|
2 rokov pred | |
---|---|---|
Assets | 2 rokov pred | |
Config | 3 rokov pred | |
Doc | 2 rokov pred | |
Gem | 2 rokov pred | |
Levels | 2 rokov pred | |
Platform | 3 rokov pred | |
Registry | 2 rokov pred | |
Resources | 3 rokov pred | |
ShaderLib | 3 rokov pred | |
cmake | 3 rokov pred | |
.gitignore | 2 rokov pred | |
CMakeLists.txt | 3 rokov pred | |
LICENSE | 3 rokov pred | |
README.md | 2 rokov pred | |
autoexec.cfg | 3 rokov pred | |
game.cfg | 3 rokov pred | |
preview.png | 3 rokov pred | |
project.json | 2 rokov pred |
Testing physics in Open 3D Engine
The purpose of this project is to test the O3DE physics capabilities in the context of robotic simulations. Two main aspects are considered: robot chassis with wheel suspension (mobility) and a manipulator arm.
Follow the O3DE ROS Gem README instructions to build O3DE and ROS Gem.
The project consists of the following levels:
In addition, the project includes following initial feasibility tests:
Level name robotic_arm.prefab
Test level with improted robot using URDF importer. The scene is used to test developed API to PhysX joints.
Level name skid_steering_test.prefab
Test level with improted robot using URDF importer. The scene is used to test developed API to PhysX joints.
Level name mecanum_test.prefab
Test level with improted robot using URDF importer. The scene is used to test developed API to PhysX joints.
Level name GripperTest.prefab