Histórico de commits

Autor SHA1 Mensagem Data
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 anos atrás
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anos atrás
  Azaezel 13f00ca79d adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights. 9 anos atrás
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
  Azaezel 23c4b52e1f courtessy @Lopuska: opengl occlusion query fix 9 anos atrás
  Azaezel 2753f562e8 shadow caching 10 anos atrás
  LuisAntonRebollo 19afd0c22b . 10 anos atrás
  LuisAntonRebollo f166e5286d Fix lighting errors when all lights are disabled. 11 anos atrás
  Azaezel 9e404b3707 kills off the presence of a fake light when there are no others in a given scene 11 anos atrás
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum 12 anos atrás
  DavidWyand-GG b32e7688c2 Side by side rendering 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anos atrás