Commit Verlauf

Autor SHA1 Nachricht Datum
  Daniel Buckmaster 3f687d8f43 Make use of PlayerData::swimForce vor 11 Jahren
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. vor 11 Jahren
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes vor 11 Jahren
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. vor 11 Jahren
  bank 9f2d44966e Fix: Some compilers do not auto-cast String and Path classes to (char *). vor 11 Jahren
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. vor 11 Jahren
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency vor 11 Jahren
  DavidWyand-GG 710d616d0f Revert Player Buoyancy Change vor 12 Jahren
  SilentMike 0e1ed4683b Merge pull request #490 from Azaezel/buoyancy vor 12 Jahren
  SilentMike 5ca66697b1 Merge pull request #427 from eightyeight/arm-range-fix vor 12 Jahren
  Azaezel 6879f1b328 re-enables boyancy as per: http://www.garagegames.com/community/blogs/view/22403#comments vor 12 Jahren
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
  Daniel Buckmaster 284d96e510 Fixed air acceleration going wild. vor 12 Jahren
  Daniel Buckmaster 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. vor 12 Jahren
  Lorne McIntosh f535147038 Clean up SFXSources in Player class vor 12 Jahren
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF vor 12 Jahren
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes vor 12 Jahren
  thecelloman b4ea1123dc Remove Interior Object format (DIF) vor 12 Jahren
  DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow vor 13 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren