История коммитов

Автор SHA1 Сообщение Дата
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 год назад
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 год назад
  marauder2k7 1d5a36c4c0 Spheres for Skies 3 лет назад
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 лет назад
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  Areloch 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 лет назад
  rextimmy af9ad17ad6 Replaced ScatterSkyVertex declaration with default GFXVertexP in ScatterSky. 10 лет назад
  rextimmy 246785a8bf Removed unused vertex formats from ScatterSky 10 лет назад
  Azaezel 2753f562e8 shadow caching 10 лет назад
  Vincent Gee c00bca8ba0 Z Offset for Scattersky to fix the rendering issue at high altitudes. 11 лет назад
  LuisAntonRebollo 51aca89165 Fix ScatterSkyVertex::color declaration. 11 лет назад
  DavidWyand-GG 78242191ec ScatterSky source line endings fix 12 лет назад
  Ron Kapaun 808f1a5beb Scatter Sky Community Fixes 12 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад