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1 год назад | |
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Assets | 2 лет назад | |
Config | 2 лет назад | |
Gem | 2 лет назад | |
Levels | 2 лет назад | |
Platform | 2 лет назад | |
Prefabs | 2 лет назад | |
Registry | 2 лет назад | |
Resources | 2 лет назад | |
ShaderLib | 2 лет назад | |
cmake | 2 лет назад | |
doc | 1 год назад | |
scriptcanvas | 2 лет назад | |
.gitattributes | 2 лет назад | |
.gitignore | 2 лет назад | |
.lfsconfig | 2 лет назад | |
CMakeLists.txt | 2 лет назад | |
LICENSE-APACHE2.txt | 2 лет назад | |
LICENSE-MIT.txt | 2 лет назад | |
LICENSE.txt | 2 лет назад | |
README.md | 1 год назад | |
autoexec.cfg | 2 лет назад | |
game.cfg | 2 лет назад | |
preview.png | 1 год назад | |
project.json | 1 год назад | |
repo.json | 2 лет назад |
Supported o3de versions : 23.10
The Third Person Template Project is a simple foundation project to help users learn about fundamental O3DE concepts and features. Utilizing core components of the engine, users are able to take a rigged character model with animations and use it within a game context. In addition, with a standard O3DE Gem, users can create a simple follow camera system.
You need to build or install O3DE engine.
You need to install git with lfs support, and setup a token on your github account. Needed as the repository uses Git LFS, the "Download ZIP" button will not download assets.
git clone https://github.com/o3de/ThirdPersonTemplate.git
). When prompted to authenticate, use your github username and the token as password.For terms please see the LICENSE*.TXT files within this distribution.