تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
  Areloch 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 سال پیش
  rextimmy af9ad17ad6 Replaced ScatterSkyVertex declaration with default GFXVertexP in ScatterSky. 10 سال پیش
  rextimmy 246785a8bf Removed unused vertex formats from ScatterSky 10 سال پیش
  Azaezel 2753f562e8 shadow caching 10 سال پیش
  Vincent Gee c00bca8ba0 Z Offset for Scattersky to fix the rendering issue at high altitudes. 11 سال پیش
  LuisAntonRebollo 51aca89165 Fix ScatterSkyVertex::color declaration. 11 سال پیش
  DavidWyand-GG 78242191ec ScatterSky source line endings fix 12 سال پیش
  Ron Kapaun 808f1a5beb Scatter Sky Community Fixes 12 سال پیش
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 سال پیش