Akio Gaule 80f419f747 Fixes based on comments 2 年之前
..
DynamicDraw 99963eda16 Fix target blend state name 3 年之前
OptimizationTests 69567068fb Initial commit 4 年之前
PostProcessing e23e86d7d4 Removing unused passes 3 年之前
RHI 80f419f747 Fixes based on comments 2 年之前
RayTracing 64499f0e2e All compilation flags required for shader (#355) 3 年之前
Readback 99963eda16 Fix target blend state name 3 年之前
RootConstantsExample f5eff12f02 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 3 年之前
ShaderReloadTest 196e8ab3c7 Add Soak Test To Validate reload notifications of Shader related assets (#260) 3 年之前
StreamingImageExample f5eff12f02 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 3 年之前
TonemappingExample f5eff12f02 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 3 年之前
VertexFormats 69567068fb Initial commit 4 年之前
BRDF.hlsli 69567068fb Initial commit 4 年之前
DebugVertexNormals.azsl 0183af4d02 Replaced references to a removed DefaultObjectSrg.azsli 2 年之前
DebugVertexNormals.material 54c2ffb107 Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file. 3 年之前
DebugVertexNormals.materialtype 69567068fb Initial commit 4 年之前
DebugVertexNormals.shader f5eff12f02 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 3 年之前
Instanced.azsl 198624288b Updates related to Dxc update 4 年之前
Shadows.hlsli 69567068fb Initial commit 4 年之前