AzaezelX fcd2d38deb further validator cleanups 7 months ago
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CppAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
CppAsset.h efbe5e90f5 virtuals removed 1 year ago
CubemapAsset.cpp 89b0c7f73b Console Refactor 2 years ago
CubemapAsset.h efbe5e90f5 virtuals removed 1 year ago
ExampleAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
ExampleAsset.h efbe5e90f5 virtuals removed 1 year ago
GUIAsset.cpp 89b0c7f73b Console Refactor 2 years ago
GUIAsset.h efbe5e90f5 virtuals removed 1 year ago
GameObjectAsset.cpp 89b0c7f73b Console Refactor 2 years ago
GameObjectAsset.h efbe5e90f5 virtuals removed 1 year ago
ImageAsset.cpp 69fa4b389f Merge pull request #1340 from marauder2k9-torque/ImageAsset-NamedTexTarget 9 months ago
ImageAsset.h f5f50723ed final cleanup 10 months ago
ImageAssetInspectors.h efbe5e90f5 virtuals removed 1 year ago
LevelAsset.cpp 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 8 months ago
LevelAsset.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 year ago
MaterialAsset.cpp bfc921da22 reload chain execution 1 year ago
MaterialAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 year ago
ParticleAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
ParticleAsset.h efbe5e90f5 virtuals removed 1 year ago
PostEffectAsset.cpp 89b0c7f73b Console Refactor 2 years ago
PostEffectAsset.h efbe5e90f5 virtuals removed 1 year ago
ScriptAsset.cpp 89b0c7f73b Console Refactor 2 years ago
ScriptAsset.h efbe5e90f5 virtuals removed 1 year ago
ShapeAnimationAsset.cpp f633ef3a3d fill in the validated variables 7 months ago
ShapeAnimationAsset.h efbe5e90f5 virtuals removed 1 year ago
ShapeAsset.cpp 5ff83138cf need to set state to ok post-load and pre-changesignal callback 1 year ago
ShapeAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 year ago
SoundAsset.cpp fcd2d38deb further validator cleanups 7 months ago
SoundAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 year ago
SoundAssetInspectors.h efbe5e90f5 virtuals removed 1 year ago
TerrainAsset.cpp 1cf754dbca asset load refactor 1 year ago
TerrainAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 year ago
TerrainMaterialAsset.cpp 1cf754dbca asset load refactor 1 year ago
TerrainMaterialAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 year ago
assetImporter.cpp f633ef3a3d fill in the validated variables 7 months ago
assetImporter.h f8f9e88dc6 correct malformed config passalong 10 months ago
assetImporter_ScriptBinding.h 1c7c32baa6 Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 3 years ago
assetMacroHelpers.h ab1b14587e generic asset loader macros. currently unused 4 years ago
stateMachineAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
stateMachineAsset.h efbe5e90f5 virtuals removed 1 year ago