Historique des commits

Auteur SHA1 Message Date
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. il y a 8 ans
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. il y a 9 ans
  Azaezel 13f00ca79d adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights. il y a 9 ans
  rextimmy 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans
  Azaezel 23c4b52e1f courtessy @Lopuska: opengl occlusion query fix il y a 9 ans
  Azaezel 2753f562e8 shadow caching il y a 10 ans
  LuisAntonRebollo 19afd0c22b . il y a 10 ans
  LuisAntonRebollo f166e5286d Fix lighting errors when all lights are disabled. il y a 11 ans
  Azaezel 9e404b3707 kills off the presence of a fake light when there are no others in a given scene il y a 11 ans
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum il y a 12 ans
  DavidWyand-GG b32e7688c2 Side by side rendering il y a 12 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans