Duion
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308063a006
new player explosion feature
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9 years ago |
Daniel Buckmaster
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2fbf6bdb9d
Removed a space.
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10 years ago |
Azaezel
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9e935c417b
rotAroundNormal mangling outcome -reverted
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10 years ago |
Daniel Buckmaster
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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11 years ago |
LuisAntonRebollo
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18ba0646c0
Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion
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11 years ago |
Thomas Fischer
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 years ago |
Azaezel
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a33e500b8d
alters projectile decal application so that it picks a random rotAroundNormal when adding it to a scene. (keeps em from always pointing north or up)
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11 years ago |
bank
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a7756b5591
Renamed local variable so it doesn't interfere with the provided argument.
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11 years ago |
DavidWyand-GG
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ba81917392
Fix for ballistic projectiles not bouncing
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11 years ago |
Lukas Joergensen
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eacbb47681
Removed indentation fixes.
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12 years ago |
Lukas Joergensen
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9bdeabf22c
Now projectiles wont explode before they have been armed. Results in projectiles being able to collide with several objects before exploding.
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12 years ago |
thecelloman
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b4ea1123dc
Remove Interior Object format (DIF)
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12 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |