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3d
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cc9955e102
unused variable cleanup
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9 年之前 |
buttons
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
containers
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57284507f2
Adds the Systems for the Entity-Component-Systems setup.
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7 年之前 |
controls
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5bf3d56a05
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
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7 年之前 |
core
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 年之前 |
editor
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963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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7 年之前 |
game
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
shiny
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 年之前 |
theora
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fd715f3ef3
add loop playback to GuiTheoraCtrl
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9 年之前 |
utility
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 年之前 |
worldEditor
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fad103e4b1
Merge pull request #2126 from Areloch/FixComponentEditorDisplay
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7 年之前 |