Here is a list of all variables with links to the classes they belong to:
- i -
- i : YYSTYPE
- ic : ConsoleConstructor
- id : android_poll_source, GuiFrameSetCtrl::Frame
- ID : GuiListBoxCtrl::LBItem
- id : WAVChunkHdr, WAVFileHdr
- identifier : WAVSmplHdr
- IdleWaitPeriod : RemoteDebuggerBridge
- ifBlock : IfStmtNode
- ifnode : YYSTYPE
- inc : pcg_state_setseq_64
- index : ConstantNode, EnumTable::Enums, FloatNode, GhostInfo, GuiCanvas::AccKeyMap, IntNode, NetConnection::GhostSave, PacketStatus, StrConstNode
- infoString : ServerInfo
- initExpr : LoopStmtNode
- initialized : AbstractClassRep
- inputGrabbed : AlertWinState
- inputPollSource : android_app
- inputQueue : android_app
- Instance : ParticleSystem
- instLine : LinePair
- integer : AssignDecl, ConditionalExprNode, IfStmtNode, IntUnaryExprNode, LoopStmtNode
- internalFormat : GBitmap
- intslot : YYSTYPE
- INVALID : NetSocket
- INVALID_SPRITE_PROXY : SpriteBatch
- ip : CompilerIdentTable::Entry, Dictionary, LinePair
- ipv4 : NetAddress
- ipv6 : NetAddress
- ipv6_raw : NetAddress
- isActive : GuiListBoxCtrl::LBItem
- isAnchored : GuiFrameSetCtrl::Frame
- isClassNameInternal : ObjectDeclNode
- isDeadChar : AsciiData::KeyData
- isDoLoop : LoopStmtNode
- isdst : Platform::LocalTime
- isFavorite : ServerInfo
- isMessage : ObjectDeclNode
- isOpen : GuiTreeViewCtrl::TreeItem
- isSelected : GuiListBoxCtrl::LBItem
- isVertical : GuiFrameSetCtrl::Frame
- isVisible : GuiTreeViewCtrl::TreeItem
- itemData : GuiListBoxCtrl::LBItem
- itemText : GuiListBoxCtrl::LBItem
- itr : SceneObjectSetIterator::Entry, SimSetIterator::Entry
- ival : Dictionary::Entry
- iValue : InputEvent