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SimObjectList.cc
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757e6e7cb4
Object to Object Events
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há 9 anos atrás |
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SimObjectList.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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scriptGroup.cc
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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há 12 anos atrás |
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scriptGroup.h
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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há 12 anos atrás |
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scriptObject.cc
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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há 12 anos atrás |
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scriptObject.h
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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há 12 anos atrás |
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simBase.cc
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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há 12 anos atrás |
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simBase.h
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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há 12 anos atrás |
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simBase_ScriptBinding.h
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855b7056c9
Gave the function groups prettier names. (touched a lot of files therefore)
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há 12 anos atrás |
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simConsoleEvent.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simConsoleEvent.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simConsoleThreadExecEvent.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simConsoleThreadExecEvent.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simDatablock.cc
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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há 12 anos atrás |
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simDatablock.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simDatablockGroup.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simDatablock_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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há 12 anos atrás |
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simDictionary.cc
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a9985e5e2c
Fixed OSX startup crash issue with consoleDictionary
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há 12 anos atrás |
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simDictionary.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simEvent.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simFieldDictionary.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simFieldDictionary.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simManager.cc
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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há 12 anos atrás |
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simObject.cc
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09c548add4
Locked and Hidden Write Function
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há 4 anos atrás |
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simObject.h
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09c548add4
Locked and Hidden Write Function
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há 4 anos atrás |
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simObjectPtr.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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há 13 anos atrás |
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simObjectTimerEvent.h
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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há 13 anos atrás |
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simObject_ScriptBinding.h
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0b650edde1
Added GuiControl.textExtend
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há 3 anos atrás |
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simSerialize.cpp
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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há 12 anos atrás |
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simSerialize_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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há 12 anos atrás |
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simSet.cc
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aaa4ccaf1e
GuiGridCtrl
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há 5 anos atrás |
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simSet.h
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aaa4ccaf1e
GuiGridCtrl
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há 5 anos atrás |
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simSet_ScriptBinding.h
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b707697e1b
Update simSet_ScriptBinding.h
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há 3 anos atrás |