Areloch 963739102c Merge pull request #2182 from Areloch/AssetBrowser_Initial 7 ani în urmă
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3d cc9955e102 unused variable cleanup 9 ani în urmă
buttons 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 ani în urmă
containers 57284507f2 Adds the Systems for the Entity-Component-Systems setup. 7 ani în urmă
controls 5bf3d56a05 Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position. 7 ani în urmă
core 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 ani în urmă
editor 963739102c Merge pull request #2182 from Areloch/AssetBrowser_Initial 7 ani în urmă
game 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 ani în urmă
shiny acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 ani în urmă
theora fd715f3ef3 add loop playback to GuiTheoraCtrl 9 ani în urmă
utility bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 ani în urmă
worldEditor fad103e4b1 Merge pull request #2126 from Areloch/FixComponentEditorDisplay 7 ani în urmă