História revízii

Autor SHA1 Správa Dátum
  chaigler 37b0ec68f7 Fixes linker errors when Basic Lighting is removed 7 rokov pred
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
  Areloch ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. 8 rokov pred
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 rokov pred
  Areloch cb22357eb2 Merge pull request #1461 from Azaezel/textureLinearization 9 rokov pred
  Azaezel ce2964d2d0 diffuse/albedo texture linearization 10 rokov pred
  Azaezel 2753f562e8 shadow caching 10 rokov pred
  Daniel Buckmaster 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 10 rokov pred
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 rokov pred
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 rokov pred
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 rokov pred
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
  DavidWyand-GG b32e7688c2 Side by side rendering 12 rokov pred
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 rokov pred