AzaezelX b4eb885aae fix forceDetail 10 месяцев назад
..
assets fcd2d38deb further validator cleanups 10 месяцев назад
decal ffe83b1d2d use the same renderpriority range across all cases 10 месяцев назад
examples efbe5e90f5 virtuals removed 1 год назад
fps f633ef3a3d fill in the validated variables 10 месяцев назад
fx 44b0d896b8 consolidate addfieldV method contents to avoid duplication 10 месяцев назад
gameBase f633ef3a3d fill in the validated variables 10 месяцев назад
lighting f633ef3a3d fill in the validated variables 10 месяцев назад
physics f633ef3a3d fill in the validated variables 10 месяцев назад
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 лет назад
sfx f633ef3a3d fill in the validated variables 10 месяцев назад
turret f633ef3a3d fill in the validated variables 10 месяцев назад
vehicles fcd2d38deb further validator cleanups 10 месяцев назад
Scene.cpp a529e3ecc0 clean up subscene load evaluators so that it doesn';t require a client if it's set to global 11 месяцев назад
Scene.h 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 1 год назад
SceneGroup.cpp e56df92002 Used the math from PathShape updating to standardize updating the transform of the child objects 1 год назад
SceneGroup.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 год назад
SubScene.cpp 18750047fb game mode filterfix 11 месяцев назад
SubScene.h 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 месяцев назад
accumulationVolume.cpp 596d13f9a4 Optimize container bin lookups 2 лет назад
accumulationVolume.h efbe5e90f5 virtuals removed 1 год назад
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 лет назад
aiClient.h efbe5e90f5 virtuals removed 1 год назад
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 лет назад
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
aiPlayer.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
aiPlayer.h efbe5e90f5 virtuals removed 1 год назад
camera.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
camera.h efbe5e90f5 virtuals removed 1 год назад
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks 3 лет назад
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks 3 лет назад
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 8 лет назад
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 лет назад
convexShape.cpp 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 месяцев назад
convexShape.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 1 год назад
debris.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
debris.h efbe5e90f5 virtuals removed 1 год назад
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format 2 лет назад
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 8 лет назад
gameMode.cpp 18750047fb game mode filterfix 11 месяцев назад
gameMode.h 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks 1 год назад
gameTSCtrl.cpp 59b938151d Enable onMouseMove script method for GameTSCtrl 11 месяцев назад
gameTSCtrl.h efbe5e90f5 virtuals removed 1 год назад
groundPlane.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
groundPlane.h efbe5e90f5 virtuals removed 1 год назад
guiMaterialPreview.cpp 7810ee4f51 Update guiMaterialPreview.cpp 1 год назад
guiMaterialPreview.h a92b9d0e2d code review with az 1 год назад
guiNoMouseCtrl.cpp efbe5e90f5 virtuals removed 1 год назад
guiObjectView.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
guiObjectView.h efbe5e90f5 virtuals removed 1 год назад
item.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
item.h efbe5e90f5 virtuals removed 1 год назад
levelInfo.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
levelInfo.h efbe5e90f5 virtuals removed 1 год назад
lightAnimData.cpp fcd2d38deb further validator cleanups 10 месяцев назад
lightAnimData.h f633ef3a3d fill in the validated variables 10 месяцев назад
lightBase.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
lightBase.h efbe5e90f5 virtuals removed 1 год назад
lightDescription.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
lightDescription.h efbe5e90f5 virtuals removed 1 год назад
lightFlareData.cpp fcd2d38deb further validator cleanups 10 месяцев назад
lightFlareData.h efbe5e90f5 virtuals removed 1 год назад
missionArea.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
missionArea.h efbe5e90f5 virtuals removed 1 год назад
missionMarker.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
missionMarker.h efbe5e90f5 virtuals removed 1 год назад
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
notesObject.h efbe5e90f5 virtuals removed 1 год назад
objectTypes.h eaa09a6db7 corrections: 1 год назад
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 лет назад
occlusionVolume.h efbe5e90f5 virtuals removed 1 год назад
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
pathCamera.h efbe5e90f5 virtuals removed 1 год назад
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
pathShape.h efbe5e90f5 virtuals removed 1 год назад
physicalZone.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
physicalZone.h efbe5e90f5 virtuals removed 1 год назад
player.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
player.h efbe5e90f5 virtuals removed 1 год назад
pointLight.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
pointLight.h efbe5e90f5 virtuals removed 1 год назад
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
portal.h efbe5e90f5 virtuals removed 1 год назад
prefab.cpp 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 1 год назад
prefab.h efbe5e90f5 virtuals removed 1 год назад
projectile.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
projectile.h efbe5e90f5 virtuals removed 1 год назад
proximityMine.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
proximityMine.h efbe5e90f5 virtuals removed 1 год назад
resource.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigid.cpp 325b3a97c0 skip out on impulses that have no chance of moving the object 10 месяцев назад
rigid.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigidShape.cpp bab30568eb Merge pull request #1409 from Azaezel/alpha41/soImpulsive 10 месяцев назад
rigidShape.h efbe5e90f5 virtuals removed 1 год назад
scopeAlwaysShape.cpp 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 лет назад
shapeBase.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
shapeBase.h efbe5e90f5 virtuals removed 1 год назад
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
shapeImage.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
spotLight.cpp f633ef3a3d fill in the validated variables 10 месяцев назад
spotLight.h efbe5e90f5 virtuals removed 1 год назад
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries 2 лет назад
staticShape.h efbe5e90f5 virtuals removed 1 год назад
trigger.cpp 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks 1 год назад
trigger.h 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks 1 год назад
tsStatic.cpp b4eb885aae fix forceDetail 10 месяцев назад
tsStatic.h e2a0fbefa3 add lod selection for visiblemesh collisions 1 год назад
zone.cpp d9ff5d3f0e Basic zone code refactor using lists instead of linked lists 2 лет назад
zone.h efbe5e90f5 virtuals removed 1 год назад