Histórico de commits

Autor SHA1 Mensagem Data
  Areloch 11398bb04e Issue found with PVS-Studio: 10 anos atrás
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 anos atrás
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 11 anos atrás
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 11 anos atrás
  Azaezel dbd8c6b37b Player Networking DIVNULL error correction 11 anos atrás
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 11 anos atrás
  Areloch fd186204a2 Fizes #945 11 anos atrás
  Daniel Buckmaster a87a891cfc Prevent crash when loading Player with no shape. 11 anos atrás
  Daniel Buckmaster fd3d44c755 Removed annoying warning. 11 anos atrás
  Daniel Buckmaster 3f687d8f43 Make use of PlayerData::swimForce 11 anos atrás
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anos atrás
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 anos atrás
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. 11 anos atrás
  bank 9f2d44966e Fix: Some compilers do not auto-cast String and Path classes to (char *). 11 anos atrás
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. 11 anos atrás
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anos atrás
  DavidWyand-GG 710d616d0f Revert Player Buoyancy Change 12 anos atrás
  SilentMike 0e1ed4683b Merge pull request #490 from Azaezel/buoyancy 12 anos atrás
  SilentMike 5ca66697b1 Merge pull request #427 from eightyeight/arm-range-fix 12 anos atrás
  Azaezel 6879f1b328 re-enables boyancy as per: http://www.garagegames.com/community/blogs/view/22403#comments 12 anos atrás
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
  Daniel Buckmaster 284d96e510 Fixed air acceleration going wild. 12 anos atrás
  Daniel Buckmaster 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 anos atrás
  Lorne McIntosh f535147038 Clean up SFXSources in Player class 12 anos atrás
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 anos atrás
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 anos atrás
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 anos atrás
  DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow 13 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anos atrás