuilder->CreateAdd(pRegIndex, m_pOP->GetU32Const(c));
|
|
|
+ Value *pGEPIndices[] = { pIndex };
|
|
|
+ Value *pBasePtr = m_pBuilder->CreateBitCast(m_IndexableRegs[Reg].pValue32, Type::getDoublePtrTy(m_Ctx));
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pBasePtr, pGEPIndices);
|
|
|
+ MarkPrecise(m_pBuilder->CreateAlignedStore(DstVal[c], pPtr, kRegCompAlignment*2));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT: {
|
|
|
+ unsigned Reg = O.m_Index[0].m_RegIndex;
|
|
|
+ // Row index expression.
|
|
|
+ Value *pRowIndexValue = LoadOperandIndex(O.m_Index[0], O.m_IndexType[0]);
|
|
|
+
|
|
|
+ bool bStoreOutputReg = !(m_pSM->IsGS() && m_pPR->HasMultipleOutputStreams());
|
|
|
+
|
|
|
+ if (bStoreOutputReg) {
|
|
|
+ for (unsigned c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Retrieve signature element.
|
|
|
+ OP::OpCode OpCode;
|
|
|
+ const DxilSignatureElement *E;
|
|
|
+ if (!m_bPatchConstantPhase) {
|
|
|
+ E = m_pOutputSignature->GetElementWithStream(Reg, c, m_pPR->GetOutputStream());
|
|
|
+ OpCode = OP::OpCode::StoreOutput;
|
|
|
+ } else {
|
|
|
+ E = m_pPatchConstantSignature->GetElementWithStream(Reg, c, m_pPR->GetOutputStream());
|
|
|
+ OpCode = OP::OpCode::StorePatchConstant;
|
|
|
+ }
|
|
|
+ CompType DxbcValueType = E->GetCompType();
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pLlvmDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ // Make row index relative within element.
|
|
|
+ Value *pRowIndexValueRel = m_pBuilder->CreateSub(pRowIndexValue, m_pOP->GetU32Const(E->GetStartRow()));
|
|
|
+
|
|
|
+ Value *Args[5];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Output signature element ID
|
|
|
+ Args[2] = pRowIndexValueRel; // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(c - E->GetStartCol()); // Col, relative to the element
|
|
|
+ Args[4] = MarkPrecise(CastDxbcValue(DstVal[c], ValueType, DxbcValueType), c); // Value
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, pLlvmDxbcValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ // In GS with multiple streams, output register file is shared among the streams.
|
|
|
+ // Store the values into additional temp registers, and later, store these at the emit points.
|
|
|
+ CompType DxbcValueType = DXBC::GetCompTypeFromMinPrec(O.m_MinPrecision, ValueType);
|
|
|
+ if (DxbcValueType.IsBoolTy()) {
|
|
|
+ DxbcValueType = CompType::getI32();
|
|
|
+ }
|
|
|
+ Type *pDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ Value *Args[3];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::TempRegStore); // OpCode
|
|
|
+ unsigned TempReg = GetGSTempRegForOutputReg(Reg);
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(TempReg, c)); // Linearized register index
|
|
|
+ Args[2] = MarkPrecise(CastDxbcValue(DstVal[c], ValueType, DxbcValueType), c); // Value to store
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::TempRegStore, pDxbcValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT_DEPTH:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL:
|
|
|
+ case D3D11_SB_OPERAND_TYPE_OUTPUT_STENCIL_REF:
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT_COVERAGE_MASK: {
|
|
|
+ DXASSERT_DXBC(O.m_IndexDimension == D3D10_SB_OPERAND_INDEX_0D);
|
|
|
+ for (unsigned c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ // Retrieve signature element.
|
|
|
+ DXASSERT(m_pSM->IsPS(), "PS has only one output stream.");
|
|
|
+ const DxilSignatureElement *E = m_pOutputSignature->GetElement(O.m_Type);
|
|
|
+ CompType DxbcValueType = E->GetCompType();
|
|
|
+ Type *pLlvmDxbcValueType = DxbcValueType.GetLLVMType(m_Ctx);
|
|
|
+
|
|
|
+ Value *Args[5];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::StoreOutput); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(E->GetID()); // Output signature element ID
|
|
|
+ Args[2] = m_pOP->GetU32Const(0); // Row, relative to the element
|
|
|
+ Args[3] = m_pOP->GetU8Const(c - E->GetStartCol()); // Col, relative to the element
|
|
|
+ Args[4] = MarkPrecise(CastDxbcValue(DstVal[c], ValueType, DxbcValueType), c); // Value
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::StoreOutput, pLlvmDxbcValueType);
|
|
|
+ MarkPrecise(m_pBuilder->CreateCall(F, Args));
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_NULL:
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT_ARGS(false, "Operand type %u is not yet implemented", O.m_Type);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::LoadOperandIndex(const D3D10ShaderBinary::COperandIndex &OpIndex,
|
|
|
+ const D3D10_SB_OPERAND_INDEX_REPRESENTATION IndexType) {
|
|
|
+ Value *pValue = nullptr;
|
|
|
+
|
|
|
+ switch (IndexType) {
|
|
|
+ case D3D10_SB_OPERAND_INDEX_IMMEDIATE32:
|
|
|
+ DXASSERT_DXBC(OpIndex.m_RelRegType == D3D10_SB_OPERAND_TYPE_IMMEDIATE32);
|
|
|
+ pValue = m_pOP->GetU32Const(OpIndex.m_RegIndex);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_INDEX_IMMEDIATE64:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_INDEX_RELATIVE:
|
|
|
+ pValue = LoadOperandIndexRelative(OpIndex);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_INDEX_IMMEDIATE32_PLUS_RELATIVE: {
|
|
|
+ unsigned Offset = OpIndex.m_RegIndex;
|
|
|
+ pValue = LoadOperandIndexRelative(OpIndex);
|
|
|
+ if (Offset != 0) {
|
|
|
+ pValue = m_pBuilder->CreateAdd(pValue, m_pOP->GetU32Const(Offset));
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_INDEX_IMMEDIATE64_PLUS_RELATIVE:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ return pValue;
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::LoadOperandIndexRelative(const D3D10ShaderBinary::COperandIndex &OpIndex) {
|
|
|
+ Value *pValue = nullptr;
|
|
|
+
|
|
|
+ switch (OpIndex.m_RelRegType) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_TEMP: {
|
|
|
+ unsigned Reg = OpIndex.m_RelIndex;
|
|
|
+ unsigned Comp = OpIndex.m_ComponentName;
|
|
|
+
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::TempRegLoad); // OpCode
|
|
|
+ Args[1] = m_pOP->GetU32Const(DXBC::GetRegIndex(Reg, Comp)); // Linearized register index
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::TempRegLoad, Type::getInt32Ty(m_Ctx));
|
|
|
+ pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INDEXABLE_TEMP: {
|
|
|
+ unsigned Reg = OpIndex.m_RelIndex;
|
|
|
+ unsigned RegIdx = OpIndex.m_RelIndex1;
|
|
|
+ unsigned Comp = OpIndex.m_ComponentName;
|
|
|
+ IndexableReg &IRRec = m_IndexableRegs[Reg];
|
|
|
+
|
|
|
+ Value *pGEPIndices[2] = { m_pOP->GetU32Const(0), m_pOP->GetU32Const(RegIdx*IRRec.NumComps + Comp) };
|
|
|
+ Value *pBasePtr = m_IndexableRegs[Reg].pValue32;
|
|
|
+ Value *pPtr = m_pBuilder->CreateGEP(pBasePtr, pGEPIndices);
|
|
|
+ pValue = m_pBuilder->CreateAlignedLoad(pPtr, kRegCompAlignment);
|
|
|
+ DXASSERT(pValue->getType()->isFloatTy(), "otherwise broke the assumption that alloca locations are floats");
|
|
|
+ pValue = CastDxbcValue(pValue, CompType::getF32(), CompType::getI32());
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ default:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ }
|
|
|
+
|
|
|
+ return pValue;
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::CastDxbcValue(Value *pValue, const CompType &SrcType, const CompType &DstType) {
|
|
|
+ if (SrcType == DstType)
|
|
|
+ return pValue;
|
|
|
+
|
|
|
+ DXASSERT(SrcType.GetLLVMType(m_Ctx) == pValue->getType(), "otherwise caller passed incorrect args");
|
|
|
+
|
|
|
+ switch (SrcType.GetKind()) {
|
|
|
+ case CompType::Kind::I1:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I1:
|
|
|
+ return pValue;
|
|
|
+ case CompType::Kind::I16:
|
|
|
+ case CompType::Kind::U16:
|
|
|
+ return m_pBuilder->CreateSExt(pValue, Type::getInt16Ty(m_Ctx));
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ return m_pBuilder->CreateSExt(pValue, Type::getInt32Ty(m_Ctx));
|
|
|
+ case CompType::Kind::F16:
|
|
|
+ return m_pBuilder->CreateBitCast(m_pBuilder->CreateSExt(pValue, Type::getInt16Ty(m_Ctx)), Type::getHalfTy(m_Ctx));
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ return m_pBuilder->CreateBitCast(m_pBuilder->CreateSExt(pValue, Type::getInt32Ty(m_Ctx)), Type::getFloatTy(m_Ctx));
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I16:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I1:
|
|
|
+ return m_pBuilder->CreateICmpNE(pValue, m_pOP->GetI16Const(0));
|
|
|
+ case CompType::Kind::U16:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ return pValue;
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ return m_pBuilder->CreateSExt(pValue, Type::getInt32Ty(m_Ctx));
|
|
|
+ case CompType::Kind::F16: {
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ pValue = m_pBuilder->CreateSExt(pValue, Type::getInt32Ty(m_Ctx));
|
|
|
+ pValue = CreateBitCast(pValue, CompType::getI32(), CompType::getF32());
|
|
|
+ return m_pBuilder->CreateFPTrunc(pValue, Type::getHalfTy(m_Ctx));
|
|
|
+ }
|
|
|
+ case CompType::Kind::F32: { // mov
|
|
|
+ pValue = m_pBuilder->CreateSExt(pValue, Type::getInt32Ty(m_Ctx));
|
|
|
+ return CreateBitCast(pValue, CompType::getI32(), CompType::getF32());
|
|
|
+ }
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::U16:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I1:
|
|
|
+ return m_pBuilder->CreateICmpNE(pValue, m_pOP->GetU16Const(0));
|
|
|
+ case CompType::Kind::I16:
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ return pValue;
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ return m_pBuilder->CreateZExt(pValue, Type::getInt32Ty(m_Ctx));
|
|
|
+ case CompType::Kind::F16: {
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ pValue = m_pBuilder->CreateZExt(pValue, Type::getInt32Ty(m_Ctx));
|
|
|
+ pValue = CreateBitCast(pValue, CompType::getI32(), CompType::getF32());
|
|
|
+ return m_pBuilder->CreateFPTrunc(pValue, Type::getHalfTy(m_Ctx));
|
|
|
+ }
|
|
|
+ case CompType::Kind::F32: { // mov
|
|
|
+ pValue = m_pBuilder->CreateZExt(pValue, Type::getInt32Ty(m_Ctx));
|
|
|
+ return CreateBitCast(pValue, CompType::getI32(), CompType::getF32());
|
|
|
+ }
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I1:
|
|
|
+ return m_pBuilder->CreateICmpNE(pValue, m_pOP->GetI32Const(0));
|
|
|
+ case CompType::Kind::I16:
|
|
|
+ case CompType::Kind::U16:
|
|
|
+ return m_pBuilder->CreateTrunc(pValue, Type::getInt16Ty(m_Ctx));
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ return pValue;
|
|
|
+ case CompType::Kind::F16: {
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ pValue = CreateBitCast(pValue, CompType::getI32(), CompType::getF32());
|
|
|
+ return m_pBuilder->CreateFPTrunc(pValue, Type::getHalfTy(m_Ctx));
|
|
|
+ }
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ return CreateBitCast(pValue, CompType::getI32(), CompType::getF32());
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::F16:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I16:
|
|
|
+ case CompType::Kind::U16: {
|
|
|
+ DXASSERT_DXBC(false);
|
|
|
+ pValue = m_pBuilder->CreateFPExt(pValue, Type::getFloatTy(m_Ctx));
|
|
|
+ pValue = CreateBitCast(pValue, CompType::getF32(), CompType::getI32());
|
|
|
+ return m_pBuilder->CreateTrunc(pValue, Type::getInt16Ty(m_Ctx));
|
|
|
+ }
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ case CompType::Kind::U32: { // mov
|
|
|
+ pValue = m_pBuilder->CreateFPExt(pValue, Type::getFloatTy(m_Ctx));
|
|
|
+ return CreateBitCast(pValue, CompType::getF32(), CompType::getI32());
|
|
|
+ }
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ return m_pBuilder->CreateFPExt(pValue, Type::getFloatTy(m_Ctx));
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I1: {
|
|
|
+ pValue = CreateBitCast(pValue, CompType::getF32(), CompType::getI32());
|
|
|
+ return m_pBuilder->CreateICmpNE(pValue, m_pOP->GetI32Const(0));
|
|
|
+ }
|
|
|
+ case CompType::Kind::I16:
|
|
|
+ case CompType::Kind::U16: { // min-prec for TGSM load.
