Commit History

Author SHA1 Message Date
  Areloch 11398bb04e Issue found with PVS-Studio: 10 years ago
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 years ago
  Azaezel dbd8c6b37b Player Networking DIVNULL error correction 10 years ago
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 years ago
  Areloch fd186204a2 Fizes #945 10 years ago
  Daniel Buckmaster a87a891cfc Prevent crash when loading Player with no shape. 10 years ago
  Daniel Buckmaster fd3d44c755 Removed annoying warning. 11 years ago
  Daniel Buckmaster 3f687d8f43 Make use of PlayerData::swimForce 11 years ago
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. 11 years ago
  bank 9f2d44966e Fix: Some compilers do not auto-cast String and Path classes to (char *). 11 years ago
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. 11 years ago
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
  DavidWyand-GG 710d616d0f Revert Player Buoyancy Change 11 years ago
  SilentMike 0e1ed4683b Merge pull request #490 from Azaezel/buoyancy 12 years ago
  SilentMike 5ca66697b1 Merge pull request #427 from eightyeight/arm-range-fix 12 years ago
  Azaezel 6879f1b328 re-enables boyancy as per: http://www.garagegames.com/community/blogs/view/22403#comments 12 years ago
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
  Daniel Buckmaster 284d96e510 Fixed air acceleration going wild. 12 years ago
  Daniel Buckmaster 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 years ago
  Lorne McIntosh f535147038 Clean up SFXSources in Player class 12 years ago
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 years ago
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 years ago
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 years ago
  DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago