Jeff Hutchinson
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4293aef858
This one slipped through - nextToken can't use local variable for its token variable. This was stated as one of the breaking changes in the origional PR.
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пре 4 година |
Jeff Hutchinson
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27a4868b6e
Fix buffer corruption.
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пре 4 година |
Jeff Hutchinson
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9448256422
Fix console garbage error when evaluating strings.
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пре 4 година |
Areloch
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48e994f7bd
Shift file handling in importer to a standardized function
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пре 4 година |
AzaezelX
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594c4f65c7
bad constructor usage! bad! GCC no like!
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пре 4 година |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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пре 4 година |
Lukas Aldershaab
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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пре 5 година |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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пре 5 година |
Lukas Aldershaab
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55f459cf2d
Add missing call to CInterface::IsMethod
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пре 5 година |
Lukas Aldershaab
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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пре 5 година |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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пре 5 година |
Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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пре 7 година |
Lukas Joergensen
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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пре 7 година |
Lukas Joergensen
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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пре 7 година |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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пре 7 година |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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пре 7 година |
Azaezel
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9b8c950701
console membervar cleanup
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пре 7 година |
Glenn Smith
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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пре 7 година |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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пре 7 година |
Glenn Smith
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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пре 7 година |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
Phillip Khandeliants
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959701208b
Fixed V547: Bad C-string comparsion
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пре 8 година |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
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пре 8 година |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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пре 9 година |
Areloch
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170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
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пре 9 година |
Areloch
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255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
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пре 9 година |
Anis
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973e5a6c02
Update consoleFunctions.cpp
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пре 9 година |
Azaezel
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7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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пре 10 година |
Anis
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8ec2e534dc
removed tabs
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пре 10 година |
Azaezel
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bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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пре 10 година |