Commit History

Author SHA1 Message Date
  Duion 308063a006 new player explosion feature 9 years ago
  Daniel Buckmaster 2fbf6bdb9d Removed a space. 10 years ago
  Azaezel 9e935c417b rotAroundNormal mangling outcome -reverted 10 years ago
  Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 years ago
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 years ago
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 years ago
  Azaezel a33e500b8d alters projectile decal application so that it picks a random rotAroundNormal when adding it to a scene. (keeps em from always pointing north or up) 11 years ago
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. 11 years ago
  DavidWyand-GG ba81917392 Fix for ballistic projectiles not bouncing 11 years ago
  Lukas Joergensen eacbb47681 Removed indentation fixes. 12 years ago
  Lukas Joergensen 9bdeabf22c Now projectiles wont explode before they have been armed. Results in projectiles being able to collide with several objects before exploding. 12 years ago
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago