Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Areloch 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 vuotta sitten
  Areloch 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess 7 vuotta sitten
  Lukas Joergensen 2e6133af48 Eliminate unnecessary uses of ConsoleMethod 7 vuotta sitten
  Azaezel 99aa6263e6 layer, and playerControllerComponent shadowvar cleanups 7 vuotta sitten
  Azaezel 0079899281 new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 8 vuotta sitten
  Marc Chapman 31f1d27a49 player-look -- modified player head and arm control 8 vuotta sitten
  Marc Chapman 9682ba318b triggers -- exposes trigger states to other code. 8 vuotta sitten
  Marc Chapman 4b90b21d7d anim-clip -- sequence selection by afx effects 8 vuotta sitten
  Marc Chapman 442b200ef6 obj-select -- object selection functionality 8 vuotta sitten
  Marc Chapman 01340843b2 core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess(). 8 vuotta sitten
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 vuotta sitten
  Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 8 vuotta sitten
  Areloch e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 vuotta sitten
  Anis 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 vuotta sitten
  Azaezel 5e1b6cbc48 clang: trailing else 9 vuotta sitten
  Azaezel 5f5466d90d clang: consistent callbacks 9 vuotta sitten
  Azaezel 1ee127b753 more unused variable cleanups 9 vuotta sitten
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 9 vuotta sitten
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes 9 vuotta sitten
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 9 vuotta sitten
  James Urquhart ba91478fad Baseline working openvr code 9 vuotta sitten
  Duion 0336a681ab fixes footsteps missing when no impactSoundId 9 vuotta sitten
  OTHGMars 037ee82982 Player Mounting 11 vuotta sitten
  Anis 1286a517d5 Merge pull request #1497 from Azaezel/soundEnumExtendability 9 vuotta sitten
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses 9 vuotta sitten
  RoundedIcon 7924f056bd Fix for collision issues with scaled players 9 vuotta sitten
  Azaezel c60be9a17e suggested revisions 9 vuotta sitten
  Azaezel 62506214d0 footstep and impact enum extension support 9 vuotta sitten
  Areloch 11398bb04e Issue found with PVS-Studio: 10 vuotta sitten