Peter Robinson b707697e1b Update simSet_ScriptBinding.h %!s(int64=3) %!d(string=hai) anos
..
SimObjectList.cc 757e6e7cb4 Object to Object Events %!s(int64=9) %!d(string=hai) anos
SimObjectList.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
scriptGroup.cc 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. %!s(int64=12) %!d(string=hai) anos
scriptGroup.h 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. %!s(int64=12) %!d(string=hai) anos
scriptObject.cc 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. %!s(int64=12) %!d(string=hai) anos
scriptObject.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=12) %!d(string=hai) anos
simBase.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. %!s(int64=12) %!d(string=hai) anos
simBase.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. %!s(int64=12) %!d(string=hai) anos
simBase_ScriptBinding.h 855b7056c9 Gave the function groups prettier names. (touched a lot of files therefore) %!s(int64=12) %!d(string=hai) anos
simConsoleEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simConsoleEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simConsoleThreadExecEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simConsoleThreadExecEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simDatablock.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=12) %!d(string=hai) anos
simDatablock.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simDatablockGroup.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simDatablock_ScriptBinding.h 9c2b026d3a updated xcode OSX project. %!s(int64=12) %!d(string=hai) anos
simDictionary.cc a9985e5e2c Fixed OSX startup crash issue with consoleDictionary %!s(int64=12) %!d(string=hai) anos
simDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simFieldDictionary.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simFieldDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simManager.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=12) %!d(string=hai) anos
simObject.cc 09c548add4 Locked and Hidden Write Function %!s(int64=4) %!d(string=hai) anos
simObject.h 09c548add4 Locked and Hidden Write Function %!s(int64=4) %!d(string=hai) anos
simObjectPtr.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
simObjectTimerEvent.h 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. %!s(int64=13) %!d(string=hai) anos
simObject_ScriptBinding.h 0b650edde1 Added GuiControl.textExtend %!s(int64=3) %!d(string=hai) anos
simSerialize.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=12) %!d(string=hai) anos
simSerialize_ScriptBinding.h 9c2b026d3a updated xcode OSX project. %!s(int64=12) %!d(string=hai) anos
simSet.cc aaa4ccaf1e GuiGridCtrl %!s(int64=5) %!d(string=hai) anos
simSet.h aaa4ccaf1e GuiGridCtrl %!s(int64=5) %!d(string=hai) anos
simSet_ScriptBinding.h b707697e1b Update simSet_ScriptBinding.h %!s(int64=3) %!d(string=hai) anos