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Torque2D Reference
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#include <SceneController.h>
Inheritance diagram for SceneController:Public Member Functions | |
| SceneController () | |
| virtual | ~SceneController () |
| virtual void | integrate (Scene *pScene, const F32 totalTime, const F32 elapsedTime, DebugStats *pDebugStats)=0 |
| Integration. | |
| virtual void | renderOverlay (Scene *pScene, const SceneRenderState *pSceneRenderState, BatchRender *pBatchRenderer)=0 |
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inline |
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inlinevirtual |
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pure virtual |
Integration.
Implemented in AmbientForceController, BuoyancyController, GroupedSceneController, PickingSceneController, and PointForceController.
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pure virtual |
Implemented in BuoyancyController, GroupedSceneController, PickingSceneController, and PointForceController.