Marc Chapman
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489821a16b
Collision events
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8 سال پیش |
Marc Chapman
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4b90b21d7d
anim-clip -- sequence selection by afx effects
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8 سال پیش |
Marc Chapman
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facc3606bc
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 سال پیش |
Marc Chapman
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9106eef98b
Selection Highlighting
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8 سال پیش |
Marc Chapman
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43815793d1
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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8 سال پیش |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 سال پیش |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 سال پیش |
James Urquhart
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ba91478fad
Baseline working openvr code
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9 سال پیش |
Anis A. Hireche
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f701228a37
Steve Acaster's Ai Poses
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9 سال پیش |
Daniel Buckmaster
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4f2f1ca4e1
Merge pull request #1356 from Areloch/PVS_Cleanup_813
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10 سال پیش |
Daniel Buckmaster
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c2e5dc3345
Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
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10 سال پیش |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 سال پیش |
James Urquhart
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3a457749ec
Oculus VR DK2 Support
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10 سال پیش |
Ben Payne
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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10 سال پیش |
Daniel Buckmaster
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9622f93d05
Fix weapon image camera shake.
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11 سال پیش |
Daniel Buckmaster
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d08e594316
Merge pull request #682 from Azaezel/extended_onendSequence
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11 سال پیش |
Azaezel
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db089ab45f
consistency
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11 سال پیش |
Daniel Buckmaster
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439dc9c56d
Fixed ShapeBase animation networking.
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11 سال پیش |
Daniel Buckmaster
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69179cf809
Removed ShapeBase::Thread::sound.
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11 سال پیش |
Azaezel
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11ac92accc
adds the name of the sequence just completed for simple FSMs and the like. example usage:
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11 سال پیش |
Azaezel
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8d90558279
removes non-functional shield and invincibility functionality.
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11 سال پیش |
Daniel Buckmaster
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ce73a6b11a
Exposed blowUp method to console.
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12 سال پیش |
DavidWyand-GG
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660250cccf
Game cam and eye banking, control schemes
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12 سال پیش |
thecelloman
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99e8bcb817
Add getMaxDamage() method. This will be needed for the forthcoming HealthTextHud GuiControl.
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13 سال پیش |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |