Historique des commits

Auteur SHA1 Message Date
  Azaezel 942235d114 Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context il y a 9 ans
  Azaezel d79b9a2988 removes w=z trick (was causing fisheye, effectively) il y a 9 ans
  Azaezel 9472bfd3ca addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following: il y a 9 ans
  Azaezel 496b6a3ea8 truncation warning cleanups dx side (was also causing cornercase crashes gl side) il y a 9 ans
  Azaezel 196b214eae engine: il y a 9 ans
  Azaezel ce2964d2d0 diffuse/albedo texture linearization il y a 10 ans
  Azaezel 215ae1429e ensures opengl texSpaceMat is initialized from the get-go (whines in console otherwise) il y a 10 ans
  Luis Anton Rebollo 25a790103e Merge pull request #1116 from Lopuska/patch-16 il y a 10 ans
  Luis Anton Rebollo be84142502 Merge pull request #1118 from Lopuska/patch-17 il y a 10 ans
  Anis 4ccf89ba8e fix to avoid a missing sampler name declaration il y a 10 ans
  Anis 5d392e373e Update shaderFeatureGLSL.cpp il y a 10 ans
  Anis c9116dd4a4 OpenGL fix - fixed a crash when you activate Alpha Threshold checkbox without a diffuse map il y a 10 ans
  Anis f05b1b5cbd fix #1117 il y a 10 ans
  Anis 9d84372dc8 Intel OpenGL - fix a crash/shader compile error when you activate Vertex Lit from Material Editor il y a 10 ans
  LuisAntonRebollo 15c8922028 Fix ShaderGen cubemap feature. il y a 11 ans
  LuisAntonRebollo 4409a12af6 Fix GLSL out fragment shader color. il y a 11 ans
  Anis 2582670925 Update shaderFeatureGLSL.cpp il y a 11 ans
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. il y a 11 ans
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. il y a 11 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans