История коммитов

Автор SHA1 Сообщение Дата
  Areloch 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 лет назад
  Areloch 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess 7 лет назад
  Lukas Joergensen 2e6133af48 Eliminate unnecessary uses of ConsoleMethod 7 лет назад
  Azaezel 99aa6263e6 layer, and playerControllerComponent shadowvar cleanups 7 лет назад
  Azaezel 0079899281 new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 8 лет назад
  Marc Chapman 31f1d27a49 player-look -- modified player head and arm control 8 лет назад
  Marc Chapman 9682ba318b triggers -- exposes trigger states to other code. 8 лет назад
  Marc Chapman 4b90b21d7d anim-clip -- sequence selection by afx effects 8 лет назад
  Marc Chapman 442b200ef6 obj-select -- object selection functionality 8 лет назад
  Marc Chapman 01340843b2 core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess(). 8 лет назад
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 лет назад
  Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 8 лет назад
  Areloch e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 лет назад
  Anis 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 лет назад
  Azaezel 5e1b6cbc48 clang: trailing else 9 лет назад
  Azaezel 5f5466d90d clang: consistent callbacks 9 лет назад
  Azaezel 1ee127b753 more unused variable cleanups 9 лет назад
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 9 лет назад
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 9 лет назад
  James Urquhart ba91478fad Baseline working openvr code 9 лет назад
  Duion 0336a681ab fixes footsteps missing when no impactSoundId 9 лет назад
  OTHGMars 037ee82982 Player Mounting 11 лет назад
  Anis 1286a517d5 Merge pull request #1497 from Azaezel/soundEnumExtendability 9 лет назад
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses 9 лет назад
  RoundedIcon 7924f056bd Fix for collision issues with scaled players 9 лет назад
  Azaezel c60be9a17e suggested revisions 9 лет назад
  Azaezel 62506214d0 footstep and impact enum extension support 9 лет назад
  Areloch 11398bb04e Issue found with PVS-Studio: 10 лет назад