Inherits GuiButtonCtrl, and GuiButtonCtrl.
Inherited by GuiBitmapButtonTextCtrl, and GuiBitmapButtonTextCtrl.
| void GuiBitmapButtonCtrl::setBitmap |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmap |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapDepressed |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "hover" state
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapDepressed |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "hover" state
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapHilight |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "down" state
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapHilight |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "down" state
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapInactive |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "inactive" state
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapInactive |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "inactive" state
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapNormal |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "up" state
- Returns
- No return value.
| void GuiBitmapButtonCtrl::setBitmapNormal |
( |
filepath |
name | ) |
|
Loads a bitmap from a given file for the "up" state
- Returns
- No return value.
| string GuiBitmapButtonCtrl::Accelerator |
| bool GuiBitmapButtonCtrl::Active |
| string GuiBitmapButtonCtrl::AltCommand |
| filename GuiBitmapButtonCtrl::bitmap |
Base name for the bitmaps used in the button states. For example, you would only put "button" to load button_n.png, button_d.png, button_h.png and button_i.png
| filename GuiBitmapButtonCtrl::bitmapDepressed |
Name of texture used for the depressed button state
| filename GuiBitmapButtonCtrl::bitmapHilight |
Name of texture used for the hilight/hover button state
| filename GuiBitmapButtonCtrl::bitmapInactive |
Name of texture used for the inactive button state
| filename GuiBitmapButtonCtrl::bitmapNormal |
Name of texture used for the normal button state
| enumval GuiBitmapButtonCtrl::buttonType |
| bool GuiBitmapButtonCtrl::canSave |
| bool GuiBitmapButtonCtrl::canSaveDynamicFields |
| string GuiBitmapButtonCtrl::class |
Script SuperClass of object.
| string GuiBitmapButtonCtrl::Command |
| Point2I GuiBitmapButtonCtrl::Extent |
| int GuiBitmapButtonCtrl::groupNum |
| enumval GuiBitmapButtonCtrl::HorizSizing |
| int GuiBitmapButtonCtrl::hovertime |
| string GuiBitmapButtonCtrl::internalName |
| bool GuiBitmapButtonCtrl::isContainer |
| bool GuiBitmapButtonCtrl::isLegacyVersion |
Determines if this is a legacy version of the control (only uses bitmap field)
| string GuiBitmapButtonCtrl::langTableMod |
| Point2I GuiBitmapButtonCtrl::MinExtent |
| deprecated GuiBitmapButtonCtrl::Modal |
| SimObjectPtr GuiBitmapButtonCtrl::parentGroup |
Group hierarchy parent of the object.
| Point2I GuiBitmapButtonCtrl::Position |
| GuiProfile GuiBitmapButtonCtrl::Profile |
| deprecated GuiBitmapButtonCtrl::setFirstResponder |
| string GuiBitmapButtonCtrl::superclass |
| caseString GuiBitmapButtonCtrl::text |
| string GuiBitmapButtonCtrl::textID |
| string GuiBitmapButtonCtrl::ToolTip |
| GuiProfile GuiBitmapButtonCtrl::tooltipprofile |
| int GuiBitmapButtonCtrl::tooltipWidth |
| bool GuiBitmapButtonCtrl::useMouseEvents |
| string GuiBitmapButtonCtrl::Variable |
| enumval GuiBitmapButtonCtrl::VertSizing |
| bool GuiBitmapButtonCtrl::Visible |