Torque2D Reference
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Public Member Functions | Public Attributes | List of all members
SceneRenderState Struct Reference

#include <SceneRenderState.h>

Public Member Functions

 SceneRenderState (const RectF &renderArea, const Vector2 &renderPosition, const F32 renderAngle, U32 renderLayerMask, U32 renderGroupMask, const Vector2 &renderScale, DebugStats *pDebugStats, SimObject *pRenderHost)
 

Public Attributes

RectF mRenderArea
 
Vector2 mRenderPosition
 
F32 mRenderAngle
 
b2AABB mRenderAABB
 
U32 mRenderLayerMask
 
U32 mRenderGroupMask
 
Vector2 mRenderScale
 
DebugStatsmpDebugStats
 
SimObjectmpRenderHost
 

Constructor & Destructor Documentation

◆ SceneRenderState()

SceneRenderState ( const RectF renderArea,
const Vector2 renderPosition,
const F32  renderAngle,
U32  renderLayerMask,
U32  renderGroupMask,
const Vector2 renderScale,
DebugStats pDebugStats,
SimObject pRenderHost 
)
inline

Member Data Documentation

◆ mpDebugStats

DebugStats* mpDebugStats

◆ mpRenderHost

SimObject* mpRenderHost

◆ mRenderAABB

b2AABB mRenderAABB

◆ mRenderAngle

F32 mRenderAngle

◆ mRenderArea

RectF mRenderArea

◆ mRenderGroupMask

U32 mRenderGroupMask

◆ mRenderLayerMask

U32 mRenderLayerMask

◆ mRenderPosition

Vector2 mRenderPosition

◆ mRenderScale

Vector2 mRenderScale

The documentation for this struct was generated from the following file: