Commit Verlauf

Autor SHA1 Nachricht Datum
  Azaezel 2753f562e8 shadow caching vor 10 Jahren
  LuisAntonRebollo 1f8dc19fbe Fix non OpenGL builds with old projects. vor 10 Jahren
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. vor 10 Jahren
  LuisAntonRebollo 03ffa1ddd3 Merge pull request #925 from BeamNG/shaderdata_samplernames vor 11 Jahren
  LuisAntonRebollo 1ac8fab884 Changes for get necesary sampler names for OpenGL shaders. vor 11 Jahren
  LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. vor 11 Jahren
  DavidWyand-GG 4a11d54609 Partial revert of changes from Pull #125 vor 13 Jahren
  DavidWyand-GG 0047842b33 Fix for Issue #124 for CustomMaterial Refraction vor 13 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren