Marc Chapman
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489821a16b
Collision events
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8 vuotta sitten |
Marc Chapman
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4b90b21d7d
anim-clip -- sequence selection by afx effects
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8 vuotta sitten |
Marc Chapman
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facc3606bc
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 vuotta sitten |
Marc Chapman
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9106eef98b
Selection Highlighting
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8 vuotta sitten |
Marc Chapman
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43815793d1
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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8 vuotta sitten |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 vuotta sitten |
James Urquhart
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ba91478fad
Baseline working openvr code
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9 vuotta sitten |
Anis A. Hireche
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f701228a37
Steve Acaster's Ai Poses
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9 vuotta sitten |
Daniel Buckmaster
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4f2f1ca4e1
Merge pull request #1356 from Areloch/PVS_Cleanup_813
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10 vuotta sitten |
Daniel Buckmaster
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c2e5dc3345
Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
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10 vuotta sitten |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 vuotta sitten |
James Urquhart
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3a457749ec
Oculus VR DK2 Support
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10 vuotta sitten |
Ben Payne
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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10 vuotta sitten |
Daniel Buckmaster
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9622f93d05
Fix weapon image camera shake.
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11 vuotta sitten |
Daniel Buckmaster
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d08e594316
Merge pull request #682 from Azaezel/extended_onendSequence
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11 vuotta sitten |
Azaezel
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db089ab45f
consistency
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11 vuotta sitten |
Daniel Buckmaster
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439dc9c56d
Fixed ShapeBase animation networking.
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11 vuotta sitten |
Daniel Buckmaster
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69179cf809
Removed ShapeBase::Thread::sound.
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11 vuotta sitten |
Azaezel
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11ac92accc
adds the name of the sequence just completed for simple FSMs and the like. example usage:
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11 vuotta sitten |
Azaezel
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8d90558279
removes non-functional shield and invincibility functionality.
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11 vuotta sitten |
Daniel Buckmaster
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ce73a6b11a
Exposed blowUp method to console.
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12 vuotta sitten |
DavidWyand-GG
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660250cccf
Game cam and eye banking, control schemes
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12 vuotta sitten |
thecelloman
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99e8bcb817
Add getMaxDamage() method. This will be needed for the forthcoming HealthTextHud GuiControl.
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13 vuotta sitten |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |