marauder2k7
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2b295fb7f0
rest of virtuals removed
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há 1 ano atrás |
AzaezelX
|
fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
|
há 1 ano atrás |
marauder2k7
|
1d5a36c4c0
Spheres for Skies
|
há 3 anos atrás |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
|
há 4 anos atrás |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
há 8 anos atrás |
Areloch
|
92aa785bb2
Merge pull request #1442 from Azaezel/shadow_caching
|
há 10 anos atrás |
rextimmy
|
af9ad17ad6
Replaced ScatterSkyVertex declaration with default GFXVertexP in ScatterSky.
|
há 10 anos atrás |
rextimmy
|
246785a8bf
Removed unused vertex formats from ScatterSky
|
há 10 anos atrás |
Azaezel
|
2753f562e8
shadow caching
|
há 10 anos atrás |
Vincent Gee
|
c00bca8ba0
Z Offset for Scattersky to fix the rendering issue at high altitudes.
|
há 11 anos atrás |
LuisAntonRebollo
|
51aca89165
Fix ScatterSkyVertex::color declaration.
|
há 11 anos atrás |
DavidWyand-GG
|
78242191ec
ScatterSky source line endings fix
|
há 12 anos atrás |
Ron Kapaun
|
808f1a5beb
Scatter Sky Community Fixes
|
há 12 anos atrás |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
há 13 anos atrás |