Commit History

Auteur SHA1 Bericht Datum
  Azaezel 2753f562e8 shadow caching 10 jaren geleden
  LuisAntonRebollo 1f8dc19fbe Fix non OpenGL builds with old projects. 10 jaren geleden
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 jaren geleden
  LuisAntonRebollo 03ffa1ddd3 Merge pull request #925 from BeamNG/shaderdata_samplernames 11 jaren geleden
  LuisAntonRebollo 1ac8fab884 Changes for get necesary sampler names for OpenGL shaders. 11 jaren geleden
  LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. 11 jaren geleden
  DavidWyand-GG 4a11d54609 Partial revert of changes from Pull #125 13 jaren geleden
  DavidWyand-GG 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 jaren geleden
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 jaren geleden