|
|
|
+ pValue = CreateBitCast(pValue, CompType::getF32(), CompType::getI32());
|
|
|
+ return m_pBuilder->CreateTrunc(pValue, Type::getInt16Ty(m_Ctx));
|
|
|
+ }
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ case CompType::Kind::U32:
|
|
|
+ return CreateBitCast(pValue, CompType::getF32(), CompType::getI32());
|
|
|
+ case CompType::Kind::F16:
|
|
|
+ return m_pBuilder->CreateFPTrunc(pValue, Type::getHalfTy(m_Ctx));
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+
|
|
|
+ DXASSERT(false, "unsupported cast combination");
|
|
|
+ return nullptr;
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::CreateBitCast(Value *pValue, const CompType &SrcType, const CompType &DstType) {
|
|
|
+ DXASSERT(SrcType.GetLLVMType(m_Ctx) == pValue->getType(), "otherwise caller passed incorrect args");
|
|
|
+
|
|
|
+ OP::OpCode OpCode = (OP::OpCode)(-1);
|
|
|
+
|
|
|
+ switch (SrcType.GetKind()) {
|
|
|
+ case CompType::Kind::I16:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::F16: OpCode = OP::OpCode::BitcastI16toF16; break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I32:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::F32: OpCode = OP::OpCode::BitcastI32toF32; break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::I64:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::F64: OpCode = OP::OpCode::BitcastI64toF64; break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::F16:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I16: OpCode = OP::OpCode::BitcastF16toI16; break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::F32:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I32: OpCode = OP::OpCode::BitcastF32toI32; break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CompType::Kind::F64:
|
|
|
+ switch (DstType.GetKind()) {
|
|
|
+ case CompType::Kind::I64: OpCode = OP::OpCode::BitcastF64toI64; break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OpCode); // OpCode
|
|
|
+ Args[1] = pValue; // Input
|
|
|
+
|
|
|
+ Function *F = m_pOP->GetOpFunc(OpCode, Type::getVoidTy(m_Ctx));
|
|
|
+
|
|
|
+ return m_pBuilder->CreateCall(F, Args);
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::ApplyOperandModifiers(Value *pValue, const D3D10ShaderBinary::COperandBase &O) {
|
|
|
+ bool bAbsModifier = (O.m_Modifier & D3D10_SB_OPERAND_MODIFIER_ABS) != 0;
|
|
|
+ bool bNegModifier = (O.m_Modifier & D3D10_SB_OPERAND_MODIFIER_NEG) != 0;
|
|
|
+
|
|
|
+ if (bAbsModifier) {
|
|
|
+ DXASSERT_DXBC(pValue->getType()->isFloatingPointTy());
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::FAbs, pValue->getType());
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::FAbs);
|
|
|
+ Args[1] = pValue;
|
|
|
+ pValue = m_pBuilder->CreateCall(F, Args);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bNegModifier) {
|
|
|
+ if (pValue->getType()->isFloatingPointTy()) {
|
|
|
+ pValue = m_pBuilder->CreateFNeg(pValue);
|
|
|
+ } else {
|
|
|
+ DXASSERT_DXBC(pValue->getType()->isIntegerTy());
|
|
|
+ pValue = m_pBuilder->CreateNeg(pValue);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return pValue;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ApplyInstructionModifiers(OperandValue &DstVal,
|
|
|
+ const D3D10ShaderBinary::CInstruction &Inst) {
|
|
|
+ if (Inst.m_bSaturate) {
|
|
|
+ map<Value *, Value *> M;
