Историја ревизија

Аутор SHA1 Порука Датум
  Azaezel 2753f562e8 shadow caching пре 10 година
  LuisAntonRebollo 1f8dc19fbe Fix non OpenGL builds with old projects. пре 10 година
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. пре 10 година
  LuisAntonRebollo 03ffa1ddd3 Merge pull request #925 from BeamNG/shaderdata_samplernames пре 11 година
  LuisAntonRebollo 1ac8fab884 Changes for get necesary sampler names for OpenGL shaders. пре 11 година
  LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. пре 11 година
  DavidWyand-GG 4a11d54609 Partial revert of changes from Pull #125 пре 13 година
  DavidWyand-GG 0047842b33 Fix for Issue #124 for CustomMaterial Refraction пре 13 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година