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ Value *pValue = DstVal[c];
|
|
|
+ if (pValue == nullptr) continue;
|
|
|
+
|
|
|
+ auto const &it = M.find(pValue);
|
|
|
+ if (it != M.end()) {
|
|
|
+ DstVal[c] = it->second;
|
|
|
+ } else {
|
|
|
+ Value *Args[2];
|
|
|
+ Args[0] = m_pOP->GetU32Const((unsigned)OP::OpCode::Saturate); // OpCode
|
|
|
+ Args[1] = pValue; // Value
|
|
|
+ Function *F = m_pOP->GetOpFunc(OP::OpCode::Saturate, pValue->getType());
|
|
|
+ Value *pSaturatedValue = MarkPrecise(m_pBuilder->CreateCall(F, Args), c);
|
|
|
+ DstVal[c] = pSaturatedValue;
|
|
|
+ M[pValue] = pSaturatedValue;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (pValue->getType() == Type::getDoubleTy(m_Ctx)) {
|
|
|
+ c++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+CompType DxbcConverter::InferOperandType(const D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned OpIdx,
|
|
|
+ const CMask &Mask) {
|
|
|
+ const D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[OpIdx];
|
|
|
+
|
|
|
+ for (BYTE c = 0; c < DXBC::kWidth; c++) {
|
|
|
+ if (!Mask.IsSet(c)) continue;
|
|
|
+
|
|
|
+ switch (O.m_Type) {
|
|
|
+ case D3D10_SB_OPERAND_TYPE_INPUT: {
|
|
|
+ unsigned Reg = O.m_Index[(m_pSM->IsGS() || m_pSM->IsHS()) ? 1 : 0].m_RegIndex;
|
|
|
+ unsigned Comp = O.m_ComponentName;
|
|
|
+ if (O.m_ComponentSelection == D3D10_SB_OPERAND_4_COMPONENT_SWIZZLE_MODE)
|
|
|
+ Comp = O.m_Swizzle[c];
|
|
|
+ const DxilSignatureElement *E = m_pInputSignature->GetElement(Reg, Comp);
|
|
|
+ return E->GetCompType();
|
|
|
+ }
|
|
|
+
|
|
|
+ case D3D10_SB_OPERAND_TYPE_OUTPUT: {
|
|
|
+ unsigned Reg = O.m_Index[0].m_RegIndex;
|
|
|
+
|
|
|
+ if (!m_pSM->IsGS()) {
|
|
|
+ if (!m_bPatchConstantPhase) {
|
|
|
+ const DxilSignatureElement *E = m_pOutputSignature->GetElement(Reg, c);
|
|
|
+ return E->GetCompType();
|
|
|
+ } else {
|
|
|
+ const DxilSignatureElement *E = m_pPatchConstantSignature->GetElement(Reg, c);
|
|
|
+ return E->GetCompType();
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ CompType CT;
|
|
|
+ bool bCTInitialized = false;
|
|
|
+ for (unsigned Stream = 0; Stream < DXIL::kNumOutputStreams; Stream++) {
|
|
|
+ const DxilSignatureElement *E = m_pOutputSignature->GetElement(Reg, c);
|
|
|
+ if (E == nullptr)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ if (!bCTInitialized) {
|
|
|
+ bCTInitialized = true;
|
|
|
+ CT = E->GetCompType();
|
|
|
+ } else {
|
|
|
+ if (CT.GetKind() != E->GetCompType().GetKind())
|
|
|
+ return CompType::getInvalid();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return CT;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ default: __fallthrough;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (O.m_MinPrecision != D3D11_SB_OPERAND_MIN_PRECISION_DEFAULT) {
|
|
|
+ return DXBC::GetCompTypeFromMinPrec(O.m_MinPrecision, CompType::getInvalid());
|
|
|
+ }
|
|
|
+
|
|
|
+ return CompType::getInvalid();
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::CheckDxbcString(const char *pStr, const void *pMaxPtrInclusive) {
|
|
|
+ for (;; pStr++) {
|
|
|
+ if (pStr > pMaxPtrInclusive) IFT(DXC_E_INCORRECT_DXBC);
|
|
|
+ if (*pStr == '\0')
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::Optimize() {
|
|
|
+ class PassManager PassManager;
|
|
|
+
|
|
|
+#if DXBCCONV_DBG
|
|
|
+ IFTBOOL(!verifyModule(*m_pModule), DXC_E_IR_VERIFICATION_FAILED); // verifyModule returns true for failure
|
|
|
+#endif
|
|
|
+
|
|
|
+ // Verify that CFG is reducible.
|
|
|
+ IFTBOOL(IsReducible(*m_pModule, IrreducibilityAction::ThrowException), DXC_E_IRREDUCIBLE_CFG);
|
|
|
+
|
|
|
+ if (m_bRunDxilCleanup) {
|
|
|
+ PassManager.add(createDxilCleanupPass());
|
|
|
+ PassManager.run(*m_pModule);
|
|
|
+ }
|
|
|
+
|
|
|
+#if DXBCCONV_DBG
|
|
|
+ IFTBOOL(!verifyModule(*m_pModule), DXC_E_IR_VERIFICATION_FAILED);
|
|
|
+#endif
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::AddOptimizationPasses(PassManagerBase &PassManager, unsigned OptLevel) {
|
|
|
+ PassManagerBuilder Builder;
|
|
|
+ Builder.OptLevel = OptLevel;
|
|
|
+ Builder.SizeLevel = 0;
|
|
|
+ Builder.populateModulePassManager(PassManager);
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::CreateBranchIfNeeded(BasicBlock *pBB, BasicBlock *pTargetBB) {
|
|
|
+ bool bNeedBranch = true;
|
|
|
+ if (!pBB->empty()) {
|
|
|
+ Instruction *pLastInst = &pBB->getInstList().back();
|
|
|
+ if (pLastInst->getOpcode() == Instruction::Br || pLastInst->getOpcode() == Instruction::Ret)
|
|
|
+ bNeedBranch = false;
|
|
|
+ else
|
|
|
+ DXASSERT(!pLastInst->isTerminator(), "otherwise broke possible assumptions of control flow");
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bNeedBranch)
|
|
|
+ m_pBuilder->CreateBr(pTargetBB);
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::LoadZNZCondition(D3D10ShaderBinary::CInstruction &Inst,
|
|
|
+ const unsigned OpIdx) {
|
|
|
+ D3D10ShaderBinary::COperandBase &O = Inst.m_Operands[OpIdx];
|
|
|
+ D3D10_SB_INSTRUCTION_TEST_BOOLEAN TestType = Inst.m_Test;
|
|
|
+ BYTE Comp = (BYTE)O.m_ComponentName;
|
|
|
+ CMask ReadMask = CMask::MakeCompMask(Comp);
|
|
|
+ OperandValue In1;
|
|
|
+ LoadOperand(In1, Inst, 0, ReadMask, CompType::getI32());
|
|
|
+
|
|
|
+ Value *pCond = In1[Comp];
|
|
|
+ if (TestType == D3D10_SB_INSTRUCTION_TEST_NONZERO) {
|
|
|
+ pCond = m_pBuilder->CreateICmpNE(pCond, m_pOP->GetI32Const(0));
|
|
|
+ } else {
|
|
|
+ pCond = m_pBuilder->CreateICmpEQ(pCond, m_pOP->GetI32Const(0));
|
|
|
+ }
|
|
|
+
|
|
|
+ return pCond;
|
|
|
+}
|
|
|
+
|
|
|
+D3D11_SB_OPERAND_MIN_PRECISION DxbcConverter::GetHigherPrecision(
|
|
|
+ D3D11_SB_OPERAND_MIN_PRECISION p1,
|
|
|
+ D3D11_SB_OPERAND_MIN_PRECISION p2) {
|
|
|
+ if (p1 == D3D11_SB_OPERAND_MIN_PRECISION_FLOAT_2_8) p1 = D3D11_SB_OPERAND_MIN_PRECISION_FLOAT_16;
|
|
|
+ if (p2 == D3D11_SB_OPERAND_MIN_PRECISION_FLOAT_2_8) p2 = D3D11_SB_OPERAND_MIN_PRECISION_FLOAT_16;
|
|
|
+
|
|
|
+ if (p1 == p2) return p1;
|
|
|
+
|
|
|
+ return D3D11_SB_OPERAND_MIN_PRECISION_DEFAULT;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned DxbcConverter::GetGSTempRegForOutputReg(unsigned OutputReg) const {
|
|
|
+ return m_NumTempRegs + OutputReg;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+//------------------------------------------------------------------------------
|
|
|
+//
|
|
|
+// DxbcConverter::ScopeStack methods.
|
|
|
+//
|
|
|
+DxbcConverter::ScopeStack::ScopeStack()
|
|
|
+: m_FuncCount(0)
|
|
|
+, m_IfCount(0)
|
|
|
+, m_LoopCount(0)
|
|
|
+, m_SwitchCount(0)
|
|
|
+, m_HullLoopCount(0) {
|
|
|
+}
|
|
|
+
|
|
|
+DxbcConverter::Scope &DxbcConverter::ScopeStack::Top() {
|
|
|
+ IFTBOOL(!m_Scopes.empty(), E_FAIL);
|
|
|
+ return m_Scopes.back();
|
|
|
+}
|
|
|
+
|
|
|
+DxbcConverter::Scope &DxbcConverter::ScopeStack::Push(enum Scope::Kind Kind, BasicBlock *pPreScopeBB) {
|
|
|
+ Scope S;
|
|
|
+ DXASSERT(Kind < Scope::LastKind, "otherwise the caller passed incorrect scope kind value");
|
|
|
+ S.Kind = Kind;
|
|
|
+ S.pPreScopeBB = pPreScopeBB;
|
|
|
+ switch (Kind) {
|
|
|
+ case Scope::Function: S.NameIndex = m_FuncCount++; break;
|
|
|
+ case Scope::If: S.NameIndex = m_IfCount++; break;
|
|
|
+ case Scope::Loop: S.NameIndex = m_LoopCount++; break;
|
|
|
+ case Scope::Switch: S.NameIndex = m_SwitchCount++; break;
|
|
|
+ case Scope::HullLoop: S.NameIndex = m_HullLoopCount++; break;
|
|
|
+ }
|
|
|
+ m_Scopes.emplace_back(S);
|
|
|
+ return Top();
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::ScopeStack::Pop() {
|
|
|
+ m_Scopes.pop_back();
|
|
|
+}
|
|
|
+
|
|
|
+bool DxbcConverter::ScopeStack::IsEmpty() const {
|
|
|
+ return m_Scopes.empty();
|
|
|
+}
|
|
|
+
|
|
|
+DxbcConverter::Scope &DxbcConverter::ScopeStack::FindParentLoop() {
|
|
|
+ for (auto it = m_Scopes.rbegin(); it != m_Scopes.rend(); ++it) {
|
|
|
+ Scope &Scope = *it;
|
|
|
+
|
|
|
+ if (Scope.Kind == Scope::Loop)
|
|
|
+ return Scope;
|
|
|
+ }
|
|
|
+
|
|
|
+ DXASSERT(false, "otherwise was not able to find the parent enclosing scope");
|
|
|
+ IFTBOOL(false, E_FAIL);
|
|
|
+ return Top();
|
|
|
+}
|
|
|
+
|
|
|
+DxbcConverter::Scope &DxbcConverter::ScopeStack::FindParentLoopOrSwitch() {
|
|
|
+ for (auto it = m_Scopes.rbegin(); it != m_Scopes.rend(); ++it) {
|
|
|
+ Scope &Scope = *it;
|
|
|
+
|
|
|
+ if (Scope.Kind == Scope::Loop || Scope.Kind == Scope::Switch)
|
|
|
+ return Scope;
|
|
|
+ }
|
|
|
+
|
|
|
+ DXASSERT(false, "otherwise was not able to find the parent enclosing scope");
|
|
|
+ IFTBOOL(false, E_FAIL);
|
|
|
+ return Top();
|
|
|
+}
|
|
|
+
|
|
|
+DxbcConverter::Scope &DxbcConverter::ScopeStack::FindParentFunction() {
|
|
|
+ for (auto it = m_Scopes.rbegin(); it != m_Scopes.rend(); ++it) {
|
|
|
+ Scope &Scope = *it;
|
|
|
+
|
|
|
+ if (Scope.Kind == Scope::Function)
|
|
|
+ return Scope;
|
|
|
+ }
|
|
|
+
|
|
|
+ DXASSERT(false, "otherwise was not able to find the parent enclosing scope");
|
|
|
+ IFTBOOL(false, E_FAIL);
|
|
|
+ return Top();
|
|
|
+}
|
|
|
+
|
|
|
+DxbcConverter::Scope &DxbcConverter::ScopeStack::FindParentHullLoop() {
|
|
|
+ for (auto it = m_Scopes.rbegin(); it != m_Scopes.rend(); ++it) {
|
|
|
+ Scope &Scope = *it;
|
|
|
+
|
|
|
+ if (Scope.Kind == Scope::HullLoop)
|
|
|
+ return Scope;
|
|
|
+ }
|
|
|
+
|
|
|
+ DXASSERT(false, "otherwise was not able to find the parent enclosing scope");
|
|
|
+ IFTBOOL(false, E_FAIL);
|
|
|
+ return Top();
|
|
|
+}
|
|
|
+
|
|
|
+string DxbcConverter::SynthesizeResGVName(const char *pNamePrefix, unsigned ID) {
|
|
|
+ string GVName;
|
|
|
+ raw_string_ostream GVNameStream(GVName);
|
|
|
+ (GVNameStream << pNamePrefix << ID).flush();
|
|
|
+ return GVName;
|
|
|
+}
|
|
|
+
|
|
|
+StructType *DxbcConverter::GetStructResElemType(unsigned StructSizeInBytes) {
|
|
|
+ string GVTypeName;
|
|
|
+ raw_string_ostream GVTypeNameStream(GVTypeName);
|
|
|
+ (GVTypeNameStream << "dx.types.i8x" << StructSizeInBytes).flush();
|
|
|
+ StructType *pGVType = m_pModule->getTypeByName(GVTypeName);
|
|
|
+ if (pGVType == nullptr) {
|
|
|
+ pGVType = StructType::create(m_Ctx, ArrayType::get(Type::getInt8Ty(m_Ctx), StructSizeInBytes), GVTypeName);
|
|
|
+ }
|
|
|
+ return pGVType;
|
|
|
+}
|
|
|
+
|
|
|
+StructType *DxbcConverter::GetTypedResElemType(CompType CT) {
|
|
|
+ string GVTypeName;
|
|
|
+ raw_string_ostream GVTypeNameStream(GVTypeName);
|
|
|
+ (GVTypeNameStream << "dx.types." << CT.GetName()).flush();
|
|
|
+ StructType *pGVType = m_pModule->getTypeByName(GVTypeName);
|
|
|
+ if (pGVType == nullptr) {
|
|
|
+ Type *pElemType = nullptr;
|
|
|
+ if (CT.GetKind() == CompType::Kind::SNormF32) {
|
|
|
+ pElemType = m_pPR->GetTypeSystem().GetSNormF32Type(1);
|
|
|
+ } else if (CT.GetKind() == CompType::Kind::UNormF32) {
|
|
|
+ pElemType = m_pPR->GetTypeSystem().GetUNormF32Type(1);
|
|
|
+ } else {
|
|
|
+ pElemType = CT.GetLLVMType(m_Ctx);
|
|
|
+ }
|
|
|
+ if (!pElemType->isStructTy()) {
|
|
|
+ pGVType = StructType::create(m_Ctx, pElemType, GVTypeName);
|
|
|
+ } else {
|
|
|
+ pGVType = dyn_cast<StructType>(pElemType);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return pGVType;
|
|
|
+}
|
|
|
+
|
|
|
+UndefValue *DxbcConverter::DeclareUndefPtr(Type *pType, unsigned AddrSpace) {
|
|
|
+ Type *pPtrType = PointerType::get(pType, AddrSpace);
|
|
|
+ UndefValue *pUV = UndefValue::get(pPtrType);
|
|
|
+ return pUV;
|
|
|
+}
|
|
|
+
|
|
|
+Value *DxbcConverter::MarkPrecise(Value *pVal, BYTE Comp) {
|
|
|
+ if ((Comp == BYTE(-1) && !m_PreciseMask.IsZero()) || (Comp != BYTE(-1) && m_PreciseMask.IsSet(Comp))) {
|
|
|
+ if (Instruction *pInst = dyn_cast<Instruction>(pVal)) {
|
|
|
+ bool bAttachPreciseMD = true;
|
|
|
+ if (dyn_cast<FPMathOperator>(pInst) != nullptr && dyn_cast<CallInst>(pInst) == nullptr) {
|
|
|
+ FastMathFlags FMF;
|
|
|
+ pInst->copyFastMathFlags(FMF);
|
|
|
+ bAttachPreciseMD = false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bAttachPreciseMD) {
|
|
|
+ MDNode *pMD = MDNode::get(m_Ctx, ConstantAsMetadata::get(m_pOP->GetI32Const(1)));
|
|
|
+ pInst->setMetadata(DxilMDHelper::kDxilPreciseAttributeMDName, pMD);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return pVal;
|
|
|
+}
|
|
|
+
|
|
|
+void DxbcConverter::SerializeDxil(SmallVectorImpl<char> &DxilBitcode) {
|
|
|
+ raw_svector_ostream DxilStream(DxilBitcode);
|
|
|
+ // a. Reserve header.
|
|
|
+ DxilProgramHeader Header = { 0 };
|
|
|
+ DxilStream.write((char*)&Header, sizeof(Header));
|
|
|
+ // b. Bitcode.
|
|
|
+ WriteBitcodeToFile(m_pModule.get(), DxilStream);
|
|
|
+ DxilStream.flush();
|
|
|
+ // c. Fix header.
|
|
|
+ uint32_t bitcodeSize = (uint32_t)DxilBitcode.size_in_bytes() - sizeof(DxilProgramHeader);
|
|
|
+ DxilProgramHeader *pHeader = (DxilProgramHeader*)DxilBitcode.data();
|
|
|
+ InitProgramHeader(*pHeader, EncodeVersion(m_pSM->GetKind(), m_pSM->GetMajor(), m_pSM->GetMinor()), DXIL::MakeDxilVersion(1, 0), bitcodeSize);
|
|
|
+ // d. Trailer. Pad to 16 bytes.
|
|
|
+ while (DxilBitcode.size() & 0xF) {
|
|
|
+ DxilBitcode.push_back(0);
|
|
|
+ }
|
|
|
+
|
|
|
+ IFTBOOL(DxilBitcode.size_in_bytes() < UINT_MAX && (DxilBitcode.size_in_bytes() & 0xF) == 0, DXC_E_DATA_TOO_LARGE);
|
|
|
+}
|
|
|
+
|
|
|
+} // namespace hlsl
|
|
|
+
|
|
|
+HRESULT CreateDxbcConverter(_In_ REFIID riid, _Out_ LPVOID *ppv) {
|
|
|
+ try {
|
|
|
+ CComPtr<hlsl::DxbcConverter> result(hlsl::DxbcConverter::Alloc(DxcGetThreadMallocNoRef()));
|
|
|
+ IFROOM(result.p);
|
|
|
+ return result.p->QueryInterface(riid, ppv);
|
|
|
+ }
|
|
|
+ CATCH_CPP_RETURN_HRESULT();
|
|
|
+}
|
|
|
+
|
|
|
+
|